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Why is rubber guard and some submission attempts so hard to deny?

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Old 01-16-2017, 10:01 PM   #17
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Re: Why is rubber guard and some submission attempts so hard to deny?

Quote:
Originally Posted by Kenetic NRG
Transitioning from DOM Guard --> DOM halfguard was slowed down. SUB transitions in guard were untouched.

Rubber guard is fast, if you have a slow TV you can't reactively deny it.
A problem I face every damn time. RIP.
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Old 01-16-2017, 10:39 PM   #18
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Re: Why is rubber guard and some submission attempts so hard to deny?

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Originally Posted by Kenetic NRG
Transitioning from DOM Guard --> DOM halfguard was slowed down. SUB transitions in guard were untouched.
Were the submission entries left untouched, too?
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Old 01-16-2017, 11:08 PM   #19
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Re: Why is rubber guard and some submission attempts so hard to deny?

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Originally Posted by Solid_Altair
Were the submission entries left untouched, too?
Yeah. Only thing that was changed was for DOM position guard passing.
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Old 01-17-2017, 02:24 PM   #20
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Re: Why is rubber guard and some submission attempts so hard to deny?

Don't forget there are also delays between the transition bar and the animation at times. Rubber guard, triangle, and quite a few others, the bar will fill up before any animation is started, so if you react to the movement, its already too late.

Doesn't always happen, but does a few times a match for me. Not just from me being the one unable to deny, but I've seen my transition to triangle, or even a takedown in clinch bar fill completely, while the fighter is still and doesn't move until the transition is completed and you can't deny even with perfect timing as you would of had to pre-deny it
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Old 01-17-2017, 02:37 PM   #21
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Re: Why is rubber guard and some submission attempts so hard to deny?

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Originally Posted by HereticGabriel
Don't forget there are also delays between the transition bar and the animation at times. Rubber guard, triangle, and quite a few others, the bar will fill up before any animation is started, so if you react to the movement, its already too late.

Doesn't always happen, but does a few times a match for me. Not just from me being the one unable to deny, but I've seen my transition to triangle, or even a takedown in clinch bar fill completely, while the fighter is still and doesn't move until the transition is completed and you can't deny even with perfect timing as you would of had to pre-deny it
Ya that happens a lot during laggy matches. The triangle From full guard I get a lot . I'm already done with the sub but my Fighter was not even moving and I was able to lock it in.
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Old 01-17-2017, 02:47 PM   #22
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Re: Why is rubber guard and some submission attempts so hard to deny?

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Originally Posted by Bigg Cee
Ya that happens a lot during laggy matches. The triangle From full guard I get a lot . I'm already done with the sub but my Fighter was not even moving and I was able to lock it in.
The Triangle is literally broken. You have to pre deny, or your getting caught.
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Old 01-17-2017, 04:27 PM   #23
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Re: Why is rubber guard and some submission attempts so hard to deny?

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Originally Posted by Haz____
The Triangle is literally broken. You have to pre deny, or your getting caught.
The triangle is mad slow what?
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Old 01-17-2017, 04:33 PM   #24
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Re: Why is rubber guard and some submission attempts so hard to deny?

Quote:
Originally Posted by Kenetic NRG
The triangle is mad slow what?
Ask 95% of the people on this forum. Rubber Guard and Triangle Chokes are near impossible to deny.

Quote:
Originally Posted by Dave_S
word. I'm talking about submissions outside of rubber guard, like from full guard. it seems I get caught in triangle attempts most frequently.
Quote:
Originally Posted by Bigg Cee
The triangle From full guard I get a lot . I'm already done with the sub but my Fighter was not even moving and I was able to lock it in.
Quote:
Originally Posted by HereticGabriel
Don't forget there are also delays between the transition bar and the animation at times. Rubber guard, triangle, and quite a few others, the bar will fill up before any animation is started, so if you react to the movement, its already too late.

I've seen my transition to triangle bar fill completely, while the fighter is still and doesn't move until the transition is completed and you can't deny even with perfect timing as you would of had to pre-deny it
That's literally why this thread was created...
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Last edited by Haz____; 01-17-2017 at 04:41 PM.
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