Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

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  • jb12780
    Hall of Fame
    • Oct 2008
    • 10665

    #766
    Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

    Squaring the bunt early also helps.

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    • MDgolf
      MVP
      • Oct 2013
      • 1421

      #767
      Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

      I find the pitch speed suggestions too low. 7/7 seems real to me and presents a good challenge. You can really feel the difference between a 97 and 92 fastball.


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      • Armor and Sword
        The Lama
        • Sep 2010
        • 21793

        #768
        Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

        Originally posted by MDgolf
        I find the pitch speed suggestions too low. 7/7 seems real to me and presents a good challenge. You can really feel the difference between a 97 and 92 fastball.


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        Too low for you....not me. Again it's a personal slider (not universal) and everyone will find their own "sweet spot" If you have not noticed....there is this disclaimer next to it (users choice).
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        • MDgolf
          MVP
          • Oct 2013
          • 1421

          #769
          Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

          Yes of course just my preference. I liked your suggestion about moving up to HOF for pitching


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          • KBLover
            Hall Of Fame
            • Aug 2009
            • 12172

            #770
            Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

            Originally posted by Mikeyo918
            I'm having trouble laying down sac bunts with my pitchers. Or anyone in general. A sac bunt situation arises and obviously the defense adjusts their alignment for it, but I'd say 9/10 times the fielder will throw to 2b to get the lead runner. I am not able to drop a sac bunt anywhere in front of the pitchers mound, they all are very check swing like dribblers. Is there a way to tone down the power of a bunt?

            Like A&S mentioned - try to push/pull the bunt towards the 1B/3B lines. Also try to bunt at low strikes, though bunting low stuff just out of the zone can do well too, tends to "chop" the ball and helps deaden it a lot of times.

            High strikes, balls inside-outside off the plate (or opposite to the direction you want to bunt in), balls too low in the dirt - try to pull the bunt back in time (release triangle) so you can take it.

            Keep in mind pitcher bunt ratings. Some of them are absolute trash. If you played last year, they probably were then too, but it matters more now. Same for position players.

            The corner IF matter too. Some are fast and/or have great reactions so they can get to the ball more quickly. I remember a play where my fictional 1B with decent reaction and high 70's speed charged so quickly it looked like he could almost take the ball off the bat. Easy 1-6-4 DP.

            I would hate to try to have to bunt against someone like Machado. I might just try to flare one over his head instead.
            "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

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            • The Chef
              Moderator
              • Sep 2003
              • 13684

              #771
              Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

              Originally posted by Mikeyo918
              I'm having trouble laying down sac bunts with my pitchers. Or anyone in general. A sac bunt situation arises and obviously the defense adjusts their alignment for it, but I'd say 9/10 times the fielder will throw to 2b to get the lead runner. I am not able to drop a sac bunt anywhere in front of the pitchers mound, they all are very check swing like dribblers. Is there a way to tone down the power of a bunt?
              I've got the same problem, posted about in here twice I believe so if you figure it out by all means let me know as I still haven't. I'm at the point where I'll sim it and let the pitcher do whatever hes gonna do and then continue playing at that point.

              Originally posted by Armor and Sword
              No. I suggest you angle the bunt to first or third also the AI will not give you a meatball most of the time to bunt, knowing your trying to sac a runner over.

              Rightfully so it should be difficult with a pitcher to bunt and sac a runner over. You just have a lot of factors at play. The type of pitch your bunting, the angle your attempting the bunt, and of course and most important, the bunt rating of your pitcher.

              Ratings play the biggest role in the dice roll with these settings and that is the intent.

              On MLB 15 is was automatic to the point of absolute cheese. They really tuned it properly this season.

              I have been able to successfully sac runners to second with my pitcher and sometimes...no. I have also been able to gun down guys at second and turn a double play with AI pitchers bunting....sometimes not. I make sure I don't give them meatballs to bunt. But sometimes they take those pitches and put me in a 2-0 hole then I have to come into the strike zone.

              A lot of things at play in that situation.
              I respectfully disagree. How many times do you see a pitcher attempt to give himself up and it results in an easy double play? I rarely if ever see it yet, kid you not, in over 20 games played I've yet to actually bunt anyone over one single time. I've tried angling my bunt down the lines and that didn't work either. It's a little comical to me that it's easier to swing away with a pitcher then it is to bunt with one. As for it being more ratings based and realistic, I wouldn't have a problem with them being unsuccessful at getting it down period, popping it up or struggling to keep it fair but when I'm consistently bunting it and it's coming off like a rocket no matter location or pitch itself thats an issue. To make matters worse the CPU will bunt and the exact same situation will present itself for me, I use auto fielding and throwing, and my guy never actually attempts the throw to second, its completely odd to me.
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              • Hilman11
                Champ
                • Sep 2011
                • 148

                #772
                Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                Chef- are you using the same hitting settings as in the OP? Maybe if you have power or solid hits up a notch or two maybe that could be affecting things? I dunno, just a thought.

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                • The Chef
                  Moderator
                  • Sep 2003
                  • 13684

                  #773
                  Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                  Originally posted by Hilman11
                  Chef- are you using the same hitting settings as in the OP? Maybe if you have power or solid hits up a notch or two maybe that could be affecting things? I dunno, just a thought.
                  Yep exact settings, only thing Ive changed is runner speed up 1 notch as I saw way too many guys getting gunned out on what I felt should be routine doubles into the gaps but that shouldn't effect my bunting negatively I wouldnt think.
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                  • Hilman11
                    Champ
                    • Sep 2011
                    • 148

                    #774
                    Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                    Originally posted by The Chef
                    Yep exact settings, only thing Ive changed is runner speed up 1 notch as I saw way too many guys getting gunned out on what I felt should be routine doubles into the gaps but that shouldn't effect my bunting negatively I wouldnt think.
                    Yeah I'm with you, that wouldn't have any effect on bunting. I got nothing else.....

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                    • KBLover
                      Hall Of Fame
                      • Aug 2009
                      • 12172

                      #775
                      Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                      Originally posted by The Chef
                      I respectfully disagree. How many times do you see a pitcher attempt to give himself up and it results in an easy double play? I rarely if ever see it yet, kid you not, in over 20 games played I've yet to actually bunt anyone over one single time. I've tried angling my bunt down the lines and that didn't work either. It's a little comical to me that it's easier to swing away with a pitcher then it is to bunt with one. As for it being more ratings based and realistic, I wouldn't have a problem with them being unsuccessful at getting it down period, popping it up or struggling to keep it fair but when I'm consistently bunting it and it's coming off like a rocket no matter location or pitch itself thats an issue. To make matters worse the CPU will bunt and the exact same situation will present itself for me, I use auto fielding and throwing, and my guy never actually attempts the throw to second, its completely odd to me.

                      I don't know - I've not see anything like that or that kind of stretch of never seeing a bunt succeed.

                      It happens (the DP/failed sac) but not to the extent you're seeing.

                      I don't know what, if any sliders can help with bunting. I've never tried to adjust just for bunts.

                      Sucks it's doing that for you. I can imagine how frustrating that would be
                      "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

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                      • vizioN
                        Banned
                        • May 2012
                        • 53

                        #776
                        Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                        If I were to use Meter pitching rather than Classic, how should I adjust pitcher control and consistency? I don't quite understand Classic pitching as it just feels way too random, even with pitchers who throw a ton of strikes. Now with your sliders on Meter, I throw TOO MANY strikes right where I want them...

                        Any help?

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                        • Armor and Sword
                          The Lama
                          • Sep 2010
                          • 21793

                          #777
                          Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                          @Chef

                          I really don't know what to tell you. I have no problem sac bunting. i have had success and failure but nothing like your seeing. It certainly works for me but I don't expect it to be 100, 90, 80, 70 or even 65% I expect at best a 50% success rate to lay one down....then it has to be a good bunt...that's another story.

                          Read this statistical data (taken from fan graphs) on bunts. It is a low percentage play to begin with and sorry you can't seem to get one down. I and others have been successful and don't see any issue with bunting. Last season (MLB 15) it was a joke. Bunting was automatic. Something that is clearly not a reality in the MLB.


                          I collected data from between 2008-2013. I classified things simply: a good bunt is a fair ball in play, and a bad bunt is a foul bunt or a missed bunt. Of course, not all fair bunts are good bunts. Of course, this misses out on bunts that were pulled back at the last second. This tracks only bunts that were committed to. Over the six years, there’s a sample of more than 36,000.

                          The breakdown:

                          Overall: 49.7% fair bunts
                          Pitchers: 49.9%
                          Non-Pitchers: 49.6%


                          He did not even take into account if the bunt was good (a fair bunt does not make a good bunt), plus pull back attempts were not taken into account either.
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                          • The Chef
                            Moderator
                            • Sep 2003
                            • 13684

                            #778
                            Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                            Yeah appreciate all the comments, I'm in no way bashing the game but it is a little irritating when I can't bunt a guy over without it resulting in a double play. I tried last night with Kershaw and it was almost a moral victory when he beat out the double play lol. I've given up at this point. I do agree about last year, I'd lay bunts down with ease and anyone with solid speed would beat it out a majority of the time to top it off. In the end I'll just have to get creative with it and start sending the runner and praying it works I suppose.

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                            • Fcshuckers73
                              Pro
                              • Sep 2011
                              • 740

                              #779
                              Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                              Armor, are you still using the exact sliders from the OP? If so, I am curious as to where you stand in the league with BBs (both hitting and pitching)?

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                              • Armor and Sword
                                The Lama
                                • Sep 2010
                                • 21793

                                #780
                                Re: Armor & Sword & Marino's MLB The Show 16 Timed/Classic Simulation Sliders

                                Originally posted by Fcshuckers73
                                Armor, are you still using the exact sliders from the OP? If so, I am curious as to where you stand in the league with BBs (both hitting and pitching)?
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