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  • LambertandHam
    All Star
    • Jul 2010
    • 8008

    #5026
    Re: Xbox One

    Originally posted by Skyboxer
    A developer shouldn't release games that need 3-4 patches.
    Adding additional content..? Ok.
    Fixing issues , no.
    That's just the world we live in now though. Release it to make a deadline and charge 60.00 for unfinished product... fix later.

    Either way this past gen I mostly waiting until after release to sort out the crap from semi quality.
    There was a video on Youtube floating around showing what happened if you played AC3 without the day one patch. The game looked half finished(bugs, glitches everywhere). I know Gearbox does server side changes, for things like loot tables and damage.
    Steam

    PSN: BigGreenZaku

    Comment

    • kingkilla56
      Hall Of Fame
      • Jun 2009
      • 19395

      #5027
      Re: Xbox One

      Originally posted by LambertandHam
      There was a video on Youtube floating around showing what happened if you played AC3 without the day one patch. The game looked half finished(bugs, glitches everywhere). I know Gearbox does server side changes, for things like loot tables and damage.
      Bethesda is famous for game breaking glitches. Thank goodness they are allowed more than a few patches.

      I remember The Pitt expansion for Fallout 3 was a train wreck on release day.
      Tweet Tweet

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      • Skyboxer
        Donny Baseball!
        • Jul 2002
        • 20302

        #5028
        Re: Xbox One

        Originally posted by LambertandHam
        There was a video on Youtube floating around showing what happened if you played AC3 without the day one patch. The game looked half finished(bugs, glitches everywhere). I know Gearbox does server side changes, for things like loot tables and damage.
        Yep. Reason enough to not buy at launch and wait to see how the games are fixed.
        Last edited by Skyboxer; 06-27-2013, 11:32 AM.
        Joshua:
        "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
        a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


        Skyboxer OS TWITCH
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        • EnigmaNemesis
          Animal Liberation
          • Apr 2006
          • 12216

          #5029
          Sadly these developers are under a ton of pressure from the publishers that force these deadlines to appease the share holders.

          Miss the days of "it's done when it is done" like Valve still lives by.

          Obviously sports games are understandable, with the short 10 month cycles.
          Boston Red Sox | Miami Dolphins

          Comment

          • Skyboxer
            Donny Baseball!
            • Jul 2002
            • 20302

            #5030
            Re: Xbox One

            Originally posted by EnigmaNemesis
            Sadly these developers are under a ton of pressure from the publishers that force these deadlines to appease the share holders.

            Miss the days of "it's done when it is done" like Valve still lives by.

            Obviously sports games are understandable, with the short 10 month cycles.
            Yep. Just have to adapt your buying habits. I used to grab anything that interested me right away. Now by the time some of the games are totally "fixed" you can grab the game during a sale/ discount.
            Joshua:
            "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
            a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


            Skyboxer OS TWITCH
            STEAM
            PSN: Skyboxeros
            SWITCH 8211-0709-4612
            XBOX Skyboxer OS

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            • EnigmaNemesis
              Animal Liberation
              • Apr 2006
              • 12216

              #5031
              Originally posted by Skyboxer
              Yep. Just have to adapt your buying habits. I used to grab anything that interested me right away. Now by the time some of the games are totally "fixed" you can grab the game during a sale/ discount.
              Agreed. Not to mention we are so overwhelmed with games, I have no issues waiting.
              Boston Red Sox | Miami Dolphins

              Comment

              • BenGerman
                No Place Better
                • Sep 2008
                • 2752

                #5032
                Re: Xbox One

                That's really good news. It will be interesting to see how that affects sports games. Really, it just strengthens the argument of those who was a release every two years instead of one.
                Writer for Operation Sports

                Gamertag (Xbox One): Bengerman 1031
                PSN Name: BadNewsBen

                Twitter: @BadNewsBenV
                Twitch: www.Twitch.TV/Bengerman10

                Comment

                • bigfnjoe96
                  Hall Of Fame
                  • Feb 2004
                  • 11410

                  #5033
                  Re: Xbox One

                  Some interesting news from Day1 of BUILD 2013...

                  Microsoft revealed a new feature for DirectX 11.2 and Windows 8.1 today called “tiled resources” that enables a graphics card to display a huge amount of detail without overwhelming it with memory-intensive textures.
                  This feature is available to developers within the XB-1.

                  microsoft-reveals-how-tiled-resources-enables-detailed-graphics-on-xbox-one-and-windows-8-1

                  EDIT: Adding Video below...

                  <iframe width="853" height="480" src="//www.youtube.com/embed/EswYdzsHKMc" frameborder="0" allowfullscreen></iframe>
                  Last edited by bigfnjoe96; 06-27-2013, 04:24 PM.

                  Comment

                  • LambertandHam
                    All Star
                    • Jul 2010
                    • 8008

                    #5034
                    Re: Xbox One

                    Originally posted by kingkilla56
                    Bethesda is famous for game breaking glitches. Thank goodness they are allowed more than a few patches.

                    I remember The Pitt expansion for Fallout 3 was a train wreck on release day.
                    The Pitt was the last straw for Xbox 360 #2 for me . The Mario Kart like diamonds, no floor textures, then an E74 error after it froze on me..

                    Bethesda games are usually "find and exploit the glitch!" before patched(Skyrim's smithing bit).


                    Originally posted by Skyboxer
                    Yep. Reason enough to not buy at launch and wait to see how the games are fixed.
                    No game is perfect, sure, but when you pick up a game like Mass Effect 3 on launch, and importing your custom Shepard doesn't work? Come on man.
                    Last edited by LambertandHam; 06-27-2013, 03:08 PM.
                    Steam

                    PSN: BigGreenZaku

                    Comment

                    • IlliniM1ke
                      Heroes Never Die
                      • Feb 2003
                      • 8082

                      #5035
                      Re: Xbox One

                      Got an email from Amazon saying my Xbone will be available to ship at launch, was originally projected as a Dec 4th ship date so looks like I'll be getting both the Xbone and PS4 whenever their launches are.
                      Favorite Teams:
                      NCAA- University of Illinois Fighting Illini
                      NFL- Cleveland Browns
                      MLB- St. Louis Cardinals
                      NBA- Boston Celtics
                      NHL- Chicago Blackhawks

                      Formerly CardsFan27

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                      • bigfnjoe96
                        Hall Of Fame
                        • Feb 2004
                        • 11410

                        #5036
                        Re: Xbox One

                        More good news for developers..

                        unity-engine-support-xbox-one-windows-store-apps-phone-8

                        Comment

                        • ubernoob
                          ****
                          • Jul 2004
                          • 15522

                          #5037
                          Re: Xbox One

                          Unity news - Great news for all systems (WiiU, XBone, Mac, PC, PS4)

                          No changes to MS publishing policies - still horrible for indie devs. Have seen them speak about a bit on Twitter today and they don't seem to pleased.
                          bad

                          Comment

                          • trobinson97
                            Lie,cheat,steal,kill: Win
                            • Oct 2004
                            • 16366

                            #5038
                            Re: Xbox One

                            Originally posted by ubernoob
                            Oh dude, yes... the eSports commentators are pretty crazy. I watch plenty of Twitch everyday - though when I'm watching tournament matches I prefer to not have anyone on the screen, just a full view of the game.

                            Yeah I watch a lot of the GW2 tournaments on weekends. Viewership has been increasing nicely.
                            PS: You guys are great.

                            SteamID - Depotboy



                            ...2009, 2011, 2012, 2015, 2017, 2020....
                            What a run
                            Roll Tide




                            Comment

                            • Trapper700
                              Pro
                              • Oct 2002
                              • 629

                              #5039
                              Re: Xbox One

                              Originally posted by Skyboxer
                              A developer shouldn't release games that need 3-4 patches.
                              Adding additional content..? Ok.
                              Fixing issues , no.
                              That's just the world we live in now though. Release it to make a deadline and charge 60.00 for unfinished product... fix later.

                              Either way this past gen I mostly waiting until after release to sort out the crap from semi quality.
                              Originally posted by kingkilla56
                              Bethesda is famous for game breaking glitches. Thank goodness they are allowed more than a few patches.

                              I remember The Pitt expansion for Fallout 3 was a train wreck on release day.
                              Originally posted by EnigmaNemesis
                              Sadly these developers are under a ton of pressure from the publishers that force these deadlines to appease the share holders.

                              Miss the days of "it's done when it is done" like Valve still lives by.

                              Obviously sports games are understandable, with the short 10 month cycles.
                              Originally posted by LambertandHam
                              The Pitt was the last straw for Xbox 360 #2 for me . The Mario Kart like diamonds, no floor textures, then an E74 error after it froze on me..

                              Bethesda games are usually "find and exploit the glitch!" before patched(Skyrim's smithing bit).




                              No game is perfect, sure, but when you pick up a game like Mass Effect 3 on launch, and importing your custom Shepard doesn't work? Come on man.
                              Just a fair warning beforehand, this will be a sort of ranty post about the video game industry where I touch on topics such as used games and piracy, which could help explain why so many games release with bugs nowadays, patches are necessary, and why cliffy b is an idiot.

                              I've been seeing a bunch of comments on the web recently talking about used games sales hurting the developers, and how they shouldn't be forced to support you because.

                              "If you buy a used game (of which $0 goes to the developer), does the developer owe you patches for the game? Since you aren't a customer of the developer, rather you are a customer of GameStop (or wherever), the developer is basically making the patch available for you to free, yet it costs the developer money to produce a patch. Used game buyers - always wanting something for nothing."

                              This is misleading, since a used game was already bought by the first user. The first user isn't going to be using that patch, the new user is. The patch was already paid for by the first guy, even if he waived his ability to enjoy it by selling his copy. So, yes, a developer owes patches for the game.

                              They sold 5 million units, they're going to support 5 million units. Gamestop not out there somehow conjuring more units. A used seller is selling their right to Unit #23519 in return for getting some of their equity back. This doesn't increase any sort of burden on the developer. The developer must support its product.

                              Games aren't created by a used game sale, it's the same game just given to a new person. Selling a game to another person is basically just letting them use the license that was given to you when you purchased the game, (implicitly) included in that license is support for the game via patches and stuff because the company will fix mistakes in their code that they then let you play.

                              It's not like piracy, where the game is created off of another copy, but the issue with a patch in that scenario has absolutely nothing to do with the ethics of digital products and entirely to do with the high likelihood of editing the code resulting in patches not working correctly. Kinda like how cracking open your console to fix a problem might do you alright for fixing a technical issue, but if patches can be equated to the warranty on your Xbox then Microsoft shouldn't have the expectation of fixing your stuff if you went around the agreement and installed a new heatsink yourself.

                              Patches don't even have costs based on things like how many copies are getting patched. It's literally just 'hey we think we should get some money when games get resold because we want money.'

                              Nevermind that developers are paid upon delivery of the product, not from sales. Sales go to the publisher and the publisher alone, and if the game didn't score high enough on Metacritic it's a good chance the publisher screwed the developer on bonuses, too. This should be common knowledge by now, but it sadly isn't.

                              So, you know who really is losing money here, right? It's not the developers who made the game. Do you know what the standard practice of paying employee's in the games industry is? It's not by copies sold.

                              Do you remember a certain incident a while back with how Obsidian had to have massive layoffs because the Metacritic score on Fallout: New Vegas was 1 lower than their projected agreement with Bethesda? The Metacritic score was largely because of bugs in the game that the Bethesda's QA team was supposed to catch. But why should they catch the bugs in the first place, because alerting the developers about them would lead to them being fixed prior to release and then they would have to pay the developers their bonus?

                              Another example of this would be Stardock's owner, Brad Wardell. He literally wanted a game under his control (I believe it was GalCiv) to underperform so that the Metacritic score would go below 85, just so that he wouldn't need to pay the developers their bonuses.

                              That's standard practice in the industry. Contractual payment upfront with a chance of bonus if the product reviews well. Number of units sold? Goes directly to the publisher.

                              So who does used games sales hurt? Publishers, who are also f*cking developers over a single point in Metacritic.

                              This should all be common knowledge by now, but it sadly isn't.

                              Comment

                              • Trapper700
                                Pro
                                • Oct 2002
                                • 629

                                #5040
                                Re: Xbox One

                                Originally posted by ubernoob
                                Unity news - Great news for all systems (WiiU, XBone, Mac, PC, PS4)

                                No changes to MS publishing policies - still horrible for indie devs. Have seen them speak about a bit on Twitter today and they don't seem to pleased.
                                This is really surprising, and rather upsetting. So Microsoft's big indie news today, which most people thought might mean self-publishing... is just that if a game is published by Microsoft, they pay for the Unity license fee. Every Wii U dev kit comes with Unity already, even if the games aren't being published by Nintendo.

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