Runners hardly ever try to take the extra base on first to third situations
Armor & Sword & Marino’s MLB The Show 19 Classic/Directional Simulation Sliders
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Re: Armor & Sword & Marino’s MLB The Show 19 Classic/Directional Simulation Sliders
Runners hardly ever try to take the extra base on first to third situations -
Re: Armor & Sword & Marino’s MLB The Show 19 Classic/Directional Simulation Sliders
Pulling foul frequency sliders down will cause LESS foul balls, correct? Sorry if this question seems silly. I’m just making sure I have the direction of the slider right
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Re: Armor & Sword & Marino’s MLB The Show 19 Classic/Directional Simulation Sliders
I am very happy to report that my HR drought is finally over.
it took me 22 games in my franchise but I am finally hitting HRS.
I had hit a total of 5 hrs my first 20 games of my Reds season.
I hit 5 last night in 2 games.
I decided to start playing with the exact settings on the first page.
I was using all star hitting and The Show 15 camera angle.
I switched last night to HOF hitting and the fish eye camera.
I really think it is the fish eye camera that is the difference for me.
I had tried it in the past years games and hated it, this year for some reason i can really see the ball coming out of the pitchers had with the fish eye.
I am hitting the ball so much harder now!ND Season Ticket Holder since '72.Comment
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Re: Armor & Sword & Marino’s MLB The Show 19 Classic/Directional Simulation Sliders
I also was struggling to hit until i switched to fish eye. I would recommend trying it out if you are struggling. I can pick up the ball and type of pitch much better.
I can also time up the fastball better.
Sent from my SM-N960U using TapatalkLast edited by tyler28; 04-15-2019, 01:10 PM.Comment
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Re: Armor & Sword & Marino’s MLB The Show 19 Classic/Directional Simulation Sliders
Fisheye was the perfect fit as soon as I went to it. The view is awesome. It really shows movement and speed so well.
Sent from my LG-D850 using TapatalkReally wish sports games played to ratings!
Only thing SIM about sports games now, are the team name and players
CFB 25 The absolute GOAT!!!
MLB 23 FOREVER 20 is better, 23 just for Guardians
Madden get rid of the extras (SS/XF, HFA, media, scenarios, game plan) or turn them down considerably.Comment
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Re: Armor & Sword & Marino’s MLB The Show 19 Classic/Directional Simulation Sliders
Opening Day in the books!
Severino gave up 2 ER (one after he was already out, on a bases loaded sac fly off of Holder) over just 4.1 innings. I knew by the end of the first and certainly during the 2nd inning he wasn't on his A game. But besides a solo HR to lead off the 3rd and then getting into trouble in the 5th after a single and a hit batter with one out, he was still able to mostly contain the weak O's offense.
Holder gave up the sac fly but otherwise got us out of trouble in the 5th. Luckily in the bottom of the inning Hicks was able to give the bullpen some breathing room with a 3-run shot that bounced off of the top of the wall and went over, to make it 6-2. 11 mph winds blowing in from center definitely almost held that one in.
Ottavino would need that breathing room as he struggled in his Yankees debut, giving up 2 earned in the 6th to make it 6-4.
The offense was able to scratch across 2 more while Britton pitched a clean 7th, Betances tossed a scoreless but shaky 8th, and Green finished them off with a 1-2-3 9th.
12 pitching strikeouts and 2 walks. 11 batting strikeouts and 3 walks.
Judge was the lowlight of the day, going 0-for-5 with 2 strikeouts and a weak popup in foul territory by the first base dugout.
PS: I know these posts aren't slider related and clog up the thread, but don't worry, I'm not going to do a full game recap like this often, but Opening Day is a special enough occasion! lolAttached FilesComment
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Re: Armor & Sword & Marino’s MLB The Show 19 Classic/Directional Simulation Sliders
I’ve always abided by this, and is one of many reasons that I use these sliders....
If other people are getting realistic strikeout totals (Armor especially) using these, on Hall of Fame... then I’m sticking to it.
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Re: Armor & Sword & Marino’s MLB The Show 19 Classic/Directional Simulation Sliders
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Re: Armor & Sword & Marino’s MLB The Show 19 Classic/Directional Simulation Sliders
Huge bug I ran into regarding auto fielding. Seems like in force out situations when you tap either 1st or 3rd to run to the base the fielder will overrun the bag and is locked in where you cannot throw the ball. Bottom 9th bases loaded up by 1, I get a ground out to 1B except my 1B kept on running lol.Miami Heat
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MLBTS ‘23 (PS5)
https://www.twitch.tv/coastiemike918Comment
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Re: Armor & Sword & Marino’s MLB The Show 19 Classic/Directional Simulation Sliders
I'm really struggling to strike out batters. Anyone else experiencing this? I've played hundreds (probably thousands) of games on The Show by now and it does feel a little different this year. I'll give it time, obviously, but it just feels different than in years past so far.Comment
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Re: Armor & Sword & Marino’s MLB The Show 19 Classic/Directional Simulation Sliders
Finally broke out offensively. I was struggling in my first 3 games, getting out-homered 10-1 and out-scored 19-6 and on the verge of a 4 game sweep at the hands of the Marlins. Finally I connected with an 8 run, 16 hit (including 7 doubles and 3 homers) win. Did give up 12 homers in the 4 games which is a little concerning, but it was nice to finally put some runs on the board especially with RISP.
Loving the unpredictability of this game.
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Re: Armor & Sword & Marino’s MLB The Show 19 Classic/Directional Simulation Sliders
Huge bug I ran into regarding auto fielding. Seems like in force out situations when you tap either 1st or 3rd to run to the base the fielder will overrun the bag and is locked in where you cannot throw the ball. Bottom 9th bases loaded up by 1, I get a ground out to 1B except my 1B kept on running lol.
That **** happens to me all the time. I hope they fix it soon. It seems like Freddie Freeman does it all the time.
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Re: Armor & Sword & Marino’s MLB The Show 19 Classic/Directional Simulation Sliders
Yep. The 1B bug is a huge bug and I've reported it on the official site with video evidence multiple times. The obvious way to avoid it is to just use the left stick and manually run the player to the bag, which works, but we shouldn't have to do that.
Another one that is VERY bothersome and has a significant impact for franchise players is how if you select "Schedule to pitch" the reliever comes in missing a good chunk of stamina already when it was full before the game. Not good and super annoying! I don't know how you can leave that in the game and not address that if you're SDS.Comment
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Re: Armor & Sword & Marino’s MLB The Show 19 Classic/Directional Simulation Sliders
I’ve asked this a couple times in different threads and I get no response. I’ve also been told to check the OP here and it really doesn’t give a certain answer. So I’ll ask again! I’m new at classic pitching, so in regards to that do ALL the pitchers have the same 2 second window or so till the reach max effort? Example: carrasco pitches from the stretch and IF we were using meter his meters goes way faster opposed to if you were using a guy like kershaw who has a longer than normal windup. So is classic like that at all? Or is it always roughly a 1-2 second window regardless of if you’re in the stretch, windup etc?
Thanks.
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Re: Armor & Sword & Marino’s MLB The Show 19 Classic/Directional Simulation Sliders
I’ve asked this a couple times in different threads and I get no response. I’ve also been told to check the OP here and it really doesn’t give a certain answer. So I’ll ask again! I’m new at classic pitching, so in regards to that do ALL the pitchers have the same 2 second window or so till the reach max effort? Example: carrasco pitches from the stretch and IF we were using meter his meters goes way faster opposed to if you were using a guy like kershaw who has a longer than normal windup. So is classic like that at all? Or is it always roughly a 1-2 second window regardless of if you’re in the stretch, windup etc?
Thanks.
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That said, I would think to suggest turning on vibration, using classic, and just test it out with a few different pitchers of varying skill levels. I guess I would "count" or kind of just get a feel of the time between you pressing the button and the full vibration. Try that for multiple pitchers and just see if it feels about the same or not. Other than that, I'm not really sure. Sorry I can't be more helpful.Comment
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