Favre4vr's HOF slider tweaks

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  • stilts1844
    Rookie
    • Apr 2003
    • 30

    #181
    Re: Favre4vr's HOF slider tweaks

    So I'm using these sliders with a few slight changes: i put my contact to 0 (-10) and power to 11 (+1) and my pitch speed +4, and I'm in the middle of my yankees franchise now. The sliders work very well in almost every area except: I feel like I'm starting to get too many hits. I lead the AL in BA at about .313 now about 25 games in, and I'm not sure its just because the yanks are too good in the game or whether I need to up the pitch speed or what (since obviously I cant put contact lower) If i keep raising the pitch speed though, will I still be able to steal at all? Second of all I still get like no errors, I have errros at +3 now for both teams, and the only errors I see are stupid dropped fly balls by outfielders but ive NEVER seen an infielder bobble a ball unless they dive for it... i really wish there were separate sliders for this... but anyway if i keep putting up the error slider will outfielders start droppign balls all over the place? lastly does anyone else feel that striking out batters sometimes can be far too difficult? it seems a lot of the time every hitter becomes the best contact hitter in the world fouling off every pitch known to man, unless i got the Unit on the hill and can just blow them away. Anyway, thoughts would be appreciated, thanks!

    Comment

    • cowboype2000
      Banned
      • Mar 2004
      • 403

      #182
      Re: Favre4vr's HOF slider tweaks

      Originally posted by stilts1844
      So I'm using these sliders with a few slight changes: i put my contact to 0 (-10) and power to 11 (+1) and my pitch speed +4, and I'm in the middle of my yankees franchise now. The sliders work very well in almost every area except: I feel like I'm starting to get too many hits. I lead the AL in BA at about .313 now about 25 games in, and I'm not sure its just because the yanks are too good in the game or whether I need to up the pitch speed or what (since obviously I cant put contact lower) If i keep raising the pitch speed though, will I still be able to steal at all? Second of all I still get like no errors, I have errros at +3 now for both teams, and the only errors I see are stupid dropped fly balls by outfielders but ive NEVER seen an infielder bobble a ball unless they dive for it... i really wish there were separate sliders for this... but anyway if i keep putting up the error slider will outfielders start droppign balls all over the place? lastly does anyone else feel that striking out batters sometimes can be far too difficult? it seems a lot of the time every hitter becomes the best contact hitter in the world fouling off every pitch known to man, unless i got the Unit on the hill and can just blow them away. Anyway, thoughts would be appreciated, thanks!
      I have a very odd feeling and theory (with some decent evidence) that pitch speed does effect other aspects than just the pitch speed. I had the same problem with getting too many hits. I then lowered contact to 0 (-10) and it really didn't help much. Then, I lowered pitch speed to 11 from 14, and noticed getting hits seemed harder and so did hitting the ball hard. I was having a really hard time getting hits, only getting like 6 hits a game against pitchers you wouldn't consider #1 starters, so I upped contact to 4 and I'm getting a realistic number of hits (with pitch speed at 10/default). Now this is over about a 5 game period. Also, I have power at 12 and haven't hit a HR in the last 3 games. My theory is that lowering pitch speed actually makes hitting harder because the window to make good contact is smaller when pitch speed is lower because the pitch takes longer to get to the plate which increases the chances of swinging at bad time. Also, I feel with increasing pitch speed, the game for some reason gives you a better chance of hitting the ball hard if your swing is decent enough. I just feel with a lower pitch speed, you just need to be more on with your timing. Also, the CPU is hitting less hard hit balls right now. I keep the User and CPU pitch speed the same for consistency.

      One thing I don't think pitch speed affects is throwing out baserunners, at 14 (+4) I had a tough time throwing out the top base stealers.

      Errors are a problem, I have seen a dropped grounder animation every so often, very rare though. However, if you increase the error slider more, you're just going to see more dropped pop ups.

      Lastly, I really don't have a problem striking out the CPU. The best method is to throw a off speed pitch then throw a high fastball to get a K, works the majority of the time and it makes the game even more realistic.
      Last edited by cowboype2000; 04-06-2006, 02:21 AM.

      Comment

      • stilts1844
        Rookie
        • Apr 2003
        • 30

        #183
        Re: Favre4vr's HOF slider tweaks

        Originally posted by cowboype2000
        I have a very odd feeling and theory (with some decent evidence) that pitch speed does effect other aspects than just the pitch speed. I had the same problem with getting too many hits. I then lowered contact to 0 (-10) and it really didn't help much. Then, I lowered pitch speed to 11 from 14, and noticed getting hits seemed harder and so did hitting the ball hard. I was having a really hard time getting hits, only getting like 6 hits a game against pitchers you wouldn't consider #1 starters, so I upped contact to 4 and I'm getting a realistic number of hits (with pitch speed at 10/default). Now this is over about a 5 game period. Also, I have power at 12 and haven't hit a HR in the last 3 games. My theory is that lowering pitch speed actually makes hitting harder because the window to make good contact is smaller when pitch speed is lower because the pitch takes longer to get to the plate which increases the chances of swinging at bad time. Also, I feel with increasing pitch speed, the game for some reason gives you a better chance of hitting the ball hard if your swing is decent enough. I just feel with a lower pitch speed, you just need to be more on with your timing. Also, the CPU is hitting less hard hit balls right now. I keep the User and CPU pitch speed the same for consistency.

        One thing I don't think pitch speed affects is throwing out baserunners, at 14 (+4) I had a tough time throwing out the top base stealers.

        Errors are a problem, I have seen a dropped grounder animation every so often, very rare though. However, if you increase the error slider more, you're just going to see more dropped pop ups.

        Lastly, I really don't have a problem striking out the CPU. The best method is to throw a off speed pitch then throw a high fastball to get a K, works the majority of the time and it makes the game even more realistic.

        Thanks man I'll try lowering the pitch speed and see what happens. I noticed that too the best way of striking out hitters is with the high fastball but its SO hard to do it with any type of offspeed pitch, and thats my problem.... but i guess ill stick with the high cheese

        Comment

        • Gary Armida
          MVP
          • Oct 2003
          • 2533

          #184
          Re: Favre4vr's HOF slider tweaks

          Originally posted by stilts1844
          So I'm using these sliders with a few slight changes: i put my contact to 0 (-10) and power to 11 (+1) and my pitch speed +4, and I'm in the middle of my yankees franchise now. The sliders work very well in almost every area except: I feel like I'm starting to get too many hits. I lead the AL in BA at about .313 now about 25 games in, and I'm not sure its just because the yanks are too good in the game or whether I need to up the pitch speed or what (since obviously I cant put contact lower) If i keep raising the pitch speed though, will I still be able to steal at all? Second of all I still get like no errors, I have errros at +3 now for both teams, and the only errors I see are stupid dropped fly balls by outfielders but ive NEVER seen an infielder bobble a ball unless they dive for it... i really wish there were separate sliders for this... but anyway if i keep putting up the error slider will outfielders start droppign balls all over the place? lastly does anyone else feel that striking out batters sometimes can be far too difficult? it seems a lot of the time every hitter becomes the best contact hitter in the world fouling off every pitch known to man, unless i got the Unit on the hill and can just blow them away. Anyway, thoughts would be appreciated, thanks!
          Hey man, I agree with what Cowboy said, but I want to add my theory to the mix too on the number of hits. I think if you lower contact too much, you get too many "bleeder" type of hits and too many infield hits. By having contact up at 5, I think there is a good balance. Remember, the contact slider has no effect on your contact chances, it effects the solidness (if that is a word) of your contact. Last year I had it at zero and found I had too many hits. This year, I started at zero and ended up with 5 as a good balance. I hope that all makes sense.

          The errors are tricky. You don't get many of the bobble animations. So, I have compromised with the throw accuracy. That gives me a number of errors to make it realistic stat-wise. Raising the error slider, for me, gave me way too many dropped flyballs and passed balls.

          I hope that helps any.
          Formerly Favre4vr

          Comment

          • cowboype2000
            Banned
            • Mar 2004
            • 403

            #185
            Re: Favre4vr's HOF slider tweaks

            Originally posted by favre4vr
            Hey man, I agree with what Cowboy said, but I want to add my theory to the mix too on the number of hits. I think if you lower contact too much, you get too many "bleeder" type of hits and too many infield hits. By having contact up at 5, I think there is a good balance. Remember, the contact slider has no effect on your contact chances, it effects the solidness (if that is a word) of your contact. Last year I had it at zero and found I had too many hits. This year, I started at zero and ended up with 5 as a good balance. I hope that all makes sense.
            I agree with this, whenever I have played with contact at 0, I just don't see many doubles. I agree that the game plays best with contact around 5 (I'm using 4 right now). I would recommend that 2 is the lowest you would want to go with the contact slider.
            Last edited by cowboype2000; 04-06-2006, 03:08 PM.

            Comment

            • cowboype2000
              Banned
              • Mar 2004
              • 403

              #186
              Re: Favre4vr's HOF slider tweaks

              Originally posted by stilts1844
              Thanks man I'll try lowering the pitch speed and see what happens. I noticed that too the best way of striking out hitters is with the high fastball but its SO hard to do it with any type of offspeed pitch, and thats my problem.... but i guess ill stick with the high cheese
              It is a bit too tough to strike out hitters with breaking balls/off speed pitches. I feel that sliders work very well but they are hard to throw properly and you can easily throw a fat one.

              Comment

              • mrpotatohead5
                Pro
                • Nov 2004
                • 542

                #187
                Re: Favre4vr's HOF slider tweaks

                well i played a few more games on these sliders and have discovered never ever under anys circumstance throw a strike against the reds, no matter who is up or who i have pitching they just crush every single pitch and griffey and dunn kill anything ARGGHHH!!! its soo frustrating i think i might reduce power and hopefully that will help (i think move it two clicks down and see then maybe adjust contact, its just i can't even come close to doing anything against them, they crush everything)

                owell i'll tweak and experiment tonight and also hope to find a way not to strike out 15+ : times a game

                note i have played 4 games on these sliders, 2-1 victory over marlins, 3-1 victory of the marlins, 1-9 loss against cincy, and 0-6 loss to cincy, i use the cubs only

                Comment

                • slthree
                  MVP
                  • Sep 2003
                  • 2529

                  #188
                  Re: Favre4vr's HOF slider tweaks

                  Originally posted by mrpotatohead5
                  well i played a few more games on these sliders and have discovered never ever under anys circumstance throw a strike against the reds, no matter who is up or who i have pitching they just crush every single pitch and griffey and dunn kill anything ARGGHHH!!! its soo frustrating i think i might reduce power and hopefully that will help (i think move it two clicks down and see then maybe adjust contact, its just i can't even come close to doing anything against them, they crush everything)

                  owell i'll tweak and experiment tonight and also hope to find a way not to strike out 15+ : times a game

                  note i have played 4 games on these sliders, 2-1 victory over marlins, 3-1 victory of the marlins, 1-9 loss against cincy, and 0-6 loss to cincy, i use the cubs only
                  I feel you

                  http://forums.operationsports.com/vB...highlight=reds

                  Comment

                  • highheatkingsb
                    All Star
                    • Jul 2005
                    • 8152

                    #189
                    Re: Favre4vr's HOF slider tweaks

                    Originally posted by mrpotatohead5
                    well i played a few more games on these sliders and have discovered never ever under anys circumstance throw a strike against the reds, no matter who is up or who i have pitching they just crush every single pitch and griffey and dunn kill anything ARGGHHH!!! its soo frustrating i think i might reduce power and hopefully that will help (i think move it two clicks down and see then maybe adjust contact, its just i can't even come close to doing anything against them, they crush everything)

                    owell i'll tweak and experiment tonight and also hope to find a way not to strike out 15+ : times a game

                    note i have played 4 games on these sliders, 2-1 victory over marlins, 3-1 victory of the marlins, 1-9 loss against cincy, and 0-6 loss to cincy, i use the cubs only
                    To me, this is the beauty of this game. My opening series against the D-Rays using the O's, I lost 3-2 the first game, 14-2 the second, then came back and got a 5-3 win in the finale. It's tough to pitch, but if you get ahead in the count and still have the accuracy bar on the meter, try painting the inside corners high or low with 4 or 2 seam fastballs. I'm averaging 6 K's a game pitching in 3 games so far. Using the O's that's saying something, it's patience and making the right pitches with the right guys. Trust me, these sliders are completely solid, period. Don't sit and adjust and adjust them, it will drive you insane. Even adjusting them, it isn't going to matter, because no matter where you set your sliders, you will get pounded in franchise mode if you don't have the staff. The more games you play, the more you'll understand your staff and the way they pitch. If guys are pounding you, adjust and pitch around them the next time they come up.
                    Last edited by highheatkingsb; 04-07-2006, 05:27 PM.
                    Highheat's O's Franchise
                    http://www.operationsports.com/forum...l-attempt.html

                    Comment

                    • brezz2001
                      Pro
                      • Mar 2003
                      • 707

                      #190
                      Re: Favre4vr's HOF slider tweaks

                      i've been using these sliders for awhile now and love them, but i had a question. I haven't seen a ton of stolen bases when i've been playing games. the simmed stats are fine, but in games themselves the cpu stealing bases seems to be few and far between. what are others observations with these sliders? would upping the runner aggression help? i'm worried that if i make runner aggression too high then the ai will make stupid decisions on the basepaths, but i don't know. thanks for the help in advance.

                      brian

                      Comment

                      • cowboype2000
                        Banned
                        • Mar 2004
                        • 403

                        #191
                        Re: Favre4vr's HOF slider tweaks

                        Originally posted by brezz2001
                        i've been using these sliders for awhile now and love them, but i had a question. I haven't seen a ton of stolen bases when i've been playing games. the simmed stats are fine, but in games themselves the cpu stealing bases seems to be few and far between. what are others observations with these sliders? would upping the runner aggression help? i'm worried that if i make runner aggression too high then the ai will make stupid decisions on the basepaths, but i don't know. thanks for the help in advance.

                        brian
                        The CPU doesn't steal quite enough but it's not that bad because, you have to remember, right now in baseball there really aren't many players that steal regularly. I have my CPU aggression at 11 (+1) and it's pretty much perfect. I started out at 15, and every time the CPU made a stupid decision running the bases, I lowered CPU aggression by 1. And, so far at 11, I've yet to see the CPU make a really dumb decision. The CPU does steal on me when they have a good base stealer at first.

                        Comment

                        • mrpotatohead5
                          Pro
                          • Nov 2004
                          • 542

                          #192
                          Re: Favre4vr's HOF slider tweaks

                          well played a few more games and i have had no problems with getting excessive strike outs i mean with Zambrono if i can get out of the 6 or 7 innings i normally end up with 6-9 K's but it seems against any team with good hitters (minus the cards they haven't got to me yet) but the reds i swear i will throw a splitter in the dirt off the plate and it will get hit opposite field homer or off the wakk and its just frustrating i mean they crush pitches outside of teh zone : i mean i get ahead Two strikes no balls runner on first one out, griffey up i throw a splitter way off the plate and really low, with the intention that if he hits double play or its just ball one, no he hits an oppositte field homer with the sliders and dunn will do the same thing its just rediculous

                          Comment

                          • cowboype2000
                            Banned
                            • Mar 2004
                            • 403

                            #193
                            Re: Favre4vr's HOF slider tweaks

                            A few slider changes I think need to be made:

                            1) Throw Speed needs to be at least as low as 6 (-4). Yes, you will hit too many triples and give up too many triples but that’s not because of the low arm strength, it’s because of the high bounce of the ball. When you hit those low liners in the gap, the game plays fine, but when you hit those fly ball type gappers, you get the triples because of the ball’s hang time in the air, not because of the low Throw Speed. I have Throw Speed at 5 right now, and I’m going to play my next game with it set at 4. The game plays well in the infield and along with runners being able to take the extra base. With Throw Speed at 5, I’m still seeing double plays a bit too frequently, and runners aren’t able to go 1st to 3rd quite enough.

                            2) I’m just seeing to many HRs (especially from the CPU---I want to see the CPU hit more doubles and less HRs) with Power at 12 (+2). 11 would probably the highest setting I would use. Right now, I using 10 (default) and it feels good so far, I really don’t see going lower than 9. I’ll even say you might want to have CPU power one notch lower than User power.



                            Minor update: lowering pitch speed back to 10 from 14 has been the best decision I’ve made (for both User and CPU---User pitch speed at 10 allows the CPU to spray the ball around the field better also). I find it’s a lot harder to make solid contact and I’m getting a realistic number hits per game. I’m also able to occasionally explode for 7+ runs a game with like 15 hits. I’m no longer getting 15 hits and scoring 5 runs like I did with pitch speed at 14. And, because of the lower pitch speed, I’m spraying the ball around the field much better---no longer getting most of my hits to center. Lastly, I’m drawing more walks because of the lower pitch speed and striking out less (I was striking out too much before), at times during a game I actually sometimes have more runs than hits, this game just plays so well with a few tweaks.

                            Comment

                            • Gary Armida
                              MVP
                              • Oct 2003
                              • 2533

                              #194
                              Re: Favre4vr's HOF slider tweaks

                              Originally posted by cowboype2000
                              A few slider changes I think need to be made:

                              1) Throw Speed needs to be at least as low as 6 (-4). Yes, you will hit too many triples and give up too many triples but that’s not because of the low arm strength, it’s because of the high bounce of the ball. When you hit those low liners in the gap, the game plays fine, but when you hit those fly ball type gappers, you get the triples because of the ball’s hang time in the air, not because of the low Throw Speed. I have Throw Speed at 5 right now, and I’m going to play my next game with it set at 4. The game plays well in the infield and along with runners being able to take the extra base. With Throw Speed at 5, I’m still seeing double plays a bit too frequently, and runners aren’t able to go 1st to 3rd quite enough.

                              2) I’m just seeing to many HRs (especially from the CPU---I want to see the CPU hit more doubles and less HRs) with Power at 12 (+2). 11 would probably the highest setting I would use. Right now, I using 10 (default) and it feels good so far, I really don’t see going lower than 9. I’ll even say you might want to have CPU power one notch lower than User power.



                              Minor update: lowering pitch speed back to 10 from 14 has been the best decision I’ve made (for both User and CPU---User pitch speed at 10 allows the CPU to spray the ball around the field better also). I find it’s a lot harder to make solid contact and I’m getting a realistic number hits per game. I’m also able to occasionally explode for 7+ runs a game with like 15 hits. I’m no longer getting 15 hits and scoring 5 runs like I did with pitch speed at 14. And, because of the lower pitch speed, I’m spraying the ball around the field much better---no longer getting most of my hits to center. Lastly, I’m drawing more walks because of the lower pitch speed and striking out less (I was striking out too much before), at times during a game I actually sometimes have more runs than hits, this game just plays so well with a few tweaks.
                              Cowboy--Great suggestions... I haven't played for basically a week b/c the Yanks have been on the west coast. My only gaming time is at night, so I made the choice to watch the Yanks go 2-4 (which is what I thought anyway---it's better than my 0-6 in my franchise!!). I will play around with it and report some results later in the week.

                              BTW--What team do you use again? I haven't been giving up many jacks, but I will test. I am thinking of starting a new franchise with a lower rated to team just to see the difference.
                              Formerly Favre4vr

                              Comment

                              • cowboype2000
                                Banned
                                • Mar 2004
                                • 403

                                #195
                                Re: Favre4vr's HOF slider tweaks

                                Originally posted by favre4vr
                                BTW--What team do you use again? I haven't been giving up many jacks, but I will test. I am thinking of starting a new franchise with a lower rated to team just to see the difference.
                                I play as the Cubbies. I just played the Reds and it felt like they were hitting a HR per inning. Even outside of the Reds series, I just feel the CPU scores too many of their runs on the HR ball. I want to see the CPU hit more doubles, I don't know if the contact slider or possibly the User pitch speed slider may need to also be slightly adjusted.



                                Just played a couple games with throwing speed at 4 and the game played well. I'm going to try throwing speed at 3. I'm probably going to lower throwing speed until I see a play where a runner is safe on a grounder when he should've been out and then I'll move it up one. My only concern is catchers still being able to throw out base stealers.
                                Last edited by cowboype2000; 04-10-2006, 05:19 AM.

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