|
Quote: |
|
|
|
|
Originally Posted by Caveman24 |
|
|
|
|
|
|
|
|
No it is that bad. The free agency logic is horrible. Players take no moeny at all which hurts online leagues alot. Along with the fact that the free agents have no logic. Peyton Manning will leave the Broncos to sign with the Titans?! I'm like huh? They need to add different player types and they want in FA like they did in Live.
Something like that will put alot of parody in leagues especially in online leagues. Lets say AP is 31 his body breaking down. Do you really think he would say "I'm a sign with the Jaguars instead of the Patriots". Hell no most of the time IRL there's logic behind what most players do. On madden in the off-season there isn't any. They need to scrap the way scouting works as well like you said. NO scount nor coach has that much on players before they step on the field.
I think it was NCAA scouting that gave you a range? Something like 81-94? Now something like that it give you a guessament not an automatic number on a college kid before he even steps on the field. If it was like that then Brady would've gone 1st round there be no guys like Alfred Morris. I would like for a more challenging off-season but we won't get it honestly.
|
|
|
|
|
|
I don't know. I'm not saying it can't be better but I'm willing to be a little bit more willing to understand the kind of randomness with free agency. But it definitely can be better. I kind of hit on something that would work to this before with the chemistry factor. You look at guys like Red Bryant and Chris Clemons and you'd think "why would you ever go from a team like the Seahawks to the Jaguars?". Well, the Jaguars head coach is the former Seahawks DC so you'd have to figure a large portion of that decision is based on ease of transition and knowledge of scheme. Which brings me to another point that I really hate the fact that players are locked into one type of scheme and player type.
I feel like all players should have like a scheme knowledge/fit rating or bar that determines how familiar they are with EVERY particular scheme as well as how well they fit into a given scheme. I think there should be something very similar for each playbook so that you can't just sign guys off the street in the middle of the season and plug them in immediately if they're not familiar with your scheme/playbook. And conversely, if you're trying to sign a player in the off-season that is very unfamiliar with the given scheme and a poor fit with your team, it's going to take more money for him to even consider your team and more than likely, you won't even be on his list. Something like this would also allow you to draft a player that maybe might not be the best scheme fit, but a better overall player and then have him grow within your system over time.
You could throw money, scheme fit/knowledge, playbook knowledge, location, playing time, and stuff along those lines into a player personality type thing but the only thing I worry about with it is having it be like things are now where there is no complexity to it. What I mean is say there is a guy that his highest priority is money, so he just takes the most money every single time. These have to be things that fluctuate as a player ages, as he gets hurt, as he doesn't play, as his team wins or loses, so on and so on. Everything needs to be dynamic with some complexity, not this cut and dry stuff we currently have.
So in short, on a whole I don't think it's
that bad, but when you think about how much further and better you could possibly take it with just little tweaks and additions, it really is
that bad.