Sway And Pray. Let's Talk About This.

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • zeric
    Pro
    • Aug 2016
    • 700

    #151
    Re: Sway And Pray. Let's Talk About This.

    Originally posted by johnmangala
    It's not loading. But either stationary strikes are easily slipped by stationary sways, leaving you open to counter ducking uppercuts and swaying strikes.
    Its not that hard to counter the sways. Thats my whole point. Thats what the video is showing.

    Sent from my LGLS991 using Operation Sports mobile app

    Comment

    • johnmangala
      MVP
      • Apr 2016
      • 4525

      #152
      Re: Sway And Pray. Let's Talk About This.

      Originally posted by zeric
      Its not that hard to counter the sways. Thats my whole point. Thats what the video is showing.

      Sent from my LGLS991 using Operation Sports mobile app
      Well it's not loading. Perhaps you can put it on YouTube or something?

      Either way swaying/ducking uppercuts are hard to counter, without doing it yourself. Intercept knees should be the answer.

      Comment

      • zeric
        Pro
        • Aug 2016
        • 700

        #153
        Re: Sway And Pray. Let's Talk About This.

        Originally posted by johnmangala
        Well it's not loading. Perhaps you can put it on YouTube or something?

        Either way swaying/ducking uppercuts are hard to counter, without doing it yourself. Intercept knees should be the answer.
        Yeah it looks like the whole xboxdvr website is down. Ill see what i can do

        Sent from my LGLS991 using Operation Sports mobile app

        Comment

        • Morgan Monkman
          North of 60
          • Apr 2016
          • 1385

          #154
          Re: Sway And Pray. Let's Talk About This.

          Originally posted by johnmangala
          Well it's not loading. Perhaps you can put it on YouTube or something?

          Either way swaying/ducking uppercuts are hard to counter, without doing it yourself. Intercept knees should be the answer.
          i kneed a guy in the face this morning who was ducking and weaving everywhere and it did absolutely nothing because the damage only counted toward his body for some reason.
          PSNID: B_A_N_E

          Comment

          • Serengeti1
            MVP
            • Mar 2016
            • 1720

            #155
            Re: Guard breaks and head movement changes.

            Originally posted by The Relaxed Guy
            Martial Mind's post on page 6 of this thread is hands down the best post yet on this subject. Absolutely brilliant, and a perfect solution.

            I encourage everyone who hasn't already, go and read it.

            In a nutshell, the power of in tight combinations isn't the problem - it's the lack of viable options to deal with it through distance and range control. The proposed solution is that when not blocking or exchanging, movement needs to be much faster. This way, players need to cut off the cage and strategically work their way inside in order to dominate in close quarters.

            Essentially, engaging in tight exchanges should be a choice the player makes, not a forced element of the games meta.


            Sent from my iPhone using Operation Sports
            I've been saying this for like two weeks. just saying lol. swear people don't listen until a gamechanger or developer says something sometimes. I'm just glad people are on that train so it's whatever.

            Comment

            • Serengeti1
              MVP
              • Mar 2016
              • 1720

              #156
              Re: Sway And Pray. Let's Talk About This.

              Originally posted by zeric
              Ok im uploading a clip right now to show what i meant by this. Against a "top player" who is trying to "sway and pray" and he gets decimated by my non swaying, stationary strikes.

              http://xboxdvr.com/gamer/zzzeric/video/44214559
              but you're both inside fighting and swaying and praying in the video.......

              You didn't utilise any kind of strategy to keep him off you or do anything special to win. You just threw the usual hook and uppercut combos. You got lucky. As he would have if he won.

              Comment

              • zeric
                Pro
                • Aug 2016
                • 700

                #157
                Re: Sway And Pray. Let's Talk About This.

                Originally posted by Serengeti95
                but you're both inside fighting and swaying and praying in the video.......

                You didn't utilise any kind of strategy to keep him off you or do anything special to win. You just threw the usual hook and uppercut combos. You got lucky. As he would have if he won.
                I swayed like twice? The whole time? If what i was doing is an issue im confused

                Is this whole post not about sway and pray? Something i didnt do in that video(i threw 3 counter sways)? Something he did and i effectively countered?

                Sent from my LGLS991 using Operation Sports mobile app
                Last edited by zeric; 02-15-2018, 06:29 PM.

                Comment

                • zeric
                  Pro
                  • Aug 2016
                  • 700

                  #158
                  Re: Guard breaks and head movement changes.

                  And to say i got lucky is weird. I'm 6-2 against him(iirc) so id have to say it might be a bit more than just luck but ayy whatever you say

                  Sent from my LGLS991 using Operation Sports mobile app

                  Comment

                  • ImAnOlogist
                    Rookie
                    • Jan 2018
                    • 381

                    #159
                    Re: Sway And Pray. Let's Talk About This.

                    Originally posted by zeric
                    I swayed like twice? The whole time? If what i was doing is an issue im confused

                    Is this whole post not about sway and pray? Something i didnt do in that video? Something he did and i effectively countered?

                    Sent from my LGLS991 using Operation Sports mobile app

                    A total of 8 times.

                    Comment

                    • zeric
                      Pro
                      • Aug 2016
                      • 700

                      #160
                      Re: Sway And Pray. Let's Talk About This.

                      Originally posted by ImAnOlogist
                      A total of 8 times.
                      If swaying 8 times in that amount of time(only throwing a strike off the sway like 50% of the time) is swaying and prayin idk what to even say

                      Sent from my LGLS991 using Operation Sports mobile app

                      Comment

                      • zeric
                        Pro
                        • Aug 2016
                        • 700

                        #161
                        Re: Guard breaks and head movement changes.

                        And i wasnt leading with sways, i wasnt baiting out punches from him just so i can counter sway(the two problems people seem to have with the sway). If you guys think what i did was praying and swaying or cheesy than i dont even know what you guys expect to be done to fix the issue.

                        Sent from my LGLS991 using Operation Sports mobile app

                        Comment

                        • Serengeti1
                          MVP
                          • Mar 2016
                          • 1720

                          #162
                          Re: Guard breaks and head movement changes.

                          Originally posted by zeric
                          I swayed like twice? The whole time? If what i was doing is an issue im confused

                          Is this whole post not about sway and pray? Something i didnt do in that video? Something he did and i effectively countered?
                          It's not JUST about swaying. It's just often what's utilised on the inside because of it's effectiveness. The problem is in general not being able to outside fight and getting into a hook/upper war.

                          Originally posted by zeric
                          And to say i got lucky is weird. I'm 6-2 against him(iirc) so id have to say it might be a bit more than just luck but ayy whatever you say
                          If you want to breakdown what you did to beat him I'd be happy to hear it. You just have his timing down. The way people are often bad match ups in this game is imo if their timing of the same two combinations is slightly different and they throw one more than the other.

                          Have you seen the records of the guys who are top ten?

                          There is definitely some skill in it. Mostly reaction time. It's mainly chaos tho. I beat EdParker who was ranked number 1 (now top ten) in exactly the same kind of fight. It didn't make me feel better than him. I just got lucky. If you get the first two rocks you generally win too.

                          Comment

                          • zeric
                            Pro
                            • Aug 2016
                            • 700

                            #163
                            Re: Guard breaks and head movement changes.

                            I'm not going to completely disagree with you. I just wanted it to be known that the game at the top isnt always "two guys holding high block trying to bait for a counter sway" although it can very easily wind up this way. I want changes, ive made that clear and have tried to make suggestions, but i dont want head movement to be crushed by a nerf when that totally isn't necessary.

                            Sent from my LGLS991 using Operation Sports mobile app

                            Comment

                            • neyney00
                              Banned
                              • Apr 2016
                              • 264

                              #164
                              Re: Guard breaks and head movement changes.

                              Originally posted by Serengeti95
                              It's not JUST about swaying. It's just often what's utilised on the inside because of it's effectiveness. The problem is in general not being able to outside fight and getting into a hook/upper war.



                              If you want to breakdown what you did to beat him I'd be happy to hear it. You just have his timing down. The way people are often bad match ups in this game is imo if their timing of the same two combinations is slightly different and they throw one more than the other.

                              Have you seen the records of the guys who are top ten?

                              There is definitely some skill in it. Mostly reaction time. It's mainly chaos tho. I beat EdParker who was ranked number 1 (now top ten) in exactly the same kind of fight. It didn't make me feel better than him. I just got lucky. If you get the first two rocks you generally win too.
                              Thought you were on Xbox. What’s your psn?

                              Comment

                              • TheShizNo1
                                Asst 2 the Comm Manager
                                • Mar 2007
                                • 26341

                                #165
                                Re: Sway And Pray. Let's Talk About This.

                                Originally posted by MartialMind
                                Lets all answer this question.

                                Why don't MOST fighters stand directly in front of each other in real fights?

                                They don't because the risk of getting knocked out cold increases exponentially the closer you are to each other. They don't because JUST holding high block does not offer anywhere near the protection required to absorb blows repeatedly. Fighters understand, that in real life, you don't need a long combination to break the block.... One perfectly placed straight can pierce through the block and do damage.

                                This is why we see certain fighters like Justin Gaethje, use a combination of sways, parries and high block to close the distance, stay close to opponents and then fire off combos. Swaying while blocking, gives you the ability to block better, and since we can't block and sway or parry in this game, the strength of the high block, which directly makes walking down opponents easy, is simply not justified.

                                If you keep your head completely still while walking towards an opponent, you get blown up if they hit you from a distance where they can leverage the full power of their shots. And a fighter can do this without wasting too much stamina.

                                Another important thing to note is that, a fighter guarding his face or body does not move forward as quickly as a fighter who isn't.

                                The fact that players can close the distance safely by holding high block until they come face to face + the fact that they don't lose any forward moving speed while guarding their face = Forward pressure being far too easy... much easier than it should be.

                                This has already been suggested here, but it's important to state it again.

                                * It should take fewer combinations to break through the block

                                The thing is, most players who play in this "Stand right in front of your face style" usually advance while holding high block. Making it easier to break their block will AT LEAST solve that issue. That takes away one clear safety net from them.

                                One of these players could counter with... "Okay but so what? I'll just block sparingly and move my head the rest of the time and counter you while you try to break my block, now what?"

                                * Apart from running, movement speed should be fastest when the fighter is doing nothing else but simply moving, (Also depending on footwork stats).

                                Doesn't matter if you're moving and swaying, holding block while moving, throwing moving strikes, none of these should cover more distance than simply moving.

                                Example 1:

                                Fighter A is holding block while moving forward.
                                Fighter B is not holding high block while moving away from fighter A.
                                Result = Fighter B moves faster than fighter A and is able to keep from being face to face.

                                Example 2:

                                Fighter A is ducking and swaying while moving.
                                Fighter B is simply moving
                                Result = Fighter B moves faster than fighter A. This way, fighter A can't close distance quickly by simply moving with head movement.

                                Example 3:

                                Fighter A is throwing a bunch of forward moving strikes.
                                Fighter B is moving backward.
                                Result = Fighter A maybe lands the first strike if he's close enough but whiffs the rest and is unable to chase down fighter B with forward moving strikes.

                                The goal here is for pressure fighters to FIRST close distance with footwork, trap opponents with footwork first, before throwing shots.

                                Now, I know that this will also benefit the aggressive fighter, especially when it comes to breaking the block with fewer combos... BUT, if these changes go in and the aggressor is able to get close enough to you to break your block, then he deserves the benefit because he must've used good footwork to trap you, while also avoiding your counters, as opposed to just holding high block and walking you down.

                                Now the bug with the sustained leans is being fixed. I'm not sure how effective this fix will be so we'll just need to wait and see what that does, but I believe the changes above could potentially solve the issue of fighters standing right in front of you no matter how hard u try to get away from them. If implemented correctly and tested extensively.
                                Is this the post you guys were talking about?

                                Sent from my SM-G950U using Tapatalk
                                Originally posted by Mo
                                Just once I'd like to be the one they call a jerk off.
                                Originally posted by Mo
                                You underestimate my laziness
                                Originally posted by Mo
                                **** ya


                                ...

                                Comment

                                Working...