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Combo queue needs to die

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Old 05-05-2019, 12:37 PM   #41
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Re: Combo queue needs to die

Quote:
Originally Posted by Phillyboi207
MK has a queue and there isnt really any delay

The 30fps is the real culprit. This game would be soooo much smoother is we had true 60fps gameplay
Or if the game combo were slower(at least without input extra speed)
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Old 05-06-2019, 12:47 PM   #42
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Re: Combo queue needs to die

UT needed to have it set up like a regular caf instead of the Slots and Fighter types (brawler etc, "dont see a look see do fighter hmmmm") but if the moves were able to be placed the same way you set up a Caf (all level moves for jabs etc) it would have been so much better.
Also UT has no short term rewards, you literally need 100's of pieces (Tokens, moves etc) to get just one move.
Example. i tried to work on a bizarro McGregor , I got the silver one, then to get the gold one, I would have had to get a silver conor move plus 27 other tokens etc., then you need 32 more tokens and such to get the Fighter. The silver moves are all random grabs, so basically I couldnt do it and gave up.
another is i have about 6 things Ive attempted to work on getting since the game launched, but those tokens are no longer available so i have 6 different "Missions" going that will never get finished, because you cant get the parts needed for the Set. Very frustrating, ALot of US cant play 10 hours a day. but we do play maybe 3 hours every other day. But thats not enough to complete sets at all. The Reward is few and Far between.
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Old 05-07-2019, 09:51 AM   #43
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Re: Combo queue needs to die

The queue combos literally kill the game for the old PS4, to the point you don't even want to throw combos
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