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NBA 2K13 News Post


The NBA 2K13 patch has arrived for PS3 and 360. The details on the patch haven't been released yet, but we'll update this post as soon as they are available.

UPDATE: NBA 2K13 Patch Details

GAMEPLAY
  • Improved AI rebounding logic to balance out offensive rebound frequency.
  • Tuned AI transition defense; users will now have more fast break opportunities against the CPU. Additionally, CPU teammates are now more able to guard their opponents on the break.
  • Long range passes are now less accurate and will result in more fumbled and missed catches.
  • Passing successfully out of a double team has been tuned to be slightly more difficult.
  • Tuned the logic behind Charging calls so that they are properly called. Charges will now sometimes be called when the defender is in position and stationary, even if he is not in the “Take Charge” animation.
  • Tuned timing on block animations, and made the AI more vigilant about blocking layups and dunks.
  • Improved reach-in foul detection when defender continually swipes at the ball, results in more called fouls where appropriate.
  • AI now only calls for a full court press in appropriate situations (i.e. late in the game).
  • Addressed two dunk animations that were not counting for a score when they were converted.
  • Fixed an issue where Replay would show the incorrect play, rather than what actually happened on the court.
  • AI positioning when running plays has been tuned so that big men with limited shooting range will not move further away from the basket than what their range allows.
  • AI teammates will now remain in the Post Up position longer when a Quick Post play is called for them.
  • Tuned alley-oop and putback dunks such that only players who have a high tendency to perform either move are able to finish with one.
  • Removed the restrictions for the ‘Microwave’ Signature Skill such that it now works regardless of whether you are already on a hot or cold streak.
  • When a block is recorded for a player with the ‘Eraser’ Signature Skill, only the shooting attributes of the blocked player are lowered.
  • Fixed a rare issue where a traveling violation would be called on a pass fake.
  • Referee Review on last shot will no longer play if the shot has no effect on the outcome of the game.
  • A number of other smaller changes have been made to address issues and enhance the user experience.
  • Tuned three-point percentage.
GENERAL
  • NIKEiD shoes will now appear properly in-game after being equipped to a player.
  • Addressed an issue where the game score would disappear in Blacktop games when Signature Highlights were viewed in the pause menu.
  • Fixed an issue where Free Throw Feedback would no longer appear in games after playing an Online MyTEAM game.
  • Addressed an issue in Online MyTEAM games where the away team player would have the Signature Skills of the home team player if identical players were used in the game by both players.
  • Music will no longer be disabled and Game Settings will no longer revert back to Default when completing an online game in MyTEAM.
  • Changed the difficulty settings for all of the seeds in MyTEAM.
  • (360) Addressed a Kinect issue where a misleading overlay would appear when a timeout was called through a voice command when no timeouts were remaining.
MyCAREER
  • Added additional warning re: conversion of an online MyCAREER (one that earns VC) to an offline MyCAREER (one that earns Skill Points).
  • Fixed an issue where the remainder of the user’s schedule would appear empty after participating in the various All-Star Weekend events. This change also carries over to Association/Season modes.
  • ‘Run Plays’ and ‘PlayVision’ should now function properly (when activated), regardless of your MyPLAYER’s position.
  • Fixed an issue where all games in October would be simulated when ‘Play Next Game’ is selected after the start of a new season.
  • Users playing MyCAREERs that accrue Skill Points will no longer find themselves with negative skill points after played games (where a number of unlikely conditions were all met).
  • Addressed a rare hang that would occur if the “Defend Your Home Court” billboard commercial would play between quarters of the Rising Stars Challenge or All-Star game.
  • Addressed a number of issues with the Social Media feature, including one where the news feed would stop updating completely.
  • When changing teams via free agency in the offseason, your MyPLAYER will now receive the proper role (starter, sixth man, etc.) that was promised during the contract negotiation.
  • You will no longer fail the Dynamic Goal “Give your team the lead before the game ends” when subbed out before the end of the game.
  • The Teammate Chemistry rating on the “Play Next Game” loading screen should now display the correct value (as seen in the Social Media menu).
  • The volume of the menu music and sound effects will no longer become extremely quiet after playing consecutive games in MyCAREER.
ASSOCIATION
  • 3PT Tendency progression logic has been rewritten to correctly model the growth variances within each player type in the game. This change also carries over to MyCAREER mode.
  • Users will no longer lose their Scouting Reports after viewing the Recent Games tab of a player card.
  • Birth years can now be set to later than 1993 when editing Draft Classes after the first season of Association.
  • Addressed a rare hang that would occur when attempting to participate in the Dunk Contest with a created player assigned to a created team.
  • (Association: Online) Offense and Defense options should now save properly when using the Total Sim Control feature.
  • (Association: Online) Admins will now have access to appropriate Commissioner Tools during the offseason.
NOTE: All patch fixes will work in your existing game mode saves (MyCAREER, Association, etc.).

Game: NBA 2K13Reader Score: 8.5/10 - Vote Now
Platform: PC / PS3 / Xbox 360Votes for game: 75 - View All
NBA 2K13 Videos
Member Comments
# 81 Caveman24 @ 11/27/12 10:19 AM
Quote:
Originally Posted by NickYoungGoat
so? cause i don't like mainstream players?
No its because Nick Young its like the biggest glitch on 2k
 
# 82 The 24th Letter @ 11/27/12 10:22 AM
Well, I may start playing MyCareer again not that my center can actually box out, rebound and get some blocks..with consistency
 
# 83 STLRams @ 11/27/12 10:30 AM
Does the CPU A.I. run plays now?
Is the autosave feature turned off now?
Does the CPU A.I. big men now post up more and feed the post players?
Is there more contact in the paint?

Wow, can't believe 2K hasn't even released patch notes, got a feeling they know they probably did not address alot of the core gameplay issues that fans requested to be fixed....
 
# 84 zniv @ 11/27/12 10:31 AM
Still waiting for someone to post a change that isn't subjective. 3s are no harder to make in my game, rebounding is the same where My Player can still grab 20+ while the CPU gets their same share of offensive rebounds. Stats so far have no outstanding outliers, nothing particularly notable has happened.
 
# 85 JwP23 @ 11/27/12 10:36 AM
Quote:
Originally Posted by michael785
if u want to see chris paul block a dwight howard dunk go play 2k12. 2k ruined itself trying to please everybody. u got one end of the spectrum that says they hate that their passes are always picked off and their dunks being blocked then u got the other side saying its to easy to complete inside passes and dunks are "cheese". accept it for what it is... a video game, and if u want to see "real" basketball then watch "real" basketball on TNT or ESPN.
Nobody here wants to see small players like cp3 blocking dunks. It certainly doesn't sound good when elite blockers like Hakeem Olajuwon or Patrick Ewing can do nothing to stop a dunk does it. Seriously what is up with these trolls?
 
# 86 Illustrator76 @ 11/27/12 10:37 AM
Quote:
Originally Posted by Altimus
My biggest question is does the AI still push the ball after every miss?
To answer your question sir, this game is going the way of Madden for me...up for sale on ebay. The rebounding post-patch is TONS better, but the CPU still forces/quick-shoots the ball after every User miss. I have no idea why 2K was so resistant to fixing this issue, but it is a game-killer for me, and I am officially finished. I am really beginning to get very sour on sports games as a whole, because blatantly ridiculous stuff like this fails to get addressed year-in and year-out.
 
# 87 Gramps91 @ 11/27/12 10:40 AM
Are PG's still being subbed in as PF's? This happens to me on occasion in My Career.
 
# 88 SteboSSK @ 11/27/12 10:40 AM
Autosave addressed? Removable sig skills?
 
# 89 Noof @ 11/27/12 10:42 AM
Just did the featured game with 5 minute quarters. Pre patch this always got me 500 vc. I got 0. Awesome!
 
# 90 Paul Pierce_OS @ 11/27/12 10:46 AM
Quote:
Originally Posted by SteboSSK
Autosave addressed? Removable sig skills?
Anyone want to comment?

Sent from my LG-VM696 using Tapatalk 2
 
# 91 tez326 @ 11/27/12 10:49 AM
Quote:
Originally Posted by FlamingSaget
haha that was the second thing I tried. All the combinations and pads and sleeves still dont seem to work
I cant stand that!!! Ugh theres at least 3-4 players on each team that wears the 'DRose' pads! has anyone bought the adidas accessories in the MyPlayer Store and seen if regular players can wear them??
 
# 92 Vni @ 11/27/12 10:49 AM
Contacts in the paint anyone? Contact on up and unders in the post? Has it improved?
 
# 93 Illustrator76 @ 11/27/12 10:51 AM
Quote:
Originally Posted by SteboSSK
Autosave addressed? Removable sig skills?
Quote:
Originally Posted by Paul Pierce
Anyone want to comment?

Sent from my LG-VM696 using Tapatalk 2
Not sure on the sig skills, but I believe someone else posted that the Autosave was NOT addressed. That's not surprising to me in the least bit
 
# 94 Doomz92 @ 11/27/12 10:53 AM
Ight this did it right here I thought this would be fixed but 2K let me down... certain dunks still don't count. This guy did a flashy oop dunk but it didn't count... Lmao 2K patch my a**. I am not impress with this. I haven't been impressed for two years. Like what happen to y'all(2K) man? Y'all been doing everything right since '99 on the dreamcast and only gotten better since. 2K12 dropped and now y'all going backwards like WTF? I'm so disappointed with y'all and myself because I keep supporting this BS but this did it. SMH
 
# 95 Goffs @ 11/27/12 10:55 AM
Quote:
Originally Posted by Vni
Contacts in the paint anyone? Contact on up and unders in the post? Has it improved?
There is a bit of more contact but not much...they do miss shots a lot more in the paint. No contact on the up and under but they are no longer automatic just as long you have the defender in front of him.

For those having issues with the shot blocking just hold down the L trigger when you are in contact with you man and depending on the player you're using he will do an animation to block a shot.
 
# 96 Frizzz24 @ 11/27/12 10:55 AM
What am I not seeing? A list of what went into the patch. Are we just supposed to deduce on our own what's been fixed?
 
# 97 Vni @ 11/27/12 11:02 AM
Quote:
Originally Posted by Goffs
There is a bit of more contact but not much...they do miss shots a lot more in the paint. No contact on the up and under but they are no longer automatic just as long you have the defender in front of him.

For those having issues with the shot blocking just hold down the L trigger when you are in contact with you man and depending on the player you're using he will do an animation to block a shot.
Thank you sir.
 
# 98 KBomber @ 11/27/12 11:02 AM
Can anyone comment on whether the All Star Game Glitch has been fixed in MyCareer? I've held off playing through the ASG just because I don't want to see half my season simmed away...

THANKS.
 
# 99 methodinchaos @ 11/27/12 11:05 AM
anything on the All-Stars Weekend glitch in MyCareer where the second half of the season would be automatically sim?
 
# 100 BChizzle @ 11/27/12 11:14 AM
If someone can confirm the up and under cheese is gone.. i'll be happy.
 


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