HOF Sliders (Project Nemesis)

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  • nemesis04
    RIP Ty My Buddy
    • Feb 2004
    • 13530

    #586
    Re: HOF Sliders (Project Nemesis)

    Originally posted by Mike Lowe
    Nemesis,

    I am using sets 1 and 1 for human.

    Sets 3 and 1 for CPU. I wanted more offense from the AI. Maybe this is why my K's have lowered? They are scoring more but not a whole lot more. The Ks definitely appear to be down.
    Move up to set 4 if you want more offense. As far as k's go, I know for a fact that you can get very good k numbers with the settings you are at. If your k numbers are low, then you are hanging around the zone too much and you really need to set up the hitters more. Do not become predictable with your pitch selection, the cpu is very sharp at picking this up.

    This quote by you tells the tale of your pitching game:

    "I am consistently getting my SPs into the 7th and 8th inning. They usually will only have about 60 pitches going into the 7th. The CPU is swinging at and hitting a lot of first pitch strikes. I do not get many Ks per game either."

    You are throwing too many gimmie pitches for a first strike.
    Last edited by nemesis04; 10-09-2007, 10:21 PM.
    “The saddest part of life is when someone who gave you your best memories becomes a memory”

    Comment

    • nemesis04
      RIP Ty My Buddy
      • Feb 2004
      • 13530

      #587
      Re: HOF Sliders (Project Nemesis)

      Originally posted by LanteriX
      I'm playing on PS3 (obviously)

      With your 3rd settings, I believe it's -7 contact, +1 power, +5 CPU
      No offense at this setting? You can try -6 contact, +2 power, and keep the other at +5. keep bringing contact closer to zero until you find a comfort zone. Max power at 2 is all that I would go.
      “The saddest part of life is when someone who gave you your best memories becomes a memory”

      Comment

      • mlblover15
        3X MLBTS Champion
        • Dec 2004
        • 4144

        #588
        Re: HOF Sliders (Project Nemesis)

        well thanks to your sliders ive been booted from post season play more like blown to bits. in my final game (game four in the alds) i got RAPED by boston early and often. they went on to hit 6 home runs off me in just four innings. those would be the first four innings that is. so at least for my A's chise i have to wait til spring...

        the final four in my post season are as follows

        boston-cleveland

        Los Angeles-Philadelphia

        should be interesting both wild card teams are still alive...

        oh well i still have my d backs chise to keep me going til spring when i re ignite my fire for my A's
        "Baseball is life, without Baseball life itself ceases to exist." - Ken Sprague

        Comment

        • nemesis04
          RIP Ty My Buddy
          • Feb 2004
          • 13530

          #589
          Re: HOF Sliders (Project Nemesis)

          Originally posted by mlblover15
          well thanks to your sliders ive been booted from post season play more like blown to bits. in my final game (game four in the alds) i got RAPED by boston early and often. they went on to hit 6 home runs off me in just four innings. those would be the first four innings that is. so at least for my A's chise i have to wait til spring...

          the final four in my post season are as follows

          boston-cleveland

          Los Angeles-Philadelphia

          should be interesting both wild card teams are still alive...

          oh well i still have my d backs chise to keep me going til spring when i re ignite my fire for my A's
          Sorry you got blown out but it sounds like you made a decent run at it. The sliders can be really challenging at times. Funny how the ALDS mimics the real thing!
          “The saddest part of life is when someone who gave you your best memories becomes a memory”

          Comment

          • LanteriX
            MVP
            • Feb 2004
            • 1624

            #590
            Re: HOF Sliders (Project Nemesis)

            Originally posted by nemesis04
            No offense at this setting? You can try -6 contact, +2 power, and keep the other at +5. keep bringing contact closer to zero until you find a comfort zone. Max power at 2 is all that I would go.
            I said f it and put the CPU contact back at default with power at +2 and I'm getting good results.

            Now if I can just stop hitting .320 as a team (with contact at 0)...

            Comment

            • nemesis04
              RIP Ty My Buddy
              • Feb 2004
              • 13530

              #591
              Re: HOF Sliders (Project Nemesis)

              Originally posted by LanteriX

              Now if I can just stop hitting .320 as a team (with contact at 0)...
              Bring your contact into the negative and adjust your plate awareness.
              “The saddest part of life is when someone who gave you your best memories becomes a memory”

              Comment

              • LanteriX
                MVP
                • Feb 2004
                • 1624

                #592
                Re: HOF Sliders (Project Nemesis)

                Originally posted by nemesis04
                Bring your contact into the negative and adjust your plate awareness.
                I meant 0 as in...all the way to the left. It can't go any lower.

                Comment

                • ZigZagMan
                  Rookie
                  • Jun 2004
                  • 272

                  #593
                  Re: HOF Sliders (Project Nemesis)

                  I just started my 2008 Cardinals season. After just 5 games I've hit 15 HRs, while I've given up 12. That's way too many.

                  I'm using the same HUM/CPU contact settings listed in your sliders with the contact at -10 and the power where your settings place it (I think it's +1 for HUM and -2 for CPU). The hit amounts are good but it seems like the teams aren't scoring any small ball runs. All the offense comes form the long ball.

                  Any ideas?
                  Last edited by ZigZagMan; 10-11-2007, 03:40 PM.

                  Comment

                  • Mike Lowe
                    All Star
                    • Dec 2006
                    • 5287

                    #594
                    Re: HOF Sliders (Project Nemesis)

                    Could using Knights rosters have effects on the success of these sliders? Of course they could, I guess what I should ask is; are they?

                    Here is a post I just added to Knights roster thread. Perhaps this is a reason for me struggling once again with strikeouts:

                    Am I the only one with this problem:

                    Averaging at least 2 passed balls by my catcher per game.
                    Averaging about 2 wild pitches a game for my team.

                    Is this an issue with the rosters? I hadn't had the problem using the same sliders with other sets (SCEA). I'm noticing too that my catcher has a BRUTAL blocking rating...but then again so does every other C I've looked at (even Pudge).
                    Last edited by Mike Lowe; 10-13-2007, 10:52 AM.

                    Comment

                    • nemesis04
                      RIP Ty My Buddy
                      • Feb 2004
                      • 13530

                      #595
                      Re: HOF Sliders (Project Nemesis)

                      Originally posted by Mike Lowe
                      Could using Knights rosters have effects on the success of these sliders? Of course they could, I guess what I should ask is; are they?

                      Here is a post I just added to Knights roster thread. Perhaps this is a reason for me struggling once again with strikeouts:

                      Am I the only one with this problem:

                      Averaging at least 2 passed balls by my catcher per game.
                      Averaging about 2 wild pitches a game for my team.

                      Is this an issue with the rosters? I hadn't had the problem using the same sliders with other sets (SCEA). I'm noticing too that my catcher has a BRUTAL blocking rating...but then again so does every other C I've looked at (even Pudge).
                      Are you using the pitching meter or classic pitching? If ratings were changed then yes that could also be a contributing factor.
                      “The saddest part of life is when someone who gave you your best memories becomes a memory”

                      Comment

                      • Mike Lowe
                        All Star
                        • Dec 2006
                        • 5287

                        #596
                        Re: HOF Sliders (Project Nemesis)

                        Umm, whatever the default is. Sort of like the old Madden FG kicking meter.

                        I have since gone back to using SCEA rosters and am getting much better results. I don't think the rosters and sliders mix well together. Sliders win this one easy as the rosters will change soon enough anyhow.

                        One thing I started doing towards the end of last game that seems to help, instead of holding down the direction I want the pitch while selecting the pitch and then releasing it once the meter begins to move, I now hold the direction I'm pushing and hold it where I want it while finishing the meter. This seems to really help pinpoint pitches as sometimes certain pitches weren't going where I wanted them to go.

                        Perhaps you all have already been doing this? Maybe that was my problem.

                        My last game, I struck out 7 as a team (started getting used to it towards the end of the game) and walked 7 ugh.

                        My team Ked 12 times (9 against Pedro) and we had 11 walks!!!!! That's a rariety but cool to see it can happen. Pujols and Encarnacion each had 3. I lost 4-2 having left the bases loaded with 2 outs in two seperate innings.

                        Comment

                        • nemesis04
                          RIP Ty My Buddy
                          • Feb 2004
                          • 13530

                          #597
                          Re: HOF Sliders (Project Nemesis)

                          Originally posted by Mike Lowe
                          Umm, whatever the default is. Sort of like the old Madden FG kicking meter.
                          You are using the meter. Classic does not have a meter and is much harder to pitch with.


                          Originally posted by Mike Lowe
                          One thing I started doing towards the end of last game that seems to help, instead of holding down the direction I want the pitch while selecting the pitch and then releasing it once the meter begins to move, I now hold the direction I'm pushing and hold it where I want it while finishing the meter. This seems to really help pinpoint pitches as sometimes certain pitches weren't going where I wanted them to go.

                          Perhaps you all have already been doing this? Maybe that was my problem.
                          You do know that the location of the pitch is its breaking point and not its final destination? Overall velocity determines how much break you will have on pitches.

                          Originally posted by Mike Lowe
                          My last game, I struck out 7 as a team (started getting used to it towards the end of the game) and walked 7 ugh.
                          Increase the plate awareness slider to allow yourself better contact to foul off pitches.

                          Originally posted by Mike Lowe
                          My team Ked 12 times (9 against Pedro) and we had 11 walks!!!!! That's a rariety but cool to see it can happen. Pujols and Encarnacion each had 3. I lost 4-2 having left the bases loaded with 2 outs in two seperate innings.
                          11 walks and only 2 runs? You need to hit the cage!!!
                          “The saddest part of life is when someone who gave you your best memories becomes a memory”

                          Comment

                          • Mike Lowe
                            All Star
                            • Dec 2006
                            • 5287

                            #598
                            Re: HOF Sliders (Project Nemesis)

                            Yeah I know about the breaking of pitches etc. I was just referring to it as pitch location but meaning the same thing you were thinking; sorry for the confusion.

                            I struck out 12 times not 7. I will stick it out as that was a rare game for me. I usually strike out around 5-6 times a game, more times than not less than 5-6.

                            Comment

                            • mlblover15
                              3X MLBTS Champion
                              • Dec 2004
                              • 4144

                              #599
                              Re: HOF Sliders (Project Nemesis)

                              as soon as i get my D Backs chise up and running here soon ill keep you posted on each game or when ever i have a good one this time it will be a full season on hof with your sliders im expecting NOT to make the pluyoffs in this chise, or maybe not even in my seccond season with oakland next spring in this same chise im running with 07.
                              "Baseball is life, without Baseball life itself ceases to exist." - Ken Sprague

                              Comment

                              • pberardi
                                Pro
                                • Apr 2005
                                • 964

                                #600
                                Re: HOF Sliders (Project Nemesis)

                                Originally posted by nemesis04
                                The pitching has been set-up to be difficult. Less command and a lot of movement. Move the command slider up and bring the movement slider down to lessen the effect.

                                As far as hitting keep with it. Are you using the left stick to aim? Use the power swing for some added pop. It will come!
                                Nemesis, your sliders are darn near perfect. Only thing I adjusted was the plate awareness. I'm not good with the L stick and use it more like a guess location feature rather than aiming. I do use it to pre-load on hitter counts. So, awareness gives me the ability to fight off tough pitches and work the count. Being that I only swing at pitches over the plate, it does not add to my hits. (I don't think)

                                I'm proof that HOF with your sliders can be played with predominantly "X" only skills.

                                My problem is pitching all of a sudden. I'm giving up too many runs, my pitchers aren't able to get past the 4th.

                                I'm very confused about the confidence meter. The movement slider definitely makes meter more challenging but I'm not sure if +5 is my cause or my approach to pitching. HOF CPU is much smarter.

                                As you know once your pitcher gives up some hits, his meter gets difficult (big blue spot appears) thus exaserbating the ability to hit your corners. The result is the CPU tees off.

                                Movement +5 is great when your coasting, but when your struggling, it seems all heck breaks lose and you cannot work out of jams. Do you have a tip or two how to approach this? Lowering movement and raising control may help but it may also force me not to learn how to pitch vs the cpu. I'd rather approach this as a skill problem not a slider tweaking at this point.

                                After all, I don't want HOF to turn into Allstar with 130 win seasons.

                                Comment

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