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Originally Posted by fluent2332 |
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sorry fam, I'm not buying that. We've been saying that since what, 2K4 or 5? When they first implemented sliders?
2K7 introduced sig styles, and in 2K9 there is still no true sig style, because every player and team in essence plays the same. They need to take signature style to the core, not just skim the surface with animations
It's unfortunate, because while it will be the best basketball game available, there are still too many glaring deficiencies that CAN be fixed, and should have been already fixed (commentary, team/coach specific playsets, etc).
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The Association2.0 features, as well as the animations look fantastic, but I'm with fluent on this one - the core gameplay looks like it needs a lot of work. But as one can tell by a majority of the comments posted here, it's these superficial improvements that create the hype to move units. After all, it's hard to show off improved AI code in a promo video.
And when people see something they don't like, I can't understand how they justify their planned purchase with the inclusion of sliders. The perfect sports game shouldn't need ANY sliders. The AI should already play like their real-life counterparts out of the box, and the gameplay ought to always encourage the player to use real strategies seen on the court, field or pitch to reach victory.
For example, anybody who's played the Pro Evo soccer series knows they've never included sliders because their gameplay was JUST RIGHT. The series was never heavy on features (or licenses), but soccer fans kept coming back to it because it played how a soccer game should play, even with extended quarters. I agree that some of the more recent editions have looked less and less like real soccer, but the controls have always been intuitive, the AI acted accordingly, and I would need to exercise real soccer strategies to win. Another game with these qualities that comes to mind is Fight Night R3.
If you ask me, developers offering sliders (to adjust gameplay) is a P*SSY MOVE. They release so-called sports games that often do not play anything like the real sport it tries to emulate. Then they include sliders "so you can play how you want to", in a sorry attempt to please everybody. In actuality, everybody just wants a sports game that plays like the actual sport. If they would just make a game that plays like the real-life counterpart, nobody would even bother with sliders.