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Madden 17 OS Community Rosters (Xbox)

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Old 08-18-2016, 01:14 AM   #41
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Re: Possible Idea for Madden 17 community rosters

This would try to follow in the same line as the FBG rosters, but obviously we aren't able to get our hands on all of the data that Dan has at his fingertips. We will certainly try to make a quality roster that leaves no aspect untouched. I look forward to seeing Dan's scouting site and possibly incorporating that data into this.


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Old 08-18-2016, 03:19 PM   #42
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Re: Possible Idea for Madden 17 community rosters

Quote:
Originally Posted by chunt04
This would try to follow in the same line as the FBG rosters, but obviously we aren't able to get our hands on all of the data that Dan has at his fingertips. We will certainly try to make a quality roster that leaves no aspect untouched. I look forward to seeing Dan's scouting site and possibly incorporating that data into this.


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What happened to FBG Rosters ?

Will they not be in Madden 17 ?
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Old 08-19-2016, 08:38 AM   #43
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Re: Possible Idea for Madden 17 community rosters

Dan stated he is no longer doing the FBG ratings. Now, when I say following in the same line, I do not mean that our ratings or even scales will be the same. It will be a roster focused on franchise mode with an emphasis on differentiating players.


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Old 08-23-2016, 09:04 AM   #44
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Re: Possible Idea for Madden 17 community rosters

Well, now that most people have utilized their EA Access time, what are your thoughts on how the game played? Any chronic issues that you guys think need to be addressed in ratings (i.e. lack of pass rush up the middle, QB accuracy, etc.)? I'm curious to get some feedback on everyone's thoughts.

Honestly, the default gameplay was quite good in my opinion. I'm curious how it will play with sliders set up. QB accuracy could be addressed to further differentiate starters vs backups.

I've already started editing accessories and equipment, but should we wait until the regular season roster comes out? Thoughts?
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Last edited by chunt04; 08-23-2016 at 09:10 AM.
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Old 08-23-2016, 11:20 AM   #45
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Re: Possible Idea for Madden 17 community rosters

How will you handle fictional teams, when you are only able to use NFL teams, jerseys, and logos?
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Old 08-23-2016, 12:10 PM   #46
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Re: Possible Idea for Madden 17 community rosters

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Originally Posted by xlatinoheatx
How will you handle fictional teams, when you are only able to use NFL teams, jerseys, and logos?


Wrong thread. We are doing actual teams and players.


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Old 08-24-2016, 03:08 AM   #47
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Re: Possible Idea for Madden 17 community rosters

This all sounds great.
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Old 08-24-2016, 10:10 AM   #48
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Re: Possible Idea for Madden 17 community rosters

I'll post this again to get the discussion going:

Well, now that most people have utilized their EA Access time, what are your thoughts on how the game played? Any chronic issues that you guys think need to be addressed in ratings (i.e. lack of pass rush up the middle, QB accuracy, etc.)? I'm curious to get some feedback on everyone's thoughts.

Honestly, the default gameplay was quite good in my opinion. I'm curious how it will play with sliders set up. QB accuracy could be addressed to further differentiate starters vs backups.

I've already started editing accessories and equipment, but should we wait until the regular season roster comes out? Thoughts?
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