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Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

This is a discussion on Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders within the NBA 2K Basketball Sliders forums.

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Old 10-16-2014, 07:38 AM   #41
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Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

Played my first game in my Hawks myleague:

Hawks 105 at Raptors 112
I shot 46%, 3 point in 30% range
Raptors shot 56%, same % for 3 pointers.
Overall feel of game was great, raptors shot around 13 - 3 pointers. PIP was better, saw more mid range jumpers. The cpu high shooting % concerning, especially 3 pointers. But just 1 game, overall felt great.

Things to look at possibly:
Cpu 3 point success
Fouls- maybe slight increase.
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Old 10-16-2014, 07:45 AM   #42
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Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

I love these so far but my only complaint is too many blocks. I'm houston and in the 3rd we have 10 to the Pelicans 2.


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Old 10-16-2014, 08:09 AM   #43
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Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

I'm in your target market and these are right up my alley. Nice job. I use your madden sliders too.Best I've seen since MkHARSH's

Last edited by Mr Bungle 34; 10-16-2014 at 08:17 AM.
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Old 10-16-2014, 08:20 AM   #44
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Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

See I've seen three point shots taken by CPU with the sliders. I think the key for me though is I run the whole league and I have control over every team we play by default messing with coaching sliders before I started. Some games I've seen teams take as many as 16 threes and again, some games exposed in the post. Use a sample size of about 10 to 20 games and average out the three point at times. Not saying some aren't seeing them, but let's not ruin the gameplay flow too much by tinkering too much. I will start tracking three points attempted and reporting back here as well.
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Old 10-16-2014, 09:09 AM   #45
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Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

Played my first MyGM game last night with the Celtics in a Fantasy Draft. These sliders look pretty good so far Armor, just some tweaking and then post-patch tweaking and should be good.

Always loved your sliders in like every game lol.

I'll post my 2nd game stats tonight when I get home.
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Old 10-16-2014, 09:29 AM   #46
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Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

I played a couple of games using Armor's sliders and I also noticed that the CPU is shooting a bit too well, especially 3 pointers.

Quote:
Originally Posted by jaa1980
Played my first game in my Hawks myleague:

Hawks 105 at Raptors 112
I shot 46%, 3 point in 30% range
Raptors shot 56%, same % for 3 pointers.
Overall feel of game was great, raptors shot around 13 - 3 pointers. PIP was better, saw more mid range jumpers. The cpu high shooting % concerning, especially 3 pointers. But just 1 game, overall felt great.

Things to look at possibly:
Cpu 3 point success
Fouls- maybe slight increase.
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Old 10-16-2014, 09:47 AM   #47
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Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

Armor, which camera setting do you use please?
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Old 10-16-2014, 09:49 AM   #48
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Re: Armor & Swords NBA 2K15 Pro/Sim/Real FG/FT% "Average Joe" Sliders

Have seen 10 each game in my league

Hornets
Pacers

What is the league avg per team for 3's taken?
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