Elder Scrolls V: Skyrim

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  • SoxFan01605
    All Star
    • Jan 2008
    • 7982

    #166
    Re: Elder Scrolls V: Skyrim

    Originally posted by Candyman5
    OMG, Im calling it right now. GOTY. If it can encorperate all this stuff and run great I dont see any other game this year beating it. Thats including Dragon Age 2 and ME 3.
    I've got to agree (though the ME series is a different experience and I enjoy it for entirely separate reasons). If this lives up to potential at all, then I can't imagine playing another game as much once it's released.

    It's kind of a double-edged sword with all this info. I LOVE Oblivion and Morrowind (and have active saves I'm playing through in both games on my PC) but I've played them both to death and after reading all this stuff on Skyrim, it's been hard to repeat some of the same old stuff in my games with the thought of what is on the horizon. I love the fact that this is kind of the transition to the next "era" of lore in TES.

    So many good, seemingly very deep games coming out. I can't wait, even though I don't know how on earth I'll get to them all.

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    • NYG_Meth
      The OS Artist Guy
      • May 2003
      • 3920

      #167
      Re: Elder Scrolls V: Skyrim

      Oh man, this sounds friggin AMAZING
      MIKE METH
      DIGITAL ILLUSTRATOR


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      • NovaStar
        Banned
        • Aug 2002
        • 3561

        #168
        Re: Elder Scrolls V: Skyrim

        I hope they add a bit more story driven adventuring. I am going to get it anyway but I would like a great story to go along with all of these additions.

        Comment

        • jfsolo
          Live Action, please?
          • May 2003
          • 12965

          #169
          Re: Elder Scrolls V: Skyrim

          Originally posted by NovaStar
          I hope they add a bit more story driven adventuring. I am going to get it anyway but I would like a great story to go along with all of these additions.
          I agree. I'm sure I'll enjoy it immensely, but it will never be in the running for my Game of the Year without a well developed, overreaching narrative.
          Jordan Mychal Lemos
          @crypticjordan

          Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

          Do the same thing tomorrow. And the next. Now do it forever.

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          • allBthere
            All Star
            • Jan 2008
            • 5847

            #170
            Re: Elder Scrolls V: Skyrim

            sounds like it will be my GOAT.
            Liquor in the front, poker in the rear.

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            • chadskee
              MVP
              • Dec 2006
              • 1324

              #171
              Re: Elder Scrolls V: Skyrim

              The very fact that I get to choose between either Mass Effect 3 or Elder Scrolls V: Skyrim for my own personal game of the year really says something for how awesome this year is going to be for gaming.

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              • Flawless
                Bang-bang! Down-down!
                • Mar 2004
                • 16780

                #172
                Re: Elder Scrolls V: Skyrim

                Game Informer Special Edition Podcast: Todd Howard Skyrim Q&A

                Info from it:

                Skills and leveling:
                • The tutorial in Oblivion was deemed "too long", so we'll probably be getting a shorter one
                • Each race still has certain strengths and weaknesses
                • No classes (which we already knew)
                • Face creation has been simplified, to make it easier to create decent-looking characters. Each facial feature (nose, eyebrows, etc.) has a few presets you can choose from. You can still adjust size and position.
                • Over 280 different Perks, no character can get all of them in one playthrough. This helps to make characters really unique.
                • There's no hard level cap, but eventually you won't be able to advance any further.
                • Three weapon skills: one-handed, two-handed, archery. No spears (so far).
                • Perks allow characters to specialize in a certain type of weapon (mace, claymore, etc.)
                • A lot of attention is being paid to crafting, smithing, alchemy and enchanting.
                • Alchemy is now a stealth skill (poisonmaking and such)
                • Spellcrafting may or may not be in, they're still working it out.
                • Vampires and Werewolves may be in: "We're messing around with it right now."


                World:
                • No confirmation on mounts: but they're trying to improve on the Oblivion horse.
                • Dragon mounts will not be a part of the game.
                • The game world is the size of Oblivion's, but its a lot more detailed. The multitude of mountains in the game makes the game feel a lot bigger.
                • There's several ways to get across a mountain: you can go over it, alongside it, or right through it.
                • There's more to Skyrim than just snow. Expect around 6/7 different zones.


                Combat:
                • A lot of work has been put in making the Dragons a difficult and amazing enemy to fight. They can divebomb, set streets on fire, and a lot more. Todd describes them as "a mix between a Big Daddy and a Combine Helicopter".
                • Gameplay is not too radically different from Oblivion, but...
                • Combat will be more realistic and gritty than in Oblivion.


                Radiant Story:
                • They're trying not to "oversell" the Radiant Story mechanic. It's a tool to keep players occupied, it doesn't influence the story.
                • If the game feels your character could use a challenge, it might place a radiant quest inside a high-level Dungeon to teach you some humility.
                • Companions function differently from the Fallout series. There's a lot more of them, but you won't be getting to know them as well as you could in the Fallout games. They originally experimented with everyone being able to become a companion, but ultimately cut that again.


                UI:
                • A small compass will always be present on top of the screen, while the Health/Magicka/Stamina indicators will appear when needed.
                • PC version will have a special UI.


                Story:
                • Skyrim is a lot more low-tech than Cyrodiil, with a lot of majestic ancient ruins.
                • Some factions are returning, some are new. The ones that do return might be different than you remember.
                • High Hrothgar has 7000 steps, just as it does in the lore.


                Other:
                • PC and Console versions are developed concurrently.
                • Right now, it seems the 360 is the main development platform.
                • PC version will have higher resolution and the usual.
                • Depending on how well development proceeds according to plan, there may or may not be an additional graphical update for the PC (think higher res textures)
                • Todd's preferred platform is the 360, but a majority of Bethesda uses the PC.
                • Todd's very confident about meeting the release date.
                • They're shooting for an 'M'-rating, but no Fallout-style violence.
                • Achievements will be balanced between quests and more random stuff.
                • No Kinect, no Move, no 3D.
                • First gameplay video coming Soon™. (A month with an 'r' in it.)
                Go Noles!!! >>----->

                Comment

                • Beantown
                  #DoYourJob
                  • Feb 2005
                  • 31523

                  #173
                  Re: Elder Scrolls V: Skyrim

                  Not being able to ride a dragon is the only disappointing thing I've heard about this game yet.

                  Comment

                  • TheCreep
                    Banned
                    • Nov 2008
                    • 1792

                    #174
                    Re: Elder Scrolls V: Skyrim

                    All of that info and all I really want to know is if the enemies still level up with you.

                    Comment

                    • Armor and Sword
                      The Lama
                      • Sep 2010
                      • 21786

                      #175
                      Re: Elder Scrolls V: Skyrim

                      Originally posted by TheCreep
                      All of that info and all I really want to know is if the enemies still level up with you.


                      That is the key to all of this. I must know this too as it ruined Oblivion for me.
                      Now Playing on PS5:
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                      • Candyman5
                        Come get some!
                        • Nov 2006
                        • 14380

                        #176
                        Originally posted by Armor & Sword
                        That is the key to all of this. I must know this too as it ruined Oblivion for me.
                        Read a couple pages back guys, enemies lvl will be similar to fallout.


                        Sent from me, duh.
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                        • Flawless
                          Bang-bang! Down-down!
                          • Mar 2004
                          • 16780

                          #177
                          Re: Elder Scrolls V: Skyrim

                          OXM UK Info:
                          • There is a perk that will lower the sound of your footsteps.
                          • Perk for Axe that enables deeper cuts, which means prolonged bleeding. You can hit someone once and they will eventually bleed out.
                          • Perk upgrade for Maces that will allow you to hit for full damage, ignoring armor stats.
                          • The article mentions placing runes on the floor, but in particular talks about 'lob a frost rune down and if an enemy wanders over it, shards of ice will be launched through its body'.
                          • Telekinesis is an available spell.
                          • Whole world is hand-crafted. Oblivion had some generated landscapes and there is none of that anymore used in Skyrim.
                          • The Shivering isles expansion inspired the team that unique, hand-crafted cities, where no two buildings look the same, was the way to go.
                          • The Snow. Has been a lot of confusion about this. OXM UK says that snowfall is dynamic. Instead of a texture with a bit of white added, landscapes realistically get dusted with snow landing in appropiate nooks and crannies.
                          • There are one-off puzzles in certain dungeons.


                          ...

                          Gamereactor


                          Go Noles!!! >>----->

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                          • chadskee
                            MVP
                            • Dec 2006
                            • 1324

                            #178
                            Re: Elder Scrolls V: Skyrim

                            ^^ Visuals look stunning. Can't wait to see what this looks like on my TV.

                            Comment

                            • Jonesy
                              All Star
                              • Feb 2003
                              • 5382

                              #179
                              Re: Elder Scrolls V: Skyrim

                              Wow that looks and sounds amazing. I can see myself easily sinking 100+ hours into this game!

                              Comment

                              • Armor and Sword
                                The Lama
                                • Sep 2010
                                • 21786

                                #180
                                Re: Elder Scrolls V: Skyrim

                                Originally posted by Jonesy
                                Wow that looks and sounds amazing. I can see myself easily sinking 100+ hours into this game!
                                You ain't kidding!!!
                                Now Playing on PS5:
                                CFB 26 Hurricanes/Fresno State Year 2
                                MLB The Show 25 - 2025 Yankees Year 1
                                MLB The Show 25 1985 Yankees Year 1
                                Oblivion Remaster



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