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Cycloniac's TrueSim Madden 19 CFM Sliders (CPUvCPU/Coach Mode)

This is a discussion on Cycloniac's TrueSim Madden 19 CFM Sliders (CPUvCPU/Coach Mode) within the Madden NFL Football Sliders forums.

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Old 10-11-2018, 03:02 PM   #161
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Re: Cycloniac's TrueSim Madden 19 CFM Sliders (CPUvCPU/Coach Mode)

i agree with u on this ive had 14-13 games then ive also have had complete shootouts. i control all 32 teams as an owner tho and use pb as whatever the coach is. only bad thing bout that this year is u cant use custom pb as a owner this year and u could last year. but im fine with that. i have work arounds. but i like seeing firing and hiring of coaches. i dont control none tho i just watch the games and i fully enjoy that. i dont even control offseason moves i let the cpu draft and everything
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Old 10-11-2018, 07:38 PM   #162
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Re: Cycloniac's TrueSim Madden 19 CFM Sliders (CPUvCPU/Coach Mode)

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Originally Posted by Cycloniac
I don't necesserily agree that playing full games is as much of a mess as you've previously indicated.

I've had a few very good games lately. Just got a 22-12 win against the Vikings in a late season matchup, very defensive game. Updated my defensive playbook, tweaked the playcall frequency and loved the results. Had a 30-25 win the previous week against the Patriots. Very different games.
Agreed. I've been running CPU v CPU games for about a month-and-half now; collecting data to see which settings/rosters produce what, and I've yet to see anything 'break' after a set amount of plays. That logic hasn't materialized for me yet. This is a 65 game sample.
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Old 10-11-2018, 07:43 PM   #163
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Re: Cycloniac's TrueSim Madden 19 CFM Sliders (CPUvCPU/Coach Mode)

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Originally Posted by El_Toro50
Agreed. I've been running CPU v CPU games for about a month-and-half now; collecting data to see which settings/rosters produce what, and I've yet to see anything 'break' after a set amount of plays. That logic hasn't materialized for me yet. This is a 65 game sample.
Have you been using Cycloniac’s sliders for the CPU v CPU games?
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Old 10-11-2018, 08:59 PM   #164
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Re: Cycloniac's TrueSim Madden 19 CFM Sliders (CPUvCPU/Coach Mode)

Does anyone know if there is any kind of trait to turn on/off or slider to adjust to make the QB throw the ball away before taking a sack?

The “throw ball away” trait seems to do nothing. The CPU just runs sideways with the ball slowly and just lets the d-lineman take him down when there is no one open to throw to.

This leads to multiple 3rd and 18 and 2nd and 20 that are just so frustrating to see because it’s so unrealistic.
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Old 10-11-2018, 10:55 PM   #165
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Re: Cycloniac's TrueSim Madden 19 CFM Sliders (CPUvCPU/Coach Mode)

Quote:
Originally Posted by rickpersak
Does anyone know if there is any kind of trait to turn on/off or slider to adjust to make the QB throw the ball away before taking a sack?

The “throw ball away” trait seems to do nothing. The CPU just runs sideways with the ball slowly and just lets the d-lineman take him down when there is no one open to throw to.

This leads to multiple 3rd and 18 and 2nd and 20 that are just so frustrating to see because it’s so unrealistic.
Increasing the roughing the passer slider has helped, see a few replies up
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Old 10-11-2018, 11:49 PM   #166
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Re: Cycloniac's TrueSim Madden 19 CFM Sliders (CPUvCPU/Coach Mode)

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Originally Posted by Cycloniac
Increasing the roughing the passer slider has helped, see a few replies up
Thanks, I’ll give it a try
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Old 10-12-2018, 12:07 AM   #167
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Re: Cycloniac's TrueSim Madden 19 CFM Sliders (CPUvCPU/Coach Mode)

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Originally Posted by rickpersak
Have you been using Cycloniac’s sliders for the CPU v CPU games?
Just began my next test, running his sliders and default rosters.
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Old 10-12-2018, 01:44 PM   #168
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Re: Cycloniac's TrueSim Madden 19 CFM Sliders (CPUvCPU/Coach Mode)

Hey man!

Havent read thru the entire thread yet, but can your sliders in the OP be used for HUMAN vs CPU?
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