Stats-Based CPU Sliders [MLB 15 Version]

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  • nomo17k
    Permanently Banned
    • Feb 2011
    • 5735

    #61
    Re: Stats-Based CPU Sliders [MLB 15 Version]

    I'd consider this a "beta" set which shouldn't be too different from the final version.

    Contact: 5
    Power: 5
    Timing: 5
    Foul Frequency: 3
    Solid Hit: 5
    Starter Stamina: 6
    Reliever Stamina: 5
    Pitcher Control: 5
    Pitcher Consistency: 5
    Strike Frequency: 6
    Manager Hook: 4
    Pitch Speed: 10
    Fielding Errors In: 7
    Fielding Errors Out: 3
    Throwing Errors In: 2
    Throwing Errors Out: 5
    Fielder Run Speed: 3
    Fielder Reaction: 4
    Fielder Arm Strength In: 2
    Fielder Arm Strength Out: 5
    BR Speed: 5
    BR Steal Ability: 9
    BR Steal Frequency: 5
    Wind: 5
    Injury Frequency: 5


    In the 4/18 set I lowered Power but it affected XBHs too much.

    Lowering Fielder Run Speed and/or Fielder Reaction did indeed increase BABIP. I think there was plenty of singles, but it might have been a bit more than I needed, so I bumped up Fielder Reaction by one.

    I didn't see GIDPs reduced as much as I would've liked to see. There might be no simple way to do this without compromising other parts of the game balance.
    The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

    Comment

    • artgamer72
      Banned
      • Mar 2015
      • 82

      #62
      Re: Stats-Based CPU Sliders [MLB 15 Version]

      Would these be appropriate for MOM players?

      Comment

      • nomo17k
        Permanently Banned
        • Feb 2011
        • 5735

        #63
        Re: Stats-Based CPU Sliders [MLB 15 Version]

        Originally posted by artgamer72
        Would these be appropriate for MOM players?
        It should be.
        The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

        Comment

        • artgamer72
          Banned
          • Mar 2015
          • 82

          #64
          Re: Stats-Based CPU Sliders [MLB 15 Version]

          Nomo are you going to be uploading your sliders? I tried PsychoBulk's sliders. Not enough offense for me.

          Comment

          • nomo17k
            Permanently Banned
            • Feb 2011
            • 5735

            #65
            Re: Stats-Based CPU Sliders [MLB 15 Version]

            Originally posted by artgamer72
            Nomo are you going to be uploading your sliders? I tried PsychoBulk's sliders. Not enough offense for me.
            I will upload at some point, but I'm still testing and the set hasn't been finalized.

            Looking at PsychoBulk's sliders, I don't see any reason that it should be so different from others (including the sets that I have been testing). So long as sliders don't deviate much from the default, it should work okay with MoM (which is almost the same as CPU vs. CPU games, in terms of gameplay engine).

            I think this year's game does seem to have player attributes have a lot more influence in differentiating player skill differences than I have seen in the past. In order to see if the game is playing realistically or not, you have to rotate enough games (especially starting pitchers) and have a good sample size.
            The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

            Comment

            • artgamer72
              Banned
              • Mar 2015
              • 82

              #66
              Re: Stats-Based CPU Sliders [MLB 15 Version]

              After 4 games of PsychoBulks sliders:

              + power teams hit more homeruns and only slightly more extra base hits
              + runners too slow

              - team batting averages too
              - too many hits to the corners and off the wall held to singles
              - no balls going over outfielders heads
              - too few a combination of hbp's, wp's.
              - outfielders too lackadaisical. One runner scored from second on a sac fly to right-center
              - no injuries

              Comment

              • Cavicchi
                MVP
                • Mar 2004
                • 2841

                #67
                Re: Stats-Based CPU Sliders [MLB 15 Version]

                Inspired by this thread I gave CPU vs CPU a try with Season Mode. First game of regular season and Kershaw goes against Padres. Opening game and announcer does not mention Kershaw winning MVP or Cy Young, just like he wasn't anything special. Well, I'm not sure who that was wearing number 22, probably an imposter.

                Getting to the game, Kershaw never throws over to first base, doesn't use the slide step, and this Kershaw imposter let's a catcher with 47 speed steal second base. Later on, the Kershaw imposter let a position player with speed in the 50's steal second base, never throwing over or using slide step. Next we have the other pitcher controlled by AI using slide step. throwing over to first base, looking more like Kershaw than the imposter wearing number 22.

                The worst, well, worst or equally worst, came with runners on 2nd and third and score tied 1-1 with one out, AI has squeeze bunt called and of course batter (Dodgers) misses bunt and runner is easy out at home.

                I cant...I can't bring myself to watch this sort of gameplay again. I have my Franchise going, and while there are imposters, at least I call the shots.

                Comment

                • Aensland
                  Rookie
                  • May 2014
                  • 246

                  #68
                  Re: Stats-Based CPU Sliders [MLB 15 Version]

                  Originally posted by artgamer72
                  After 4 games of PsychoBulks sliders:

                  + power teams hit more homeruns and only slightly more extra base hits
                  + runners too slow

                  - team batting averages too
                  - too many hits to the corners and off the wall held to singles
                  - no balls going over outfielders heads
                  - too few a combination of hbp's, wp's.
                  - outfielders too lackadaisical. One runner scored from second on a sac fly to right-center
                  - no injuries
                  Four games is way too small a sample to go by. Also, Psycho's sliders are more geared toward human vs. CPU gameplay. IMO there's no perfect slider set for everyone to use because player skill has a lot to do with how realistic the numbers turn out to be.

                  Comment

                  • rjackson
                    MVP
                    • Apr 2005
                    • 1661

                    #69
                    Re: Stats-Based CPU Sliders [MLB 15 Version]

                    This thread is for Nomo's sliders, not Psycho's. But FYI, I use these but do not MoM. I put both human and CPU to these sliders as a base and will adjust if I need to.

                    Comment

                    • BrianU
                      MVP
                      • Nov 2008
                      • 1565

                      #70
                      Re: Stats-Based CPU Sliders [MLB 15 Version]

                      Using your recommended beta sliders for Human vs CPU games and wanted to note a few things and see if you were seeing any of it.

                      When I did my CPU vs CPU testing on day one I noticed right away how throws to bases would pull the basemen off of the bag and into foul territory at a pretty high rate. Even short and intermediate throws. This was with default sliders. With the INF throwing errors to 3 I just saw the SS throw home and pull the catcher 5 feet to the right of the base. I made a post and Bobhead mentioned that the throwing errors slider affects the accuracy of all throws and not just plays where errors are made. I am all about accurate numbers but this might be an area where compromise is needed. Throws to bases look very off to me and it's more pronounced with that slider the lower you go.

                      The other thing that looks off to me are hits that go just a few feet in front of home plate, mini choppers that lead to hits by even average/slow guys. I saw Michael Cuddyer run out a chopper off home plate for a base hit my first full game. The pitcher and catcher pause and show no urgency to get to the baseball. I was seeing this too at default sliders but with reaction lowered I am worried it will become worse.

                      Comment

                      • nomo17k
                        Permanently Banned
                        • Feb 2011
                        • 5735

                        #71
                        Re: Stats-Based CPU Sliders [MLB 15 Version]

                        Originally posted by Cavicchi
                        Inspired by this thread I gave CPU vs CPU a try with Season Mode. First game of regular season and Kershaw goes against Padres. Opening game and announcer does not mention Kershaw winning MVP or Cy Young, just like he wasn't anything special. Well, I'm not sure who that was wearing number 22, probably an imposter.

                        Getting to the game, Kershaw never throws over to first base, doesn't use the slide step, and this Kershaw imposter let's a catcher with 47 speed steal second base. Later on, the Kershaw imposter let a position player with speed in the 50's steal second base, never throwing over or using slide step. Next we have the other pitcher controlled by AI using slide step. throwing over to first base, looking more like Kershaw than the imposter wearing number 22.

                        The worst, well, worst or equally worst, came with runners on 2nd and third and score tied 1-1 with one out, AI has squeeze bunt called and of course batter (Dodgers) misses bunt and runner is easy out at home.

                        I cant...I can't bring myself to watch this sort of gameplay again. I have my Franchise going, and while there are imposters, at least I call the shots.
                        If just one game means so much to you, then CPU vs. CPU game (or baseball for that matter) is just not for you. I certainly don't have anything to offer to you in this thread.
                        The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

                        Comment

                        • nomo17k
                          Permanently Banned
                          • Feb 2011
                          • 5735

                          #72
                          Re: Stats-Based CPU Sliders [MLB 15 Version]

                          Originally posted by BrianU
                          Using your recommended beta sliders for Human vs CPU games and wanted to note a few things and see if you were seeing any of it.

                          When I did my CPU vs CPU testing on day one I noticed right away how throws to bases would pull the basemen off of the bag and into foul territory at a pretty high rate. Even short and intermediate throws. This was with default sliders. With the INF throwing errors to 3 I just saw the SS throw home and pull the catcher 5 feet to the right of the base. I made a post and Bobhead mentioned that the throwing errors slider affects the accuracy of all throws and not just plays where errors are made. I am all about accurate numbers but this might be an area where compromise is needed. Throws to bases look very off to me and it's more pronounced with that slider the lower you go.

                          The other thing that looks off to me are hits that go just a few feet in front of home plate, mini choppers that lead to hits by even average/slow guys. I saw Michael Cuddyer run out a chopper off home plate for a base hit my first full game. The pitcher and catcher pause and show no urgency to get to the baseball. I was seeing this too at default sliders but with reaction lowered I am worried it will become worse.
                          Yes I do notice these things, but it comes down to what you value more. I want a certain level of consistency in my approach for slider adjustments, and what I do for this thread is basically I try to go by in-game statistics, and then aesthetics (which means authentic visuals).

                          I have not adjusted the Throwing Error slider for outfielders simply because any obvious anomaly has not shown up in outfield throwing error statistics. It's actually rare enough that it probably is not very accurate anyways.

                          Having said it, I honestly think if that animation bothers you so much, there is no harm in increasing that slider to reduce the number of lunging animations you see. Only side effect I might expect are (1) you will see substantially lower outfielder throwing errors (which is rare already so this may not bother you) and (2) you will see more outfielder assists, which might bother you given that CPU runners are a bit aggressive this year.

                          Choppers around the plate has always been a nagging issue... and this again comes down to what you value more. There are plays you feel that the catcher is reacting too fast like PUMA going at game, and other times catchers and pitchers look like they are yielding to each other a moment and not making the play as quickly as they should... (the latter I see quite a bit more in this year's game... probably some logic has changed with the new fielder paradigm).

                          Since the over-arching goal of this slider set is to base things on stats first and foremost, if I have to make a tradeoff then I tend to choose the option that leaves the overall game balance closer to the MLB averages.
                          The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

                          Comment

                          • Cavicchi
                            MVP
                            • Mar 2004
                            • 2841

                            #73
                            Re: Stats-Based CPU Sliders [MLB 15 Version]

                            Originally posted by nomo17k
                            If just one game means so much to you, then CPU vs. CPU game (or baseball for that matter) is just not for you. I certainly don't have anything to offer to you in this thread.
                            Real baseball does mean a lot to me. This game is far from being real baseball, at least to me. One game, yeah, but not at all like I see from Kershaw in real baseball.

                            I have a Franchise mode going where I do the batting and pitching, just tried this CPU vs CPU because of this thread. Do you watch these CPU vs CPU games, entire games? Or do you let it run in the background?

                            Comment

                            • nomo17k
                              Permanently Banned
                              • Feb 2011
                              • 5735

                              #74
                              Re: Stats-Based CPU Sliders [MLB 15 Version]

                              Originally posted by Cavicchi
                              Real baseball does mean a lot to me. This game is far from being real baseball, at least to me. One game, yeah, but not at all like I see from Kershaw in real baseball.

                              I have a Franchise mode going where I do the batting and pitching, just tried this CPU vs CPU because of this thread. Do you watch these CPU vs CPU games, entire games? Or do you let it run in the background?
                              I mean..... if you don't like what you are seeing here, why do you bother posting? Could you just simply go to other parts of site and move on?

                              I have already mentioned a few times that unfortunately I have never enjoyed interacting with you in this forum, because there simply is no communications between us. You only write what you want to write, and have no desire to understand what I am trying to express.

                              Please do not bother posting in this thread, if all you bring in is negativity.
                              The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

                              Comment

                              • MikeyBoy02NY02
                                Rookie
                                • Aug 2011
                                • 141

                                #75
                                Re: Stats-Based CPU Sliders [MLB 15 Version]

                                I'm a huge manager player!!! I am really looking forward to these!!!
                                PSN ID: MikeyBoy02NY02
                                http://www.twitch.tv/nyrangers241
                                https://youtube.com/@console-gamer2418?si=4yyqMrmTkW9fh84d

                                LET'S GO NY RANGERS!!!!!!
                                Die hard Hockey fan!

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