Official Elder Scrolls IV: Oblivion Discussion
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Re: Official Elder Scrolls IV: Oblivion Discussion
The Natural Environments and Unique Landscape mods make the PC version spectacular. I want to update my PC so bad just to play it.HELLO BROOKYLN.
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Re: Official Elder Scrolls IV: Oblivion Discussion
Do enemies upgrade with you? I'm having trouble taking down some enemies and have to resort to backing up and using ranged attacks, which, depending on the enemy and number of them, can be kind of frustrating.
Also, when should I do Shivering Isles? I'm assuming thats the "strange door" marker?
I need to buy a house, but have no money. I've thought about stealing from the Counts and Countesses at night - is that a good idea?
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Re: Official Elder Scrolls IV: Oblivion Discussion
Yes...the enemies DO upgrade with you, which is the worst part of the game. Your best bet is to tackle the Oblivion gates early to avoid being destroyed.I may not have gone where I intended to go, but I think I have ended up where I needed to be. - Douglas Adams
Oh, sorry...I got distracted by the internet. - Scott PilgrimComment
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Re: Official Elder Scrolls IV: Oblivion Discussion
Does anyone know if the pc version is able to be modded to stop enemies leveling up with you?Comment
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Re: Official Elder Scrolls IV: Oblivion Discussion
I personally like the fact they level up with you. keeps it from getting too easy.Comment
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Re: Official Elder Scrolls IV: Oblivion Discussion
I can sort of see both sides of it but when you are very powerful it gets rediculous when you have a fight to the death against 3 rats. They should have scaled the bosses and left the little minions at a default level imo. That way you get to actually feel powerful and smash lessor creatures and people but "boss" type characters would still present a challenge.Comment
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Re: Official Elder Scrolls IV: Oblivion Discussion
The best in my opinion is Oscuro's Oblivion Overhaul. It edits an unbelievable amount of stuff, but most importantly it provides a level cap for every enemy in the game so they will only level with you to a certain point. Once they hit their cap, you will surpass them. It balances this by adding more high level enemies to dungeons and other areas of the world that should be more difficult.
The other important change it makes is to the equipment that enemies carry. You will only find high value equipment like Glass, Daedric, etc on high level characters. No more glass weapons on a common bandit like it default Oblvion.
Hope this helps.Comment
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Re: Official Elder Scrolls IV: Oblivion Discussion
I am assuming this is the link, haven't tried it yet as I am at school http://jorgeoscuro.googlepages.com/Comment
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Re: Official Elder Scrolls IV: Oblivion Discussion
Grab it from this link instead:
The original developer is no longer working on the project but somebody else took it over to make bug fixes, etc.
There's also an extensive readme that describes all the changes. I use quite a few mods on my copy so if you're looking for anything else, let me know.
Just to warn you though. If multiple mods don't play nice together it can cause more crashes and glitches.Comment
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Re: Official Elder Scrolls IV: Oblivion Discussion
This is my current list. EDIT - I'll add descriptions tomorrow when I have some free time.
Oblivion.esm
Jog_X_Mod.esm
Oscuro's_Oblivion_Overhaul.esm
TamrielTravellers.esm
Unofficial Oblivion Patch.esp
UOP Vampire Aging & Face Fix.esp
Oblivion Citadel Door Fix.esp
za_bankmod.esp
WaterFallCave.esp
VaultsofCyrodiil.esp
HoarfrostCastle.esp
Dark Dungeons.esp
KT_CustomRaceFix.esp
NoStartingSpells.esp
MM_TextLoading.esp
MM_TextLocks.esp
aaaBorsBedrolls.esp
NoBackwardsRunning.esp
CapesandCloaks.esp
Travelers' Cloaks.esp
Duke Patricks Basic Denock Arrows.esp
RealSleep.esp
RealisticFatigue.esp
Lynges_Thieves_Highway-10256.esp
thievery.esp
ReneersGoldMod.esp
Living Economy.esp
Living Economy - Items.esp
TamrielTravellers4OOO.esp
Call Steed 2.5+Saddlebags 0.91.esp
Oscuro's_Oblivion_Overhaul.esp
OOO-Water_Weeds.esp
Harvest [Flora].esp
PersuasionOverhaul.esp
PersuasionOverhaul_OOO.esp
RealHungerv1.4_NO_MMM.espLast edited by Stu; 02-06-2009, 12:27 AM.Comment
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