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Route Based Passing in Madden 10?
This is a discussion on Route Based Passing in Madden 10? within the Madden NFL Old Gen forums.
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05-30-2010, 03:00 PM | #41 | ||||||||||||||||||||||||
Rookie
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Re: Route Based Passing in Madden 10?
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05-30-2010, 03:01 PM | #42 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Rookie
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Re: Route Based Passing in Madden 10?
No. Logical.
Once they identify the hole, they are going to expect the ball in it. Which is roughly when I as the user, want to throw it. Dpending on my personal preference I might like different holes in different zones (QB arm, receiver size, individual skills on the user end). So, yes, since I don't expect the Dev team to come over to my house and tweak the WR logic based on what I like I guess I'll just settle for the WR reacting to me (and go a head and tie it to awareness if you want). |
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05-30-2010, 03:07 PM | #43 |
MVP
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Re: Route Based Passing in Madden 10?
This is why more option routes are needed. Most curl routes can be come streaks if the coverage dictates. As Sven mentioned, a good WR will not run a post in the FS, they will skinny it up. So Many routes have options built in, and that would really help separate good WRs. "Good route running" is not just being able to create separation, it's also reading the coverage on the fly and making the same read as the QB.
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05-30-2010, 03:12 PM | #44 | ||||||||||||||||||||||||
Rookie
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Re: Route Based Passing in Madden 10?
Here's a scenario. You want to run a 4-vert concept out of a formation with 2 receivers on both sides. Lets say you only have 1 TE, so you expect 2 high safeties. Since you can't run a seam against 2 high safeties (those safeties are standing on the seams)., the routes bend into the open spots (Post-Post-Corner-Corner). You come out and you get a 1 high look. 4 verts against a 1 high looks calls for 4 streak patterns (you read the FS, throw off the one he doens't cover). On the snap 2 things can happen. 1) They can play 1 high (and play cover 3 or 1). 2) They can rotate into a 2-high look and play cover 2 or 4.) Against 1 high you want the streaks. Against 2 high you want the posts. WR's know this (it's their head going to get taken off if they run a streak against a cover 2 safety). The QB knows this. On the snap, those slot receivers are looking at that safety. If they see him move to the hash, they're bending those routes. If they see him stay in the middle, they are going to get a little width and attack the seam. In the current model, that's fine. I leave my posts on, read my safety and I know to throw the ball a tick early and it's a streak. Perfect. If I was to audible those route when I saw a single-high safety, I could never get those posts back. |
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05-30-2010, 03:14 PM | #45 |
MVP
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Re: Route Based Passing in Madden 10?
Sven, the one problem that arises is when the open hole is the spot where the WR is supposed to be. For instance, on an out route, it can be man coverage with the CB using inside leverage right up on my WR. I want to throw the ball before the break as my WR creates separation toward the sideline. I'm anticipating his break. Often times, the game has me throw it right to the WR, not the spot where the out should be completed.
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05-30-2010, 03:17 PM | #46 | ||||||||||||||||||||||||
MVP
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Re: Route Based Passing in Madden 10?
Last edited by Palo20; 05-30-2010 at 03:19 PM. |
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05-30-2010, 03:18 PM | #47 | ||||||||||||||||||||||||
Rookie
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Re: Route Based Passing in Madden 10?
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05-30-2010, 03:30 PM | #48 | ||||||||||||||||||||||||
Banned
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Re: Route Based Passing in Madden 10?
For the rest of you... Video # 3 is coming soon. I got some footage of route being run without any throw just to see where receivers cut. The information is related to whether they are actually completing their routes, or simply reacting to the ball. I also looked at how the QB delivered the ball on several routes to see if the ball is indeed thrown to a spot on the route, or some arbitrary spot in space: Comebacks routes are indeed thrown to a different spot than Out Routes AS IF the route actually matters. All will be settled soon... At least for the rational ones among us. Later |
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