Then how does NBA 2k get away with it? The fact that the feature is in a sports video game invalidates your point...
EA would have no liability what so ever from community shared "made up classes". And if that is the major concern, all it would require is a single line in the ELA, or terms of service prohibiting the use of college athletes likeness. The bigger point is I don't want to recreate the upcoming class as much as I want to have some control so that there are not 10 DTs with 80 + speed in every goram draft class.
Another issue within Madden draft is that players are seemingly pre-ranked as to their draft projection - which is really dumb as it does not take into consideration what teams are drafting at what pick. Let's say for argument sake that the Packers, Lions, Colts, 49ers, and Saints ended up with the top 5 picks in your first season - none of those teams need a QB. Then why would the top 3 projected picks be QBs? Makes no sense, particularly when those teams don't trade back with teams that actually need a QB. Maybe it is time to bring back "player roles" at least to some extent because I can't tell you how many times in a row the Jags, Jets, Raiders draft a QB in the 1st rd. For QBs at least I think the CPU should not draft a QB in the first rd for at least two drafts after doing so.
I would love to see sliders or difficulty settings for the following;
Trades - higher the slider or setting the more stingy the CPU would be
when trading with users.
Scouting - All Madden would be the equivalent of current scouting, except
DEV would be unavailable in scouting
All-Pro you would get letter grades for all "physical ratings" -
ie spd, agi, acc, str and inj as college inj history is known
Higher the setting the more proficient CPU teams will be at
talent evaluations, thus the CPU would get more accurate
and be more likely to "reach" according to projections to acquire
talent in the draft, if that talent fits a need and is under rated
Player DEV by CPU - higher slider/setting would give the CPU an
advantage in developing their players, particularly young
players, perhaps all players on CPU team would get 3 years
at one higher DEV level, or all CPU coaches would have
Game prep skill, or what ever
Preseason subs slider/setting for user teams - currently if you sim the
preseason your starters play the whole game - fix it EA -
provide a slider/ setting by qtr to dictate as the user who plays
how much in preseason....