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Old 08-09-2012, 10:15 PM   #81
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Re: You don't play online? Why?

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Originally Posted by RGiles36
I know you're kidding, but how at all am I stereotyping online leagues? You have to coordinate schedules in an online league and with that scheduling comes conflicts. That's no exaggeration or stereotype.

And sure, you can have two leagues, but the question presented in this thread is why don't people on OS play online? Not wanting to be bothered w/ scheduling and the conflicts they present is a big reason why many don't.

BTW, what do you mean when you say you can gameplan online?
If I have to explain a joke then it wasn't funny and in the last part I explained my plan for avoiding scheduling conflicts. For example if I know I am not available on Tues and Weds nights at 10 pm, then I wouldn't sign up for that league. If whatever reason I am normally available at those days and times but happen to not be for whatever reason, oh well, I just miss that game.

The Gameplanning part I wasn't trying to suggest that option was a part of the website but that those could presumably be put together at a Users leisure. I do presume they are a part of CC because of Gameflow in the M13 E3 videos but am I mistaken about that?
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Old 08-09-2012, 10:17 PM   #82
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Re: You don't play online? Why?

I'm just too competitive. I remember playing fantasy football for the first time, it started out being fun, then quickly turned into a nightmare. It made watching football not enjoyable.

I love playing Madden, when I need a challenge....I just download someone's ridiculous slider set. Online leagues may be in my future, but not anytime soon.
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Old 08-09-2012, 10:24 PM   #83
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Re: You don't play online? Why?

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Originally Posted by jeb4056
There are 4 of us that get together every Friday night to play our co-op franchise. Each of us create a guy (1 is QB, 1 is RB and 2 are WR's) but cant do that this year...and only two of us even have PS3's so we can't do an online league as different teams either.
This does suck I always have a co-op offline franchise, I really wish you could do an online co-op franchise and create a player typically I do this with my brother and either a friend or my cousin, unfortunately not this year.
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Old 08-09-2012, 10:26 PM   #84
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Re: You don't play online? Why?

Quote:
Originally Posted by Big FN Deal
The Gameplanning part I wasn't trying to suggest that option was a part of the website but that those could presumably be put together at a Users leisure. I do presume they are a part of CC because of Gameflow in the M13 E3 videos but am I mistaken about that?
I don't believe gameplanning can be used to any degree in CCM. Gameplanning ties into custom playbooks (same screen basically), and with custom playbooks not being in CCM, I don't believe gameplanning is either. Could be wrong though...
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Old 08-09-2012, 10:35 PM   #85
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Re: You don't play online? Why?

The best part for me of playing online is comparing stats. Being able to compete with humans for leading rusher and leader in interceptions or sacks is nice. And I believe this year we can compete for awards which is even better. In a league you don't have to have the best overall rated team last year I took the Raiders in one league and the Cardinals in the other. Took the Cards to the superbowl.

Also I agree that while you can't always play back to back games in a league having an offline franchise and an online franchise helps to fill all empty time in waiting for the league to sim. A smaller league you don't have to have a hard sim time either you can just sim when the players play their human vs human games and let them find a suitable time to play.

I understand though that some leagues do a hard sim time and that works against people because life finds a way to take away the actual free time you had on a tuesday night or something
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Old 08-09-2012, 10:41 PM   #86
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Re: You don't play online? Why?

Quote:
Originally Posted by RGiles36
I don't believe gameplanning can be used to any degree in CCM. Gameplanning ties into custom playbooks (same screen basically), and with custom playbooks not being in CCM, I don't believe gameplanning is either. Could be wrong though...
I thought custom playbooks came out in M12 and Gameplan/Gameflow came out together in M11, so I presumed there would be no Gameflow without Gameplan. Either way, as long as people can team manage, I wouldn't sweat some missed games
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Old 08-09-2012, 10:44 PM   #87
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Re: You don't play online? Why?

Quote:
Originally Posted by Big FN Deal
I thought custom playbooks came out in M12 and Gameplan/Gameflow came out together in M11, so I presumed there would be no Gameflow without Gameplan. Either way, as long as people can team manage, I wouldn't sweat some missed games
With 32 users you are always going to have some missed games unless you move very slowly.
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Old 08-09-2012, 10:45 PM   #88
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Re: You don't play online? Why?

Quote:
Originally Posted by Big FN Deal
I thought custom playbooks came out in M12 and Gameplan/Gameflow came out together in M11, so I presumed there would be no Gameflow without Gameplan. Either way, as long as people can team manage, I wouldn't sweat some missed games
You're right, but they integrated custom playbooks with the gameplan stuff in M12. Under the presumption they're still tied together in M13, I doubt they'll be seen in CCM.
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