Anyone find any semblance of a running game yet?

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  • Yerner
    Rookie
    • Aug 2015
    • 125

    #361
    Re: Anyone find any semblance of a running game yet?

    So i tried normal speed, and it does stop the stutter step I think.

    I also tried the slower speeds and bumped up the run blocking. I was able to run pretty decent even tho its still there. I just like the slow speed so much better I guess Ill have to live with it.

    Comment

    • Therebelyell626
      MVP
      • Mar 2018
      • 2892

      #362
      Re: Anyone find any semblance of a running game yet?

      Originally posted by xCoachDx
      I would not be having complaints about players getting beat on a block. That is something that we do see every day, which is where ratings should come into play (higher block rating means less chance of getting beat, etc). But getting stopped for a minimal gain because the OL isn’t attempting to block the right people is a different story.

      I’m all about having to scratch and claw for every inch (unintentional Any Given Sunday speech [emoji3]). But if it’s happening unnaturally, then it’s a problem. Like what if we are experiencing the occasional 80+ yard run, but when we go back and look at it, it’s only happening because any unblocked defenders are running away from the play. Do we really feel like we accomplished anything? Even tho the results are realistic from a yardage standpoint, how we got there is silly and not rewarding at all.
      The problem is the people that are saying this is happening are saying they are seeing it on every running play. I am only saying that I am not seeing his on every play and only occasionally . Does it happen sometimes? Sure it does. But I don't feel it's at the level of an issue as some other people are describing it.

      The real question we should be asking ourselves is why is it working for some people and not for others? Is this only a problem with certain copies of the game? I doubt it. I find the running game to be challenging and rewarding. When I first picked up the game I was having a lot of the problems that you guys are having. I spent hours in the skill trainer and finally had an aha moment.

      Now I am routinely torching the defense and getting stopped by others. I am only active in this thread because I want to help other people enjoy it. Not criticizing your opinion which I hope you realize I am not doing coach. That's why I chose to comment on the pictures you provided because I really hope you have that aha moment and enjoy the game for what it is. I saw a lot of options in those screen shots that I felt you may not be taking advantage of.

      I honestly in my heart of hearts believe that the majority of the problem is that people were able to bang the rock up the middle of the line in past maddens and are determined to play that way how come he'll or high water. This year sometimes the best option is to not go where the run is diagrammed. I have had some of my best runs on cut backs or runs where I had to improvise on the play.

      Also I could be wrong but some of those screen shots looked like you were in sprintaninations behind he line of scrimmage and we're outrunning your blocking assignments. You never ever ever and I mean ever under any circumstances want to use sprint behind the line of scrimmage. I know his worked in past years but was nowhere near realistic. I feel like this year you have to run more like leveon bell than anything. There are some games where I honestly don't even use sprint once. Have you tried playing a whole game without using sprint yet at all costs just to see what happens?

      Comment

      • xCoachDx
        MVP
        • Aug 2015
        • 1296

        #363
        Re: Anyone find any semblance of a running game yet?

        Originally posted by Therebelyell626
        The problem is the people that are saying this is happening are saying they are seeing it on every running play. I am only saying that I am not seeing his on every play and only occasionally . Does it happen sometimes? Sure it does. But I don't feel it's at the level of an issue as some other people are describing it.



        The real question we should be asking ourselves is why is it working for some people and not for others? Is this only a problem with certain copies of the game? I doubt it. I find the running game to be challenging and rewarding. When I first picked up the game I was having a lot of the problems that you guys are having. I spent hours in the skill trainer and finally had an aha moment.



        Now I am routinely torching the defense and getting stopped by others. I am only active in this thread because I want to help other people enjoy it. Not criticizing your opinion which I hope you realize I am not doing coach. That's why I chose to comment on the pictures you provided because I really hope you have that aha moment and enjoy the game for what it is. I saw a lot of options in those screen shots that I felt you may not be taking advantage of.



        I honestly in my heart of hearts believe that the majority of the problem is that people were able to bang the rock up the middle of the line in last maddens and are determined to play that way how come he'll or high water. This year sometimes the best option is to not go where the run is diagrammed. I have had some of my best runs on cut backs or runs where I had to improvise on the play.



        Also I could be wrong but some of those screen shots looked like you were in sprintaninations behind he line of scrimmage and we're outrunning your blocking assignments. You never ever ever and I mean ever under any circumstances want to use sprint behind the line of scrimmage. I know his worked in last years but was nowhere near realistic. I feel like this year you have to run more like leveon bell than anything. There are some games where I honestly don't even use sprint once. Have you tried playing a whole game without using sprint yet at all costs just to see what happens?


        There’s not really a point in continuing this conversation. You seem to be accepting of the issue I am pointing out because you are using your stick skills to work around it, and that’s perfectly fine. I honestly wish I had the peace of mind to be able to do this.

        However, I don’t want the issue to be there to begin with. Linemen blocking the wrong people have absolutely zero to do with ratings, the sprint button, any of that. There’s no justifying a receiver running around the DB in front of him or the RT running to double team someone that isn’t in his gap. We’ve went back and forth essentially discussing two different topics and I don’t think it’s gotten either of us anywhere.

        Comment

        • Holmesx10
          Rookie
          • May 2017
          • 87

          #364
          Re: Anyone find any semblance of a running game yet?

          I keep finding that on all madden even when I get a solid sealed edge and I hit the turbo after I clear that point of “block shed” the defensive ends/linebacker will chase my 94 speed tailback down to the sideline and these players sometimes have as low as 79 speed. The speed threshold seems to be in favor of the defense completely or atleast the cpu on all madden. I can’t break an outside run for any yards unless miraculously there’s no backside pursuit and I juke the pursuing end and turn up field.


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          Comment

          • Jagsfan24
            MVP
            • Mar 2016
            • 1863

            #365
            Re: Anyone find any semblance of a running game yet?

            Every game for me is different, which is a good thing I think. I only had one game of over 100 yards, yes I get that it’s hard to rush for over 100.

            So far the biggest complaint I still see is o-lineman not holding onto their blocks or when I see open field I get chased down by a slow d-line guy.

            Comment

            • ODogg
              Hall Of Fame
              • Feb 2003
              • 37953

              #366
              Re: Anyone find any semblance of a running game yet?

              Originally posted by Jagsfan24
              Every game for me is different, which is a good thing I think. I only had one game of over 100 yards, yes I get that it’s hard to rush for over 100.

              So far the biggest complaint I still see is o-lineman not holding onto their blocks or when I see open field I get chased down by a slow d-line guy.
              In reference to your last comment....Have you adjusted the Speed Disparity Slider?
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              Comment

              • feeq14
                MVP
                • Jun 2004
                • 3526

                #367
                Re: Anyone find any semblance of a running game yet?

                Some quick fixes for those struggling to run

                - Put on normal speed. This fixes the oline stutter glitch
                - Increase speed threshold. This improves being chased down so easily
                - Don't just ease up on the turbo. Ease up on the stick as well. Feather it. CPU AI reads your button presses. That's how they react. If you press hard they press hard. Use the L trigger and "hesi" move more, especially with quick backs.
                - Bump up run block. I currently play with mine at 65 and the cpu at 75. Feels right for me.

                - The biggest difference= SCHEME YOUR RUN PLAYS! This season you can't just run "money" run plays and expect them to work. You have to know the personnel on the field, you have to read the defensive call.

                I've never audibled so much against the ai in order to keep my offense moving. Running toward a high rated run defender (Suh, Ryan Clark) is going to get you blown up. Run away from rangy and fast DE/OLBs will get you chased down from the backside. Run to the strength of your line. I have the bears in my franchise. My center and guard are both high 80s rated finesse blockers so I run a lot of zone and stretch plays to the left. I only run power plays to the right. If I'm going up against a team with a thumper of an ILB I run tosses, if I'm going up against teams with rangy linebackers I stay inside. If I'm playing a great run defense I pass more and run more out of spread sets. YOU CANNOT JUST RUN THE PLAYS YOU LIKE ANYMORE. You have to scheme on offense. If you don't want to do all that drop it down to pro or up the sliders more.

                The only thing that doesn't feel right to me (outside of the stutter glitch) is the amount of times I see dlinemen spin out of double team blocks. I would say 50% of my runs for no gain or a loss come from seeing linemen get blown back off of the start of the play only to spin out of the double team as soon as I get the ball.
                Last edited by feeq14; 08-15-2018, 08:32 AM.

                Comment

                • ODogg
                  Hall Of Fame
                  • Feb 2003
                  • 37953

                  #368
                  Re: Anyone find any semblance of a running game yet?

                  Originally posted by feeq14
                  Some quick fixes for those struggling to run

                  - Put on normal speed. This fixes the oline stutter glitch
                  - Increase speed threshold. This improves being chased down so easily
                  - Bump up run block. I currently play with mine at 65 and the cpu at 75. Feels right for me.

                  I think you mean decrease speed threshold right? To increase a speed disparity you move it down, not up I believe.

                  Mine is at 20.
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                  Comment

                  • MizzouRah
                    All Star
                    • Jul 2002
                    • 8552

                    #369
                    Re: Anyone find any semblance of a running game yet?

                    Originally posted by ODogg
                    I think you mean decrease speed threshold right? To increase a speed disparity you move it down, not up I believe.

                    Mine is at 20.
                    I was wondering the same thing. Mine is on 30 and run blocking at 100 and I had a nice 44 yard run where my OL sealed off the left side and I did that double speed tap which seemed to give the RB a nice burst.

                    Btw, I've only played play now games, do sliders translate to CFM or does it play differently?

                    Comment

                    • xCoachDx
                      MVP
                      • Aug 2015
                      • 1296

                      #370
                      Re: Anyone find any semblance of a running game yet?

                      Originally posted by feeq14
                      Some quick fixes for those struggling to run

                      - Put on normal speed. This fixes the oline stutter glitch
                      - Increase speed threshold. This improves being chased down so easily
                      - Don't just ease up on the turbo. Ease up on the stick as well. Feather it. CPU AI reads your button presses. That's how they react. If you press hard they press hard. Use the L trigger and "hesi" move more, especially with quick backs.
                      - Bump up run block. I currently play with mine at 65 and the cpu at 75. Feels right for me.

                      - The biggest difference= SCHEME YOUR RUN PLAYS! This season you can't just run "money" run plays and expect them to work. You have to know the personnel on the field, you have to read the defensive call.

                      I've never audibled so much against the ai in order to keep my offense moving. Running toward a high rated run defender (Suh, Ryan Clark) is going to get you blown up. Run away from rangy and fast DE/OLBs will get you chased down from the backside. Run to the strength of your line. I have the bears in my franchise. My center and guard are both high 80s rated finesse blockers so I run a lot of zone and stretch plays to the left. I only run power plays to the right. If I'm going up against a team with a thumper of an ILB I run tosses, if I'm going up against teams with rangy linebackers I stay inside. If I'm playing a great run defense I pass more and run more out of spread sets. YOU CANNOT JUST RUN THE PLAYS YOU LIKE ANYMORE. You have to scheme on offense. If you don't want to do all that drop it down to pro or up the sliders more.

                      The only thing that doesn't feel right to me (outside of the stutter glitch) is the amount of times I see dlinemen spin out of double team blocks. I would say 50% of my runs for no gain or a loss come from seeing linemen get blown back off of the start of the play only to spin out of the double team as soon as I get the ball.


                      This goes in with what I was saying earlier in the thread. I think it’s great if you have to read the defense and identify the strengths and weaknesses of the field. But the problem with “scheming on offense” is that the schemes are not being run correctly. Linemen are blocking random people and leaving key threats unblocked.

                      I’m going to go into a practice session later and dive a bit more into this.

                      Comment

                      • Instant C1a55ic
                        2022 Clark Cup Champions!
                        • Mar 2007
                        • 2959

                        #371
                        Re: Anyone find any semblance of a running game yet?

                        Originally posted by xCoachDx
                        This goes in with what I was saying earlier in the thread. I think it’s great if you have to read the defense and identify the strengths and weaknesses of the field. But the problem with “scheming on offense” is that the schemes are not being run correctly. Linemen are blocking random people and leaving key threats unblocked.

                        I’m going to go into a practice session later and dive a bit more into this.
                        Patience is key as well.

                        Nothing about the run blocking will ever be perfect, and with that said I have to agree. I watch the plays where I get blown up in the backfield, and about 60% of the time it's because a lineman or tight end blocks the inside, instead of the outside man.

                        The pull blocking is atrocious to say the least. I cant remember the exact play, but there is one where the RG pulls, this leaving a weird hole between him and sometimes the LG or sometimes the LT. Never works when I run it. The depth perception of the whole and the actual size of it cannot be seen. I always run into the defender which is a insta-tackle or run into my lineman which is a delay in the inevitable insta-tackle.

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                        • Aestis
                          AWFL Commish
                          • Feb 2016
                          • 1041

                          #372
                          Re: Anyone find any semblance of a running game yet?

                          Originally posted by ODogg
                          I think you mean decrease speed threshold right? To increase a speed disparity you move it down, not up I believe.

                          Mine is at 20.

                          Interestingly as speed threshold is lowered, likelihood of getting caught from behind can actually increase. Wider gap in top end speeds but lower acceleration = takes longer to hit max speed. It's a somewhat complex balance between the two.
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                          • canes21
                            Hall Of Fame
                            • Sep 2008
                            • 22930

                            #373
                            Re: Anyone find any semblance of a running game yet?

                            I'm playing on All Madden with my RBlocking at 36 I think it is(I know its <40), and have CPU tackling at 39. My speed threshold is at 42. I'm having too easy of a time ripping off long runs. Most runs are 1-3 yards and rather realistic, but I'm seeing just one or two too many runs of 40+ yards on my side.



                            If I had to give any tips it would be to ID the Mike every play and don't be afraid to flip the run if you see anything the defense is giving you.



                            If I wasn't on my phone I'd post my latest game I played. You can find it in the impressions thread or the pictures and videos thread. You may watch it and see what I do in the run game to be successful.


                            My main complaint in the run game at the moment is the CPU RB not running in straight lines enough and taking yards away from themselves because of it.
                            “No one is more hated than he who speaks the truth.”


                            ― Plato

                            Comment

                            • Instant C1a55ic
                              2022 Clark Cup Champions!
                              • Mar 2007
                              • 2959

                              #374
                              Re: Anyone find any semblance of a running game yet?

                              Originally posted by canes21
                              My main complaint in the run game at the moment is the CPU RB not running in straight lines enough and taking yards away from themselves because of it.
                              Before you play a game, edit the CPU's half backs. Lower their spin and juke to no more then 75, and if either one is lower the 75, leave it alone. Turn off high motor, and set cover ball for hits to all hits. That should help, it helped me.

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                              • ODogg
                                Hall Of Fame
                                • Feb 2003
                                • 37953

                                #375
                                Re: Anyone find any semblance of a running game yet?

                                Originally posted by canes21
                                I'm playing on All Madden with my RBlocking at 36 I think it is(I know its <40), and have CPU tackling at 39. My speed threshold is at 42. I'm having too easy of a time ripping off long runs. Most runs are 1-3 yards and rather realistic, but I'm seeing just one or two too many runs of 40+ yards on my side.



                                If I had to give any tips it would be to ID the Mike every play and don't be afraid to flip the run if you see anything the defense is giving you.



                                If I wasn't on my phone I'd post my latest game I played. You can find it in the impressions thread or the pictures and videos thread. You may watch it and see what I do in the run game to be successful.


                                My main complaint in the run game at the moment is the CPU RB not running in straight lines enough and taking yards away from themselves because of it.


                                I've heard if you adjust the fumbles slider for the CPU (increase it) then it would make them run in more of a straight line but I've not tried it yet myself


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