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Donny Moore, the 'Madden Ratings Czar', Leaving EA
This is a discussion on Donny Moore, the 'Madden Ratings Czar', Leaving EA within the Madden NFL Football forums.
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12-29-2015, 09:46 AM | #545 | ||||||||||||||||||||||||
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Re: Donny Moore, the 'Madden Ratings Czar', Leaving EA
ranta21 likes this.
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Dan B. Player Ratings Administrator www.fbgratings.com/members NFL Scout www.nfldraftscout.com/members Petition to EA for FBG Ratings: https://www.change.org/p/ea-sports-t...bers-index-php |
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12-29-2015, 09:50 AM | #546 | ||||||||||||||||||||||||
Tecmo Super Bowl = GOAT
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Donny Moore, the 'Madden Ratings Czar', Leaving EA
We will have to agree to disagree on the sim v arcade point. Madden always has and still has an arcade lean. IMO. Not sure why that word has to be so negative to people anyway. TSB is my favorite FB game ever and it's a arcade gameplay type game. It's fun. Anyway back on topic. What I'm wanting is an overhaul. From animations to code. It may take years to fully implement but, with Dans ideas it would change Madden for the better. Just read his last comment. He has data for all the variables that could be plugged into cfm. So the changes are based on data and not just numbers thrown in. He has data for rookies to. It would make rookie draft classes the most realistic ever. Everything from progression to regression would be much more realistic because of 20 years of real data. How could those things not make those aspects of the game and cfm better? Sent from my iPhone using Tapatalk
StefJoeHalt and DCEBB2001 like this.
Last edited by charter04; 12-29-2015 at 09:55 AM. |
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12-29-2015, 10:01 AM | #547 | ||||||||||||||||||||||||
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Re: Donny Moore, the 'Madden Ratings Czar', Leaving EA
Please see the BOLD above.
__________________
Dan B. Player Ratings Administrator www.fbgratings.com/members NFL Scout www.nfldraftscout.com/members Petition to EA for FBG Ratings: https://www.change.org/p/ea-sports-t...bers-index-php |
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12-29-2015, 10:07 AM | #548 | ||||||||||||||||||||||||
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Re: Donny Moore, the 'Madden Ratings Czar', Leaving EA
Let's use the updates of the real data to update the rosters every week for online and play-now games. Then, let's use the historical data to build a model for player progression within CFM based upon a combination of risk, probability, production, and coaching. It can be done. Will it though? That is another question.
__________________
Dan B. Player Ratings Administrator www.fbgratings.com/members NFL Scout www.nfldraftscout.com/members Petition to EA for FBG Ratings: https://www.change.org/p/ea-sports-t...bers-index-php |
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12-29-2015, 11:45 AM | #549 |
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Re: Donny Moore, the 'Madden Ratings Czar', Leaving EA
Without getting too detailed about Madden's coding, which I would be getting into trouble here doing so, much of the methodology to achieve the noted aspects you wrote in response to my post...
well, lets just say that too much focus might be put on what's being done on the "macro" level (i.e. Rating changes in roster updates), because there would be no disagreements about what's going on at the "micro" level, and the only real issue here is "Sourcing and Credit". I'll bow out of the conversation with this, who's to say that "data and production" methodology aren't being utilized right now!!! I have a feeling Rex & Co are going to give some "$2 haircuts" to all their critics with Madden 17. Heads going to be all messed up!!! |
12-29-2015, 11:56 AM | #550 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Hall Of Fame
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Re: Donny Moore, the 'Madden Ratings Czar', Leaving EA
Regarding something like composure and matching animations, here we encounter a problem. We don't even get different animations for the varying levels of route running skill. This is why I'm not on board with FBG in Madden. It would require a massive increase in animations and underlying code. I don't think it is realistic, the best you may get is a watered down version. Maybe that is a defeatist attitude. I do think that animations are Rex's "5th pillar" though so maybe my mind will be changed on that front. We seem to be on the same page as far as traits go. I too think they should be expanded. For many of them I do not like having them as dichotomous. Make it a 0-99 scale that just doesn't affect overall calculations.
I knew that scouts didn't have "fluid hips" (thats a 3 AM phrase btw lol) but I thought most of them broke down route running into multiple attributes. But we return to the issue of animations. If EA shows a commitment to improving and expanding the number of animations I may change my stance. Right now my opposition to FBG ratings has little to do with FBG itself but instead what I feel is EA's mindset. I think they view it as too much work for not enough payoff. My suspicion is that if your ratings get into the game it will be done so in a half-assed manner. I'd rather keep the current system instead of that. |
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12-29-2015, 12:01 PM | #551 |
Hall Of Fame
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Re: Donny Moore, the 'Madden Ratings Czar', Leaving EA
I want to clarify something, when I speak of a production/results driven ratings system I am not referring to progression or potential! I do not want progression to be controlled by in game production; the last thing I want to see is guys cheesing the AI in order to build a team of 90+ stars.
I am only referring to the front end roster ratings for current NFL players. |
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12-29-2015, 12:19 PM | #552 | ||||||||||||||||||||||||
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Re: Donny Moore, the 'Madden Ratings Czar', Leaving EA
The expectation is that if FBG contributors are involved with EA, there are a certain set of circumstances that have to be met. Having a voice into the implementation of the ratings on actual gameplay is one of them. Simply changing the ratings is not sufficient. That is a "half-assed", as you put it, way to do it. I am not interested in "half-assing" these ratings into the game. We all know that plugging and playing the ratings works for some people, and doesn't for others. To those who enjoyed the rosters we did this year, you are welcome. My team and I are glad you enjoy them. To those who didn't and are skeptical until they see more, just be patient. The onus is on EA. They have to see the benefit versus the cost. Yes, it may not be worth the cost to overhaul this game, but they are exploring it. More on that at a later date.
__________________
Dan B. Player Ratings Administrator www.fbgratings.com/members NFL Scout www.nfldraftscout.com/members Petition to EA for FBG Ratings: https://www.change.org/p/ea-sports-t...bers-index-php |
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