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any answers for the cpu's robo qb?

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Old 09-01-2014, 12:23 PM   #9
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Re: any answers for the cpu's robo qb?

Quote:
Originally Posted by LakeshowNation
I 100% agree with you viking. So far this is the only gripe I have with the game. One example. I was the Jets hosting the Raiders and Schaub was at one stage 24/27. Another example. I'm the Bears hosting the Bills and Emanuel starts the game going 5/5. I'm using Charter04's sliders with some tweaks so my CPU QB's accuracy is set to 5!! I would have thought that would be enough!! They just seem to ALWAYS make the perfect audible/read.
Speaking of odd things, I was playing the Broncos, and Manning and co literally opened with four consecutive runs. By the end of the first half they ran twice as much as they passed and had 10 points to show for this "brilliant" strategy- this from a team averaging almost 40 a game.

smh
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Old 09-01-2014, 01:06 PM   #10
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Re: any answers for the cpu's robo qb?

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Originally Posted by OhioCub
While the QB accuracy does need to be toned down I believe a major part of the problem is the WRs' ability to catch the ball. Yeah, they added in more "slightly inaccurate" passes this year but it seems as though the receivers find a way to suction them in as long as they're within an arm's reach. I see receivers making one handed and behind the back catches repeatedly.
Yes, this has proven to be a major problem this year, too. WR's, even the most avg. wideouts, appear to be making acrobatic catches. I haven't played too many games against the CPU - but I've noticed this quite bit during my first week of playing.
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Old 09-01-2014, 01:33 PM   #11
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Re: any answers for the cpu's robo qb?

Yes, the secret to toning down the cpu pass game is to focus not on qb accuracy but wr catching. I put wr catching at 25 (and int at 25 as well to compensate) and actuallu had a qb pass for less than 50% on all-pro. I was the pats and i beat the bengals 27-13 (10-10 at halftime) with daulton going something like 19 for 32. He still threw for over 200 yards and had 1 pick. He got injured for a few plays and his back up threw 1 td so if he wasn't out he'd have 1 td and 1 pick.

I read that qb accuracy affects if a qb will throw long bomb downfield so if you leave it at 50 they will still throw, and make, pretty accurate passes for long gains.

I figured that wr catching at 25 would be the answer because I noticed that wrs would catch pretty much any ball thrown near them no matter how close the defender is or how hard they are hit during the catch (almost as if the ball is made of velcro). When i put it at 25 i saw a good amount of dropped catches from the bengals mediocre wrs while they were getting hit or when the pass wasnt perfectly accurate. Aj Green on the other hand had a few good catches that only an elite wr would make.
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Old 09-01-2014, 01:35 PM   #12
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Re: any answers for the cpu's robo qb?

thanks for the feedback all, I am toning down wr catching asap.
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Old 09-01-2014, 02:05 PM   #13
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Re: any answers for the cpu's robo qb?

wow, played 1 quarter with wr catching, cpu at 25. Henne went 1-7 for 5 yards lol. I have some tuning to do for my skill level but I see now its possible.

Many thanks.
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Old 09-01-2014, 02:23 PM   #14
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Re: any answers for the cpu's robo qb?

I heard one guy say that the intentional grounding slider affects this somehow
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Old 09-01-2014, 02:33 PM   #15
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Re: any answers for the cpu's robo qb?

Quote:
Originally Posted by BleedGreen710
I heard one guy say that the intentional grounding slider affects this somehow
IG affects how likely the qb will throw the ball away to avoid a sack. The lower the slider to more likely he'll trow it away.
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Old 09-01-2014, 02:36 PM   #16
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Re: any answers for the cpu's robo qb?

I kind of welcome the 'Robo QB.'

It makes me think and use every tool that's available.

I usually hold the QB to under 200 yards on All pro with default sliders in 8min quarters.
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