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Old 06-04-2012, 07:07 PM   #49
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Re: EA Blogs On Connected Careers

For the first time in almost ten years.. I'm buying Madden on release day
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Old 06-04-2012, 07:10 PM   #50
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Re: EA Blogs On Connected Careers

I wonder what they will use after year one if they removed generated players

"Cut Days allows you to sign up to 75 players in the offseason and then cut down in the preseason. We’ve removed the generated players and made the feature much simpler."
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Old 06-04-2012, 07:11 PM   #51
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Re: EA Blogs On Connected Careers

Gonna get Terrell Davis into the HOF!!!!!!!!!!!!! Also, I hope Dawkins unretires...
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Old 06-04-2012, 07:15 PM   #52
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This is seriously coolest thing I have read in a long, long time. I cannot wait. Listening to Mike Young early talk about concocting storylines with his friend around the games they played as kids reminds me of how nerdy my brother and I were when it came to video-game football.
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Old 06-04-2012, 07:17 PM   #53
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So if I play as a player and then retire that player, can I switch him to become a coach and continue with a career?
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Old 06-04-2012, 07:18 PM   #54
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Re: EA Blogs On Connected Careers

As someone who is/ has been critical of Madden, highly since 2006, I am impressed. Not only with the "features" but it feels like a real game is being made. Madden has been about this notion that the devs were "selling", and every year things continued to be half implemented then forgot about. The progress that the current devs seem to be making are innovative and progressive whereas 2 years ago salary cap in OF would have been there "christmas morning" gift to us all. The presentation seems to have been worked on, real time physics, and this new mode. Somebody up at EA finally gets it.
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Old 06-04-2012, 07:21 PM   #55
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Re: EA Blogs On Connected Careers

Quote:
Originally Posted by RiderGH
As someone who is/ has been critical of Madden, highly since 2006, I am impressed. Not only with the "features" but it feels like a real game is being made. Madden has been about this notion that the devs were "selling", and every year things continued to be half implemented then forgot about. The progress that the current devs seem to be making are innovative and progressive whereas 2 years ago salary cap in OF would have been there "christmas morning" gift to us all. The presentation seems to have been worked on, real time physics, and this new mode. Somebody up at EA finally gets it.
Yeah this is the year that actually feels like a new development team is making Madden, Cam Weber and company may win some people back who NEVER thought they would play Madden again.
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Old 06-04-2012, 07:25 PM   #56
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Re: EA Community Blog : Connected Careers

Quote:
Originally Posted by PacMan3000
This sounds great, but like someone else, I hope they answer this Or clarify it. If I'm in a single player franchise, and as the Browns coach, I get fired after 3 years, am I forced to create a completely fictional coach to continue coaching the Browns? Do I get reincarnated as whoever becomes the NEW coach of the Browns? Curious how that works.
Still trying to figure that part out as well. Further, if I wanted to run a 32 team franchise to basically micromanage the league (may not be necessary with all the new features and fixes...but I remain weary of sports game AI), I'm curious as to how that would work (I'd hate to individually manage 32 coaching careers with no ability to set to auto).

I will say this though, I am incredibly impressed with what they are trying to do with Madden this year. Connected careers sounds amazing in concept and RTP is awesome news. It really sounds like they tried to put together the Madden we've been begging for for awhile now. Execution is another matter, of course, and it remains to be seen if things work as desired, but EA definitely has my attention now.
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