UFC 3 - RPM TECH STRIKING DEEP DIVE

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  • Malaach
    Pro
    • Aug 2017
    • 503

    #136
    Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

    The new controls is part of what makes us have to remember combos. As well they recaptured over 5,000 animations, and redesigned fighter movesets to allow more individuality. Which is more realistic, many fighters in EA UFC 2 had off the wall techniques they shouldn't be able to do since we never seen them use it such as Pettis showtime kick being accessible to many roster fighters besides Pettis.

    EA UFC 1 & EA UFC 2 you had to remember combos as well because not every fighter had that strike you are looking to use. Recently on EA UFC 2 I've been using Bobby Green and he does not have body kicks and knees with both legs, so I have to remember I can't use certain combos with him like I would if I was using Donald Cerrone.

    Remembering combos is not new. It's more so remembering the moves we have access to. The same could be said about the clinch and ground game as well for all 3 EA UFC games. It's just going to be more noticable this time because everyone won't have all kinds of crazy kicks or punches this time around. If you played UFC Undisputed this also isn't something new. Some fighters couldn't throw any kind of head kick if or any Technique Punch like Chael Sonnen if you remember that.

    EA UFC 2 I had a problems with fighters not having access to basic strikes with both limbs, some fighters couldn't throw body kicks or elbows or body knees with both limbs because the control scheme prevented it. EA UFC 3 I don't see that being a problem with R2/RT being also a knee/ elbow modifer, and L2/LT a body modifer. With those modifers every fighter should know have elbows knees, and body kicks with both arm or leg.

    Remembeing combos is simply remembering moves our fighter has access to that way we know what moves can be chained together.

    The new controls and mechanics will also prevent people from throwing 6-12 body uppercuts in a row as well which was an unrealistic combo.

    That or body 1-2 combo to sliding head or body kick I don't feel will be as effective in this game. Vulnerability will put an end to that or any other exploit like combos. I like the changes I already bought my copy I'm ready for the game.

    Comment

    • GameplayDevUFC
      Former EA Sports UFC Gameplay Developer
      • Jun 2014
      • 2830

      #137
      Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

      Originally posted by Nekrotik
      Can landing more strikes during an Active Knockdown animation trigger a more severe health event?
      Yes, and I love this aspect of the game personally.

      It means scoring a KD early in a combo has real benefit over the last strike in the combo.

      And it looks awesome when it happens.

      Originally posted by Nekrotik
      Are there also new health events? Or just a new knockdown type?
      No new health events outside of the new KDs.

      Comment

      • Malaach
        Pro
        • Aug 2017
        • 503

        #138
        Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

        GDP this is off topic but I meant to ask this a while back when I seen it in a article is it true the new woman's weightclasses aren't in the game? I know cyborg is in the game but is she just a feather weight that exist at Bantamweight like it was in EA UFC 2?

        Comment

        • Nekrotik
          Rookie
          • Nov 2017
          • 288

          #139
          Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

          Originally posted by GameplayDevUFC
          Yes, and I love this aspect of the game personally.

          It means scoring a KD early in a combo has real benefit over the last strike in the combo.

          And it looks awesome when it happens.



          No new health events outside of the new KDs.
          Oh sweet, that sounds awesome.

          No new health events is kinda disappointing, but with all the other additions, probably not as big a deal.

          Thanks a ton for putting in the time to answer all these questions, BTW. And great job on the write-up.

          Comment

          • HereticGabriel
            Pro
            • Apr 2016
            • 614

            #140
            Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

            Originally posted by GameplayDevUFC
            Yes, and I love this aspect of the game personally.

            It means scoring a KD early in a combo has real benefit over the last strike in the combo.

            And it looks awesome when it happens.
            In regards to the active knockdown, does that mean if it happens against the cage like in the trailer with McGregor and Diaz, if we are quick enough you can punch them against the cage while they’re on their *** and start getting back up?

            Comment

            • johnmangala
              MVP
              • Apr 2016
              • 4525

              #141
              Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

              Originally posted by Nekrotik
              Oh sweet, that sounds awesome.

              No new health events is kinda disappointing, but with all the other additions, probably not as big a deal.

              Thanks a ton for putting in the time to answer all these questions, BTW. And great job on the write-up.
              Does that mean clinch punches won’t cause health events?

              Comment

              • Morgan Monkman
                North of 60
                • Apr 2016
                • 1385

                #142
                Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                Ok wait a minute.....

                Combination strikes? Seriously?

                Certain strikes can only be thrown in combination?

                Who decided on this wack idea?
                PSNID: B_A_N_E

                Comment

                • GameplayDevUFC
                  Former EA Sports UFC Gameplay Developer
                  • Jun 2014
                  • 2830

                  #143
                  Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                  Originally posted by Morgan Monkman
                  Ok wait a minute.....
                  Certain strikes can only be thrown in combination?
                  No........

                  Comment

                  • johnmangala
                    MVP
                    • Apr 2016
                    • 4525

                    #144
                    Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                    Originally posted by Morgan Monkman
                    Ok wait a minute.....

                    Combination strikes? Seriously?

                    Certain strikes can only be thrown in combination?

                    Who decided on this wack idea?
                    Do you know which strikes can only be thrown in combinations? I didn’t know this.

                    Comment

                    • GameplayDevUFC
                      Former EA Sports UFC Gameplay Developer
                      • Jun 2014
                      • 2830

                      #145
                      Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                      Originally posted by johnmangala
                      Do you know which strikes can only be thrown in combinations? I didn’t know this.
                      It's not true.

                      Comment

                      • Morgan Monkman
                        North of 60
                        • Apr 2016
                        • 1385

                        #146
                        Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                        Originally posted by GameplayDevUFC
                        No........
                        Some combinations can only be thrown when a particular strike in that combination misses (missed roundhouse to spinning back fist for example). Other combinations can only be thrown when particular strikes land (round house to rear straight combo for example)

                        Doesn't that mean what i said?
                        PSNID: B_A_N_E

                        Comment

                        • smokeface
                          Rookie
                          • Aug 2017
                          • 415

                          #147
                          Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                          Originally posted by Morgan Monkman
                          Ok wait a minute.....

                          Combination strikes? Seriously?

                          Certain strikes can only be thrown in combination?

                          Who decided on this wack idea?
                          You are misunderstanding. Certain strikes are more effective when thrown in the specified combination assigned to the fighter. You know, like how certain fighters practice specific techniques and they get really good at those techniques. You can still throw those strikes outside of the combo they just won't achieve maximum affect.

                          Comment

                          • GameplayDevUFC
                            Former EA Sports UFC Gameplay Developer
                            • Jun 2014
                            • 2830

                            #148
                            Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                            Originally posted by Morgan Monkman
                            Some combinations can only be thrown when a particular strike in that combination misses (missed roundhouse to spinning back fist for example). Other combinations can only be thrown when particular strikes land (round house to rear straight combo for example)

                            Doesn't that mean what i said?
                            You can throw a spinning backfist as a single strike, not in combination.

                            If you want to throw a roundhouse to spinning backfist combination, you can only do it if the roundhouse misses.

                            The reason why should be obvious.

                            Same with a roundhouse to spinning heel kick combo.

                            And numerous others.

                            Comment

                            • johnmangala
                              MVP
                              • Apr 2016
                              • 4525

                              #149
                              Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                              I think they mean to say combinations like roundhouse to spinning backfist, require you to miss the first strike to land the second, not that you can only through certain strikes within a combination.

                              Comment

                              • Morgan Monkman
                                North of 60
                                • Apr 2016
                                • 1385

                                #150
                                Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                                Originally posted by GameplayDevUFC
                                You can throw a spinning backfist as a single strike, not in combination.

                                If you want to throw a roundhouse to spinning backfist combination, you can only do it if the roundhouse misses.

                                The reason why should be obvious.

                                Same with a roundhouse to spinning heel kick combo.

                                And numerous others.
                                Ok i get that.

                                Does that mean if we miss a rou dhouse 100% of the time your character will spin in a circle?
                                PSNID: B_A_N_E

                                Comment

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