framerate is extremely disappointing

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  • The_Balm
    Formerly simon48xbox
    • May 2009
    • 585

    #106
    Re: framerate is extremely disappointing

    Originally posted by fistofrage
    To see this type of choppiness, I would say framerate gets down to the 10 range. I have a PC with FRAPS attached(A program that displays the framerate in the upper left corner) and I play a lot of Napoleon Total War. At times there a thousands of troops on the field, smoke haze wafting in the air, leaves and debris blowing past, full textured grass down to individual blades. So during a huge battle there can be lag when there is a huge melee battle with thousands of individual troops fighting hand to hand. Anyway, there can be a little slowing down of the animations in the 16 to 18 range, it doesn't get choppy until the 10 to 12 range. At 25 there is little noticeable change from 40 and at 40 there is really no noticeable change to 60. I honestly thing 30 in most cases would be just fine, but this is dropping to 10 to 12 from what I can tell.
    I don't think The Show is getting quite that low. The point where the frame rate starts to looks choppy is going to be a lot lower for a ton of really small troops then a cutscene in The Show where the people in it are taking up a quarter of the screen or more.

    Originally posted by buggs1a
    Hey may have said that but I think he's bsing us. If it was the crowd only then it would only happen in close ups of the crowd. It happens all over. And there's no reason what so ever to have a detailed crowd hen you can use those res on what actually matters.
    While you can make optimizations to make things work closer to this way, computer graphics don't always need to be seen to have an affect on frame rate.

    Originally posted by fistofrage
    I don't know if they can in the current version. I know PC developers can optimize things somehow. For example, Napoleon Total War would appear to be more graphic intensive than Empire due to the explosions, smoke, craters being created by exploding shells, etc. The units and buildings also look more detailed, but it runs smoother. I think they program it to take advantage of all the Processor power and graphic power. For example, PCs have had quad core technology for a while now. But games back in 2008/2009 were only using 1 or 2 cores. So the hardware wasn't being maximized. Perhaps the PS4 Show is really a straight port from the PS3 version and is trying to use the graphics of the PS4 but only utilizing the processor equivalent of whats in the PS3. That would definitely cause it to bottleneck and chug along.
    Optimization doesn't quite work that way, there isn't an "optimize" switch you turn on. It's an ongoing process that you do in bit and pieces as you go, of course they haven't fully utilized all the power in the PS4 yet, they won't have next year or the year after.

    You could already do multithreading (like) things with last gen consoles, once you're doing multithreading if you have enough tasks that can run in parallel I doubt it's that hard to use more threads.

    And do you want to know why games didn't really use more then a core or two in 2008/2009? Because there wasn't that many quad core CPUs being used by consumers, Intel had only released their first desktop quad core CPU in 2007 and it cost $851 at launch!
    Last edited by The_Balm; 05-18-2014, 02:30 AM.

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    • MDgolf
      MVP
      • Oct 2013
      • 1421

      #107
      Re: framerate is extremely disappointing

      So can they fix this or not?


      Sent from my iPhone using Tapatalk

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      • NAFBUC
        ShowTime!
        • Feb 2008
        • 1277

        #108
        Re: framerate is extremely disappointing

        Originally posted by MDgolf
        So can they fix this or not?


        Sent from my iPhone using Tapatalk
        Good question MDgolf.

        I have three tvs at home.... Older sony 53"xbr that runs at 60hz and using game mode:
        The Show 14 PS3 (smooth all around)
        The Show 14 PS4 (chop cutscene on occasion and some gameplay) also had huge lighting issues.

        Samsung 46" 240hz C8000: The first time I attached my PS4, the tv went to gamemode on its own and overall performed much better, but still some issues.

        Samsung 60" 2014 model UN60H6350 120mz with quad processer. (using hdmi 1 renamed to PC- excellent for low lag time) The Show played much like
        my older samsung with slightly less cutscene and gameplay issues,

        I am a huge fan of The Show and respect the SCEA team, but the product has a rushed, incomplete type feeling.

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        • tessl
          All Star
          • Apr 2007
          • 5683

          #109
          Re: framerate is extremely disappointing

          I haven't sifted through the entire thread to see what this is about but in MoM, offline franchise using fast play I don't see any framerate issues.

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          • The_Balm
            Formerly simon48xbox
            • May 2009
            • 585

            #110
            Re: framerate is extremely disappointing

            Originally posted by tessl
            I haven't sifted through the entire thread to see what this is about but in MoM, offline franchise using fast play I don't see any framerate issues.
            You could've just read the OP...

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            • buggs1a
              Rookie
              • Aug 2004
              • 246

              #111
              Re: framerate is extremely disappointing

              I play manage only mode offline franchise too and framerate is terrible in cut scenes and ball in play sometimes. I don't have fast play on but that shouldn't make a difference when ball is in play.

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              • aukevin
                War Eagle, Go Braves!
                • Dec 2002
                • 14700

                #112
                Re: framerate is extremely disappointing

                I agree with the framerate, it's pretty bad on the cutscenes. Not a problem in the actual gameplay. I hit a walk-off grand slam and got the big celebration cutscene at the end at it was terrible. So choppy. I can't believe that happened on the PS4.

                Atlanta Braves
                - Auburn Tigers - Nashville Predators

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                • Knight165
                  *ll St*r
                  • Feb 2003
                  • 24964

                  #113
                  Re: framerate is extremely disappointing

                  Gameplay....smooth. Very much so.(the occasional hiccup...but nothing extended....and I'm still not sure it's not just the game looking online for info or conveying it. I've had that problem in the past)
                  Cutscenes....not smooth. Very strange that in a "controlled" situation such as cutscenes...they would have a problem with framerate.

                  I'm not saying that I'm satisfied with it in just cutscenes...but if gameplay is smooth...I'll live with it until they figure it out.

                  M.K.
                  Knight165
                  All gave some. Some gave all. 343

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                  • Madden's Jowels
                    MVP
                    • Mar 2009
                    • 1249

                    #114
                    Re: framerate is extremely disappointing

                    Finally made it to the big leagues with my RTTS guy, and in my very first game as a pro, right off the bat, I noticed the framerate, not just in cutscenes but in gameplay as well, seemed to get worse and immediately noticeable to my eyes after playing 100+ minor league games with the smaller crowds and ballparks.

                    Haven't played in a lot of major league parks yet because I'm waiting to start my franchise, I've been playing RTTS pretty much exclusively. MAN I noticed the difference immediately. Pretty disappointing.

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                    • MDgolf
                      MVP
                      • Oct 2013
                      • 1421

                      #115
                      Re: framerate is extremely disappointing

                      You can really tell that the framerate drops when the pitching meter gets all wonky.


                      Sent from my iPhone using Tapatalk

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                      • bubba4
                        Pro
                        • Sep 2002
                        • 607

                        #116
                        Re: framerate is extremely disappointing

                        Since the slow down is mainly on the cut scenes, I wonder if it has anything to do with the commentary, as the commentary and cut scenes seem to go together. Too bad we can't turn off the announcers instead of just lowering the volume.

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                        • The_Balm
                          Formerly simon48xbox
                          • May 2009
                          • 585

                          #117
                          Re: framerate is extremely disappointing

                          Originally posted by bubba4
                          Since the slow down is mainly on the cut scenes, I wonder if it has anything to do with the commentary, as the commentary and cut scenes seem to go together. Too bad we can't turn off the announcers instead of just lowering the volume.
                          Russell said it's do to the crowd.

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                          • weissenwulf
                            Just started!
                            • Apr 2014
                            • 7

                            #118
                            Re: framerate is extremely disappointing

                            It's not rocket science... the framerate drops when the polygon count is high, plain and simple. The crowds are incredibly detailed, so any shot that shows a large number of fans will torpedo the framerate. Cutscenes that show a closeup of the pitcher or batter don't have this issue because there isn't as much crowd visible ergo fewer polygons/scripted animations to call on and render. The PS4's GPU just isn't as powerful as the modern PCs SDS use to make the game.

                            It'll get better over time as both developers and Sony engineers learn to optimize code for the system.

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                            • Millennium
                              Franchise Streamer
                              • Aug 2002
                              • 9889

                              #119
                              Re: framerate is extremely disappointing

                              Originally posted by weissenwulf
                              It's not rocket science... the framerate drops when the polygon count is high, plain and simple. The crowds are incredibly detailed, so any shot that shows a large number of fans will torpedo the framerate. Cutscenes that show a closeup of the pitcher or batter don't have this issue because there isn't as much crowd visible ergo fewer polygons/scripted animations to call on and render. The PS4's GPU just isn't as powerful as the modern PCs SDS use to make the game.

                              It'll get better over time as both developers and Sony engineers learn to optimize code for the system.
                              This:

                              Watch a Home Run replay. When it is high in the air, the framerate is smoother. As soon as it comes down below the upper decks, framerate drops.

                              Ramone doesn't lie, guys. He's always been straight with all of us. It's the crowd.
                              Franchise > All Y'all

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                              • duc748s
                                Rookie
                                • Nov 2008
                                • 225

                                #120
                                Re: framerate is extremely disappointing

                                While this may be true, I honestly think that maybe he doesn't understand the scope of the issue because he is a stand up guy and would never mislead anyone, plus he wants this product to excel just as much as anyone on the team. I can see crowds causing most of the issue but it happens when you are pitching also. I pitch with meter and you can tell when the frame drops/skips happen as the meter will register your input but jumps ahead a bit (almost like a double register) it's weird and I hope I explained it correctly. I also see it during the cut scene when a hitter is walking back to the dugout (the close up one)
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