Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

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  • sportomatic75
    Pro
    • Apr 2010
    • 882

    #436
    Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

    Armor I think this is your best sports gaming slider set. It is so realistic especially since it suits my skill level. Great job!

    Comment

    • KBLover
      Hall Of Fame
      • Aug 2009
      • 12172

      #437
      Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

      Originally posted by Armor and Sword
      For me HOF pitching has been a joy and is making it a real mental exercise for me. Really great showdowns. I am walking guys. And the reason I am is I am pitching around the likes of Donaldson, Joey Bats, Cabrera etc. I refuse to give in to them as much as I would on All-Star. And sometimes even when I look to throw out of the zone...it does not always work out that way with lower control pitchers.

      I can't take HoF Classic anymore, just the way it plays out. All-Star Classic plays more respecting of ratings, imo, even with jacked up CPU hitting sliders.

      When no matter who I have out there, they are all getting bombed game after game, especially relievers...

      I throw out of the zone, these are well-rated players - I'd rather a "hard All-Star" as the results seem more aligned to ratings. The top bats are a threat, a shaky pitcher is a nightmare to use, but it's still all relatively around their ratings. A guy might get 7 K/9 but the hits he gives up are HR instead of singles if he's off, etc. My finesse guy Huff might K 0 instead of 2 or 3 or he might give up a .330 BABIP instead of his usual .260 but at least it's reasonable. It's not like .600 where he's giving up 11 hits in 4 innings with a 95 H/9. Your sliders on All-Star are more aligned to that.

      That I can live with. Balls constantly going down the middle, regardless of control or BB/9. Not for me. I don't have low control pitchers in my Marlins franchise - lowest is about 55, which is below average (maybe?) but not like 8 or whatever Marmol has. Maybe I was just in a very awesomely bad stretch, but "hard All-Star" gives me those bad stretches and I'm pulling my hair out with my fantasy Rockies pitchers (as you can see since you follow that thread). I do NOT even want to think about HoF pitching, especially with those guys at Coors. No. LOL - They are doing bad enough as it is, and even bad ML pitchers are still ML pitchers. Sometimes I think HoF level forgets that.
      Last edited by KBLover; 04-23-2016, 03:00 PM.
      "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

      Comment

      • Burgess
        MVP
        • Oct 2015
        • 1015

        #438
        Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

        Originally posted by RC3
        I am switching back to All-Star for pitching because I think it gives me the best results...

        After another 10 or so games at HOF, my strikeouts and walks have fallen off significantly and I became last in the league in both by quite a big margin. I think the reason is 2 fold:
        On HOF the computer is very rarely swinging and missing, basically no matter where the ball is (on the plate, corner, off the plate, way off the plate). If they do swing at a great strikeout pitch, it feels like they make some contact WAY more often than on AllStar, and they hardly ever miss on a pitch in the zone. I'd say 80-90% of my 3-6 K's per game is a result of the computer looking, which is strange in itself.
        The second one is too many meatballs and what I felt was a lot less control. Even on pitches I'm trying to throw 6-12 inches off the plate, the pitch would hit the heart of the plate and get roasted, which hurts both K's and walks, since a lot of the time I'm really just pitching around a guy.

        After switching back, I am striking out probably a few too many guys, but walks are up about 2 a game and I'd take the strikeouts being too high. Also, even with the K's going up, the opponent BA and runs scored have stayed around the same totals.

        I still give up about 2 jacks a game which is unreal, but the overall numbers are staying pretty sim.
        I'm always trying to find that 8K, 3BB, 8-10H, 1HR, 4-5R league average sweet spot, and these sliders are the way to get there IMO.
        Just had one of the games with my Yankee franchise. I was up 6-3 after 6 innings and had given up 2 solo homers with Severino. I bring in Betances in the 7th and he gives up a homer. Now I'm up 8-4 after 7. I bring in Miller in the 8th and he gives up 4 runs on 2 2-run homers and the game is tied 8-8 after 8. I bring in Chapman and he gives up 2 more homers before I pull him and I lose 13-8. I gave up 7 homers in the game, 5 by Betances, Miller and Chapman. Made me want to throw my controller through the TV. However, before that I swept the Astros 7-2, 7-1 and 9-2 giving up a total of 21 hits. I also play a Mets franchise and just swept the Royals 8-2 and 4-3 in 13 innings, giving up a total of 14 hits and only 1 homer. I switched to HOF before I started my "real" franchises as I just wasn't feeling challenged on AllStar pitching. I haven't played a ton of games yet but I'm finding HOF better for me. And I listen to the catcher 100% of the time in terms of pitch and location. I will vary between tapping the x button and holding it down longer. So I'm still uncertain which pitching level is best for me but will try HOF for now
        Yankees modern day
        Phillies modern day

        Comment

        • RC3
          Rookie
          • Sep 2010
          • 52

          #439
          Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

          Armor,
          I have to be honest I don't think skill level has anything to do with pitching on classic with the control and consistency dropped down from default. I think atleast 50% of the pitches are more or less random rolls to see where they land. When you pick a spot just off the corner, there is no skill involved in where the pitch goes in the classic interface is what I truly believe... Not sure exactly how it's rolled or calculated, but it's more toward random luck than skill.

          But, that is why I use this method, because all the other interfaces are capable of being "mastered" and pitching is too easy to dominate with the interface figured out. That obviously results in very little hits, walks, etc. I just think to say it is about skill is not accurate.

          Comment

          • Ghost Of The Year
            Turn Left. Repeat.
            • Mar 2014
            • 6366

            #440
            Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

            If you set Fastball Pitch Speed to 10 & Offspeed Pitch Speed to Zero, will that make hitting harder?
            Will it affect SIM games Stolen Base Percentage?
            T-BONE.

            Talking about things nobody cares.

            Comment

            • KBLover
              Hall Of Fame
              • Aug 2009
              • 12172

              #441
              Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

              Originally posted by Ghost Of The Year
              If you set Fastball Pitch Speed to 10 & Offspeed Pitch Speed to Zero, will that make hitting harder?
              Will it affect SIM games Stolen Base Percentage?

              That's a good question.

              I've been on 10/10 but never thought to check impact on simmed games. Granted, I don't have a "pure" franchise in terms of MLB16 only stats that's got any kind of sample size to it.

              But, yeah, I would think that might make hitting harder. The offspeed will look like knuckleballs and the fastballs, especially from a pure flamethrower will fly past you. That sound horrid lol
              "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

              Comment

              • TheBleedingRed21
                Game Dev
                • Oct 2010
                • 5071

                #442
                Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                Well.. This slider set has been nothing short of PHENOMONAL!!!

                I said last game I allowed 6-7 hits with David Price and got 1 hit..

                Few games later..

                I get 6 hits, 2 runs. Steven Wright (#5 SP) finds his knuckleball groove and 1 hits TOR through 8!

                Last game with him I got HAMMERED!!

                Baseball is a game of wonders and this set solidifies that.
                PSN: TheBleedingRed21
                Twitch: http://www.twitch.tv/TheBleedingRED21_OS

                Comment

                • Armor and Sword
                  The Lama
                  • Sep 2010
                  • 21793

                  #443
                  Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                  Originally posted by RC3
                  Armor,
                  I have to be honest I don't think skill level has anything to do with pitching on classic with the control and consistency dropped down from default. I think atleast 50% of the pitches are more or less random rolls to see where they land. When you pick a spot just off the corner, there is no skill involved in where the pitch goes in the classic interface is what I truly believe... Not sure exactly how it's rolled or calculated, but it's more toward random luck than skill.

                  But, that is why I use this method, because all the other interfaces are capable of being "mastered" and pitching is too easy to dominate with the interface figured out. That obviously results in very little hits, walks, etc. I just think to say it is about skill is not accurate.
                  It's not all skill..........but how you set up hitters becomes more and more skillful as the AI picks up on patterns better at higher levels.

                  My opinion.
                  Now Playing on PS5:
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                  Comment

                  • Smallville102001
                    All Star
                    • Mar 2015
                    • 6542

                    #444
                    Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                    Originally posted by Ghost Of The Year
                    If you set Fastball Pitch Speed to 10 & Offspeed Pitch Speed to Zero, will that make hitting harder?
                    Will it affect SIM games Stolen Base Percentage?


                    No sliders don't do any thing for sim other then injures, innings pitched and like relief pitchers and how many innings and games they may pitch. Out side of that sliders do nothing for sim stats. About the pitch speed I cant even imagine having fastball at 10 and offspeed at 0 because I have always found in the show that changeups look 100% like fastballs. So the great thing with having pitch speed for different pitches now is that you can have the offspeed slider higher so that way the difference between the 2 pitches is much smaller. So that it is easier to tell a changeup from a fastball. In the past I couldn't tell if a ball was a changeup or fastball like 90% of the time and even when I did I was always early even if I tried to wait back for the pitch. So I think for me this year I think I am going to do fastball speed at 6 and offspeed at 8. If you did 10 and 0 like you said it would be like even harder to tell a changeup and like even harder to wait back on a changeup long enough when you do pick it up. So I would never do that. But if you want to try it then go ahead and try it.

                    Comment

                    • Burgess
                      MVP
                      • Oct 2015
                      • 1015

                      #445
                      Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                      Originally posted by majestic24
                      I was thinking of doing the same thing, upping hitting to HOF. Started the season 7-0 with the Dodgers but it was mostly because of my pitching. But in those 7 wins I was trailing for most of them, only to rally back in all of those games. I was contemplating moving up to HOF but then I saw that I was in the middle of the pack when it came to AVG. and some guys like Justin Turner only had 4 hits up to that point of the season. Plus, I was first in the league with a mid-2 ERA.

                      So what I did was up the fastball pitch speed to 5 (using the show 16 camera, btw) this morning and lost my first game against the D-backs by only scoring 1 run via a home run. I know that I might be able to adjust with the new pitch speed, when that time comes when I find hitting easy still, then I might make the move up to HOF. Then again, I'm a firm believer of large sample sizes so I might not make the move, if ever, until the 2nd or 3rd month of the season.

                      I suggest see where you are in stats and just play a bit more. Plus, Yankee Stadium is famously known as a MAJOR hitter's park with that short porch over there. Try increasing the pitch speed as well. I know it doesn't affect stats so much but making seeing the ball more difficult might make it a little bit more challenging. Just my two cents. Enjoy!
                      Thanks for your input. I Have my fastball pitch speed at 5 and offspeed at 7. I am 3-1 in my Yankee franchise never have scored less than 7 runs or less than 10 hits. Have hit 13 homers do far. Games I have won have been lopsided - 7-1, 7-2, lost 13-8 and won 8-4. Accidently simmed the next game and lost 7-2. Played the last game of the Tiger series on HOF as a test (fast forwarded Tigers half innings) and I won 4-0 with 9 hits including 3 doubles and 2 homers (a-rod and tex back to back). Maybe too early to make the move to HOF now, but I think that's where I'll end up. I'm leading in BA, total bases, fewest strikeouts, home runs. I will likely start my franchise over because I'm mad I simmed that game. If I get similar lopsided wins I'll move up
                      Yankees modern day
                      Phillies modern day

                      Comment

                      • MvPeterson2828
                        MVP
                        • Feb 2014
                        • 1364

                        #446
                        Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                        I have two question for you Armor or anyone who can answer this. I looked through the thread and couldn't find it for the life of me. Anyways, if I want to play on quick counts, do I have to change any sliders? Final question is for my batting is Veteran + and it gets to easy if It decreases to Just Veteran and gets to hard if it reaches All-Star. Is there a way to just keep it at Veteran +? I do dynamic difficulty by the way. Thanks to anyone who can help![emoji4]


                        Twitch: MvPeterson2828

                        Comment

                        • Burgess
                          MVP
                          • Oct 2015
                          • 1015

                          #447
                          Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                          Armour, have you tried HOF hitting this year? If so, what did you find? Not enough hits? Not enough power? Unrealistic results? I'm just 5 games in to my Yankee franchise and haven't scored less than 7 runs. Starting to wonder about moving up. If you were to move up to HOF, what would be the deciding factor?
                          Yankees modern day
                          Phillies modern day

                          Comment

                          • The Chef
                            Moderator
                            • Sep 2003
                            • 13684

                            #448
                            Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                            Here I haven't scored a run in 3 games straight now and see people talking about never scoring fewer then 7 runs in a game lmao, I must be doing something wrong. I don't know what it is but I can make good contact and hit it hard but the last few games it's been right at someone, beaten into the ground or popped up, it's like my entire team has suddenly forgotten how to hit.

                            Sent from my SM-G920T using Tapatalk
                            http://www.twitch.tv/kitm9891

                            Comment

                            • Burgess
                              MVP
                              • Oct 2015
                              • 1015

                              #449
                              Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                              Originally posted by The Chef
                              Here I haven't scored a run in 3 games straight now and see people talking about never scoring fewer then 7 runs in a game lmao, I must be doing something wrong. I don't know what it is but I can make good contact and hit it hard but the last few games it's been right at someone, beaten into the ground or popped up, it's like my entire team has suddenly forgotten how to hit.

                              Sent from my SM-G920T using Tapatalk
                              And I guess that is my problem. I'm not sure if my scoring 7+ runs in each of 8 games (6 in my Yankee franchise and 2 in my Mets franchise) is just part of a hot streak in the ebbs and flows of a season or if I need to try HOF. I love being able to score a bunch of runs the odd game, but it seems to be happening too frequently, especially against good pitching staffs like the Astros and Royals
                              Yankees modern day
                              Phillies modern day

                              Comment

                              • The Chef
                                Moderator
                                • Sep 2003
                                • 13684

                                #450
                                Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                                Originally posted by Burgess
                                And I guess that is my problem. I'm not sure if my scoring 7+ runs in each of 8 games (6 in my Yankee franchise and 2 in my Mets franchise) is just part of a hot streak in the ebbs and flows of a season or if I need to try HOF. I love being able to score a bunch of runs the odd game, but it seems to be happening too frequently, especially against good pitching staffs like the Astros and Royals
                                Maybe I just suck, no idea. I'd give it more time then 8 games though. I wasn't doing bad in my opening series at SD but then went to SF and suddenly I couldn't hit and the errors started racking up and I've lost 3 of the first 4 by a combined 10-0 score. I draw walks a little better but like every year with this game my entire team always seems to go into a slump at once instead of individual players going cold while others get hot.

                                Sent from my SM-G920T using Tapatalk
                                http://www.twitch.tv/kitm9891

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