Alan Wake (360)

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  • Flawless
    Bang-bang! Down-down!
    • Mar 2004
    • 16780

    #136
    Re: Alan Wake (360)

    Teaser

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    Go Noles!!! >>----->

    Comment

    • Flawless
      Bang-bang! Down-down!
      • Mar 2004
      • 16780

      #137
      Re: Alan Wake (360)

      GameSpot UK Q&A

      GSUK: Alan Wake has been referred to as an "intense psychological thriller," but having seen the trailers, we're also detecting straight horror. What’s the balance in the game?

      SL: More often than not in games, horror means blood and gore and monsters. Alan Wake is not about that. We set out to build an intense experience with a strong atmosphere and mood; lot of scares, yes, but scares that have a meaning and are tied to the story and the mystery at hand. And we felt that calling it a thriller would convey this very well.

      We have action gameplay that involves people being attacked and disappearing in the woods at night and murderous, shadowy figures that come at you wielding axes. And, sure, if this was a movie, you would probably call some of these elements straight horror, but we still feel that as an overall definition, thriller is a good way to describe what the game is.

      GSUK: What have you learned from your experience with Max Payne and how has it influenced your approach to Alan Wake?

      SL: Max Payne was all about stylised, cinematic action. Alan Wake has other sides to it, but cinematic action is very prominent in Wake as well. Max Payne also had a very strong main character. That’s very important to us. Alan Wake is all about Alan Wake, the writer. The story and the plot revolve around him, his background, his personality, his problems, and the situation he finds himself in. In a way, the whole world is a reflection of the character and his nightmares.

      I think you can link the similarities. We found a winning concept in Max Payne that somewhat defined what a Remedy game is all about. As a company, we have evolved a lot and are really pushing the envelope with Alan Wake from a storytelling and technical perspective but, of course, keeping in mind our heritage and what got us here.
      GSUK: Just how character focused is Alan Wake and what twists and turns can we expect as the story unfolds?

      SL: This is a psychological thriller, and as such, it’s very tightly focused around the main character and his state of mind. Questions about what happened to Wake’s wife, Alice; what the hell is going on; is Wake’s lost thriller novel really coming true; is Wake mad; what’s Bright Falls all about…will all be asked and answered…some of them many times and with different answers along the way.

      GSUK: Much has been said about the environments in Alan Wake and the way they can influence the characters and enemies in the game. Can you tell us more about these environmental dynamics?

      SL: Light is the key factor here: light and darkness. Light and daytime represent the sane world and safety; darkness and nighttime are about horror and nightmares. The enemies wait in the dark and come at you in the dark. Light is a combat tool and a safe haven, even to the point where Wake regains his health much faster standing in a safe haven of light than in darkness.

      GSUK: The use of light is a key feature of combat in Alan Wake, specifically the range of flares and flashlights Alan has at his disposal. Can you tell us more about the varieties of flashlight and what they can be used for?

      SL: The enemies Wake faces are protected by the dark presence that possesses them. Only light can burn the dark presence away and make the enemies vulnerable to normal damage. Wake also seems to be able to will his light sources to burn brighter and to drain the dark presence away faster. This is a limited resource that takes either time or batteries to recharge.

      There are a few different flashlights in the game. Stronger flashlights burn the dark presence away faster. The most extreme case would be a stationary searchlight--our version of a gun turret--that is powerful enough to destroy many enemies outright.

      GSUK: The last time we saw Alan, he was actually running away from the light, as opposed to harnessing it. Are there likely to be more of these "reversal" events or is this a one-off incident?

      SL: Light and darkness are themes that we explore from various directions in the game. Wake’s wife, Alice, suffers from the fear of the dark, and what Wake experiences in the game bears a resemblance to the way she describes how it feels to her. And while light represents sanity and safety, there are also more dreamlike and, at least, apparently supernatural sides to it as well.
      Go Noles!!! >>----->

      Comment

      • Flawless
        Bang-bang! Down-down!
        • Mar 2004
        • 16780

        #138
        Re: Alan Wake (360)

        I will be buying this and the release date is listed for May 25.

        LCE ($79)

        Hardbound in quality linen, the Limited Collector’s edition is designed to resemble a hardcover book. The Limited Collector's Edition will include:
        • Game Disc in box with unique art
        • Exclusive In-Game Audio Commentary and Hints by Remedy
        • “The Alan Wake Files” – a 144pg book that includes a short story written by Alan Wake and compiles the FBI dossiers investigating the events in Bright Falls, WA
        • Exclusive Audio Disc with Soundtrack and Score
        • Game Add-on token redeemable on Xbox LIVE for the first Alan Wake add-on content pack
        • Exclusive Xbox disc with special content: Alan Wake Xbox Live Theme and Alan Wake Avatar for Xbox LIVE
        Go Noles!!! >>----->

        Comment

        • devilsjaw
          MVP
          • Mar 2003
          • 3572

          #139
          Re: Alan Wake (360)

          Nice! Just glad this game is finally going to come out

          Comment

          • Pared
            Legen - WAIT FOR IT
            • Feb 2003
            • 39337

            #140
            Re: Alan Wake (360)

            Heavy Rain, FF13, SSF4, then this.

            Nice little group of releases coming up.
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            Comment

            • Pokes
              Bearer of the curse
              • Jul 2002
              • 4538

              #141
              Re: Alan Wake (360)

              How long has this game been in development? Wasn't it announced in 2003?
              Oklahoma State Cowboys 2011 Big XII Champions, 2012 Fiesta Bowl Champions

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              Comment

              • ExtremeGamer
                Extra Life 11/3/18
                • Jul 2002
                • 35299

                #142
                Re: Alan Wake (360)

                Wow, had this on reserve for like a year, must move it to the CE now, that thing is NICE.

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                Comment

                • WazzuRC
                  Go Cougs!
                  • Dec 2002
                  • 5617

                  #143
                  Re: Alan Wake (360)

                  My cousin is one of the main animators of this game so I'm looking to see how it turns out.

                  Comment

                  • CaptainZombie
                    Brains
                    • Jul 2003
                    • 37851

                    #144
                    Re: Alan Wake (360)

                    Originally posted by Pared
                    Heavy Rain, FF13, SSF4, then this.

                    Nice little group of releases coming up.
                    No GOW3 next month for you?

                    Originally posted by ExtremeGamer
                    Wow, had this on reserve for like a year, must move it to the CE now, that thing is NICE.
                    I think I will jump on this CE too.
                    HDMovie Room

                    Comment

                    • Flawless
                      Bang-bang! Down-down!
                      • Mar 2004
                      • 16780

                      #145
                      Re: Alan Wake (360)

                      New trailer, May release confirmed.

                      <object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/xMNdIKIATdg&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/xMNdIKIATdg&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object>
                      Go Noles!!! >>----->

                      Comment

                      • Pared
                        Legen - WAIT FOR IT
                        • Feb 2003
                        • 39337

                        #146
                        Re: Alan Wake (360)

                        Originally posted by Biohazard
                        No GOW3 next month for you?
                        Ha, forgot about that. I have a little list at home to help me keep track.
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                        Comment

                        • Flawless
                          Bang-bang! Down-down!
                          • Mar 2004
                          • 16780

                          #147
                          Re: Alan Wake (360)

                          Another pic of the CE:

                          Go Noles!!! >>----->

                          Comment

                          • Cyros
                            ULTRAAAA!!!!
                            • Jun 2003
                            • 12628

                            #148
                            Re: Alan Wake (360)

                            Originally posted by ExtremeGamer
                            Wow, had this on reserve for like a year, must move it to the CE now, that thing is NICE.
                            Here I was thinking you didn't support CE versions of games.
                            Watch Me Twitch

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                            Comment

                            • ExtremeGamer
                              Extra Life 11/3/18
                              • Jul 2002
                              • 35299

                              #149
                              Re: Alan Wake (360)

                              Originally posted by Cyros
                              Here I was thinking you didn't support CE versions of games.
                              Alan Wake deserves it.

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                              Comment

                              • jmood88
                                Sean Payton: Retribution
                                • Jul 2003
                                • 34639

                                #150
                                Re: Alan Wake (360)

                                I'm not interested in the game but I wish every game company put out a limited edition like that.
                                Originally posted by Blzer
                                Let me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.

                                If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)

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