Sway And Pray. Let's Talk About This.
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Re: Guard breaks and head movement changes.
I'm not going to completely disagree with you. I just wanted it to be known that the game at the top isnt always "two guys holding high block trying to bait for a counter sway" although it can very easily wind up this way. I want changes, ive made that clear and have tried to make suggestions, but i dont want head movement to be crushed by a nerf when that totally isn't necessary.
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Just so you're aware though... You're often rocking him because you're catching him at the right time in his head movement pattern. So this video is still of the same concept of sway and pray to me.
I don't want head movement to be useless or anything. Trust me. I just want to see more advanced fights and gameplay that strays away from this dice roll. Or at least having the option to not be forced into this playstyle.
Fights at the top do have some outside fighting too if both players want to play that way. But the fight is 95% of the time (no exaggeration) won by hooks/uppers on the inside (even if they occasionally throw a few straight punches).Last edited by Serengeti1; 02-15-2018, 06:49 PM.Comment
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Re: Guard breaks and head movement changes.
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Re: Sway And Pray. Let's Talk About This.
Not something I typically do and most likely won't do again; I posted MM's post in the original post of RetractedMonkey's; I should've asked you first, sorry. I figured both of those posts were damn good and needed to be seen so they're the first thing seen when entering this thread for the first time since it's now three threads merged together.
Sent from my SM-G950U using TapatalkOriginally posted by MoJust once I'd like to be the one they call a jerk off.Originally posted by MoYou underestimate my lazinessOriginally posted by Mo**** ya
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Re: Guard breaks and head movement changes.
I know why im rocking him.. And this is the exact reason my style ISNT sway and pray. Because im not swaying and praying, im countering his sway. I am punishing him for attempting to sway and pray.
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Outside fighting and being able to dictate distance would increase the variables so much more.Last edited by Serengeti1; 02-15-2018, 07:01 PM.Comment
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Re: Sway And Pray. Let's Talk About This.
Not something I typically do and most likely won't do again; I posted MM's post in the original post of RetractedMonkey's; I should've asked you first, sorry. I figured both of those posts were damn good and needed to be seen so they're the first thing seen when entering this thread for the first time since it's now three threads merged together.
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I really hope the things discussed in these threads make into the patch.
Footwork really needs to be the priority in terms of defense. It should go footwork > block > slip.
But right now it's slip > block > footwork.Comment
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Re: Guard breaks and head movement changes.
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