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Armor & Swords Madden 17 Custom All-Pro Simulation Style Sliders

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Old 08-25-2016, 01:05 PM   #177
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Re: Armor & Swords Madden 17 Custom All-Pro Simulation Style Sliders

Testing out 9 min quarters with no runoff now. (With the auto subs at 60/80 except qb and OL)

edit: got disconnected -_-
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Old 08-25-2016, 01:05 PM   #178
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Re: Armor & Swords Madden 17 Custom All-Pro Simulation Style Sliders

Quote:
Originally Posted by luballr41
I just played my first game using the sliders. I was the Cowboys vs Eagles. I won 27-21. The sliders were great except I have 2 concerns. Maybe they will be flushed out after all the testing is done. But the eagles only ran for 27 yards and there were a lot of dropped passes. I don't know if that's the new engine they're running when a receiver gets hit he dropped everything. Other than that the sliders were great. Keep up the great work



Also,

I got 70 play calls in and they got 30 in


Have you seen the Eagles' running backs?

Sincerely,

An Eagles' fan




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Old 08-25-2016, 01:35 PM   #179
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Re: Armor & Swords Madden 17 Custom All-Pro Simulation Style Sliders

Quote:
Originally Posted by PhillyPhannnn
So if I uninstall it and reinstall will I lose all my stats and my CFM?


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No you won't. You can keep your offline CFM file. Just delete your game from the HDD (not the save files).
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Old 08-25-2016, 01:44 PM   #180
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Re: Armor & Swords Madden 17 Custom All-Pro Simulation Style Sliders

Yea I figured it out thanks
Also is it just me or when there's a fumble and you user control to try and get it the user controller player just like runs around it while the cpu players dive for ir


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Old 08-25-2016, 01:48 PM   #181
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Re: Armor & Swords Madden 17 Custom All-Pro Simulation Style Sliders

I'm gonna hold off on starting my Pats CFM until we get a solid set hammered down, for the mean time I will do like Armor and run a test CFM playing a few games during week 1-2, will still be posting a box score.
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Old 08-25-2016, 01:50 PM   #182
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Re: Armor & Swords Madden 17 Custom All-Pro Simulation Style Sliders

Will these work on the PS3?

Quote:
Originally Posted by Armor and Sword
Version 1.1 8/24/16



Quarter Length - 15 Minutes
Accelerated Clock - 15 Seconds
Game Speed - Slow
Auto Flip Defensive Play Call - On
Ball Carrier Special Move - Manual
Defensive Auto Strafe - Off
Defensive Ball Hawk - On
Defensive Heat Seeker Assist - On
Defensive Switch Assist - On (even though I never switch on defense)
Coach Mode - Off
Injuries - 50
Fatigue - 58
Player Speed Parity Scale - 35


Visual Settings

Play Call Style - Slim
Play Call Button Layout - Square, Cross, Triangle
Previous Play Information - On
On Field Visual Feedback - Off
Drive Goals & XP Feedback - Off
Franchise Bottom Line Ticker - All
Franchise Gameplan Boost Notification - On
Coaching Tips - Off
Pre-Snap Menu - On
Player Names - Pre-snap only
Camera Toggle - On
Passing Cam - On (I love it when I am in zoom camera)
Offensive Camera Settings - Zoom (standard on medium to long passing plays)
Defensive Camera - Defensive Perspective (100% of the time for me)
Enlarge On Field Graphics - Off
Color Blindness - Normal Vision
Brightness - Default
Contrast - Default


Audio Settings

Master - 100
Audio Mix - Custom
In-Game Commentary - 80
Stadium Speakers - 100
Crowd Volume - 100
On The Field - 100
Menu Music - 75
Menu SFX - 90



CFM Specific

Skill Level - All-Pro
Game Speed - Slow
League Type - All
Instant Starer - On
Trade Deadline - On
Trade Type - Enable All
Coach Firing - On
Salary Cap - On
Relocation Settings - Normal
Injury - On
Pre Existing Injury - Off
Practice Squad Stealing - On
Player Progression Frequency - End Of Season
Fill Roster - Off
Re-Sign Players - Off
Progress Players - Off
Sign Off-Season Free Agents - Off
Tutorial Pop-Ups - Off


Penalties

Offside - 60
False Start - 55 (-5)
Offensive Holding - 60
Defensive Holding - 60
Facemask - 50
Defensive Pass Interference - 65
Illegal Block In The Back - 50
Roughing The Passer - 50
All other penalties are on



Human Sliders

QB Accuracy - 30
Pass Blocking - 50
WR Catching - 65
Run Blocking - 50
Fumbles - 50

Reaction Time - 50
Interceptions - 35
Pass Coverage - 50
Tackling - 40

FG Power - 50
FG Accuracy - 42
FG Accuracy - 42
Punt Power - 45
Punt Accuracy - 52
Kickoff Power - 50


CPU Sliders

QB Accuracy - 30
Pass Blocking - 50
WR Catching - 65
Run Blocking - 58
Fumbles - 50

Reaction Time - 50
Interceptions - 35
Pass Coverage - 50
Tackling - 40

FG Power - 50
FG Accuracy - 42
Punt Power - 45
Put Accuracy - 52
Kickoff Power - 50



AUTO SUBS COMING SOON!!!!!
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Old 08-25-2016, 01:51 PM   #183
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Re: Armor & Swords Madden 17 Custom All-Pro Simulation Style Sliders

In further talks with Josh1977 here is the testing we should do with Auto Subs

All positions at 60 out 80 in

Push up fatigue to 62 inside CFM (set to 42 for Play Now games in main menu of the game) and see how she goes.
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Old 08-25-2016, 01:55 PM   #184
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Re: Armor & Swords Madden 17 Custom All-Pro Simulation Style Sliders

Quote:
Originally Posted by GeneralsHockey
I'm gonna hold off on starting my Pats CFM until we get a solid set hammered down, for the mean time I will do like Armor and run a test CFM playing a few games during week 1-2, will still be posting a box score.
Good plan. I am not going to start till the next patch and tuner is dropped and EA official opening day 53 man rosters are out as well.

Gives us time to really lock into a solid set. I think V1 is playing great.....but when they drop that patch and or game tuner...things might change a little.

Typically that first post release patch is the big game tuning patch. So we have a working base here....but I would not rush into CFM. Give it a couple of weeks.

In the meantime I am really enjoying getting used to the new CFM menus, game planning mechanics, playing various match-ups around the league etc.
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