MLB 15 The Show (Community Day Gameplay Q&A Thread)
Collapse
Recommended Videos
Collapse
X
-
Re: MLB 15 The Show (Community Day Gameplay Q&A Thread)
I asked this in another thread but didn't get a response, so I'll shoot it here.
Theoretically, couldn't you port your Franchise or Season save from '14 to '15 and then export rosters, thus basically carrying over your rosters from 14?
Sent from my iPhone using Tapatalk“The saddest part of life is when someone who gave you your best memories becomes a memory”Comment
-
Re: MLB 15 The Show (Community Day Gameplay Q&A Thread)
If I missed anyones question that is gameplay related please bring it forward and post it again. I will answer it the best I can.“The saddest part of life is when someone who gave you your best memories becomes a memory”Comment
-
Re: MLB 15 The Show (Community Day Gameplay Q&A Thread)
forgive me Nemesis, if you have answer this question already. I haven't read thru the tread. but with the new contextual animation and the speed adjustments, does the game feel like it plays significantly slower on casual plays but yet retains a faster pace on big plays like there is a sense of urgency?Comment
-
Re: MLB 15 The Show (Community Day Gameplay Q&A Thread)
Speaking of Pulse Pitching, any changes for this year? Did they introduce user-controlled effort or other refinements, like maybe more correlation between pulse speed and individual pitch control ratings?Comment
-
MLB 15 The Show (Community Day Gameplay Q&A Thread)
Has anything been changed about the control scheme to control the runners on base? I love the idea someone posted (that I believe was in another game before) where you have the option to only control the front runner and the rest is taken care of by the CPU."When it's all set and done, reality is the best innovation."Comment
-
Re: MLB 15 The Show (Community Day Gameplay Q&A Thread)
forgive me Nemesis, if you have answer this question already. I haven't read thru the tread. but with the new contextual animation and the speed adjustments, does the game feel like it plays significantly slower on casual plays but yet retains a faster pace on big plays like there is a sense of urgency?Last edited by nemesis04; 02-10-2015, 03:03 PM.“The saddest part of life is when someone who gave you your best memories becomes a memory”Comment
-
Comment
-
Re: MLB 15 The Show (Community Day Gameplay Q&A Thread)
To me everything seemed the same. My biggest wish is to see all the pitching mechanics reach their 2.0 stage and get reworked. We have some great pitching mechanics that are starving for attention, analog being one of them.“The saddest part of life is when someone who gave you your best memories becomes a memory”Comment
-
Re: MLB 15 The Show (Community Day Gameplay Q&A Thread)
Controls are the same, they did some OSD work with the base running icon layout at the top of the screen to better identify what runner you have control over and where he is along the basepaths.“The saddest part of life is when someone who gave you your best memories becomes a memory”Comment
-
Re: MLB 15 The Show (Community Day Gameplay Q&A Thread)
Is the PIP for baserunning gone completely or is there still an option to use it?Comment
-
Re: MLB 15 The Show (Community Day Gameplay Q&A Thread)
The only one that is not in the game anymore is the one that showed in the center of the OSD at the top of screen for the runner icons. The others are still there.“The saddest part of life is when someone who gave you your best memories becomes a memory”Comment
-
Re: MLB 15 The Show (Community Day Gameplay Q&A Thread)
Lame, I always liked having that. I guess too many people complained about the numbers not showing up so they just got rid of it completely... Thanks for the reply, though.Comment
-
Re: MLB 15 The Show (Community Day Gameplay Q&A Thread)
That was not the reason, they added something to the center of it to help people with the base running.“The saddest part of life is when someone who gave you your best memories becomes a memory”Comment
Comment