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NBA Elite 11, NBA Jam Impressions from New York

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Old 06-25-2010, 07:38 PM   #25
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Re: NBA Elite 11, NBA Jam Impressions from New York

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Originally Posted by michaeljordanjr
Does the sweet spot change if you're doing a runner/fadeaway or in the post? Such as, running with full momentum and/or heaving a shot? Anything but spotting and lining up a shot.
Great question Mr. jordanjr. I wasn't able to tell. Again a few hours isn't nearly enough time for me to get immersed in the control. Maybe one of the community day guys can answer. One thing of note is that your always mentally engaged when playing since nothing is really done for you. So It can be hard to "think" of things to try and look into unless you have a list available at the time.

As I know you have can have high expectations and a low tolerance for BS in your games....I would caution you not to set the bar too too high about what the system can or can't do in it's first year and thereby be pleasantly suprised by what it does offer. They are doing a lot but they may not get it all they way there this year (Pure speculation on my part).

The plan as I understood it is to build from here.


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Originally Posted by TUSS11
When dribbling, does the ball switch hands automatically or is it all user-dependent? If I've got the ball in my right hand and I drive left, will the game switch hands for me or will the ball stay in the player's right hand until I switches hands manually?
Everything is user controlled so if you launch right with the ball in the left hand its up to you to switch hands or the ball will be exposed. Truthfully depending on the move your doing that can be a pain sometimes as a basketball player that is something you would do naturally so to think about it on occassion can seem bothersome but... that is one of the benefits of control so who knows after a day or two if might become second nature.
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Old 06-25-2010, 07:40 PM   #26
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Czar how does the game feel with no speed burst and also was there a good asortment of dunks with no modify option how does it work. Can you give some examples of what types of dunks you witnessed. Please
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Old 06-25-2010, 07:43 PM   #27
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Re: NBA Elite 11, NBA Jam Impressions from New York

Ahhh ! I think someone asked about the post game. My apologies for not mentioning that. It is a manual post up and you can post up or turn your back anywhere on the floor.

I would really prefer not to compare it to anything for now as it wouldn't be a fair comparison. WAYYYYYYYYYYYYYYYYYYYYYY better than last year for live 10 though. Shoulder fakes to each side and no suction that I saw going into the post up. But again very small sample size and I didn't get to run through all the moves since it kind of one on one so.

Pared pull off some nice post stuff though that the community day family had added while they were up there checking out the game.
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Old 06-25-2010, 08:36 PM   #28
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Another great writeup, Czar! I was wondering if you have an option to switch back to the old controls from Live 10 with buttons to shoot and defend with as opposed to the analogs? I wouldn't mind learning the new controls but some players want a choice.
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Old 06-25-2010, 08:42 PM   #29
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Re: NBA Elite 11, NBA Jam Impressions from New York

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Originally Posted by swiftychampleone
Another great writeup, Czar! I was wondering if you have an option to switch back to the old controls from Live 10 with buttons to shoot and defend with as opposed to the analogs? I wouldn't mind learning the new controls but some players want a choice.
Its been confirmed that you can
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Old 06-25-2010, 09:00 PM   #30
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Re: NBA Elite 11, NBA Jam Impressions from New York

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Originally Posted by ruggedrum
Czar how does the game feel with no speed burst and also was there a good asortment of dunks with no modify option how does it work. Can you give some examples of what types of dunks you witnessed. Please
First off Welcome to OS ruggedrum !!! That is another good question. In the half court I didn't really notice it missing. Things seemed to happen as one might expect but please consider that we were simply playing one on one or just kind of shooting around for the most part.

I think if anything the need for turbo may show up in the transition game.

The offense did explode well from triple threat so you didn't miss any explosion there. If anything the game speed could use a bit of toning down in my opinion as the players moved a little fast. I didn't use the quick shuffle often enough to notice if its speed matched well against the offensive players explosion.

Changing speeds in basketball is important so I am watching this implementation very carefully. So even though I didn't notice it not sure that's a control I want left up to the cpu to determine for me. So if I'm not in triple threat I may want to explode quickly to force the defense back to open space for the jumper. How will the game know that is what I'm doing ? So again that should be interesting.

As for the dunks they looked really good. I didn't pay explicit attention to each one or really notice how many I witnessed. I know bron had a few vicious ones that had my face cringed up like Ohhhh. But they were appropriate for the situation and looked very smooth animation wise.

I have heard the dev's say a few times that all the animations are not all in the game just yet. So we may have to wait for the demo to get a good feel for dunk variety.
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Old 06-25-2010, 09:05 PM   #31
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Re: NBA Elite 11, NBA Jam Impressions from New York

Don't know if you can go into too much detail about this Czar but defensively how did the game feel?

Was easier to body up with Lebron then it was with Durant? Did the controls feel intuitive or cumbersome when you were trying to stay in front of your man?
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Old 06-25-2010, 09:05 PM   #32
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Re: NBA Elite 11, NBA Jam Impressions from New York

That's something I find really weird! You have an analog left stick that already controls some speed, so why not just put the full range of speed on that stick if you're not gonna use a turbo button? I thought the idea this year is to make the user control everything!
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