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Madden NFL 15 Gameplay Video - Seattle Seahawks vs. San Francisco 49ers (Smitty)

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Old 06-28-2014, 09:07 PM   #145
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Because I'm still not on board with the ps4, because the ps3 is fine with me, I'm just hoping the M15 looks and plays as good or better than NCAA 14. I see a lot of similarities when viewing these vids of M15 and playing NCAA 14. The kick off 4 example, I love NC's camera angle, and the graphics look great. So for me, unless EA drops the ball on the ps3 version of M15, I'm good with whatever changes EA makes.
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Old 06-28-2014, 10:33 PM   #146
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Re: Madden NFL 15 Gameplay Video - Seattle Seahawks vs. San Francisco 49ers (Smitty)

Quote:
Originally Posted by jpdavis82
In the end it comes down to the execution of the things we are being promised. The difference between now and then is this, this team understands that Madden is not currently a quality product and doesn't accurately represent what you see on Sunday. They have been more transparent and honest than any developers before them. When you ask Rex a tough question, he doesn't dance around it, he tells the truth. Secondly this team has a plan with a real vision and purpose, that is backed by the leadership above it. They are building off of each title, not just randomly adding things. Every year you're going to see improvements across the board, as well as additions to make the game more simulation than arcade. Thirdly, they are going to real nfl players and asking them how to do things like the real NFL, Clint Oldenburg and Bob Wylie for O/D line play, two Steelers DBs for zone and man coverage this year. There may have been one or two guys from a team, IE Ian, in the past, but now you have Cam and an entire team of developers pushing for simulation. Like I've said before, if this team can't make it happen, no team will. The vision, leadership, nfl experience, it's all in place, now they just have to deliver.

JP previous dev understood the game wasn't where it was suppose to be, they also were open were supposedly transparent, had a plan, and came here even (which was nice, and took guts)..u first line though is so true..comes down to execution..having NFL players is big IF they listen and do what these players say though..it just has all been said before..so hence the "show me stance" by many at least here..I hope to eat my words!


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Old 06-28-2014, 10:36 PM   #147
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Re: Madden NFL 15 Gameplay Video - Seattle Seahawks vs. San Francisco 49ers (Smitty)

Quote:
Originally Posted by NicVirtue
I think the reality of the situation is that in order for them to make a legit football sim, they have to scrap whatever those animations are sitting on, [...]
I do not believe the engine needs to be yanked.

While we all see in the grand scheme what a destroy and rebuild project could accomplish: minor changes can produce major differences.

Take for example the herky-jerky animations: this could be mitigated by a *rating system that puts less "stress" on speed, agility and acceleration and allows for other secondary factors to become more pivotal in the performance of outcomes.

*Dan from FBG Ratings can speak more on how ratings affect gameplay in profound ways.

Is Madden replicating the NFL like the Show replicates the MLB?

Madden right now is built on gimmicky programmig that makes it permissable for the end-user and CPU AI to bypass the neccessary queues and processes we would see performed on NFL Sunday's.

Ball-hawk, heat-seeker, tethered passing - they all appease the casual gamer and while they also allow for warped animations: the former is more concerning to EA than the latter.

DB momentum being exaggeratingly devastated vs outs/in's and curls in off man coverage? It is there on purpose: it is there to give safe routes to the user in an effort to simulate how the average NFL QBs completes 60% of his attempted passes.

Pocket not compressing and enveloping the QB? Don't blame it on a lack of development talent - this is done by design: Madden's way of allowing QB's to casually freelance their way outside the tackles and create highlight-reels.

It should not require a preface by now but...

EA models the game after their own liking and would intentionally rather simulate the stats (end-game) and highlights than bother with articulating player performance and AI (the means) to mimic the NFL which cost more in development.

These gimmicky trappings are so pervasive they should be inherently accecpted by now as the standard culture of business as usual operations for Madden developments and they exist in an effort to coddle the casual gamer.

It is essentially part of the EA Sports - Madden business model to present the game as it is - the engine or lack of talent in departments is not to blame: credit the folks above the EA Tiburon - Madden GM's.

If there is a shift in that model and vision for how gamers play Madden then we should surely see these gimmicks shoveled out and replaced with Simulation programming that triggers thr gamer to play Football in an NFL simulated style.


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Old 06-28-2014, 10:39 PM   #148
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Re: Madden NFL 15 Gameplay Video - Seattle Seahawks vs. San Francisco 49ers (Smitty)

Quote:
Originally Posted by jpdavis82
In the end it comes down to the execution of the things we are being promised. The difference between now and then is this, this team understands that Madden is not currently a quality product and doesn't accurately represent what you see on Sunday. They have been more transparent and honest than any developers before them. When you ask Rex a tough question, he doesn't dance around it, he tells the truth. Secondly this team has a plan with a real vision and purpose, that is backed by the leadership above it. They are building off of each title, not just randomly adding things. Every year you're going to see improvements across the board, as well as additions to make the game more simulation than arcade. Thirdly, they are going to real nfl players and asking them how to do things like the real NFL, Clint Oldenburg and Bob Wylie for O/D line play, two Steelers DBs for zone and man coverage this year. There may have been one or two guys from a team, IE Ian, in the past, but now you have Cam and an entire team of developers pushing for simulation. Like I've said before, if this team can't make it happen, no team will. The vision, leadership, nfl experience, it's all in place, now they just have to deliver.
This sounds great, but EA doesn't get the benefit of doubt from me (and I'm sure they don't from many others). I need to see stuff, play with it and have it built on for a year or two before I take the word of the devs at face value about it. There have been too many direction changes, features ripped out (M12's replay cameras) and features not doing all the dev and PR teams said they would.

This team could be the best team in the world, but I won't jump up and down until I'm really liking what I'm playing and they have a good track record. I don't have anything against this team either, but sadly do to past Maddens and dev teams I don't give the benefit of doubt to EA.

Again this all sounds great, but let's say this team is fantastic, best team possible. What if the top EA brass said no to a full rewrite when this team asked? Maybe the team knows they can only do so much with this code base and they have a glass ceiling. We don't know if this team can really bring it and if they're fully backed by the brass like they say they are yet. This team really doesn't look like they have dropped "back of the box" features like they say they have yet (Tackle Cone and showing what plays worked online), but this is not proven at the moment.

Give me a very improved game that matches what EA says it'll be like and I'll start to believe, until then...

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Old 06-29-2014, 02:10 AM   #149
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Re: Madden NFL 15 Gameplay Video - Seattle Seahawks vs. San Francisco 49ers (Smitty)

Quote:
Originally Posted by jpdavis82
In the end it comes down to the execution of the things we are being promised. The difference between now and then is this, this team understands that Madden is not currently a quality product and doesn't accurately represent what you see on Sunday. They have been more transparent and honest than any developers before them. When you ask Rex a tough question, he doesn't dance around it, he tells the truth. Secondly this team has a plan with a real vision and purpose, that is backed by the leadership above it. They are building off of each title, not just randomly adding things. Every year you're going to see improvements across the board, as well as additions to make the game more simulation than arcade. Thirdly, they are going to real nfl players and asking them how to do things like the real NFL, Clint Oldenburg and Bob Wylie for O/D line play, two Steelers DBs for zone and man coverage this year. There may have been one or two guys from a team, IE Ian, in the past, but now you have Cam and an entire team of developers pushing for simulation. Like I've said before, if this team can't make it happen, no team will. The vision, leadership, nfl experience, it's all in place, now they just have to deliver.
Yup, all with the same programmers on the central gameplay team writing the same code that hasn't worked in a decade.
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Old 06-29-2014, 02:58 AM   #150
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Re: Madden NFL 15 Gameplay Video - Seattle Seahawks vs. San Francisco 49ers (Smitty)

Quote:
Originally Posted by jpdavis82
The difference between now and then is this, this team understands that Madden is not currently a quality product and doesn't accurately represent what you see on Sunday.
And every team has had some 'vision' for getting it to that point...but it's yet to happen.


Quote:
Originally Posted by jpdavis82
Secondly this team has a plan with a real vision and purpose, that is backed by the leadership above it. They are building off of each title, not just randomly adding things.
So why does that video still look like the gameplay I see on M13? I didn't even get M25 so I'm not comparing it to last year's game, but 2 years ago.


Quote:
Originally Posted by jpdavis82
Thirdly, they are going to real nfl players and asking them how to do things like the real NFL, Clint Oldenburg and Bob Wylie for O/D line play, two Steelers DBs for zone and man coverage this year
So they have real offensive and defensive linemen on the team and we still don't have pockets or any ferocity in the trench battles where much of football is won and lost?

There's a DB on the team and yet the interaction and contest because the WR and DB still looks pretty much the same?


Quote:
Originally Posted by jpdavis82
Like I've said before, if this team can't make it happen, no team will. The vision, leadership, nfl experience, it's all in place, now they just have to deliver.
Until they do, I remain skeptical. Judging from the video in this post, that sounds like a position I'll remain in until shown gameplay evidence, not just good intentions and visions, that show otherwise.
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Old 06-29-2014, 07:29 AM   #151
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Re: Madden NFL 15 Gameplay Video - Seattle Seahawks vs. San Francisco 49ers (Smitty)

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Originally Posted by hanzsomehanz

EA models the game after their own liking and would intentionally rather simulate the stats (end-game) and highlights than bother with articulating player performance and AI (the means) to mimic the NFL which cost more in development.

This. I care more about the end game rather than the journey. As long as I can lose games and be blown out sometimes and the stats equal what I see on Sunday (and Thursday and Monday), I'll be a happy man.
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Old 06-29-2014, 07:42 AM   #152
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Re: Madden NFL 15 Gameplay Video - Seattle Seahawks vs. San Francisco 49ers (Smitty)

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Originally Posted by JaymeeAwesome
This. I care more about the end game rather than the journey. As long as I can lose games and be blown out sometimes and the stats equal what I see on Sunday (and Thursday and Monday), I'll be a happy man.
Then Madden 15 should make you happy based on everything I've seen and heard from people who have ACTUALLY played the game.
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