DayZ moving to a new engine according to Dean Hall
Q: With the new engine is it based on your current tech or is it a complete rip out of everything and rewriting it?
Rocket: It is a complete rip out of everything, but we’re definitely leveraging existing tech. So if you look at Bohemia as a studio they actually acquired a great number of other studios, so really were kind of looking around and taking up tech that is available there and mixing it into the engine, rewriting new stuff from scratch that we want to do as well.
Q: When are you looking at getting the new engine into experimental and then pushed out to stable.
Rocket: It will kind of come in a modular fashion over time.

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