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GJD23 & WTBB's Madden 25 All-Madden Sliders

This is a discussion on GJD23 & WTBB's Madden 25 All-Madden Sliders within the Madden NFL Old Gen Sliders forums.

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Old 04-23-2014, 07:24 PM   #7393
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Re: GJD23 & WTBB's Madden 25 All-Madden Sliders

What exactly do the kr and rk sliders do? I had them first both jacked up at first then for the last 2 I had them both at 1 and didn't have the gravity effect with defensive players running beside them or the wtf moment when they should have made the tackle...with them both on 1 with these sliders I just had the best 2 games on this version unfortunately I lost one which will probably knock me out of the playoffs but I've done something I've never done and it was 32 carries for 57 yards which was great tells me I need some better backs. I've read countless threads I was assuming high meant more aggressive but I now am not sure. Thanks for any help in advance.
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Old 04-23-2014, 07:31 PM   #7394
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Re: GJD23 & WTBB's Madden 25 All-Madden Sliders

Quote:
Originally Posted by Helios12787
Really wish I could get the elite QBs to maintain their high level play WITHOUT throwing for 500 yards on me

Seems like once they get in a rhythm with a receiver like Colston or a TE like Gronk or Jimmy Graham, they pretty much just become unstoppable without usering them personally, which then leads to the situation of where they start taking dumb sacks because all they wanna do is throw to the guys who have 10 catches for 150 yards already lol.
CPU qb acc 50 takes care of that

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Old 04-23-2014, 07:32 PM   #7395
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Re: GJD23 & WTBB's Madden 25 All-Madden Sliders

Could do 50

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Old 04-23-2014, 07:33 PM   #7396
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Re: GJD23 & WTBB's Madden 25 All-Madden Sliders

Quote:
Originally Posted by jp18
What exactly do the kr and rk sliders do? I had them first both jacked up at first then for the last 2 I had them both at 1 and didn't have the gravity effect with defensive players running beside them or the wtf moment when they should have made the tackle...with them both on 1 with these sliders I just had the best 2 games on this version unfortunately I lost one which will probably knock me out of the playoffs but I've done something I've never done and it was 32 carries for 57 yards which was great tells me I need some better backs. I've read countless threads I was assuming high meant more aggressive but I now am not sure. Thanks for any help in advance.
I have the penalties for this set memorize I never use different lol pathetic I know

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Old 04-23-2014, 07:35 PM   #7397
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Re: GJD23 & WTBB's Madden 25 All-Madden Sliders

Quote:
Originally Posted by StefJoeHalt
Must give u all credit..this set is by far my only..my only change has been to CPU pass block..moved it to 30..just trying anything to slow down my teammates sack numbers


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CPU pb at 50 should do it

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Old 04-23-2014, 07:36 PM   #7398
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Re: GJD23 & WTBB's Madden 25 All-Madden Sliders

Roughing kicker maximizes pursuit angles

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Old 04-23-2014, 07:41 PM   #7399
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Re: GJD23 & WTBB's Madden 25 All-Madden Sliders

http://www.operationsports.com/forum...explained.html

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Old 04-23-2014, 07:43 PM   #7400
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Re: GJD23 & WTBB's Madden 25 All-Madden Sliders

This is unverified material, so if I missed something please share.



OFFSIDE (DL)

-------

+ Increases block shedding and acceleration/explosiveness at the snap

- Decreases defenders aggressiveness



FALSE START (OL)

-------

+ Increases OL movement at the snap



HOLDING (OL, DL)

-------

+ Increases duration of blocks and has affect on higher rated OL of getting more penalties

- Decreases duration of blocks and more likely defenders will shed blocks



FACEMASK (DEF)

-------

+ Increases violence of hits

- Decreases



DPI (DB, DEF coverage)

-------

+ Decreases aggressiveness of DB's

- Increases



OPI (WR, route-running)

-------

+ Decreases aggressiveness of WR

- Increases



KR/PR INTER (DEF, responsiveness)

-------

+ Increases responsiveness of DEF (Reaction to ball)

- Decreases



CLIPPING (OL, blocking)

-------

+ Increases aggressiveness of downfield play

- Decreases



INT GRND (QB pocket presence)

-------

+ Decreases the pocket patience of QB

- Increases



RTP (QB pursuit, DEF aggressiveness)

---

+ Decreases aggressive tackle animations and diving tackles for sacks on the QB

- Increases



RTK (DEF pursuit)

+ Decreases global pursuit of DEFENDERS

- Increases


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