Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Sliders

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • DLion
    Rookie
    • Feb 2017
    • 65

    #2296
    Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

    Armor, are there any changes to the sliders after the latest patches?

    Thanks for the work you do.

    Comment

    • Armor and Sword
      The Lama
      • Sep 2010
      • 21782

      #2297
      Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

      Originally posted by DLion
      Armor, are there any changes to the sliders after the latest patches?

      Thanks for the work you do.
      None what so ever.

      I know update 1.10 is dropping at 3AM PST but I have not experienced anything that needed to be changed for a long while now.
      Now Playing on PS5:
      CFB 26 Hurricanes/Fresno State Year 2
      MLB The Show 25 - 2025 Yankees Year 1
      MLB The Show 25 1985 Yankees Year 1
      Oblivion Remaster



      Follow me on Twitch
      https://www.twitch.tv/armorandsword

      Comment

      • tonyfire2001
        Rookie
        • Mar 2007
        • 289

        #2298
        Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

        Originally posted by Armor and Sword
        These sliders are totally not for you then. And the way it should be for you is not the way it should be for those that play with Classic.

        We want dice roll results based on player ratings first and foremost. User control is also part of the process.....but not the end all be all.

        Even in real life when you play ball.....the pitch does not always go where you want, the ball is not hit all the time on the screws, and you can make errors on routine grounders, flyballs and throws.

        Classic pitching and Directional hitting are the only two interfaces I use because it allows me to:

        1) Have a clean screen and that is a huge part of my enjoyment.
        2) Simply play ball and allow player ratings to be the biggest factor in the dice roll result.

        Because every interface still has a dice roll algorithm result, but the more user control the more it is based on the stick and timing skill.

        I play baseball in real life and that is where I get my physical satisfaction of correct timing, throwing, fielding....and even then **** still happens.

        On a video game I am trying to simulate what I see in the MLB on TV. Totally different than "playing" virtual baseball. It's all about what you are trying or wanting to get out of the game and what gives you enjoyment.

        Which if that is your preferred method of playing....awesome. Pulse pitching, zone hitting....whatever it may be.

        But what kinda annoys me these days and lately and is driving me to toss in the towel on sharing sliders is when people do not or refuse to read the OP top to bottom to understand how I play and design my settings, then come here and say....things like your bolded post.


        It's too random for you. It's not working for you. It's not the way it should be for you.

        Instead of wondering why.....read the OP. Then you will realize why Classic pitching is not your cup of tea. However I think I have a ton of followers who play and approach the way I play and hence why they enjoy the sliders and playing style.


        And BTW I pitch really well on Classic......and it does have rhyme and reason....but it takes a ton of practice and feel to understand how to play with it. Random is exactly what baseball is most of the time. 162 games and all kinds of things happen over the course of the long season.

        I pitch great with Aces.....but sometimes they will get lit up here and there. With 5th starters.....I am on the edge of seat as they get hit a lot more often.

        Once I master a meter or a pulse....it can be a 5th starter or a middle reliever and I will pitch too good eventually.

        So whatever is your cup of tea....so be it.

        I created these sliders for those that want to play with those interfaces and enjoy the game to it's fullest using them.

        I am sick and tired of posts dissing the very interfaces I design the settings for.

        It's not productive and not needed in here. It serves zero purpose for this slider set.


        And I am not going to debate the interfaces......why should we? Play the way you want man. Simple.

        But saying this is the wrong way or it's not the way it should be?

        Baaaaaaa.

        Banta Fodder man. Move on to a different slider set thread that uses what you like.

        Take care.
        Well said AS....don't let these nay Sayers get to yah...there is to many people here that enjoy your sliders...like you said before use this as a base and go from there. Like for I mix between you and Mike Low's sliders and they work great for me and I am enjoying the hell out of my season. As the Mariners I dread every time I got to use Gallerado...he is 1-6 for me and can't win with him if my life depended on it..keep up the great work and to let you know every year I look forward to your sliders.
        It's all about the man Hammer'n Hank...

        Comment

        • The Chef
          Moderator
          • Sep 2003
          • 13684

          #2299
          Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

          Originally posted by Armor and Sword
          These sliders are totally not for you then. And the way it should be for you is not the way it should be for those that play with Classic.

          We want dice roll results based on player ratings first and foremost. User control is also part of the process.....but not the end all be all.

          Even in real life when you play ball.....the pitch does not always go where you want, the ball is not hit all the time on the screws, and you can make errors on routine grounders, flyballs and throws.

          Classic pitching and Directional hitting are the only two interfaces I use because it allows me to:

          1) Have a clean screen and that is a huge part of my enjoyment.
          2) Simply play ball and allow player ratings to be the biggest factor in the dice roll result.

          Because every interface still has a dice roll algorithm result, but the more user control the more it is based on the stick and timing skill.

          I play baseball in real life and that is where I get my physical satisfaction of correct timing, throwing, fielding....and even then **** still happens.

          On a video game I am trying to simulate what I see in the MLB on TV. Totally different than "playing" virtual baseball. It's all about what you are trying or wanting to get out of the game and what gives you enjoyment.

          Which if that is your preferred method of playing....awesome. Pulse pitching, zone hitting....whatever it may be.

          But what kinda annoys me these days and lately and is driving me to toss in the towel on sharing sliders is when people do not or refuse to read the OP top to bottom to understand how I play and design my settings, then come here and say....things like your bolded post.


          It's too random for you. It's not working for you. It's not the way it should be for you.

          Instead of wondering why.....read the OP. Then you will realize why Classic pitching is not your cup of tea. However I think I have a ton of followers who play and approach the way I play and hence why they enjoy the sliders and playing style.


          And BTW I pitch really well on Classic......and it does have rhyme and reason....but it takes a ton of practice and feel to understand how to play with it. Random is exactly what baseball is most of the time. 162 games and all kinds of things happen over the course of the long season.

          I pitch great with Aces.....but sometimes they will get lit up here and there. With 5th starters.....I am on the edge of seat as they get hit a lot more often.

          Once I master a meter or a pulse....it can be a 5th starter or a middle reliever and I will pitch too good eventually.

          So whatever is your cup of tea....so be it.

          I created these sliders for those that want to play with those interfaces and enjoy the game to it's fullest using them.

          I am sick and tired of posts dissing the very interfaces I design the settings for.

          It's not productive and not needed in here. It serves zero purpose for this slider set.


          And I am not going to debate the interfaces......why should we? Play the way you want man. Simple.

          But saying this is the wrong way or it's not the way it should be?

          Baaaaaaa.

          Banta Fodder man. Move on to a different slider set thread that uses what you like.

          Take care.
          I think that's a bit harsh. Just because classic pitching is working for you, and others I'm sure, doesn't discount those that are having trouble and looking for some shred of insight as to what could be causing those troubles. Lord knows I've posted a lot about my issues, it all boiled down to wanting to gain some form of knowledge that might lead to control that better resembles real life pitchers.

          Yes MLB pitchers miss their spots. Yes back of the end rotation guys miss more often. You mentioned having success pitching with aces and being able to see a clear difference between them and #5 SP's and that's been my issue. Felix Hernandez was just as erratic as Drew Smyly, because of that I am desperately trying to figure out what is causing it whether it be something I'm doing without realizing it or not doing for that matter.

          I'm all for a certain amount of randomness built in, if I wasn't I'd have never gone to classic/directional in the first place. But classic isn't operating like I'm used too, and thus my desire to find out what I might be doing differently then those of you that are enjoying the experience without a complaint.

          I'll leave it there. I wasn't going to post in this thread anymore but seeing as I can't help but assume my posts regarding classic pitching, at the very least, played a part in said post caused me to reply. In the end just enjoy the game, I don't see why it's an issue if others are struggling with a certain aspect of the game and they voice that though.
          http://www.twitch.tv/kitm9891

          Comment

          • JoshC1977
            All Star
            • Dec 2010
            • 11564

            #2300
            Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

            Originally posted by The Chef
            I don't see why it's an issue if others are struggling with a certain aspect of the game and they voice that though.
            I 100% agree with this statement.

            Where I DO have an issue (as a slider-maker myself) are situations where people comment that a fundamental principle of that set is "broken" or "doesn't work" and that it "should be XYZ instead". You have been very vocal in this thread and have prompted some great discussion on the complexities and struggles with classic pitching. But, never once did you say, "Classic is broken....everyone should use Meter/Pulse/Analog Pitching instead...because it is better".

            THAT is the issue that Armor responded to with respect to the other guy; if his post had been, "I really suck at classic and find pulse better for me - maybe it will work for you", I think it would've gone over a lot better....maybe with a gentle response of, "you should discuss this in thread XYZ".

            I know....it's a fine line....
            Play the games you love, not the games you want to love.

            Comment

            • The Chef
              Moderator
              • Sep 2003
              • 13684

              #2301
              Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

              Originally posted by JoshC1977
              I 100% agree with this statement.

              Where I DO have an issue (as a slider-maker myself) are situations where people comment that a fundamental principle of that set is "broken" or "doesn't work" and that it "should be XYZ instead". You have been very vocal in this thread and have prompted some great discussion on the complexities and struggles with classic pitching. But, never once did you say, "Classic is broken....everyone should use Meter/Pulse/Analog Pitching instead...because it is better".

              THAT is the issue that Armor responded to with respect to the other guy; if his post had been, "I really suck at classic and find pulse better for me - maybe it will work for you", I think it would've gone over a lot better....maybe with a gentle response of, "you should discuss this in thread XYZ".

              I know....it's a fine line....
              I hear ya and agree. I'd never make a declaration that one mechanic is better then another, my issue has been and will continue to be just my own issues understanding how to utilize classic pitching to it's fullest. I'm stubborn and that's the main reason for having not switched to a different pitching mechanic already but having said that I got some sound advice from NDAlum in a PM regarding classic pitching and went out and put that to work in my one game for the night. The previously erratic James Paxton was on the hill, figured it was either going to be more of the same erratic behavior or maybe I'd have the proverbial lightbulb moment and something would click for once. Well after watching Paxton turn in a complete game 2 hitter in a 6-1 win (only run being unearned thanks to a Dee Gordon error) while striking out 10 and not walking anyone I think I indeed had that lightbulb moment. It was refreshing seeing something work so well immediately as Sonny Gray was murdered in the opening day game so I wasn't holding my breath.

              In case it wasn't noticed in the franchise progress thread over in the main area I went on to lose in the World Series to Washington in 5 games. My pitching was pretty abysmal and my offense really went to sleep, it was an ugly series. I won game 1 and then proceeded to lose 4 straight lol. In the offseason I made some major roster changes. Felix Hernandez and Robinson Cano were sent packing, after Felix was absolutely dreadful in the playoffs (7+ ERA) I wasn't going to continue paying him and Cano hitting just about .200 made the decision to rid myself of him all the easier.

              I now have a pretty balanced lineup with speed, a little power and great defense. I can mash LHP better then ever before as well. My additions were....

              2B Dee Gordon (81/75 Contact, 97 Speed, good range defensively)
              SS Zack Cozart (70/79 Contact, 67/83 Power, Solid defense)
              C Kurt Suzuki (59/78 Contact, 88 Vision)
              3B Martin Prado (98 Contact vs LHP, 81 Vision, 91 Clutch)
              CF Franklin Gutierrez (62/78 Contact, 66/85 Power, Good defense)
              2B Phil Gosselin (79/85 Contact, super utility type playing 2B/3B/SS/LF/RF)

              I still have Nelson Cruz, Jarrod Dyson, Mitch Haniger, Jean Segura and Kyle Seager as well so the offense has a nice mixture of speed, power and we are #1 in MLB in contact still regardless of the loss of Cano. Now the pitching is another story lol. My bullpen is 100% the same as it was but Sonny Gray slots in as the ace, Paxton as the #2, Drew Smyly #3, Mike Fiers #4 and Wei-Yin Chen #5 with Cody Martin and Rubby De La Rosa as potential replacements if anyone really struggles.

              I gotta admit I love my team now, I've got Dee Gordon leading off and he has started red hot (1st AB he hit a triple) and Jarrod Dyson hitting 8th who is a perfect 4/4 on the season to start. It allows me to manufacture runs no matter where I'm batting in the lineup as I have top end speed at the top and bottom of my lineup with 2 high contact batters to top it off. The kicker is I now have a high vision catcher who can put the ball in play unlike Zunino who was boom or bust. Should be a fun season and if I finally had that lightbulb moment with classic pitching it's going to be a blast playing.
              http://www.twitch.tv/kitm9891

              Comment

              • RudeJim
                Rookie
                • Mar 2017
                • 11

                #2302
                Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                Originally posted by The Chef
                I hear ya and agree. I'd never make a declaration that one mechanic is better then another, my issue has been and will continue to be just my own issues understanding how to utilize classic pitching to it's fullest. I'm stubborn and that's the main reason for having not switched to a different pitching mechanic already but having said that I got some sound advice from NDAlum in a PM regarding classic pitching and went out and put that to work in my one game for the night. The previously erratic James Paxton was on the hill, figured it was either going to be more of the same erratic behavior or maybe I'd have the proverbial lightbulb moment and something would click for once. Well after watching Paxton turn in a complete game 2 hitter in a 6-1 win (only run being unearned thanks to a Dee Gordon error) while striking out 10 and not walking anyone I think I indeed had that lightbulb moment. It was refreshing seeing something work so well immediately as Sonny Gray was murdered in the opening day game so I wasn't holding my breath.



                In case it wasn't noticed in the franchise progress thread over in the main area I went on to lose in the World Series to Washington in 5 games. My pitching was pretty abysmal and my offense really went to sleep, it was an ugly series. I won game 1 and then proceeded to lose 4 straight lol. In the offseason I made some major roster changes. Felix Hernandez and Robinson Cano were sent packing, after Felix was absolutely dreadful in the playoffs (7+ ERA) I wasn't going to continue paying him and Cano hitting just about .200 made the decision to rid myself of him all the easier.



                I now have a pretty balanced lineup with speed, a little power and great defense. I can mash LHP better then ever before as well. My additions were....



                2B Dee Gordon (81/75 Contact, 97 Speed, good range defensively)

                SS Zack Cozart (70/79 Contact, 67/83 Power, Solid defense)

                C Kurt Suzuki (59/78 Contact, 88 Vision)

                3B Martin Prado (98 Contact vs LHP, 81 Vision, 91 Clutch)

                CF Franklin Gutierrez (62/78 Contact, 66/85 Power, Good defense)

                2B Phil Gosselin (79/85 Contact, super utility type playing 2B/3B/SS/LF/RF)



                I still have Nelson Cruz, Jarrod Dyson, Mitch Haniger, Jean Segura and Kyle Seager as well so the offense has a nice mixture of speed, power and we are #1 in MLB in contact still regardless of the loss of Cano. Now the pitching is another story lol. My bullpen is 100% the same as it was but Sonny Gray slots in as the ace, Paxton as the #2, Drew Smyly #3, Mike Fiers #4 and Wei-Yin Chen #5 with Cody Martin and Rubby De La Rosa as potential replacements if anyone really struggles.



                I gotta admit I love my team now, I've got Dee Gordon leading off and he has started red hot (1st AB he hit a triple) and Jarrod Dyson hitting 8th who is a perfect 4/4 on the season to start. It allows me to manufacture runs no matter where I'm batting in the lineup as I have top end speed at the top and bottom of my lineup with 2 high contact batters to top it off. The kicker is I now have a high vision catcher who can put the ball in play unlike Zunino who was boom or bust. Should be a fun season and if I finally had that lightbulb moment with classic pitching it's going to be a blast playing.


                That's awesome to hear. This is my first year experimenting with classic and directional and I'm still getting used to it. Any chance you'd be willing to share the advice you were given that led to the potential lightbulb?


                Sent from my iPhone using Operation Sports

                Comment

                • UravenzownU
                  Rookie
                  • Apr 2011
                  • 644

                  #2303
                  Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                  How do yall close out batters? Lol

                  Whenever i get them down to 2 strikes that seems to be when they get all of there hits against me, any advice?
                  If your bored...Check the Twitch for NCAA Dynasties, 2K League/MyTeam, FIFA and whatever else
                  http://www.twitch.tv/uravenzownu

                  Comment

                  • gman2774
                    MVP
                    • Mar 2004
                    • 1067

                    #2304
                    Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                    Originally posted by Armor and Sword
                    None what so ever.



                    I know update 1.10 is dropping at 3AM PST but I have not experienced anything that needed to be changed for a long while now.


                    Wait, what? When is the new patch dropping? I totally missed this even in the main forum section.


                    Sent from my iPad using Operation Sports

                    Comment

                    • BleacherCreature
                      MVP
                      • Apr 2007
                      • 3160

                      #2305
                      Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                      Originally posted by UravenzownU
                      How do yall close out batters? Lol



                      Whenever i get them down to 2 strikes that seems to be when they get all of there hits against me, any advice?


                      I usually try going way out of the zone. See if they chase. You'll want to aim pretty far off the plate though so if you miss you don't leave one out over the plate.


                      Sent from my iPhone using Operation Sports

                      Comment

                      • Chunky_Cracker
                        Rookie
                        • Oct 2016
                        • 223

                        #2306
                        Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                        Originally posted by Armor and Sword
                        I know update 1.10 is dropping at 3AM PST...
                        Do what now?

                        Comment

                        • Armor and Sword
                          The Lama
                          • Sep 2010
                          • 21782

                          #2307
                          Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                          Originally posted by gcoons22
                          Wait, what? When is the new patch dropping? I totally missed this even in the main forum section.


                          Sent from my iPad using Operation Sports


                          It did not drop. I do know it is in the works.




                          Sent from Palm Trees and Paradise using Operation Sports
                          Now Playing on PS5:
                          CFB 26 Hurricanes/Fresno State Year 2
                          MLB The Show 25 - 2025 Yankees Year 1
                          MLB The Show 25 1985 Yankees Year 1
                          Oblivion Remaster



                          Follow me on Twitch
                          https://www.twitch.tv/armorandsword

                          Comment

                          • Armor and Sword
                            The Lama
                            • Sep 2010
                            • 21782

                            #2308
                            Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                            Originally posted by BleacherCreature
                            I usually try going way out of the zone. See if they chase. You'll want to aim pretty far off the plate though so if you miss you don't leave one out over the plate.


                            Sent from my iPhone using Operation Sports


                            This is sound advice. But even sometimes when I aim outbof the zone a low control pitcher can and will miss and throw a mistake pitch.

                            Hence the subtle beauty of classic pitching and the "strato-matic roll of the dice.

                            If you loved table top baseball games like Strato-Matic and Statis-Pro (I actually played Statis Pro a lot more overall) then this approach to playing The Show with Directional hitting and Classic Pitching is potentially your console baseball panacea.


                            Sent from Palm Trees and Paradise using Operation Sports
                            Now Playing on PS5:
                            CFB 26 Hurricanes/Fresno State Year 2
                            MLB The Show 25 - 2025 Yankees Year 1
                            MLB The Show 25 1985 Yankees Year 1
                            Oblivion Remaster



                            Follow me on Twitch
                            https://www.twitch.tv/armorandsword

                            Comment

                            • BleacherCreature
                              MVP
                              • Apr 2007
                              • 3160

                              #2309
                              Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                              Originally posted by Armor and Sword
                              This is sound advice. But even sometimes when I aim outbof the zone a low control pitcher can and will miss and throw a mistake pitch.

                              Hence the subtle beauty of classic pitching and the "strato-matic roll of the dice.

                              If you loved table top baseball games like Strato-Matic and Statis-Pro (I actually played Statis Pro a lot more overall) then this approach to playing The Show with Directional hitting and Classic Pitching is potentially your console baseball panacea.


                              Sent from Palm Trees and Paradise using Operation Sports


                              This is so true. That's why with a lower control pitcher I make sure to aim waaaaay out of he zone. Unless my pitcher throws in the high 90's then I will throw a fastball high, to the point where my catcher stands up to signal location.


                              Sent from my iPhone using Operation Sports

                              Comment

                              • forme95
                                MVP
                                • Nov 2013
                                • 3118

                                #2310
                                Re: Armor & Sword & Marino's MLB The Show 17 Timed/Classic Simulation All-Star Slider

                                Just finished my series @ Texas (games 2 and 3 in twitch) going 1 - 2 in the series. Boy are these sliders challenging. I'm playing on All Star both hitting and pitching. 3 low scoring games but the hits were there. Kipnis opened games one and 2 with lead off homers being the highlight of the series for the Indians. Pitching was definitely the star all 3 games for both sides. In hoping it's a slow start for the Indians offense. My pitching has always been stronger then hitting.

                                Sent from my LG-D850 using Tapatalk
                                Really wish sports games played to ratings!
                                Only thing SIM about sports games now, are the team name and players
                                CFB 25 The absolute GOAT!!!
                                MLB 23 FOREVER 20 is better, 23 just for Guardians
                                Madden get rid of the extras (SS/XF, HFA, media, scenarios, game plan) or turn them down considerably.

                                Comment

                                Working...