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Player Archetypes NBA 2k17

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Old 09-04-2016, 08:11 PM   #233
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Re: Player Archetypes NBA 2k17

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Originally Posted by Chmielu9123
Im planning to create sg sharpshooter(klay) and Garnett(post scorer)

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Definitely want to remake KG . Idk if post scorer is worth it over Glass cleaner . I don't want to suck at rebounds and post defense lol .

Are you making a 7' PF post ?
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Old 09-04-2016, 08:26 PM   #234
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Re: Player Archetypes NBA 2k17

Does anyone know what 15 points in any offensive catefories (3pt shooting, midrange, layups, etc) actually translates to, skill wise? 75? 80? Is there info out on this? I'm leaning towars a playmaker pg because I like the idea of being proficient in a variety of offensive weapons and I am typically pass first anyways. Any info on this would be appreciated.
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Old 09-04-2016, 08:28 PM   #235
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Re: Player Archetypes NBA 2k17

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Originally Posted by Dangerous10K
I would say since the height limit is 7'2" having two 7'3" bigs is highly unlikely, I think theyll probally be a bunch of sf and pf sharpshooters running around since all other archtypes have rondo like 3pt ability, on the other hand at least their will be ppl that say scree the 3 ball im gonna pound the paint slash etc but i think a shot creator should habe at least a 78-80 3pt depending on height. Really I think the optimal team will be a 7'2" Glass Cleaner and 4 sharpshooters

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Park gameplay is all about iso ball, sharpshooters mediocre ball handling and shot off the dribble will limit them in the park. Shot creators / playmakers are better builds for the park. With casual settings in the park you don't need a 90+ rating to hit 3s. SC/PM will join sunset get that shooting boost then add 3pt boost and they'll be good enough from 3.

For Pro Am the optimal squad has to be some what balanced. Squads need at least one playmaker and a rebounder. 4 sharpshooters and a rebounder won't work.
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Old 09-04-2016, 08:30 PM   #236
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Re: Player Archetypes NBA 2k17

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Originally Posted by The Lob Mob
Check out http://nba2kmyplayer.com...

We have the caps & badges up for every type AND position..
We'll have the attribute numbers at launch, hopefully you guys find this tool useful for figuring out which type of player you might want to go with.
Very helpful! I was planning on creating a rim protector center but after comparing it to glass cleaner I will be going for that. I hate that a 7 footer has a low rating for dunking....layups under the rim all day erry day. Miss...miss...miss...right under the rim...
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Old 09-04-2016, 08:35 PM   #237
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Re: Player Archetypes NBA 2k17

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Originally Posted by TajTrivedi
Does anyone know what 15 points in any offensive catefories (3pt shooting, midrange, layups, etc) actually translates to, skill wise? 75? 80? Is there info out on this? I'm leaning towars a playmaker pg because I like the idea of being proficient in a variety of offensive weapons and I am typically pass first anyways. Any info on this would be appreciated.
saw a video of a sharpshooter pg, don't know his vitals, he could max shot off dribble with 75 76 in each rating. that topped out at 11 bars. he could max driving layup at 72, with only 7 bars. so I'm thinking 15 would put you around 80. video is grainy but you can get a good idea of the ratings.
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Old 09-04-2016, 08:51 PM   #238
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Re: Player Archetypes NBA 2k17

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Originally Posted by TajTrivedi
Does anyone know what 15 points in any offensive catefories (3pt shooting, midrange, layups, etc) actually translates to, skill wise? 75? 80? Is there info out on this? I'm leaning towars a playmaker pg because I like the idea of being proficient in a variety of offensive weapons and I am typically pass first anyways. Any info on this would be appreciated.
Also consider how strength may play a role... Every playstyle had a weakness
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Old 09-04-2016, 09:11 PM   #239
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Re: Player Archetypes NBA 2k17

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Originally Posted by Rockie_Fresh88
Definitely want to remake KG . Idk if post scorer is worth it over Glass cleaner . I don't want to suck at rebounds and post defense lol .

Are you making a 7' PF post ?

For me its worthy vs cpu should be easy , and in the park if you have squad and you good at the game all archetypes are OK. The fun of beating guys from post also who from this cheesers know how to play on the post? They will be trying to out run you and dunk.


6'11 or 7' but dont know about wingspan want to have some midrange too
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Old 09-04-2016, 09:24 PM   #240
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Re: Player Archetypes NBA 2k17

So it takes 150 upgrades to fully max all towers of our myplayers, but if I understand correctly we only get 125 upgrades to apply to our myplayers. Am I understanding this correctly?
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