Too many two out inning rallies by AI!! (Comeback AI Discussion)
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Re: For those that question the comebacks and AI play late in the game.
I have noticed in my astros franchise through 15 games that CPU mostly scored runs the inning after I scored...
Nearly 50%.
The most surprising was yesterday when the CPU made an insane rally of 9 runs in the 8th and 9th innings to tie the game (yeah i was leading 9-0, CPU got only 4 hits till the 8th and then destroyed me... Valverde, who was very impressive since the start of season blew the save off course... and i did not mention that my 3rd base did an error when throwing to first (that throw could have closed the game...)...and in the 14th i allowed 2 HR and 5 runs to finaly lose off course...)
I do not say that CPU comes back, maybe i am a bad player, but i do vary my pitch, look for the corners, don't overuse my pitchers...
The differences between the Show 09 and 08 are awsomes. In All star in the 08 version, i blew maybe 10-15 saves the entire season with the Angels.
Through 15 games in the 09 version, i already blown 4 saves in Vet'...Comment
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Re: For those that question the comebacks and AI play late in the game.
I have noticed in my astros franchise through 15 games that CPU mostly scored runs the inning after I scored...
Nearly 50%.
The most surprising was yesterday when the CPU made an insane rally of 9 runs in the 8th and 9th innings to tie the game (yeah i was leading 9-0, CPU got only 4 hits till the 8th and then destroyed me... Valverde, who was very impressive since the start of season blew the save off course... and i did not mention that my 3rd base did an error when throwing to first (that throw could have closed the game...)...and in the 14th i allowed 2 HR and 5 runs to finaly lose off course...)
I do not say that CPU comes back, maybe i am a bad player, but i do vary my pitch, look for the corners, don't overuse my pitchers...
The differences between the Show 09 and 08 are awsomes. In All star in the 08 version, i blew maybe 10-15 saves the entire season with the Angels.
Through 15 games in the 09 version, i already blown 4 saves in Vet'...
Ok, well there are a number of reasons that people talk about this "comeback ai", I am going to try and cover those.
1. "The CPU scores the inning after me!"
Well, this is because you are getting lazy, quite simply. You think that since you are ahead, you can afford to make mistakes, often resulting in the CPU hitting you the next inning, until you snap out of this. Try playing every inning with the same intensity you would if it was the 10th inning in game 7 of the World Series. You will see changes.
2. "The CPU scores in the last 3 inninngs, often resulting in me not having enough time to comeback. This must be the CPU cheating!"
No, you are taking these innings too fast. As stated numorus times in this thread, the last three innings should take you roughly about as long as the first six. You must take your time, and try to beat the CPU with every pitch. It only takes one minor slip up to cost you the game, keep that in mind.
3. "My starter went 8 masterfull innings, and then got murdered in the 9th! This must be the CPU comeback!"
Wrong again. After 8 innings your pitcher will be tired. When he's tired, the will lose location. When he loses location, he will give up hits. When he gives up hits, he will lose confidence. When he loses confidence, he will lose more location. When he loses more loacation, he will give up Home Runs a lot more frequently. See the Domino Effect? A few steps in that may be skipped here and there, but this is the general idea. Your best bet is to go to your closer in the nineth, and your setup guy in the eighth if your pitchers energy is low enough. Your pitcher's energy can be checked by pressing select.
4. "My guys are making errors left ant right! Damn you CPU comeback!!!"
It is not the CPU comeback. Quite simply, errors are a part of baseball. One thing that might be happening is that you are holding down the button too long. In the game, the longer you hold the button, the more power your player puts behind his throw. For example, your third baseman makes an incredible diving play! Instead of lightly tapping the button, you want to hold it for the most power, in an attemp to get the out. Another example, A grounder to second base. You want to tap the button here, beecause you gain nothing by holding it down. You don't need an all powerful throw to get the guy out. It also helps to know who is running at the time. If Chone Figgans was speeding down the baseline then you don't have as much time, and should make the throw a little more urgant. If Jim Thome is running down the baseline, you have all the time in the world! (Ok, maybe not that much, but still) When a player puts all he has into a throw, he is more prone to a throwing error. It works this way in life, and in the show.
Now for fielding errors: When your big slugger takes what seems to be his last at-bat, then pull him for someone who can play defense. This happens all the time in RTTS, the manager will favor the player with the higher fielder rating in the later innings, and you should too. There is no use risking a fielding error when you don't have too.
5. "My pitcher cant get the big outs! Comback code!"
Nope. In order for a situation to arise where your pitcher needs a "big out", then he must have let runners get on base. As stated above, when runners get on, your pitchers confidence will drop. This results in a signifigant drop in location, and a signifigant increase in H/9, HR/9, and BB/9. Your confidence can be seen by pressing select. Also, if you want a slight increase in confidence when it is low, use a mound visit. you only get one per inning, so use it wisely. Do not use it when your confidence is above 50%, as it will result in a drop instead of a gain.
6. "My pitcher can't hit his spots, often resulting in Home Runs! This has to be the comeback code!"
No. Your pitcher can't hit his sports for one of four reasons. First, his energy might be low. That was explained in #3. Second, his confidence might be low. That was explained in #5. Third, he might not have his best stuff. The little blue bar above each pitch on the pitch selection diagram (The one that says X = fastball, O = Changeup etc.) is your pitch command. This shows how much command your pitcher has over each pitch. If the bar is low, then you will not have as much control over that pitch as much as pitches with a bar the is filled. Fourth, you may be missing your release point. If you miss your release point, then you will not throw where you were aiming. If you throw a curveball before you get to your release point- you will hang it- resulting in it landing in the upper deck more times than not.
7. "Ok, so I followed your advice. I brought in my closer to finish the game, and he gave up a walkoff! Explain that!"
Ok, what happened is you did not allow him to become compleately warm. You have to leave a pitcher in the bullpen for a while before he becomes warm. That is the point of having the bullpen after all. The best way to manage this is to set him up in the bullpen when you come up to bat, and by the time it rolls around to be your turn to pitch, he should be warm. Also, start up the bullpen at the first sign of trouble. If your starter gives up 2 straight hits in the late innings, start it up now, so you don't get caught flat-footed when you need him.
EDIT: 8. "The CPU score 8! I can't get out of the inning! It cameback!"
If you are ahead by a lot, and don't want to risk losing the game, then take the sure out. Example: Runner on third- 1 out. You are ahead by 3. Ground ball to short, throw it to first. Throwing it to home will allow everyone to be safe, prolong the inning, lower your pitchers confidence, and his energy. Sorry about the edit, I just felt this needed to be said.
Ok, I am done for now. If anyone has any questions, feel free to ask them, I'm sure someone will answer them.Last edited by Whitesox; 06-16-2009, 03:07 PM.Comment
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Re: For those that question the comebacks and AI play late in the game.
Let's get rational here. First and foremost, I think you all are experienceing the Placebo Effect. Here is the deffinition in case you don't know what that is. http://www.answers.com/topic/placebo-effect
Ok, well there are a number of reasons that people talk about this "comeback ai", I am going to try and cover those.
1. "The CPU scores the inning after me!"
Well, this is because you are getting lazy, quite simply. You think that since you are ahead, you can afford to make mistakes, often resulting in the CPU hitting you the next inning, until you snap out of this. Try playing every inning with the same intensity you would if it was the 10th inning in game 7 of the World Series. You will see changes.
2. "The CPU scores in the last 3 inninngs, often resulting in me not having enough time to comeback. This must be the CPU cheating!"
No, you are taking these innings too fast. As stated numorus times in this thread, the last three innings should take you roughly about as long as the first six. You must take your time, and try to beat the CPU with every pitch. It only takes one minor slip up to cost you the game, keep that in mind.
3. "My starter went 8 masterfull innings, and then got murdered in the 9th! This must be the CPU comeback!"
Wrong again. After 8 innings your pitcher will be tired. When he's tired, the will lose location. When he loses location, he will give up hits. When he gives up hits, he will lose confidence. When he loses confidence, he will lose more location. When he loses more loacation, he will give up Home Runs a lot more frequently. See the Domino Effect? A few steps in that may be skipped here and there, but this is the general idea. Your best bet is to go to your closer in the nineth, and your setup guy in the eighth if your pitchers energy is low enough. Your pitcher's energy can be checked by pressing select.
4. "My guys are making errors left ant right! Damn you CPU comeback!!!"
It is not the CPU comeback. Quite simply, errors are a part of baseball. One thing that might be happening is that you are holding down the button too long. In the game, the longer you hold the button, the more power your player puts behind his throw. For example, your third baseman makes an incredible diving play! Instead of lightly tapping the button, you want to hold it for the most power, in an attemp to get the out. Another example, A grounder to second base. You want to tap the button here, beecause you gain nothing by holding it down. You don't need an all powerful throw to get the guy out. It also helps to know who is running at the time. If Chone Figgans was speeding down the baseline then you don't have as much time, and should make the throw a little more urgant. If Jim Thome is running down the baseline, you have all the time in the world! (Ok, maybe not that much, but still) When a player puts all he has into a throw, he is more prone to a throwing error. It works this way in life, and in the show.
Now for fielding errors: When your big slugger takes what seems to be his last at-bat, then pull him for someone who can play defense. This happens all the time in RTTS, the manager will favor the player with the higher fielder rating in the later innings, and you should too. There is no use risking a fielding error when you don't have too.
5. "My pitcher cant get the big outs! Comback code!"
Nope. In order for a situation to arise where your pitcher needs a "big out", then he must have let runners get on base. As stated above, when runners get on, your pitchers confidence will drop. This results in a signifigant drop in location, and a signifigant increase in H/9, HR/9, and BB/9. Your confidence can be seen by pressing select. Also, if you want a slight increase in confidence when it is low, use a mound visit. you only get one per inning, so use it wisely. Do not use it when your confidence is above 50%, as it will result in a drop instead of a gain.
6. "My pitcher can't hit his spots, often resulting in Home Runs! This has to be the comeback code!"
No. Your pitcher can't hit his sports for one of four reasons. First, his energy might be low. That was explained in #3. Second, his confidence might be low. That was explained in #5. Third, he might not have his best stuff. The little blue bar above each pitch on the pitch selection diagram (The one that says X = fastball, O = Changeup etc.) is your pitch command. This shows how much command your pitcher has over each pitch. If the bar is low, then you will not have as much control over that pitch as much as pitches with a bar the is filled. Fourth, you may be missing your release point. If you miss your release point, then you will not throw where you were aiming. If you throw a curveball before you get to your release point- you will hang it- resulting in it landing in the upper deck more times than not.
7. "Ok, so I followed your advice. I brought in my closer to finish the game, and he gave up a walkoff! Explain that!"
Ok, what happened is you did not allow him to become compleately warm. You have to leave a pitcher in the bullpen for a while before he becomes warm. That is the point of having the bullpen after all. The best way to manage this is to set him up in the bullpen when you come up to bat, and by the time it rolls around to be your turn to pitch, he should be warm. Also, start up the bullpen at the first sign of trouble. If your starter gives up 2 straight hits in the late innings, start it up now, so you don't get caught flat-footed when you need him.
EDIT: 8. "The CPU score 8! I can't get out of the inning! It cameback!"
If you are ahead by a lot, and don't want to risk losing the game, then take the sure out. Example: Runner on third- 1 out. You are ahead by 3. Ground ball to short, throw it to first. Throwing it to home will allow everyone to be safe, prolong the inning, lower your pitchers confidence, and his energy. Sorry about the edit, I just felt this needed to be said.
Ok, I am done for now. If anyone has any questions, feel free to ask them, I'm sure someone will answer them.Comment
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Comment
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Re: For those that question the comebacks and AI play late in the game.
Finally - someone posted everything that needed to be said. Now let's all enjoy the damn game.
Comment
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Re: Too many two out inning rallies by AI!! (Comeback AI Discussion)
I just lost 3 straight games to the Mariners.
All ended in 9th inning come backs.
Russell Branyan hit two game winning 3 run HRs.
FMLComment
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Re: Too many two out inning rallies by AI!! (Comeback AI Discussion)
I also posted this in another comback thread. But since this is the main one, here you go: (Long post ahead)
Let's get rational here. First and foremost, I think you all are experienceing the Placebo Effect. Here is the deffinition in case you don't know what that is. http://www.answers.com/topic/placebo-effect
Ok, well there are a number of reasons that people talk about this "comeback ai", I am going to try and cover those.
1. "The CPU scores the inning after me!"
Well, this is because you are getting lazy, quite simply. You think that since you are ahead, you can afford to make mistakes, often resulting in the CPU hitting you the next inning, until you snap out of this. Try playing every inning with the same intensity you would if it was the 10th inning in game 7 of the World Series. You will see changes.
2. "The CPU scores in the last 3 inninngs, often resulting in me not having enough time to comeback. This must be the CPU cheating!"
No, you are taking these innings too fast. As stated numorus times in this thread, the last three innings should take you roughly about as long as the first six. You must take your time, and try to beat the CPU with every pitch. It only takes one minor slip up to cost you the game, keep that in mind.
3. "My starter went 8 masterfull innings, and then got murdered in the 9th! This must be the CPU comeback!"
Wrong again. After 8 innings your pitcher will be tired. When he's tired, the will lose location. When he loses location, he will give up hits. When he gives up hits, he will lose confidence. When he loses confidence, he will lose more location. When he loses more loacation, he will give up Home Runs a lot more frequently. See the Domino Effect? A few steps in that may be skipped here and there, but this is the general idea. Your best bet is to go to your closer in the nineth, and your setup guy in the eighth if your pitchers energy is low enough. Your pitcher's energy can be checked by pressing select.
4. "My guys are making errors left ant right! Damn you CPU comeback!!!"
It is not the CPU comeback. Quite simply, errors are a part of baseball. One thing that might be happening is that you are holding down the button too long. In the game, the longer you hold the button, the more power your player puts behind his throw. For example, your third baseman makes an incredible diving play! Instead of lightly tapping the button, you want to hold it for the most power, in an attemp to get the out. Another example, A grounder to second base. You want to tap the button here, beecause you gain nothing by holding it down. You don't need an all powerful throw to get the guy out. It also helps to know who is running at the time. If Chone Figgans was speeding down the baseline then you don't have as much time, and should make the throw a little more urgant. If Jim Thome is running down the baseline, you have all the time in the world! (Ok, maybe not that much, but still) When a player puts all he has into a throw, he is more prone to a throwing error. It works this way in life, and in the show.
Now for fielding errors: When your big slugger takes what seems to be his last at-bat, then pull him for someone who can play defense. This happens all the time in RTTS, the manager will favor the player with the higher fielder rating in the later innings, and you should too. There is no use risking a fielding error when you don't have too.
5. "My pitcher cant get the big outs! Comback code!"
Nope. In order for a situation to arise where your pitcher needs a "big out", then he must have let runners get on base. As stated above, when runners get on, your pitchers confidence will drop. This results in a signifigant drop in location, and a signifigant increase in H/9, HR/9, and BB/9. Your confidence can be seen by pressing select. Also, if you want a slight increase in confidence when it is low, use a mound visit. you only get one per inning, so use it wisely. Do not use it when your confidence is above 50%, as it will result in a drop instead of a gain.
6. "My pitcher can't hit his spots, often resulting in Home Runs! This has to be the comeback code!"
No. Your pitcher can't hit his sports for one of four reasons. First, his energy might be low. That was explained in #3. Second, his confidence might be low. That was explained in #5. Third, he might not have his best stuff. The little blue bar above each pitch on the pitch selection diagram (The one that says X = fastball, O = Changeup etc.) is your pitch command. This shows how much command your pitcher has over each pitch. If the bar is low, then you will not have as much control over that pitch as much as pitches with a bar the is filled. Fourth, you may be missing your release point. If you miss your release point, then you will not throw where you were aiming. If you throw a curveball before you get to your release point- you will hang it- resulting in it landing in the upper deck more times than not.
7. "Ok, so I followed your advice. I brought in my closer to finish the game, and he gave up a walkoff! Explain that!"
Ok, what happened is you did not allow him to become compleately warm. You have to leave a pitcher in the bullpen for a while before he becomes warm. That is the point of having the bullpen after all. The best way to manage this is to set him up in the bullpen when you come up to bat, and by the time it rolls around to be your turn to pitch, he should be warm. Also, start up the bullpen at the first sign of trouble. If your starter gives up 2 straight hits in the late innings, start it up now, so you don't get caught flat-footed when you need him.
EDIT: 8. "The CPU score 8! I can't get out of the inning! It cameback!"
If you are ahead by a lot, and don't want to risk losing the game, then take the sure out. Example: Runner on third- 1 out. You are ahead by 3. Ground ball to short, throw it to first. Throwing it to home will allow everyone to be safe, prolong the inning, lower your pitchers confidence, and his energy. Sorry about the edit, I just felt this needed to be said.
Ok, I am done for now. If anyone has any questions, feel free to ask them, I'm sure someone will answer them.Comment
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Re: For those that question the comebacks and AI play late in the game.
I can't believe people doubt the comeback code. I was playing as the Indians against the Brewers last night. I was up 12 to 8 going into the top of the 8th. Then all of a sudden the comeback code kicks in. Before I knew it bases were loaded for Prince Fielder. I brought in my lefty specialist Perez to shut this comeback down and he takes the first pitch over the wall for a grand slam. They win 14-12. Stupid comeback code. Lol, sorry but I couldn't resist. It was a slow night for baseball last night.Comment
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Re: For those that question the comebacks and AI play late in the game.
whitesox, you bring up some good points, and it definetily shows that you know what your talking about, but it stilll just feels like there is something fishy about this game. for instance, in a tie game or when im trailing, i can throw a fat fastball right down the middle and the cpu will hit into an easy out, yet that same pitch when im leading, it will get smoked for a HR or run scoring double. not to say that all your advise is wrong, becuz i think it actually does help, but there are certain situations in this game that solidify my belief that the cpu has a you know what...Comment
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Re: For those that question the comebacks and AI play late in the game.
Let's get rational here. First and foremost, I think you all are experienceing the Placebo Effect. Here is the deffinition in case you don't know what that is. http://www.answers.com/topic/placebo-effect
Ok, well there are a number of reasons that people talk about this "comeback ai", I am going to try and cover those.
1. "The CPU scores the inning after me!"
Well, this is because you are getting lazy, quite simply. You think that since you are ahead, you can afford to make mistakes, often resulting in the CPU hitting you the next inning, until you snap out of this. Try playing every inning with the same intensity you would if it was the 10th inning in game 7 of the World Series. You will see changes.
2. "The CPU scores in the last 3 inninngs, often resulting in me not having enough time to comeback. This must be the CPU cheating!"
No, you are taking these innings too fast. As stated numorus times in this thread, the last three innings should take you roughly about as long as the first six. You must take your time, and try to beat the CPU with every pitch. It only takes one minor slip up to cost you the game, keep that in mind.
3. "My starter went 8 masterfull innings, and then got murdered in the 9th! This must be the CPU comeback!"
Wrong again. After 8 innings your pitcher will be tired. When he's tired, the will lose location. When he loses location, he will give up hits. When he gives up hits, he will lose confidence. When he loses confidence, he will lose more location. When he loses more loacation, he will give up Home Runs a lot more frequently. See the Domino Effect? A few steps in that may be skipped here and there, but this is the general idea. Your best bet is to go to your closer in the nineth, and your setup guy in the eighth if your pitchers energy is low enough. Your pitcher's energy can be checked by pressing select.
4. "My guys are making errors left ant right! Damn you CPU comeback!!!"
It is not the CPU comeback. Quite simply, errors are a part of baseball. One thing that might be happening is that you are holding down the button too long. In the game, the longer you hold the button, the more power your player puts behind his throw. For example, your third baseman makes an incredible diving play! Instead of lightly tapping the button, you want to hold it for the most power, in an attemp to get the out. Another example, A grounder to second base. You want to tap the button here, beecause you gain nothing by holding it down. You don't need an all powerful throw to get the guy out. It also helps to know who is running at the time. If Chone Figgans was speeding down the baseline then you don't have as much time, and should make the throw a little more urgant. If Jim Thome is running down the baseline, you have all the time in the world! (Ok, maybe not that much, but still) When a player puts all he has into a throw, he is more prone to a throwing error. It works this way in life, and in the show.
Now for fielding errors: When your big slugger takes what seems to be his last at-bat, then pull him for someone who can play defense. This happens all the time in RTTS, the manager will favor the player with the higher fielder rating in the later innings, and you should too. There is no use risking a fielding error when you don't have too.
5. "My pitcher cant get the big outs! Comback code!"
Nope. In order for a situation to arise where your pitcher needs a "big out", then he must have let runners get on base. As stated above, when runners get on, your pitchers confidence will drop. This results in a signifigant drop in location, and a signifigant increase in H/9, HR/9, and BB/9. Your confidence can be seen by pressing select. Also, if you want a slight increase in confidence when it is low, use a mound visit. you only get one per inning, so use it wisely. Do not use it when your confidence is above 50%, as it will result in a drop instead of a gain.
6. "My pitcher can't hit his spots, often resulting in Home Runs! This has to be the comeback code!"
No. Your pitcher can't hit his sports for one of four reasons. First, his energy might be low. That was explained in #3. Second, his confidence might be low. That was explained in #5. Third, he might not have his best stuff. The little blue bar above each pitch on the pitch selection diagram (The one that says X = fastball, O = Changeup etc.) is your pitch command. This shows how much command your pitcher has over each pitch. If the bar is low, then you will not have as much control over that pitch as much as pitches with a bar the is filled. Fourth, you may be missing your release point. If you miss your release point, then you will not throw where you were aiming. If you throw a curveball before you get to your release point- you will hang it- resulting in it landing in the upper deck more times than not.
7. "Ok, so I followed your advice. I brought in my closer to finish the game, and he gave up a walkoff! Explain that!"
Ok, what happened is you did not allow him to become compleately warm. You have to leave a pitcher in the bullpen for a while before he becomes warm. That is the point of having the bullpen after all. The best way to manage this is to set him up in the bullpen when you come up to bat, and by the time it rolls around to be your turn to pitch, he should be warm. Also, start up the bullpen at the first sign of trouble. If your starter gives up 2 straight hits in the late innings, start it up now, so you don't get caught flat-footed when you need him.
EDIT: 8. "The CPU score 8! I can't get out of the inning! It cameback!"
If you are ahead by a lot, and don't want to risk losing the game, then take the sure out. Example: Runner on third- 1 out. You are ahead by 3. Ground ball to short, throw it to first. Throwing it to home will allow everyone to be safe, prolong the inning, lower your pitchers confidence, and his energy. Sorry about the edit, I just felt this needed to be said.
Ok, I am done for now. If anyone has any questions, feel free to ask them, I'm sure someone will answer them.
Somebody hit the nail on the headComment
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Re: For those that question the comebacks and AI play late in the game.
whitesox, you bring up some good points, and it definetily shows that you know what your talking about, but it stilll just feels like there is something fishy about this game. for instance, in a tie game or when im trailing, i can throw a fat fastball right down the middle and the cpu will hit into an easy out, yet that same pitch when im leading, it will get smoked for a HR or run scoring double. not to say that all your advise is wrong, becuz i think it actually does help, but there are certain situations in this game that solidify my belief that the cpu has a you know what...Can you cite an actual situation? I'm sure you went wrong somewhere.
Thanks Russell, that means a lot coming from someone so closely associated to the game
Also everyone please realize: I am not even going into detail there. I could damn near write a book on the subject. I didn't even go into pitch repetition!Last edited by Whitesox; 06-16-2009, 08:14 PM.Comment
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Re: For those that question the comebacks and AI play late in the game.
Yes, there is a lot to be said on the art of pitching in this game. It is the most fun and rewarding aspect of the game once you get it down IMO. I have it to the point where I can get the cpu to ground out almost on command (HOF defaults). I've been seriously considering writing an "art of pitching" blog here pretty soon.Comment
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Re: For those that question the comebacks and AI play late in the game.
[quote=whitesox;2039713587]Why are you throwing that pitch down the mddle?Can you cite an actual situation? I'm sure you went wrong somewhere.
hmm i guess thats not the best example, but now that i think of it, alot of the frustration has to do with my personal confidence while playing this game. i always get into that "here we go again mode" when the cpu starts coming back and i lose my focus. so maybe alot of what is happening is becuz of that. it is really easy to lose composure in this game, so maybe i just need to take things really slowly in those situations, as you have said. im sure there is a way for me to get thru the comeback rallies and whatnot, but i just need to find out what works for me.Comment
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