Sorry if someone already answered this for me before but what is the best way to increase the amount of loot you can carry?
The Division (Xbone/PS4/PC)
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Re: The Division (Xbone/PS4/PC)
There's also an extracted stash limit of 30 - you won't be able to extract if you're carrying enough DZ loot to put you over that.Comment
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Re: The Division (Xbone/PS4/PC)
For Normal game, higher level backpacks will usually increase your carrying capacity (I'm up to 61 currently with an item level 31 backpack). For Darkzone, you need to upgrade the base of operations. Just go down the upgrades list and you'll find which ones increase it. I'm pretty sure the limit (for now) is 9.
There's also an extracted stash limit of 30 - you won't be able to extract if you're carrying enough DZ loot to put you over that.Comment
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Re: The Division (Xbone/PS4/PC)
I agree about the division needing some type of different enemies. If they want the virus to mutate and cause different types of creatures or whatever, I'm fine with it.
I think it would have been better to have humans and the human bosses like we have, but also infected people and creatures etc...
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Some people freaked out in protest when I made the mistake of mentioning the word "zombies" in this thread a couple months ago but I would have zero issue with "infected" class of enemies. The game, the environments, IMO, are perfectly suited for such encounters. Hell, if done right, it could be fantastic with the already tense and atmospheric environments in the game"Successful people do not celebrate in the adversity or misfortune of others."
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Re: The Division (Xbone/PS4/PC)
I agree one hundred percent
Some people freaked out in protest when I made the mistake of mentioning the word "zombies" in this thread a couple months ago but I would have zero issue with "infected" class of enemies. The game, the environments, IMO, are perfectly suited for such encounters. Hell, if done right, it could be fantastic with the already tense and atmospheric environments in the game
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Re: The Division (Xbone/PS4/PC)
I still stand by my original statement, I really think this game needs some sort of objective and strategic PvP mode in addition to what they already have.
I'm totally cool with the DZ as it is now, the penalty for dying and losing your stuff isn't nearly as great before, I know I was a big advocate for separating the two then, I've come around on that.
But I really think an additional PvP mode where we can use all the great weapons, variety of tech gear, supers, etc. to work as a team and defeat other teams for an objective would increase replayability for me and I think others.
I can only run around and kill the same PvE bosses so many times before I get tired of it, going rogue/manhunts are another cool dynamic, and I think the third of adding in CTF, King of the Hill, HQ (there are a lot buildings) would just add to the variety. Maybe a mode called stronghold where you and a team have to try and hold the fort while other teams (PvP) come and try to conquer it.
Just some thoughts/brainstorming.Fino Alla Fine
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PSN: KingToccoComment
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Re: The Division (Xbone/PS4/PC)
I still stand by my original statement, I really think this game needs some sort of objective and strategic PvP mode in addition to what they already have.
I'm totally cool with the DZ as it is now, the penalty for dying and losing your stuff isn't nearly as great before, I know I was a big advocate for separating the two then, I've come around on that.
But I really think an additional PvP mode where we can use all the great weapons, variety of tech gear, supers, etc. to work as a team and defeat other teams for an objective would increase replayability for me and I think others.
I can only run around and kill the same PvE bosses so many times before I get tired of it, going rogue/manhunts are another cool dynamic, and I think the third of adding in CTF, King of the Hill, HQ (there are a lot buildings) would just add to the variety. Maybe a mode called stronghold where you and a team have to try and hold the fort while other teams (PvP) come and try to conquer it.
Just some thoughts/brainstorming."Successful people do not celebrate in the adversity or misfortune of others."
OS Blog
The Tortured Mind Of A Rockies Fan. In Arenado I Trust.Comment
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Re: The Division (Xbone/PS4/PC)
Anybody else have connection issues? I connect, and can play, but inevitably eventually I get a 'Connecting ...' loading screen. This has happened the last two times I've played. Literally no other games or online services have problems.TB Lightning | Liverpool | Panathinaikos | Toronto FC
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Re: The Division (Xbone/PS4/PC)
So I think I got a bug in my game. Not game crippling just annoying. So the final perk for completing the tech wing is 10 extra stash spots and when mine is empty it shows 0/40 but once I extract things and they go into it it changes back to 30. And I've maxed it out at 30 so it isn't just a display bug it is preventing me from getting more than 30.
Edit**** so just looked a little closer and the stash is 40 but the extraction is still only 30. So probably not a bug.
But on a positive note I love my purple Aug. Not the best stats but it is allowing me to run solo right now in dark zone 1 and 2. So I should be able to advance further info the dark zone now.
Talents on it are restored (killing removes all status effects) and predatory (regenerate 10.5% health over 5 seconds after a kill). Sitting at only 82,183 damage right now.
Firearms 1632
Stamina 1812
Electronics 1941
Run pulse and smart cover now with the defensive special.
Sent from my SM-G900R4 using TapatalkLast edited by 87Birdman; 03-26-2016, 03:29 AM.Comment
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Re: The Division (Xbone/PS4/PC)
Not sure how many of you have or are feeling the pain of the high end division tech grind, but this artificial barrier between people and their hard earned items/loot is such a gear grinder. I really hope that Ubisoft/Massive have a plan in place to address this in their next update/patch. I don't care if its an exchange rate upwards of 10 or 15 to 1. But something needs to be done about how hard, RNG, timing (get on at odd hours), and ultimately not fun "fishing" for high end division tech has become. Like I'm writing this at 3:45 am est because I've had lots of luck finding some at these kinds out hours.....Moderator
PSN:gr8juan
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Re: The Division (Xbone/PS4/PC)
Just finished another productive night with the fellas. Good gear, good laughs, good gaming, good rogue destroying.
NSFW LANGUAGE
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<iframe width="560" height="315" src="https://www.youtube.com/embed/hbnrGdESavk" frameborder="0" allowfullscreen></iframe>
To the couple guys who claim to be "unstoppable" rogue forces: Come see us, come see about us. I would love to put that to the test.
I'm your huckleberry.
Not sure how many of you have or are feeling the pain of the high end division tech grind, but this artificial barrier between people and their hard earned items/loot is such a gear grinder. I really hope that Ubisoft/Massive have a plan in place to address this in their next update/patch. I don't care if its an exchange rate upwards of 10 or 15 to 1. But something needs to be done about how hard, RNG, timing (get on at odd hours), and ultimately not fun "fishing" for high end division tech has become. Like I'm writing this at 3:45 am est because I've had lots of luck finding some at these kinds out hours....."Successful people do not celebrate in the adversity or misfortune of others."
OS Blog
The Tortured Mind Of A Rockies Fan. In Arenado I Trust.Comment
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Re: The Division (Xbone/PS4/PC)
I've completely given up on blueprints in the darkzone because of division tech. That's some barrier Bungie would put in destiny. Very disappointed in Massive with that one.
Blueprints from the home vendor are infinitely more valuable because they're stronger and require no extra division tech nonsense. If only his stock would actually refresh once in a while.Comment
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