How is outside fighting considered OP?

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  • kush land
    Banned
    • May 2016
    • 443

    #151
    Re: How is outside fighting considered OP?

    Originally posted by GameplayDevUFC
    When you say "foot work alone", would lunging not count as footwork alone?

    Because you can evade every strike type using only lunges.

    So I would argue one of the effective defenses is footwork alone.
    Leg kicks and body kick are almost impossible to lunge i dont think i ever dodged leg kick before.

    Can you please answer my movement question does the posture of the fighter play apart in how effective they move?

    Comment

    • bmlimo
      MVP
      • Apr 2016
      • 1123

      #152
      Re: How is outside fighting considered OP?

      Originally posted by GameplayDevUFC
      When you say "foot work alone", would lunging not count as footwork alone?

      Because you can evade every strike type using only lunges.

      So I would argue one of the effective defenses is footwork alone.
      I think what he is trying to say is that you can’t stay in a safe distance and then just go out of your opponent strikes just walking backwards... if you do this the follow foward strike is going to catch you...

      Comment

      • GeneratedName3542
        Rookie
        • May 2018
        • 17

        #153
        Re: How is outside fighting considered OP?

        Originally posted by GameplayDevUFC
        When you say "foot work alone", would lunging not count as footwork alone?

        Because you can evade every strike type using only lunges.

        So I would argue one of the effective defenses is footwork alone.
        What we’re saying is we can’t use movement to manage distance effectively. The lunges are great defensive tools, but it’s currently way too easy to force your way inside, and the lunges don’t do much to mitigate that.
        Last edited by GeneratedName3542; 05-03-2018, 03:16 PM. Reason: Grammar

        Comment

        • Zeta Reticulan1
          Banned
          • Sep 2017
          • 471

          #154
          Re: How is outside fighting considered OP?

          Originally posted by GameplayDevUFC
          When you say "foot work alone", would lunging not count as footwork alone?

          Because you can evade every strike type using only lunges.

          So I would argue one of the effective defenses is footwork alone.
          I was inaccurate to say that we don't have any footwork options, however the larger point I am trying to make is that it's way too easy for someone to pull you into a phone booth type of fight right now.

          We just need more footwork options such as circle outs (see War's post) to make closing the distance take much more actual skill.

          Comment

          • GeneratedName3542
            Rookie
            • May 2018
            • 17

            #155
            Re: How is outside fighting considered OP?

            Originally posted by bmlimo
            I think what he is trying to say is that you can’t stay in a safe distance and then just go out of your opponent strikes just walking backwards... if you do this the follow foward strike is going to catch you...

            We don’t want to buff walking backwards. We want to make it so both fighters have to utilize angles to engage at their preferred distances.

            Comment

            • GameplayDevUFC
              Former EA Sports UFC Gameplay Developer
              • Jun 2014
              • 2830

              #156
              Re: How is outside fighting considered OP?

              Originally posted by Zeta Reticulan1
              I was inaccurate to say that we don't have any footwork options, however the larger point I am trying to make is that it's way too easy for someone to pull you into a phone booth type of fight right now.

              We just need more footwork options such as circle outs (see War's post) to make closing the distance take much more actual skill.
              I agree that it is too difficult to maintain space, but I'd also argue it takes a lot more skill at the moment to close the distance. By that I mean, close the distance without losing.

              Being aggressive opens you up to many problems you have to deal with, but is easy to do.

              Retreating doesn't open you up to anything at all really. But creating and maintaining space is harder than advancing.

              Comment

              • Phillyboi207
                Banned
                • Apr 2012
                • 3159

                #157
                Re: How is outside fighting considered OP?

                Originally posted by GameplayDevUFC
                When you say "foot work alone", would lunging not count as footwork alone?

                Because you can evade every strike type using only lunges.

                So I would argue one of the effective defenses is footwork alone.
                It’s not a question of evasion. It’s creating and maintaining distance.



                All the strikes are evaded. Look how they both travel from center of the octogon to the cage and there’s no distance created.

                Comment

                • bmlimo
                  MVP
                  • Apr 2016
                  • 1123

                  #158
                  Re: How is outside fighting considered OP?

                  Originally posted by GeneratedName3542
                  We don’t want to buff walking backwards. We want to make it so both fighters have to utilize angles to engage at their preferred distances.
                  I’m not talking about buff man... I’m talking about the distance management...if fight A is at a safe distance he could just walk backwards to avoid fighter b punches...it’s possible in the game but the safe distance is really far as moving foward strikes cover a looooot of distance...

                  Comment

                  • WarMMA
                    MVP
                    • Apr 2016
                    • 4612

                    #159
                    Re: How is outside fighting considered OP?

                    Originally posted by GameplayDevUFC
                    It was a great post and an awesome idea, but the cage cutting needs to be made more effective first, and then we can add options to do it faster or more aggressively with trade offs.

                    If we simply add a feature like that without first making cage cutting more viable, you'll just get the same current behavior, but faster.
                    What about a stickier cage? Like the cage slowing down and stifling movement when your back is against it or it's in the way of the direction your moving? Wouldn't this help with making cage cutting more effective?

                    Comment

                    • GeneratedName3542
                      Rookie
                      • May 2018
                      • 17

                      #160
                      Re: How is outside fighting considered OP?

                      Originally posted by bmlimo
                      I’m not talking about buff man... I’m talking about the distance management...if fight A is at a safe distance he could just walk backwards to avoid fighter b punches...it’s possible in the game but the safe distance is really far as moving foward strikes cover a looooot of distance...
                      Check out Martial’s thread on forward moving combos if you haven’t seen it, what he’s suggesting would deal with that

                      Comment

                      • GameplayDevUFC
                        Former EA Sports UFC Gameplay Developer
                        • Jun 2014
                        • 2830

                        #161
                        Re: How is outside fighting considered OP?

                        Originally posted by WarMMA
                        What about a stickier cage? Like the cage slowing down and stifling movement when your back is against it or it's in the way of the direction your moving? Wouldn't this help with making cage cutting more effective?
                        Apparently not because you already do slow down when your back is against the cage.

                        Imagine I made you move at a snails pace *laterally* when your back is against the cage, but left everything else alone.

                        The fighter with their back to center would overshoot their target when trying to pin their opponent, and the opponent could use that opening to move forward at normal speed. Now they are not against the cage anymore, and they lose the slow down.

                        I think I know what needs to be done to fix it, but I haven't verified yet.

                        Comment

                        • Zeta Reticulan1
                          Banned
                          • Sep 2017
                          • 471

                          #162
                          Re: How is outside fighting considered OP?

                          Originally posted by GameplayDevUFC
                          I agree that it is too difficult to maintain space, but I'd also argue it takes a lot more skill at the moment to close the distance. By that I mean, close the distance without losing.

                          Being aggressive opens you up to many problems you have to deal with, but is easy to do.

                          Retreating doesn't open you up to anything at all really. But creating and maintaining space is harder than advancing.
                          Yeah, we completely understand that we are typically at an advantage against an aggressive opponent. There are counters to balance aggressive fighters and we totally agree that those are effective.

                          However, we want to be able to create and maintain distance with a higher rated footwork fighter such as Stephen Thompson, if that's our play style. It sounds like you agree with us though that something can be done in this regard.

                          Comment

                          • GeneratedName3542
                            Rookie
                            • May 2018
                            • 17

                            #163
                            Re: How is outside fighting considered OP?

                            Originally posted by GameplayDevUFC
                            It was a great post and an awesome idea, but the cage cutting needs to be made more effective first, and then we can add options to do it faster or more aggressively with trade offs.

                            If we simply add a feature like that without first making cage cutting more viable, you'll just get the same current behavior, but faster.
                            What would you think about holding a button that allows you to move independently of your opponent while it’s being held.

                            For example, if I hold L1 while moving to the left, instead of circling my opponent, my fighter would just continue to move in that absolute direction.

                            I think this addition would make everybody happy as it would make cage cutting viable, outmaneuvering pressure fighters possible, and overall just make the game more representative of MMA.

                            Comment

                            • GameplayDevUFC
                              Former EA Sports UFC Gameplay Developer
                              • Jun 2014
                              • 2830

                              #164
                              Re: How is outside fighting considered OP?

                              Originally posted by GeneratedName3542
                              What would you think about holding a button that allows you to move independently of your opponent while it’s being held.

                              For example, if I hold L1 while moving to the left, instead of circling my opponent, my fighter would just continue to move in that absolute direction.

                              I think this addition would make everybody happy as it would make cage cutting viable, outmaneuvering pressure fighters possible, and overall just make the game more representative of MMA.
                              That's how movement works currently. It's only because the camera rotates that it feels like you're auto circling.

                              Unless you mean not face your opponent at all when holding this button, in which case no that would look horrible and open up a world of problems.

                              Comment

                              • GeneratedName3542
                                Rookie
                                • May 2018
                                • 17

                                #165
                                Re: How is outside fighting considered OP?

                                Originally posted by GameplayDevUFC
                                That's how movement works currently. It's only because the camera rotates that it feels like you're auto circling.

                                Unless you mean not face your opponent at all when holding this button, in which case no that would look horrible and open up a world of problems.
                                Hmmmm gotcha, let me rethink this

                                Comment

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