Armor & Swords/Marino's - MLB The Show 13 Timed/Classic Sim Sliders

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  • The Chef
    Moderator
    • Sep 2003
    • 13684

    #571
    Re: Armor & Swords/Marino's - MLB The Show 13 Timed/Classic Sim Sliders

    Originally posted by JMP
    Heck yeah, man. Wait till you get 80 games in. The variety will blow you away. I thought I'd hit 50 HR with Ramirez after 15 games or so because he was absolutely crushing the ball. After putting up 10 HR in the first 15-20 games or so, he sits at 13 at the All Star Break.

    Kemp was hitting a craptastic .245 for the first 40 games but has slowly worked up to .268 while maintaining his power numbers.

    Kershaw was absolutely unhittable for his first 4-5 starts and then got shelled for a few starts and is now back to normal.

    I could go on and on, but man does it ever make the full season dramatic and compelling.

    SF will be lots of fun. That pitching staff is so stinking amazing, and there's some speed on the team as well. Not much power, but you can draft for that or pick up a pinch hitter.
    Ended up losing that game 4-3 when Greinke hit a wall late and I tried to get another batter out before pulling him, lesson learned. I did end up winning the series on the back of a 6-0 win in the finale as Ryu pitched a gem and hit my first homerun of the season but it came from a somewhat unlikely source as AJ Ellis was the one to hit it. Great game again though with more variety, first game the offense put it together when it counted as I only had 8 hits as a team but did draw a bases loaded walk at one point to force him one run and ended up drawing 4 walks total giving me a total of 12 walks in the 3 game series which is amazing imo.
    http://www.twitch.tv/kitm9891

    Comment

    • Realitey
      Rookie
      • Dec 2011
      • 8

      #572
      Re: Armor & Swords/Marino's - MLB The Show 13 Timed/Classic Sim Sliders

      Originally posted by Armor & Sword
      Well it is that time of year again. The grass is greener, the weather is going to get warmer and baseball is in the air.

      MLB The Show 13 is finally here. And those that love baseball are in heaven.

      Those who used my sets (All Star and Hybrid) for MLB 12 should expect the same experience again this year. A clean looking game screen, using classic pitching and timed hitting. Auto fielding with Manual throwing using the classic throwing meter (not the new bulky meter) , no visual aids at all.

      What I try to accomplish is a realistic sim like approach. I like player ratings to truly determine most outcomes. Being a hardcore baseball player/fan/coach and gamer for over 35 years I am passionate about my baseball. I started playing The Show in 2009 and actually used manual fielding and zone hitting that year. But I found going to the settings I have used since The Show 11 to actually give me a much more realistic, broadcast like experience. Not only that but statistically speaking I found the game to be spot on playing this way.

      The beauty of auto fielding (and manual throwing) on The Show is something to behold. The full power of the animation engine is on display, the full use of a players ratings is no doubt the dice roll to decide great plays and huge game losing errors. And using timed hitting gives the user a relaxed yet intense challenge on The Show's amazing pitcher/batter dual which is the cornerstone of this game. Classic Pitching is imo the only way to play. It gives you the true random dice roll and uses player ratings to give you a statistically amazing game. Sometimes your #1 Ace will be the horse he is, sometimes he will get bombed. Most of the time your will struggle with your 5th starter, but every now and then he will pitch a gem. Maybe your #3 starter will rise up and be almost like a #1. Endless possibilities with classic pitching. Some nights you will paint the black, some nights you will be going to your long reliever by the third inning.

      You will draw walks with these sliders, you will see tons of hit variety, and get all kinds of games. Pitchers duals, slug fests, tight nail biting games. The key is play 25-30 games in a franchise then adjust to your skill level. Use this set as a base and tweak from there (or not if they fit your playing style from the get go).

      These are meant to be used in franchise/playoff mode with OSFM as well as plenty of classic rosters from our amazing roster community.

      Baseball is back. And that means it's time to play The Show.

      Enjoy!


      All-Star for both hitting and pitching

      All Star Set Version 1.2 (3-28-13)


      Settings:

      Batting and Baserunning:
      Hitting Difficulty: All-Star
      Hitting Interface Timing
      Hitting View: Catcher default
      Button Interface: Classic
      Guess Pitch: On 1/4 (only used to see pitch history with R2)
      Baserunner Interface: Default
      Bassrunning Decisions: Assist
      Sliding Decisions: Assist
      Runner Window: On


      Pitching:
      Pitching Difficulty: All-Star
      Pitching Interface: Classic
      Pitching View: Broadcast
      Pitching Ball Marker: On (for added challenge turn it off, but keep vibration on for pitch zone location)
      Pitch Callout: Full
      Pitch Confidence: On
      Pitch Delay: Normal
      API: Default

      Fielding:
      Throwing Interface: Buttons
      Throwing Meter: Off
      Throwing Difficulty: All-Star (non applicable with meter off)
      Throwing Decision: Off
      Throw Cancelling: On
      Fielding Decision: Auto
      Defensive Shift: Auto
      All Indicators off
      Fielding View Offense: Broadcast
      Fielding View Defense: Broadcast

      General
      Strike Zone: Off
      Hot Zones: Off
      Swing/Pitch Analysis: On
      Balks: Off
      Warm Up Pitchers: On
      Umpire Balls and Strikes: Variable
      Umpire Close Plays: On
      Check Swing Appeals: Off (you will draw more walks with it off)
      Injuries: On
      Ejections: On



      Human Contact - 5
      Human Power - 5
      Human Timing - 5
      Stride Difficulty - 5
      Human Foul Frequency - 5
      Human Solid Hits - 4
      Human Starter Stamina - 6
      Human Reliever Stamina - 3 (+1)
      Human Pitcher Control - 4 (-1)
      Human Pitcher Consistency - 4 (-1)

      CPU Contact - 5
      CPU Power - 4
      CPU Timing - 4 (-1)
      CPU Foul Frequency - 4 (+1)
      CPU Solid Hits - 3
      CPU Starter Stamina - 6
      CPU Reliever Stamina - 3 (+1)
      CPU Pitcher Control - 4
      CPU Pitcher Consistency - 4
      CPU Strike Frequency - 1
      CPU Manager Hook - 4 (-1)
      CPU Pickoffs - 4

      Pitch Speed - 5 (totally up to you)
      Fielding Errors - 5
      Throwing Errors - 5
      Fielder Run Speed - 4
      Fielder Reaction - 6 (+2)
      Fielder Arm Strength - 3
      Baserunner Speed - 5
      Baserunner Steal Ability - 6
      Baserunner Steal Frequency - 4 (-1)
      Wind - 4
      Injuries - 5



      Hybrid Set Version 1.0 (3-25-13) - Back by popular demand is our Hybrid slider set. For those that are struggling with All-Star hitting, here is a slider set to help alleviate the tougher timing window you get on All-Star and give you more offense. While it will be easier to hit with the Hybrid set you should still get very sim like results and enjoy the game to the fullest. If you find the offense is getting out of hand, simply click down your timing window and human contact and power one click down (to the left). Leave the cpu pitching sliders alone.

      Everything is exactly the same as above except setting hitting to Veteran and the following changes to these particular sliders:


      Human Contact - 4
      Human Power - 4
      Human Solid Hits - 3
      Human Timing - 4


      Enjoy The Show 13!
      Hey arm quick question just so I'm absolutely certain I'm maximizing your sliders the paranthesis next to for example runner steal frequency-4 (-1) does that signify a change in the formula meaning it should be taken down one tick to 3?

      Comment

      • Armor and Sword
        The Lama
        • Sep 2010
        • 21793

        #573
        Re: Armor & Swords/Marino's - MLB The Show 13 Timed/Classic Sim Sliders

        No.

        What the +/- in the () means is a change in value from the settings posted before that change. So if you see a (-1) it means that value was 1 click higher before I changed it to the value you see.

        I do that because sometimes players like the original settings and find no need to change them or want to start with the original values and tweak for themselves.
        Now Playing on PS5:
        CFB 26 Hurricanes/Fresno State Year 2
        MLB The Show 25 - 2025 Yankees Year 1
        MLB The Show 25 1985 Yankees Year 1
        Oblivion Remaster



        Follow me on Twitch
        https://www.twitch.tv/armorandsword

        Comment

        • itbeme23
          Pro
          • Sep 2007
          • 875

          #574
          Re: Armor & Swords/Marino's - MLB The Show 13 Timed/Classic Sim Sliders

          So I've been testing very hard since my last post on 6/24.

          My main focus has been getting the CPU pitcher on Veteran level to pitch like a pitcher on All-Star level. Confusing much? Let me explain my theory....

          As I have said before, the main reason I didn't like hitting on Veteran was because I couldn't adjust to the CPU's strategy of pitching to the human hitter. The biggest difference between Veteran and All-Star was the CPU's approach. They pretty much pound the strike zone, which of course leads to more pitches to hit, which in turn leads to (in theory) a higher offensive output by the human. My problem was I just couldn't make the adjustment to swinging at pitches earlier in the count. I got so used to the "smarter" approach by the CPU on All-Star that it seemed like I was inheriting an 0-2 count every time I stepped into the box when I switched to Veteran. On All-Star, the CPU pitcher does a lot to set up the batter: changes eye level, changes location, throws balls, etc. So usually, the ball to strike ratio is pretty realistic. On Veteran, the fact that the CPU pounds the zone so much more than All-Star leads to an EXTREMELY high first pitch and overall strike percentage. Some guys are cool with that, and that's fine. To each his own. But if there is one thing that I am completely and utterly OCD about in this game, it's strike percentages. It drives me nuts when these aren't close to real-life numbers, and I just couldn't keep playing without trying to remedy it.

          My goal was to get the advantages of the more forgiving offense on Veteran, but getting the CPU to pitch more like on All-Star level. I wanted to see first pitch strike percentages closer to real-life. Granted, this IS video game, and while it may be impossible to get everything as it is in real life, I wanted to do my best to come close. In my opinion, first pitch strike percentage is the most important statistic in this game. For me, it shapes my entire at-bat. I approach an at bat completely different when starting out 0-1 than I do 1-0. I think that first pitch strike percentages contribute so much to the mental aspect of hitting in this game. So when a pitcher goes off on a tear where he has you in a 0-1 or 0-2 hole constantly, you know you need to make an adjustment. Or when he starts losing control where you're constantly in 1-0, 2-0, or 3-1 counts, you know you need to go into attack mode. My goal wasn't to make it so I'm constantly in hitter's counts. My goal was to find the gray area between both scenarios, and I think I'm on my way.

          I'm about a dozen games into testing my CPU pitcher settings, and I'm seeing a great deal of variety in the results. I've seen first pitch strike percentages as low as 45%, and I've seen them as high as 78%. I'm trying to get them to average out to between 55%-60% (MLB average is 58%). Again, it might not ever be perfect, but if I can get it close to that range, I'll take that as a win. And for what it's worth, even with the tweaks I have made so far, the CPU still averages anywhere from 64%-70% overall strikes, which is completely reasonable. The main goal was to affect change in the FIRST pitch strike percentage.

          I'd like to get input from others on this, as I know I need a larger sample size to make any definitve conclusions on these changes. However, I don't want to clog Armor's thread up with my long *** posts either. I used Armor's sliders as a base for the adjustments that I made for my set, and I don't want to make it seem like I'm taking credit for his set. For those of us that have been tweaking sliders for a long time, we know that it's a process. Everybody has their own skill set, and I understand that. However, if anybody is as much of a stickler about getting realistic strike percentages as much as I am, I'd be more than happy to share my sliders with you. With Armor's blessing, I can post here for everybody to view, or I can create a new thread. And of course, anybody can PM me if they're interested. I just hate it when people start clogging up somebody else's slider thread with their own settings without the OP's consent, and on top of that, it makes it confusing for everybody else when their are multiple sets listed in the same thread.

          Once again, Armor's sliders are a gem all by themselves. Switching to the hybrid settings renewed my love for this game, and with my adjustments, I'm having fun again (even though I'm still testing, LOL)!!!

          Cheers!!!

          Comment

          • Armor and Sword
            The Lama
            • Sep 2010
            • 21793

            #575
            Re: Armor & Swords/Marino's - MLB The Show 13 Timed/Classic Sim Sliders

            I don't mind when OS'ers share their own tweaks....by all means go right ahead and post your tweaks!


            Glad your loving the game!!!
            Now Playing on PS5:
            CFB 26 Hurricanes/Fresno State Year 2
            MLB The Show 25 - 2025 Yankees Year 1
            MLB The Show 25 1985 Yankees Year 1
            Oblivion Remaster



            Follow me on Twitch
            https://www.twitch.tv/armorandsword

            Comment

            • ultimatefighter
              MVP
              • Sep 2011
              • 1019

              #576
              Re: Armor & Swords/Marino's - MLB The Show 13 Timed/Classic Sim Sliders

              I was just wondering if someone can help with, how to sub your players and rest them realistically for the right ammount of games. Im about to start my Rockies Franchise and I'd hate to lose Tulowitzki or Gonzalez because I dont know the best way to sub and handle stamina.

              Comment

              • DJ
                Hall Of Fame
                • Apr 2003
                • 17756

                #577
                Re: Armor & Swords/Marino's - MLB The Show 13 Timed/Classic Sim Sliders

                Originally posted by ultimatefighter
                I was just wondering if someone can help with, how to sub your players and rest them realistically for the right ammount of games. Im about to start my Rockies Franchise and I'd hate to lose Tulowitzki or Gonzalez because I dont know the best way to sub and handle stamina.
                Just check their stamina before each game. The game will usually recommend rest for guys that have low stamina bars, and it's usually best to listen to the game and give the players a day off. With Cargo and Tulo, you'd want to stagger their rest days so both don't have to sit on the same day. So, in that case, you may want to rest one of them before you get a prompt from the game.
                Currently Playing:
                MLB The Show 25 (PS5)

                Comment

                • ultimatefighter
                  MVP
                  • Sep 2011
                  • 1019

                  #578
                  Re: Armor & Swords/Marino's - MLB The Show 13 Timed/Classic Sim Sliders

                  Thanks man appreciate it.

                  Comment

                  • RogueHominid
                    Hall Of Fame
                    • Aug 2006
                    • 10900

                    #579
                    Re: Armor & Swords/Marino's - MLB The Show 13 Timed/Classic Sim Sliders

                    Originally posted by The Chef
                    Ended up losing that game 4-3 when Greinke hit a wall late and I tried to get another batter out before pulling him, lesson learned. I did end up winning the series on the back of a 6-0 win in the finale as Ryu pitched a gem and hit my first homerun of the season but it came from a somewhat unlikely source as AJ Ellis was the one to hit it. Great game again though with more variety, first game the offense put it together when it counted as I only had 8 hits as a team but did draw a bases loaded walk at one point to force him one run and ended up drawing 4 walks total giving me a total of 12 walks in the 3 game series which is amazing imo.
                    I am amazed at those walk totals man! I have a fetish for walks. I think I must be related to Billy Bean.

                    I seem to give away at-bats and lose walk opportunities. I only have 10 through 5 user played games, so not good at all (new Cubs franchise).

                    AJ Ellis will surprise you man. In my Dodgers franchise, he had about 125 AB at the break and was hitting .315 with 6 HR or so. WIth more ABs, I think I could get him to hit 15 easy, 20 with a little luck. I was pleasantly surprised at his contributions at the plate.

                    The guy who drew the most walks for me in that franchise was Nick Punto! He was on pace for 80-85 walks! An injury to Mark Ellis made him an everyday guy.

                    To the point above on strike percentages, I have never personally thrown less than 60% strikes, and the CPU averages about 65%-70% against me. That's in about 100 games.

                    Comment

                    • The Chef
                      Moderator
                      • Sep 2003
                      • 13684

                      #580
                      Re: Armor & Swords/Marino's - MLB The Show 13 Timed/Classic Sim Sliders

                      Originally posted by JMP
                      I am amazed at those walk totals man! I have a fetish for walks. I think I must be related to Billy Bean.

                      I seem to give away at-bats and lose walk opportunities. I only have 10 through 5 user played games, so not good at all (new Cubs franchise).

                      AJ Ellis will surprise you man. In my Dodgers franchise, he had about 125 AB at the break and was hitting .315 with 6 HR or so. WIth more ABs, I think I could get him to hit 15 easy, 20 with a little luck. I was pleasantly surprised at his contributions at the plate.

                      The guy who drew the most walks for me in that franchise was Nick Punto! He was on pace for 80-85 walks! An injury to Mark Ellis made him an everyday guy.

                      To the point above on strike percentages, I have never personally thrown less than 60% strikes, and the CPU averages about 65%-70% against me. That's in about 100 games.
                      Yeah I dont know what it is with this years game and these sliders but Im finally able to draw walks, played another game earlier today against Pittsburgh and drew 4 more that game, only had 6 or 7 hits but thanks to the walks and timely hitting I was able to scratch across 3 runs and win the game 3-1 improving my record to 4-1 on the young season. Will close out the series with Kershaw pitching against Wandy Rodriguez, am really enjoying the game and these sliders though, job well done OP's.
                      http://www.twitch.tv/kitm9891

                      Comment

                      • The Chef
                        Moderator
                        • Sep 2003
                        • 13684

                        #581
                        Re: Armor & Swords/Marino's - MLB The Show 13 Timed/Classic Sim Sliders

                        Finished the series with Pittsburgh with a sweep in a dominating 12-0 victory to close it out. My pitching has been scary good so far this season, Kershaw has pitched 18 innings of shutout ball to open the season and Ive outscored my opponents through 6 games by a score of 32-6 and have drawn 24 walks in 6 games. I will assume that with the normal flow of a baseball season that the pitching will get hit here and there otherwise I may need to figure out a way to make the CPU offense a bit more potent but with such a small sample size, playing all games at home where numerous balls were caught at the warning track mixed with playing SF and Pittsburgh to open the season Im sure that has played a part in it as well.
                        http://www.twitch.tv/kitm9891

                        Comment

                        • Armor and Sword
                          The Lama
                          • Sep 2010
                          • 21793

                          #582
                          Re: Armor & Swords/Marino's - MLB The Show 13 Timed/Classic Sim Sliders

                          Originally posted by The Chef
                          Finished the series with Pittsburgh with a sweep in a dominating 12-0 victory to close it out. My pitching has been scary good so far this season, Kershaw has pitched 18 innings of shutout ball to open the season and Ive outscored my opponents through 6 games by a score of 32-6 and have drawn 24 walks in 6 games. I will assume that with the normal flow of a baseball season that the pitching will get hit here and there otherwise I may need to figure out a way to make the CPU offense a bit more potent but with such a small sample size, playing all games at home where numerous balls were caught at the warning track mixed with playing SF and Pittsburgh to open the season Im sure that has played a part in it as well.

                          I guarantee you your offense will hit a wall and your pitching will get shelled over the course of a season.

                          Enjoy.
                          Now Playing on PS5:
                          CFB 26 Hurricanes/Fresno State Year 2
                          MLB The Show 25 - 2025 Yankees Year 1
                          MLB The Show 25 1985 Yankees Year 1
                          Oblivion Remaster



                          Follow me on Twitch
                          https://www.twitch.tv/armorandsword

                          Comment

                          • The Chef
                            Moderator
                            • Sep 2003
                            • 13684

                            #583
                            Re: Armor & Swords/Marino's - MLB The Show 13 Timed/Classic Sim Sliders

                            Originally posted by Armor & Sword
                            I guarantee you your offense will hit a wall and your pitching will get shelled over the course of a season.

                            Enjoy.
                            Yeah Im certainly not jumping to conclusions as there were plenty of balls that were hit hard but died at the wall for long outs where as in other parks those are probably hopping the fence for a homerun. Im fully aware that sliders take many, many games to really disect them and not jump to premature conclusions but figured Id mention it just as general feedback is all, thanks again guys for the awesome sliders though.
                            http://www.twitch.tv/kitm9891

                            Comment

                            • cammy3399
                              Rookie
                              • Jul 2010
                              • 220

                              #584
                              Re: Armor & Swords/Marino's - MLB The Show 13 Timed/Classic Sim Sliders

                              Playing as the Orioles. These sliders are awesome! Only thing i do different is hit with Pure Analog but am getting awesome results, altough I have been smacking the ball as of late. But thank's for these AnS, making this years game playable.

                              Comment

                              • wildcatchild
                                MVP
                                • Jan 2003
                                • 2129

                                #585
                                Re: Armor & Swords/Marino's - MLB The Show 13 Timed/Classic Sim Sliders

                                Played a few games with the All-Star Sliders and stuggled mightily. Averaged about 11 strikeouts a game. Switched to Veteran for the last two games and obtained much more realistic results. Lost both games but I'm playing with the Cubs so losing is expected. Thanks for sharing your sliders!
                                "He who controlleths the backboard, controlleths the game." - Adolph Rupp

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