combination of different types of delay (RPM tech, reach, lag, default input lag etc) and combo queue system is just too much imho
there s nothing more annoying that combos queued in lag and u cant even react to them
also weird kinda of glitches i guess connected to RPM tech when movement or defensive movement/footwork/lunges etc. queue itself, pause itself for whatever reason and then continue being queued after some delay, which will either get u KOed or result of lost of control of ur fighter
sorry devs, combo queue in this form is not really good feature, can something be done about this?

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