Home
Reply
 
Thread Tools
Old 03-25-2011, 01:46 AM   #193
Permanently Banned
 
nomo17k's Arena
 
OVR: 38
Join Date: Feb 2011
Posts: 5,740
Blog Entries: 4
Re: CPU vs CPU

Quote:
Originally Posted by kingdevin
Are u guys playing cpu v cpu exhibition or MOM mode? My only thing w/exhibition is that it forces me to watch the broadcast fielding angle and nI would rather watch med or high. I find myself having to watch mom to do that.

Also what kind of scores are u guys getting? Are they varied or are games pretty close in score?
I'm running on a season mode, but I think you can choose your angle even in exhibition using the gameplay option (though I think you cannot have something like the dugout view in exhibition...).

As for game scores, as long as the sliders don't suppress offense too much, you will see a variation over a long run. Scores from my last few games:

4-1
3-5
1-9
4-5
7-5
5-17
3-5
4-2
2-3
1-5
2-9
4-3
2-4

using a similar slider set posted here.
nomo17k is offline  
Reply With Quote
Old 03-25-2011, 03:56 AM   #194
MVP
 
Braves Fan's Arena
 
OVR: 11
Join Date: Mar 2009
Re: CPU vs CPU

Ok I need you guys to help me out here. In the past I've been a huge MOM player and that's basically CPU vs CPU but the ability to manage a game. Well this year MOM is broken, the game freezes to at the worst possible times. The CPU also takes over way too much. I'd still like to play the game from a GM/Manager perspective though.

So what I'd like to do is play the season on CPU vs CPU mode. I'd like to play this game from a GM's perspective. The problem I'm having though is will the CPU handle the pitching staff correctly? Will they use their bench correctly as well? I know in the past I haven't been crazy at the quick hooks they have for relievers and then other relieves they will let go 2 or 3 innings at a time.

Can anyone give me some insight on if the CPU is handling their team realistically? If so I might just play the season using some of the sliders posted on this thread.
Braves Fan is offline  
Reply With Quote
Old 03-25-2011, 06:46 AM   #195
Rookie
 
DaiYoung's Arena
 
OVR: 5
Join Date: Feb 2003
Re: CPU vs CPU

Quote:
Originally Posted by Braves Fan
Ok I need you guys to help me out here. In the past I've been a huge MOM player and that's basically CPU vs CPU but the ability to manage a game. Well this year MOM is broken, the game freezes to at the worst possible times. The CPU also takes over way too much. I'd still like to play the game from a GM/Manager perspective though.

So what I'd like to do is play the season on CPU vs CPU mode. I'd like to play this game from a GM's perspective. The problem I'm having though is will the CPU handle the pitching staff correctly? Will they use their bench correctly as well? I know in the past I haven't been crazy at the quick hooks they have for relievers and then other relieves they will let go 2 or 3 innings at a time.

Can anyone give me some insight on if the CPU is handling their team realistically? If so I might just play the season using some of the sliders posted on this thread.

Reliever usage is improved in many respects this year but, unfortunately, worse in others.

The good thing is that you won't now see the CPU trot out the same reliever game after game, they will mix it up quite a bit. The bad aspect is that the CPU will often yank it's closer very rapidly.

In my CPU-CPU franchise here are the bullpen usage stats for the Braves 15 games into the season. Remember all games have been played out, no simming:

Pitcher Role GP

Linebrink MR 9
Moylan SU 7
O'Flaherty MR 7
Sherrill MR 7
Kimbrel CP 6
Venters SU 6
Proctor LR 4

A bit strange that the CPU has used Scott Linebrink so much considering he is the lowest rated of the MRP trio. It's possibly because he is the only RHP of the three. And although Linebrink has pitched in more games, he has actually thrown fewer innings than O'Flaherty or Sherrill.

46 total relief appearances in 15 games. How does that compare with real life baseball? Well it works out at about 3 relief assignments per game. By my calculations in 2010 the Braves used 490 relievers in 162 games, about 3 per game. So that aspect looks very accurately modelled.

Last edited by DaiYoung; 03-25-2011 at 07:06 AM.
DaiYoung is offline  
Reply With Quote
Advertisements - Register to remove
Old 03-25-2011, 09:52 AM   #196
Permanently Banned
 
nomo17k's Arena
 
OVR: 38
Join Date: Feb 2011
Posts: 5,740
Blog Entries: 4
Re: CPU vs CPU

Quote:
Originally Posted by Braves Fan
Ok I need you guys to help me out here. In the past I've been a huge MOM player and that's basically CPU vs CPU but the ability to manage a game. Well this year MOM is broken, the game freezes to at the worst possible times. The CPU also takes over way too much. I'd still like to play the game from a GM/Manager perspective though.

So what I'd like to do is play the season on CPU vs CPU mode. I'd like to play this game from a GM's perspective. The problem I'm having though is will the CPU handle the pitching staff correctly? Will they use their bench correctly as well? I know in the past I haven't been crazy at the quick hooks they have for relievers and then other relieves they will let go 2 or 3 innings at a time.

Can anyone give me some insight on if the CPU is handling their team realistically? If so I might just play the season using some of the sliders posted on this thread.
If MOM is more broken than MLB 10, then SCEA should fix it; hope you have filed bug reports to make them aware of the problems?

(With sliders at default) I feel CPU yanks pitchers too fast on occasions. I didn't work out the numbers like Dai so it might be an illusions but looking at box scores you quite often see a string of lines with only 1/3, 2/3 innings pitched (that includes closers, which makes me nuts).

I'm not sure if the manager hook slider can change that aspect of the game.

So I'm not impressed by the CPU managers so far but it's not to the extent that you feel they are totally stupid or broken I think. Even if CPU managers are dumb, at least they play on the same ground so you as a GM would only be as handicapped as CPU GMs, i.e., fair...

They should implement variable managerial tendencies!
nomo17k is offline  
Reply With Quote
Old 03-25-2011, 06:19 PM   #197
Banned
 
OVR: 0
Join Date: Mar 2011
Re: CPU vs CPU

I played a few games with steal ability at 8 and it's feeling pretty good. I think differences seen when moving the slider can be seen when the not-so-great base runners steal. For example, I nailed a guy with just above average speed at 2nd when throwing a outside fastball. That makes perfect sense as a base runner like that would have to depend on the pitch not being a fastball to have a decent chance of successfully stealing that base. The fast guys still are pretty tough to throw out.
Snake.Plissken is offline  
Reply With Quote
Old 03-25-2011, 06:49 PM   #198
Rookie
 
xx19kilosoldier's Arena
 
OVR: 4
Join Date: Aug 2009
Location: St Louis, Missouri
Re: CPU vs CPU

Dai,

I really hate asking this, because I know you all are still working on things, but is there anyway you could give us a quick post of your current sliders for Cpu vs Cpu. Just have not had the time this year to put into fine tuning.

Thanks much, and thanks for putting in the work for us slackers.
__________________
PROUD SUPPORTER OF:
St. Louis Cardinals
St Louis Blues
Missouri Tigers
St. Louis Rams
Seattle Sounders Liverpool FC
xx19kilosoldier is offline  
Reply With Quote
Old 03-25-2011, 07:05 PM   #199
Rookie
 
DaiYoung's Arena
 
OVR: 5
Join Date: Feb 2003
Re: CPU vs CPU

Quote:
Originally Posted by xx19kilosoldier
Dai,

I really hate asking this, because I know you all are still working on things, but is there anyway you could give us a quick post of your current sliders for Cpu vs Cpu. Just have not had the time this year to put into fine tuning.

Thanks much, and thanks for putting in the work for us slackers.
No problem xx19kilosoldier. Think I'm pretty much sticking with what I have below. The error sliders are behaving strangely but otherwise it all looks reasonable:

All at default (5) except:

CPU Power 4
CPU Pitch Consistency 1
Pitch Speed 10
Fielding Errors 10
Baserunner Steal Frequency 8
Wind 0

I have also edited all catchers to 99 Blocking and 99 Reaction.

Per team per game stats from 102 games (2010 MLB averages in brackets):

AB 33.99 (34.02)
R 4.31 (4.38)
H 8.73 (8.76)

BB 3.08 (3.25)
K 6.85 (7.06)

2B 1.68 (1.75)
3B 0.20 (0.18)
HR 1.07 (0.95)

SB 0.62 (0.61)
CS 0.19 (0.23)

HBP 0.16 (0.32)

The following stats are from just the past 26 games since I edited catchers and put Fielding Errors up to 10:

WP 0.42 (0.34)

E 0.60 (0.62)
10 fielding errors
21 throwing errors
DaiYoung is offline  
Reply With Quote
Old 03-25-2011, 07:14 PM   #200
Rookie
 
xx19kilosoldier's Arena
 
OVR: 4
Join Date: Aug 2009
Location: St Louis, Missouri
Re: CPU vs CPU

Quote:
Originally Posted by DaiYoung
No problem xx19kilosoldier. Think I'm pretty much sticking with what I have below. The error sliders are behaving strangely but otherwise it all looks reasonable:

All at default (5) except:

CPU Power 4
CPU Pitch Consistency 1
Pitch Speed 10
Fielding Errors 10
Baserunner Steal Frequency 8
Wind 0

I have also edited all catchers to 99 Blocking and 99 Reaction.

Per team per game stats from 102 games (2010 MLB averages in brackets):

AB 33.99 (34.02)
R 4.31 (4.38)
H 8.73 (8.76)

BB 3.08 (3.25)
K 6.85 (7.06)

2B 1.68 (1.75)
3B 0.20 (0.18)
HR 1.07 (0.95)

SB 0.62 (0.61)
CS 0.19 (0.23)

HBP 0.16 (0.32)

The following stats are from just the past 26 games since I edited catchers and put Fielding Errors up to 10:

WP 0.42 (0.34)

E 0.60 (0.62)
10 fielding errors
21 throwing errors
Thanks so much for your effort and time my friend,

Cant say enough about how much this community helps the enjoyment of our games.

__________________
PROUD SUPPORTER OF:
St. Louis Cardinals
St Louis Blues
Missouri Tigers
St. Louis Rams
Seattle Sounders Liverpool FC
xx19kilosoldier is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Baseball > MLB The Show > MLB The Show Last Gen > MLB The Show Last Gen Sliders »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 01:45 PM.
Top -