2K19: Return of The Sim Roster

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  • youALREADYknow
    MVP
    • Aug 2008
    • 3635

    #166
    Re: 2K19: Return of The Sim Roster (X1)

    Originally posted by napoli
    I think this has already been said, I know it's a hard and long work but I wanted to know if possible if you have a release date for the complete Roster
    Thanks
    No exact date, but around the end of December. The current v0.3 file is a work-in-progress that’s continually updated and shared until then.

    Comment

    • jakalfc
      MVP
      • Nov 2014
      • 1610

      #167
      Re: 2K19: Return of The Sim Roster (X1)

      Originally posted by youALREADYknow
      No exact date, but around the end of December. The current v0.3 file is a work-in-progress that’s continually updated and shared until then.
      Ok thanks for the reply

      Inviato dal mio ANE-LX1 utilizzando Tapatalk
      There is no particular team, I am a European with a passion for the NBA

      Comment

      • ch46647
        MVP
        • Aug 2006
        • 3515

        #168
        Re: 2K19: Return of The Sim Roster

        Originally posted by youALREADYknow
        I’ll start posting Defensive Settings tomorrow for the 5 teams completed, but here is a preview of the first half of Rockets/Jazz with the first minute showing all of the custom Defensive Settings.

        Rockets vs Jazz

        Difficulty is Superstar in the video.
        YAK- FYI- I could not get this video to play. Not sure if anyone else is having similar issues.

        Comment

        • ch46647
          MVP
          • Aug 2006
          • 3515

          #169
          Re: 2K19: Return of The Sim Roster (X1)

          Originally posted by youALREADYknow
          No exact date, but around the end of December. The current v0.3 file is a work-in-progress that’s continually updated and shared until then.
          YAK- Just a little feedback as I’ve been playing in scrimmage mode for an hour or two. Overall, it feels great, but we may need a some more balance with the lateral quickness of USER controlled on-ball defenders.

          The CPU is blowing by me at will because the acceleration is high and my players almost have a delay in their lateral shuffling. Also, even when they start shuffling it is almost in slow motion. It really doesn’t matter who I am using on defense (Steph, Iggy, Klay, Draymond.)They feel almost stuck in mud.

          Just some feedback for future testing.

          Comment

          • ch46647
            MVP
            • Aug 2006
            • 3515

            #170
            Re: 2K19: Return of The Sim Roster

            I went back to your slider set #2 on Superstar. I think I like the speed and movement a bit better on that set. I will keep playing.

            Warm wishes for a wonderful Thanksgiving to you and your family!

            Comment

            • youALREADYknow
              MVP
              • Aug 2008
              • 3635

              #171
              Re: 2K19: Return of The Sim Roster

              Try this link instead. I think it’s because I’m on my iPhone.

              Comment

              • youALREADYknow
                MVP
                • Aug 2008
                • 3635

                #172
                Re: 2K19: Return of The Sim Roster (X1)

                Originally posted by ch46647
                YAK- Just a little feedback as I’ve been playing in scrimmage mode for an hour or two. Overall, it feels great, but we may need a some more balance with the lateral quickness of USER controlled on-ball defenders.

                The CPU is blowing by me at will because the acceleration is high and my players almost have a delay in their lateral shuffling. Also, even when they start shuffling it is almost in slow motion. It really doesn’t matter who I am using on defense (Steph, Iggy, Klay, Draymond.)They feel almost stuck in mud.

                Just some feedback for future testing.
                It takes adjustment, but you want to get on the ball handler’s hip instead of trying to laterally block their path. I’d bump User Speed or On-Ball Defense before Lateral Quickness if that’s the main problem you are having. If you see blow-by animations too often, it’s better to increase Speed and trigger the hip rides over brick wall defense.

                Comment

                • youALREADYknow
                  MVP
                  • Aug 2008
                  • 3635

                  #173
                  Re: 2K19: Return of The Sim Roster

                  The link to the spreadsheet for Defensive Settings has been added to the OP.

                  Here's a direct link for those who have been waiting: NBA 2K19 DEFENSIVE SETTINGS

                  Comment

                  • ch46647
                    MVP
                    • Aug 2006
                    • 3515

                    #174
                    Re: 2K19: Return of The Sim Roster

                    Originally posted by youALREADYknow
                    The link to the spreadsheet for Defensive Settings has been added to the OP.

                    Here's a direct link for those who have been waiting: NBA 2K19 DEFENSIVE SETTINGS
                    Thanks! This is great. For clarification, we can add these in coach setting one time in MyLeague and they will stick? Meaning we won’t have to update every game?

                    If we make these manual adjustments, does it eliminate the CPU defensive ACE adjustments during the game?

                    Comment

                    • youALREADYknow
                      MVP
                      • Aug 2008
                      • 3635

                      #175
                      Re: 2K19: Return of The Sim Roster

                      Originally posted by ch46647
                      Thanks! This is great. For clarification, we can add these in coach setting one time in MyLeague and they will stick? Meaning we won’t have to update every game?

                      If we make these manual adjustments, does it eliminate the CPU defensive ACE adjustments during the game?
                      These can be set one time at the coach/team level in MyLeague. The player specific settings (including the center settings) need to be set at the start of every season. Unfortunately, you need to set them every game in Play Now.

                      From my testing so far, here's what I believe is happening (Czar/OG know best though):
                      1. The CPU still makes ACE adjustments to any setting which is Auto
                      2. The CPU still doubles on screens when Perimeter Double is set to Manual if a player reaches high point totals (although they don't double on catch from what I've seen)
                      3. ACE seems to override all settings for CPU teams in end-game situations.

                      There's still a chance that Czar/OG update the ACE defensive settings throughout the season and I'd be happy to not have to override these in the future. I'll also add some sample coach profile settings for future years in MyLeague where other coaches enter the league. There are only a handful of defensive styles that are used as the base defense throughout the league.

                      Comment

                      • ch46647
                        MVP
                        • Aug 2006
                        • 3515

                        #176
                        Re: 2K19: Return of The Sim Roster

                        Originally posted by youALREADYknow
                        These can be set one time at the coach/team level in MyLeague. The player specific settings (including the center settings) need to be set at the start of every season. Unfortunately, you need to set them every game in Play Now.

                        From my testing so far, here's what I believe is happening (Czar/OG know best though):
                        1. The CPU still makes ACE adjustments to any setting which is Auto
                        2. The CPU still doubles on screens when Perimeter Double is set to Manual if a player reaches high point totals (although they don't double on catch from what I've seen)
                        3. ACE seems to override all settings for CPU teams in end-game situations.

                        There's still a chance that Czar/OG update the ACE defensive settings throughout the season and I'd be happy to not have to override these in the future. I'll also add some sample coach profile settings for future years in MyLeague where other coaches enter the league. There are only a handful of defensive styles that are used as the base defense throughout the league.
                        Love your attention to detail! I’m going to love using your roster.

                        I went back to your slider .3 (Superstar). The only change I made was moving the global game speed to 58 and the speed in slider settings up to 50. Feels pretty good to me.

                        The one thing I do notice is a lack of CPU shooting fouls. (I realize this is likely a hard coded issue)

                        I just played a full game against the Rockets and they only shot six free throws all game.

                        Comment

                        • youALREADYknow
                          MVP
                          • Aug 2008
                          • 3635

                          #177
                          Re: 2K19: Return of The Sim Roster

                          Originally posted by ch46647
                          Love your attention to detail! I’m going to love using your roster.

                          I went back to your slider .3 (Superstar). The only change I made was moving the global game speed to 58 and the speed in slider settings up to 50. Feels pretty good to me.

                          The one thing I do notice is a lack of CPU shooting fouls. (I realize this is likely a hard coded issue)

                          I just played a full game against the Rockets and they only shot six free throws all game.
                          Thanks for the feedback! I'll check for this in the next few games, but I was seeing 12-16 FTA per game in play testing on All-Star. I'm only a handful of full User/CPU games into testing on Superstar though since most testing is CPU/CPU. There are still only 1-2 fouls per game at most on jump shots and there's nothing I've found to fix that.

                          Try moving the User Speed back down to 45 and see if you feel like you still can't defend with good perimeter defenders. The lower Speed forces bad contests when caught out of position and more block attempts from behind which lead to fouls. The margin for error on defense for Users is mostly tied to the Speed and On-Ball Defense ratings/sliders in my opinion.

                          If you can, post a screenshot of a post-game box score.

                          Comment

                          • ch46647
                            MVP
                            • Aug 2006
                            • 3515

                            #178
                            Re: 2K19: Return of The Sim Roster

                            Originally posted by youALREADYknow
                            Thanks for the feedback! I'll check for this in the next few games, but I was seeing 12-16 FTA per game in play testing on All-Star. I'm only a handful of full User/CPU games into testing on Superstar though since most testing is CPU/CPU. There are still only 1-2 fouls per game at most on jump shots and there's nothing I've found to fix that.

                            Try moving the User Speed back down to 45 and see if you feel like you still can't defend with good perimeter defenders. The lower Speed forces bad contests when caught out of position and more block attempts from behind which lead to fouls. The margin for error on defense for Users is mostly tied to the Speed and On-Ball Defense ratings/sliders in my opinion.

                            If you can, post a screenshot of a post-game box score.
                            YAK- Playing some scrimmage mode today. Using your SS sliders but moved the “speed” for both USER and CPU to 45 and the “on-ball” defense to 40 for both USER and CPU. I’m really liking the flow of the game and seeing much better on-ball defensive animations.

                            Comment

                            • youALREADYknow
                              MVP
                              • Aug 2008
                              • 3635

                              #179
                              Re: 2K19: Return of The Sim Roster

                              Czar posted the 5-out update for the Bucks this morning. Expect some huge playbook updates to the Bucks and play updates for all teams over the next week.

                              The playbook updates are by far the best 2K delivered playbooks in the history of the series in my opinion. I will end up using at least 50% of each of the updates playbooks in the roster, but will also add some standard actions I’m seeing around the league. I don’t like leaving too much empty space in the playbook, but I’ll also consider leaving a few play types without plays just like I did for the Bucks/Rockets in Midrange.

                              Comment

                              • ffaacc03
                                MVP
                                • Oct 2008
                                • 3485

                                #180
                                Re: 2K19: Return of The Sim Roster

                                Originally posted by youALREADYknow
                                Czar posted the 5-out update for the Bucks this morning. Expect some huge playbook updates to the Bucks and play updates for all teams over the next week.

                                The playbook updates are by far the best 2K delivered playbooks in the history of the series in my opinion. I will end up using at least 50% of each of the updates playbooks in the roster, but will also add some standard actions I’m seeing around the league. I don’t like leaving too much empty space in the playbook, but I’ll also consider leaving a few play types without plays just like I did for the Bucks/Rockets in Midrange.
                                Since authentic plabooks are the most needed area, where most custom and default rosters are lacking, please, if possible, focus on that one area first, as it would be a major contribution to the OS/2K/XOBX/PS4/PC community. Being more clear, your whole project is a major contribution to the community, even I that am on PS4 and dont have another console can appreciate your huge effort to improve our experience, specially for a one man project as vast as this one.


                                Now, here is to hope for 2K addressing the lack of variety of plays ran by teams, be it due to series taking over or due to other reasons. Between this and the bugs that affect the sim stats, we would be much closer to our Utopy.
                                Last edited by ffaacc03; 11-27-2018, 12:13 PM.

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