Armor & Sword’s MLB The Show 22 Classic/Directional/Clean Screen Simulation Sliders

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  • Burgess
    MVP
    • Oct 2015
    • 1015

    #1186
    Re: Armor & Sword’s MLB The Show 22 Classic/Directional/Clean Screen Simulation Slide

    Originally posted by Armor and Sword
    First thing I would highly suggest if you want a real challenge is turn off he ball marker and no vibration (if you are already doing no vibration great).

    Play 10 games like that. Report back. There are zero slider adjustments I would be making. V2 is locked in.
    Thanks for your reply Armour. Man, I’ve tried to turn ball marker off a few times and I can’t do it (yet) I also have always used the MLB 15 behind the plate view to pitch (and hit), so maybe that’s the “problem”? And I do have vibration turned off - always have.

    Do you think my current setup with ball marker on makes pitching too easy using your v2? Or shouldn’t it matter? I have always used your sliders and they have seemed to work fine - or have they??

    I play a Yankees and a Phillies franchise, so I expect to get plenty of hits and dingers. But my pitching seems to be a little too good most of the time. I’m just not sure how to fix this and whether or not I need to make a small adjustment to your v2 because I’m not currently using your clean screen approach

    Maybe I’ll put my big boy pants on and try an exhibition game with the ball marker turned off and use broadcast view. But I do like the behind the plate view when pitching so I can see the ballpark

    Thanks again
    Yankees modern day
    Phillies modern day

    Comment

    • Burgess
      MVP
      • Oct 2015
      • 1015

      #1187
      Re: Armor & Sword’s MLB The Show 22 Classic/Directional/Clean Screen Simulation Slide

      Originally posted by Armor and Sword
      First thing I would highly suggest if you want a real challenge is turn off he ball marker and no vibration (if you are already doing no vibration great).

      Play 10 games like that. Report back. There are zero slider adjustments I would be making. V2 is locked in.
      Wow!! I think I am a believer!! I played a few exhibition games with broadcast view and ball marker off (simmed my at bats). Surprised how much I liked the view and the realism like I was actually the one pitching.

      I struggled a bit as I had no idea where to aim, so I put vibration on just to get a feel for it in terms of location. Actually didn’t take me long to start pitching once again with vibration off.

      I didn’t strike out as many guys as maybe I should have as I’m still throwing too many strikes - even when up 0-2 on a batter - but I’m sure that will improve after awhile.

      I still had API turned on but started hardly ever listening to the catcher as I got more used to it.

      I think I’m sold, Armour! It certainly feels “real” and I’m sure it will be more challenging.

      I like it so much I might start my franchises over!!
      Yankees modern day
      Phillies modern day

      Comment

      • Burgess
        MVP
        • Oct 2015
        • 1015

        #1188
        Re: Armor & Sword’s MLB The Show 22 Classic/Directional/Clean Screen Simulation Slide

        Played my first Phillies franchise game pitching with broadcast view, ball marker off, and vibration off.

        Nola dominated the Astros and Phillies win 5-1. Nola pitched 7 innings, allowing 1 run on 3 hits while walking 1 and striking out 8. Astros ended up with 5 hits - 1 double and 4 singles.

        Phillies racked up 10 hits, including 2 doubles, a triple and a homerun. I’m still striking out too much with contact at 7 and pitch speeds at 7/7 as I struck out 13 times. Starting to think that I may try human contact back at 6 to challenge myself a bit more but lower pitch speeds to 6/6 or 5/5 to try to reduce strikeouts.

        But I’ll be sticking with pitching with broadcast view and ball marker and vibration off. Thanks for the suggestion Armour
        Yankees modern day
        Phillies modern day

        Comment

        • Burgess
          MVP
          • Oct 2015
          • 1015

          #1189
          Re: Armor & Sword’s MLB The Show 22 Classic/Directional/Clean Screen Simulation Slide

          Does anybody else find that the Astros really suck in this game? My Phillies just swept them 7-0, 5-1 and 6-0. They only had 10 hits in the series - 8 were singles.

          I play on HOF using v2. Yes, I’ll keep trusting Armour and use v2, but after this series it certainly crossed my mind that the cpu offender needs a bump up and my hitting might need to be toned down.

          But I’ll keep playing! On to Washington after my Yankees battle Texas
          Yankees modern day
          Phillies modern day

          Comment

          • DrDiMaj
            Rookie
            • Apr 2022
            • 15

            #1190
            Re: Armor & Sword’s MLB The Show 22 Classic/Directional/Clean Screen Simulation Slide

            Armor,

            Do you simulate your minor league affiliates in your Yankee franchise? I want to make sure I’m getting the benefit of development for the players but I also want to get through several seasons of franchise…with injuries around the league, I’m on my toes to stay on top of other teams lineups/rotations etc…one 6 day trip to the bench for a catcher due to a slight groin strain as an example will cause a temporary residual effect throughout the organization, requiring an update to rosters, 40 man, and lineups - which I’m totally great with…

            However, if I can streamline franchise minors a bit and still get the full benefit of player development, while acting as commissioner, czar, and in all honesty, running 30 team like I would run my team, that would be optimal for me

            What say you?

            Thank you in advance for your time!

            Comment

            • Armor and Sword
              The Lama
              • Sep 2010
              • 21793

              #1191
              Re: Armor & Sword’s MLB The Show 22 Classic/Directional/Clean Screen Simulation Slide

              Originally posted by DrDiMaj
              Armor,

              Do you simulate your minor league affiliates in your Yankee franchise? I want to make sure I’m getting the benefit of development for the players but I also want to get through several seasons of franchise…with injuries around the league, I’m on my toes to stay on top of other teams lineups/rotations etc…one 6 day trip to the bench for a catcher due to a slight groin strain as an example will cause a temporary residual effect throughout the organization, requiring an update to rosters, 40 man, and lineups - which I’m totally great with…

              However, if I can streamline franchise minors a bit and still get the full benefit of player development, while acting as commissioner, czar, and in all honesty, running 30 team like I would run my team, that would be optimal for me

              What say you?

              Thank you in advance for your time!


              I sim 95% of my minor league affiliated teams.

              Stay on top of their lineups and training.


              Sent from my iPhone using Operation Sports
              Now Playing on PS5:
              CFB 26 Hurricanes/Fresno State Year 2
              MLB The Show 25 - 2025 Yankees Year 1
              MLB The Show 25 1985 Yankees Year 1
              Oblivion Remaster



              Follow me on Twitch
              https://www.twitch.tv/armorandsword

              Comment

              • duhitsrandy
                Pro
                • Jul 2011
                • 728

                #1192
                Re: Armor & Sword’s MLB The Show 22 Classic/Directional/Clean Screen Simulation Slide

                Originally posted by Burgess
                Does anybody else find that the Astros really suck in this game? My Phillies just swept them 7-0, 5-1 and 6-0. They only had 10 hits in the series - 8 were singles.

                I play on HOF using v2. Yes, I’ll keep trusting Armour and use v2, but after this series it certainly crossed my mind that the cpu offender needs a bump up and my hitting might need to be toned down.

                But I’ll keep playing! On to Washington after my Yankees battle Texas

                too small of a sample size, but if you continue to feel like you are pitching too well with the marker on maybe try ticking control down 1 to balance out having the pitching indicator on.



                i use these sliders with meter pitching so i can better control pitch effort and compensate for the extra control by lowering the user control down 1 and it's worked very well so far.

                Comment

                • DrDiMaj
                  Rookie
                  • Apr 2022
                  • 15

                  #1193
                  Re: Armor & Sword’s MLB The Show 22 Classic/Directional/Clean Screen Simulation Slide

                  Something I would like to share with the community is my take on strikeout frequency, foul ball frequency, Classic vs Meter etc..

                  First off, we have to embrace the chessmatch that is pitcher v batter - the gameplay, believe it or not, rewards you for thinking and executing actual sound baseball principles…you have to commit to and LEARN how to, properly “sequence” hitters…this requires you to be 3+ pitches ahead in your thought processes during an AB…adding, subtracting, attacking the vertical plane are essential here…

                  Also understanding how pitchers attack hitters and how they correlate their pitch repertoires to the vertical and lateral pitch plane…of course, working down in the zone is important as is working “black to black” but understanding that in the last 5-7 years, correlating with the fascination of Spin Rates, pitchers are attacking the vertical plane whereas from say 8 years ago back to 1903, the lateral plane was attacked - correlated with the philosophy of working down…

                  There’s a belief running that in classic mode, you are just “pushing a button”…IMHO, nothing could be further from the truth…there’s a subtlety that is happening that I don’t believe we are collectively fully picking up on yet and the ripple effect is potentially huge…in my experience so far, it goes for beyond holding a button down longer for addition and tapping for subtraction…

                  I have a lot more to offer to you guys…but my iPad is about ready to die, the battery is old and weak, and I have to get back to work however, I will correlate all that I’m explaining in the hopes that it will improve your overall game experience and perhaps there’s something here that will be of service to you when you watch your next game as well…

                  FWIW, I get called 3rd strikes on hitters, swing throughs, 12 pitch AB’s with 1000 fouls balls (lol) and still get hitters to chase or locked up for backwards k’s…

                  I use Armors v2, with classic pitching…

                  Comment

                  • Burgess
                    MVP
                    • Oct 2015
                    • 1015

                    #1194
                    Re: Armor & Sword’s MLB The Show 22 Classic/Directional/Clean Screen Simulation Slide

                    Originally posted by duhitsrandy
                    too small of a sample size, but if you continue to feel like you are pitching too well with the marker on maybe try ticking control down 1 to balance out having the pitching indicator on.



                    i use these sliders with meter pitching so i can better control pitch effort and compensate for the extra control by lowering the user control down 1 and it's worked very well so far.
                    Thanks for your reply. I did switch to pitching with broadcast view with ball marker and vibration off for the last 2 games. Still absolutely no offence from cpu. And I think the Astros were ranked 3rd in contact and 3rd overall to start the season. Their lack of offence was a bit surprising and so was my ability to hit so well against their “strong” pitching.

                    Maybe I just started the season on a hot streak and caught the Astros just starting the season in a slump.

                    I guess we’ll see!
                    Yankees modern day
                    Phillies modern day

                    Comment

                    • Burgess
                      MVP
                      • Oct 2015
                      • 1015

                      #1195
                      Re: Armor & Sword’s MLB The Show 22 Classic/Directional/Clean Screen Simulation Slide

                      Man, I’m really torn between human contact at 7 with pitch speeds at 7/7 and Hunan contact at 6 with pitch speeds at 6/6. It seems either a bit too much or a bit not enough. I play as the Phillies and Yankees so I guess double digit hits per game and 5+ runs shouldn’t be too much of a stretch

                      But it’s driving me crazy!!
                      Yankees modern day
                      Phillies modern day

                      Comment

                      • DrDiMaj
                        Rookie
                        • Apr 2022
                        • 15

                        #1196
                        Re: Armor & Sword’s MLB The Show 22 Classic/Directional/Clean Screen Simulation Slide

                        Originally posted by DrDiMaj
                        Something I would like to share with the community is my take on strikeout frequency, foul ball frequency, Classic vs Meter etc..

                        First off, we have to embrace the chessmatch that is pitcher v batter - the gameplay, believe it or not, rewards you for thinking and executing actual sound baseball principles…you have to commit to and LEARN how to, properly “sequence” hitters…this requires you to be 3+ pitches ahead in your thought processes during an AB…adding, subtracting, attacking the vertical plane are essential here…

                        Also understanding how pitchers attack hitters and how they correlate their pitch repertoires to the vertical and lateral pitch plane…of course, working down in the zone is important as is working “black to black” but understanding that in the last 5-7 years, correlating with the fascination of Spin Rates, pitchers are attacking the vertical plane whereas from say 8 years ago back to 1903, the lateral plane was attacked - correlated with the philosophy of working down…

                        There’s a belief running that in classic mode, you are just “pushing a button”…IMHO, nothing could be further from the truth…there’s a subtlety that is happening that I don’t believe we are collectively fully picking up on yet and the ripple effect is potentially huge…in my experience so far, it goes for beyond holding a button down longer for addition and tapping for subtraction…

                        I have a lot more to offer to you guys…but my iPad is about ready to die, the battery is old and weak, and I have to get back to work however, I will correlate all that I’m explaining in the hopes that it will improve your overall game experience and perhaps there’s something here that will be of service to you when you watch your next game as well…

                        FWIW, I get called 3rd strikes on hitters, swing throughs, 12 pitch AB’s with 1000 fouls balls (lol) and still get hitters to chase or locked up for backwards k’s…

                        I use Armors v2, with classic pitching…
                        In continuation, IMHO and my personal experience with the game engine, HOW we execute our pitches is directly tied to these factors - just like in reality…pay attention to results - I’m not referencing the end result, I’m referencing how the ball comes out of the pitchers hand…there’s an optimal release point for each pitch and each pitchers motion type and these are accurately represented in the game engine…and they are DIRECTLY correlated to how long or short we press the pitch button (X for me)…

                        There’s an optimal spin rate for each pitch and corresponding pitch”action” both positive and negative and this is the feedback we’re looking for as we start to get a feel for the pitchers on our respective staffs…

                        For example, take a 4-seam fastball…if that pitch comes out with minimal to zero rotation - almost knuckling up there, then that is extremely poor execution of the pitch…this simulates a fastball that has “flattened” out in the zone and subject to punishment - both by the cpu and in reality…OTOH when you see a 4-seamer with a very spin rate than the feedback is that we achieved proper execution with that pitch…

                        And the ripple effect is awesome within the game engine…a properly executed pitch on the “black” gets an increase in called strikes, is more likely to obtain swing throughs rather than foul balls as outcomes (don’t get me wrong, I get plenty of 8-10+ pitch at bats vs the cpu constantly battling to compete in the AB however, I’ve had plenty of experiences where I’ve finished off that AB with chased swinging and even called 3rd strikes - I’ve also been “walked out of the yard” with a 450 ft bomb with 110 exit velo))…and when your just off the black or elevated, we increase the likelihood of the hitter - even elite hitters, to chase…

                        But also directly correlated and also accurately represented in the game engine is how we attack the vertical plane…when spin rate started to become a thing 5-6 years ago, it was a conversation I had with several colleagues - the argument then was why get caught up in spin rate as the pitchers at the time with the highest spin rates, were no where the elite pitchers in the game…my argument at the time was to equate or correlate spin rate to “electricity” over velocity (don’t get me wrong, I’ve never seen a 96-100 mph fastball that I could categorize as anything but electric…lol) the metrics as well as how the dynamic of the way pitchers currently attack hitters bear this out…

                        For example, when I was a kid until this last decade, the sinking fastball or split-fingered fastball were always used at the bottom of the strike zone - simply because those pitches tended to flatten out the farther up the ladder you went on the vertical plane…today, with both significantly higher velocities (I saw Clay Holmes top out at 101 on his sinker last week…lol) and spin rates on both of those pitches, they’re attacking upstairs in the vertical plane…

                        You see R v L pitcher vs hitter matchups where the pitcher is literally starting his sinker above and off the upper inside quadrant and making the pitch clip the strike zone in the last 10 feet of travel…conversely, they will start the same pitch IN the upper outside quadrant and that pitch will work just off the outer black in those last 10-15 feet…this is ALSO accurately represented here and you will be rewarded…

                        Speaking of in the zone out the zone, that is what you need to tell yourself every time you have two strikes on the hitter: “in the zone, out the zone finishing pitch” of course it is important to work down - changing the eye angle of the hitter has tremendous benefit however, the elevated 4-seamer with high spin rate at the top of the vertical plane? Literally explodes in that last 15 feet and you’ll get a ton of swing throughs in all counts provided that it is a pitcher with power stuff or, a Nasty Nestor type who mixes locales, adds and subtracts (mostly subtraction) and has a pitch that can neutralize the opposite handed ness (such as a Cutter for a LHP)…

                        Broadcast view seems to work really well but there is some differentiation from stadium to stadium - even spring training complexes…some will position you closer or further behind the pitcher and either slightly offset or centered…obviously, the farther away, the harder it will be to distinguish spin rates however, you’ll still get the feedback of the end result however be careful, because although you can occasionally have success with zero spin rate fastballs, you’re going to get punished often - in the same manner that a pitcher can occasionally get away with a Cement Mixer slider that sits and spins belt mid-in, simply because the subtraction got them out of sync..

                        Anyway, enough of my ramblings…I hope this information can and will be of service to the community in order to enhance your enjoyment of this great game!!

                        Comment

                        • Burgess
                          MVP
                          • Oct 2015
                          • 1015

                          #1197
                          Re: Armor & Sword’s MLB The Show 22 Classic/Directional/Clean Screen Simulation Slide

                          Hey Armour

                          I re-read your explanations about your slider changes to v2

                          You say that increasing human contact to 7 doesn’t make hitting any easier. Why is that when the slider explanation says that increasing this slider to the right will improve batting averages?

                          I’m simply “stuck” between 6 and 7.

                          Thanks
                          Yankees modern day
                          Phillies modern day

                          Comment

                          • TopSide83
                            MVP
                            • Sep 2016
                            • 1402

                            #1198
                            Re: Armor & Sword’s MLB The Show 22 Classic/Directional/Clean Screen Simulation Slide

                            Originally posted by Burgess
                            Hey Armour

                            I re-read your explanations about your slider changes to v2

                            You say that increasing human contact to 7 doesn’t make hitting any easier. Why is that when the slider explanation says that increasing this slider to the right will improve batting averages?

                            I’m simply “stuck” between 6 and 7.

                            Thanks
                            Dude my advice is to just stick to the sliders and settings he has posted in the OP and stop over thinking every game.

                            Comment

                            • Armor and Sword
                              The Lama
                              • Sep 2010
                              • 21793

                              #1199
                              Re: Armor & Sword’s MLB The Show 22 Classic/Directional/Clean Screen Simulation Slide

                              Originally posted by Burgess
                              Hey Armour



                              I re-read your explanations about your slider changes to v2



                              You say that increasing human contact to 7 doesn’t make hitting any easier. Why is that when the slider explanation says that increasing this slider to the right will improve batting averages?



                              I’m simply “stuck” between 6 and 7.



                              Thanks


                              You just gotta trust me on this. The hitting engine on 22 is not the same as 20….it is a different animal.

                              I am almost at the All-Star break and my team BA with the Yankees is near the bottom of the league.

                              Trust the settings, don’t overthink it, play the game my man.


                              Sent from my iPhone using Operation Sports
                              Now Playing on PS5:
                              CFB 26 Hurricanes/Fresno State Year 2
                              MLB The Show 25 - 2025 Yankees Year 1
                              MLB The Show 25 1985 Yankees Year 1
                              Oblivion Remaster



                              Follow me on Twitch
                              https://www.twitch.tv/armorandsword

                              Comment

                              • Burgess
                                MVP
                                • Oct 2015
                                • 1015

                                #1200
                                Re: Armor & Sword’s MLB The Show 22 Classic/Directional/Clean Screen Simulation Slide

                                Originally posted by Armor and Sword
                                You just gotta trust me on this. The hitting engine on 22 is not the same as 20….it is a different animal.

                                I am almost at the All-Star break and my team BA with the Yankees is near the bottom of the league.

                                Trust the settings, don’t overthink it, play the game my man.


                                Sent from my iPhone using Operation Sports
                                In Armour I trust.

                                Starting my Phillies and Yankees franchises over starting today with exact v2 (pitch speeds at 6/6) and using broadcast pitching view with ball marker and vibration turned off.

                                Looking forward to getting started (again) and not looking back!!

                                Thanks Armour
                                Yankees modern day
                                Phillies modern day

                                Comment

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