Stats-Based CPU Sliders [MLB 15 Version]

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  • nomo17k
    Permanently Banned
    • Feb 2011
    • 5735

    #136
    Re: Stats-Based CPU Sliders [MLB 15 Version]

    Originally posted by steviegolfballs
    I meant the OSFM Roster that seems to be the most popular one on here. It's located in the Roster Forum.
    The default OSFM should be fine; I believe they only change ratings of minor leaguers and leave the ratings of MLB players untouched, so the roster in terms of ratings should be very close to the default SCEA roster.
    The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

    Comment

    • orye74
      MVP
      • Aug 2012
      • 1163

      #137
      Re: Stats-Based CPU Sliders [MLB 15 Version]

      Originally posted by dsmith710
      I'm noticing the visiting team winning almost every time. I'm even putting better teams at home during test games and they are still just raking. It's actually getting frustrating.
      I've ran 6 games with Nomos sliders and the home team has won 4 of them. Wierd how sliders can favor one side over the other no matter what team is playing.

      Comment

      • nomo17k
        Permanently Banned
        • Feb 2011
        • 5735

        #138
        Re: Stats-Based CPU Sliders [MLB 15 Version]

        Originally posted by orye74
        I've ran 6 games with Nomos sliders and the home team has won 4 of them. Wierd how sliders can favor one side over the other no matter what team is playing.
        It's not sliders. It's really not all that uncommon for a team (or just one side from home/away) to string together winning/losing streaks even purely by luck. You just saw one such streak... there isn't anything more to it.
        The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

        Comment

        • orye74
          MVP
          • Aug 2012
          • 1163

          #139
          Re: Stats-Based CPU Sliders [MLB 15 Version]

          [QUOTE=nomo17k;2047323767]It's not sliders. It's really not all that uncommon for a team (or just one side from home/away) to string together winning/losing streaks even purely by luck. You just saw one such streak... there isn't anything more to it.[/QUOTE

          I don't think it was a streak. Or dumb luck

          Comment

          • kingdevin
            MVP
            • Mar 2005
            • 1110

            #140
            Re: Stats-Based CPU Sliders [MLB 15 Version]

            Nomo, what camera angles do u use to watch?

            Comment

            • nomo17k
              Permanently Banned
              • Feb 2011
              • 5735

              #141
              Re: Stats-Based CPU Sliders [MLB 15 Version]

              [QUOTE=orye74;2047324542]
              Originally posted by nomo17k
              It's not sliders. It's really not all that uncommon for a team (or just one side from home/away) to string together winning/losing streaks even purely by luck. You just saw one such streak... there isn't anything more to it.[/QUOTE

              I don't think it was a streak. Or dumb luck

              You'd be surprised how pure luck alone can generate all these streaks...

              (Even though in real-life MLB there seems to be home-field advantage,) I don't think there is any in-game mechanism that would lead the away/home team to have an advantage over another, it's most likely what you saw was due to luck.



              Originally posted by kingdevin
              Nomo, what camera angles do u use to watch?
              I tend to use Broadcast camera... but sometimes mix it up with something customized just for different experiences, I suppose.

              I kinda want to use the views only available in MoM, but they aren't available in CPU vs. CPU games.

              I wish the game allows more views in general. It's too good-looking a game not to be able to see it from all kinds of different angles. :P
              The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

              Comment

              • artvandeleghe
                Rookie
                • Feb 2013
                • 149

                #142
                Re: Stats-Based CPU Sliders [MLB 15 Version]

                Originally posted by BrianU
                The king is back!

                I did run about 50 total CPU v CPU tests spread over various settings as did other people I spoke with and found the default sliders very solid this year. My biggest issues and findings were:

                - Very high GIDP/BIP and GIDP per game despite accurate batted ball profile.
                - Slightly lower than average first pitch strike %
                - Errors seem to need the same tweaks as last year i.e. fielding errors being lower than normal and throwing errors higher, out of the box.

                One area I think may need a look at is base runner speed. Just from the eye test I saw many instances of balls just in front of home plate being turned into hits. Most of the slider makers here have gone ahead and decided to turn it down to 4 for much the same reason. I remember reading your base runner speed test last year I believe showing that 5 was the most realistic speed, I think with the changes to base running animations and speed differentials a new test might be necessary.

                Also based on eye test I saw a lot of cases where short throws from the outfield or from the cutoff man would pull the 3rd and 2nd basemen off the bag when I felt they shouldn't have been. I'm talking pulling the 3rd baseman into foul territory. Bobhead mentioned that lowering throwing errors could help and I did see improvement. I made a bug report about this issue because others agreed it didn't look right.

                I used Pitch speed 10 for all of my tests and it looks initially the problem of last year where steal % was 45%~ on that setting is resolved. It was back to 70% from what I saw in limited testing.

                My testing method was not as extensive as Nomo's and I am not as well read on the sliders on what to change to get the desired effects statistically. I can't wait to read your results and findings.
                I don't know if anyone else has noticed this or its just my settings, but pitcher pickoff errors are higher than i have ever seen since '09. It is now happening almost once a game where my pitcher will attempt to pick off the CPU, and he just throws it into the stands! I mean, come on, how often does that happen in the major leagues? Almost never...can anyone please help me adjust the settings to severely reduce this??
                PSN ID: artvandeleghe

                Comment

                • orye74
                  MVP
                  • Aug 2012
                  • 1163

                  #143
                  Re: Stats-Based CPU Sliders [MLB 15 Version]

                  [QUOTE=nomo17k;2047329376]
                  Originally posted by orye74


                  You'd be surprised how pure luck alone can generate all these streaks...

                  (Even though in real-life MLB there seems to be home-field advantage,) I don't think there is any in-game mechanism that would lead the away/home team to have an advantage over another, it's most likely what you saw was due to luck.


                  I've seen it a lot actually. Too much. I also run CPU v CPU in madden and Fifa soccer.


                  I tend to use Broadcast camera... but sometimes mix it up with something customized just for different experiences, I suppose.

                  I kinda want to use the views only available in MoM, but they aren't available in CPU vs. CPU games.

                  I wish the game allows more views in general. It's too good-looking a game not to be able to see it from all kinds of different angles. :P

                  Comment

                  • jripper09
                    Rookie
                    • Dec 2009
                    • 195

                    #144
                    Re: Stats-Based CPU Sliders [MLB 15 Version]

                    does anybody have any sliders for QC MOM? having a hard time finding the right formula. thanks

                    Comment

                    • kingdevin
                      MVP
                      • Mar 2005
                      • 1110

                      #145
                      Re: Stats-Based CPU Sliders [MLB 15 Version]

                      Originally posted by jripper09
                      does anybody have any sliders for QC MOM? having a hard time finding the right formula. thanks

                      ??? Whats wrong with the sliders proposed in this thread???

                      Comment

                      • jripper09
                        Rookie
                        • Dec 2009
                        • 195

                        #146
                        Re: Stats-Based CPU Sliders [MLB 15 Version]

                        QC is a different animal random counts more strikeouts and walks. I'm thinking of trying power and solid hits at 6 maybe contact as well.

                        Comment

                        • nomo17k
                          Permanently Banned
                          • Feb 2011
                          • 5735

                          #147
                          Re: Stats-Based CPU Sliders [MLB 15 Version]

                          Originally posted by orye74
                          I've seen it a lot actually. Too much. I also run CPU v CPU in madden and Fifa soccer.
                          I can see that many games adding artificial advantage over another to keep things interesting, but The Show tends not to resort to that kind of mechanism to make things interesting... and that is the correct approach for a simulation game.


                          Originally posted by jripper09
                          does anybody have any sliders for QC MOM? having a hard time finding the right formula. thanks
                          Originally posted by jripper09
                          QC is a different animal random counts more strikeouts and walks. I'm thinking of trying power and solid hits at 6 maybe contact as well.

                          Indeed QC is a different beast as far as "necessary" adjustments are concerned. I'm not planning to do QC sliders as I almost never use QC myself... when I tried a set of a dozen games or so last year, things looked different enough that I didn't feel it was promising to do slider adjustments.

                          Of course things may have been improved this year... the issue is that you cannot really change CPU behaviors (discipline, in particular) that much through sliders, but the kind of adjustments (I think) needed to make CPU vs. CPU play realistically in QC are exactly that kind of thing.

                          Are you still seeing more Ks and walks? Then how much? If you have collected any stats, I could at least offer my suggestions as to what slider adjustments I would make, etc....
                          The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

                          Comment

                          • jripper09
                            Rookie
                            • Dec 2009
                            • 195

                            #148
                            Re: Stats-Based CPU Sliders [MLB 15 Version]

                            hey Nomo the walks to strikeouts is a little better this year if you have strike freq at 6 the biggest problem is offense i tried you're 5/5 set its actually the best results offensively. i think power and solid hits needs to be 6 lowering baserunner speed to 4 and increase steal freq to 6. i like most of you're global settings. still a few too many walks i average lets say Kershaw about 5 per 7. there has been some games with 1 or 2 walks which is amazing with QC. the main thing i ask you Nomo should i try contact at 6 to improve batting average? the strikeouts are better this year with QC as well don't want those to go down too much.

                            am i the only one who tries to use QC for MOM games?

                            Comment

                            • kingdevin
                              MVP
                              • Mar 2005
                              • 1110

                              #149
                              Re: Stats-Based CPU Sliders [MLB 15 Version]

                              I play QC. The change i made was to keep contact, pwr, solid hits at 5 and increase timing to 6 to reduce strikeouts

                              Comment

                              • jripper09
                                Rookie
                                • Dec 2009
                                • 195

                                #150
                                Re: Stats-Based CPU Sliders [MLB 15 Version]

                                didn't think about increasing timing to 6. that might be the trick. what are you're pitching numbers mine are 5/4/6. should i change consistancy back to 5 if timing is at 6? can you show me you're QC sliders? thanks for responding

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