What are your expectations for Generated Counts

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  • Russell_SCEA
    SCEA Community Manager
    • May 2005
    • 4161

    #46
    Re: What are your expectations for Generated Counts

    Originally posted by dingleberryfinn
    It might even be possible to be able to wrap a nine frame game up in as little as 40 minutes, for those with minimum time.

    In all of our tests the average game time is 30 minutes. I've had more than a few be finished in 15 or 20 minutes.

    Comment

    • kehlis
      Moderator
      • Jul 2008
      • 27738

      #47
      Re: What are your expectations for Generated Counts

      I don't plan on using it on a regular basis but that will be fantastic for when I finish a game at night and still have the bug to play again but don't have enough time to get a full game in.

      Looking forward to having the option to use it every now and again.

      Comment

      • WB1214
        Rookie
        • Mar 2010
        • 408

        #48
        Re: What are your expectations for Generated Counts

        Originally posted by Russell_SCEA
        In all of our tests the average game time is 30 minutes. I've had more than a few be finished in 15 or 20 minutes.
        I'll almost for sure mix it up and use this some then. Some games where I see every pitch, others like this.

        Comment

        • dingleberryfinn
          Banned
          • May 2010
          • 1736

          #49
          Re: What are your expectations for Generated Counts

          Originally posted by WB1214
          I'll almost for sure mix it up and use this some then. Some games where I see every pitch, others like this.
          I definitely plan on playing one franchise using GPC & another franchise grinding it out.

          Comment

          • WB1214
            Rookie
            • Mar 2010
            • 408

            #50
            Re: What are your expectations for Generated Counts

            Originally posted by dingleberryfinn
            I definitely plan on playing one franchise using GPC & another franchise grinding it out.
            Not a bad idea either since I want to run a regular one and then one with fictional rosters

            Comment

            • Knight165
              *ll St*r
              • Feb 2003
              • 24964

              #51
              Re: What are your expectations for Generated Counts

              Originally posted by Russell_SCEA
              Not this cycle












              Knight is sad.

              M.K.
              Knight165
              All gave some. Some gave all. 343

              Comment

              • Curahee
                100 Miles To Go
                • Jan 2012
                • 4009

                #52
                Re: What are your expectations for Generated Counts

                Originally posted by Knight165


                Knight is sad.
                So long as you dont cry like baby LeBron

                Comment

                • Willis135
                  Pro
                  • Jan 2010
                  • 601

                  #53
                  Re: What are your expectations for Generated Counts

                  Generated pitch counts and carry over saves are the top items on my wish list. I'm so happy!

                  Comment

                  • tabarnes19_SDS
                    Game Designer
                    • Feb 2003
                    • 3084

                    #54
                    Re: What are your expectations for Generated Counts

                    Originally posted by Knight165











                    Knight is sad.

                    M.K.
                    Knight165
                    I hear ya...

                    Sent from my SCH-I545 using Tapatalk

                    Comment

                    • I3RIS3H
                      Pro
                      • Jun 2011
                      • 639

                      #55
                      Re: What are your expectations for Generated Counts

                      Sorry if this has been asked, but can you turn on generated counts mid-game?

                      In the case of a blowout game in which either I or the cpu goes up big can I just turn on generated counts from there and breeze through the rest of the game without simming to the end?
                      NHL: Chicago Blackhawks
                      NFL: Kansas City Chiefs
                      MLB: Kansas City Royals
                      NCAA: Kansas Jayhawks

                      Comment

                      • kehlis
                        Moderator
                        • Jul 2008
                        • 27738

                        #56
                        Re: What are your expectations for Generated Counts

                        Originally posted by I3RIS3H
                        Sorry if this has been asked, but can you turn on generated counts mid-game?

                        In the case of a blowout game in which either I or the cpu goes up big can I just turn on generated counts from there and breeze through the rest of the game without simming to the end?
                        Great question!

                        I really hope so, that would be huge.

                        Comment

                        • Curahee
                          100 Miles To Go
                          • Jan 2012
                          • 4009

                          #57
                          Re: What are your expectations for Generated Counts

                          Originally posted by kehlis
                          Great question!

                          I really hope so, that would be huge.
                          Well Russell just killed my psychic abilities in the next comment below!
                          Last edited by Curahee; 01-27-2014, 01:41 AM.

                          Comment

                          • Russell_SCEA
                            SCEA Community Manager
                            • May 2005
                            • 4161

                            #58
                            Re: What are your expectations for Generated Counts

                            Originally posted by I3RIS3H
                            Sorry if this has been asked, but can you turn on generated counts mid-game?

                            In the case of a blowout game in which either I or the cpu goes up big can I just turn on generated counts from there and breeze through the rest of the game without simming to the end?


                            You can not turn it off mid game. It's a game mechanic that you opt into before the game. There is an entirely different set of pitching logic, energy depletion, and at the plate approach from the cpu. So it's not something you can toggle on/off like difficulty settings.

                            Comment

                            • JoeCoolMan24
                              MVP
                              • Jul 2005
                              • 1255

                              #59
                              Re: What are your expectations for Generated Counts

                              I skimmed through this thread and did not see if Russell or someone who knows for sure answered yet....

                              But will generated counts be applied for human batting AND pitching? I will absolutely use this when batting (so my players can get more than 10 walks a season), but when I am pitching I prefer to end Chris Sale's season with 250 K to 0 BB.

                              Comment

                              • Bondsfan
                                MVP
                                • Jan 2003
                                • 1275

                                #60
                                Re: What are your expectations for Generated Counts

                                Will you be able to see the pitch results of the previous generated pitches and will it matter in game? For instance, if it generates 0-2 count and the first two pitches were FBs it'd change my pitch selection compared to if the first two simmed pitches were off speed.

                                Or does the pitch type and location of the simmed pitches not affect the AI?

                                Comment

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