XCOM: Enemy Unknown

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  • MachoMyers
    Old School
    • Jul 2002
    • 7670

    #391
    re: XCOM: Enemy Unknown

    Finally unlocked here in Europe. Now I need to struggle through the day at work. I'm smashing this game this weekend!

    Comment

    • Cubfan
      World Series Champions!!
      • Feb 2004
      • 3929

      #392
      re: XCOM: Enemy Unknown

      Second mission: 4 scientists or 200 credits?
      MLB: Chicago Cubs
      NFL: San Diego Chargers
      NHL: Chicago Blackhawks
      NBA: Chicago Bulls
      NCAA: Iowa Hawkeyes

      Comment

      • Section_25
        Pro
        • Sep 2009
        • 717

        #393
        re: XCOM: Enemy Unknown

        So I was on the disarm bomb mission thing last night, and I didn't fully understand what the heck I was supposed to be doing. By the time I started getting in the groove about what to do the bomb was armed and I had to evacuate.........well, I thought I could still disarm the bomb so I didn't " evacuate" and got the entire squad killed.....LOL

        Didn't save after, hopefully I can retry it.......

        Comment

        • Quint75
          MVP
          • Jul 2002
          • 3304

          #394
          Originally posted by Pokes
          I would love for a mod to come out that turns this into Jagged Alliance.
          Good Lord I loved the Jagged Alliance series. The spiritual successor to X-Com.
          NCAA: Michigan Wolverines
          MLB: St. Louis Cardinals
          NHL: St. Louis Blues
          NFL: Pittsburgh Steelers
          EPL: Liverpool Reds

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          • Phobia
            Hall Of Fame
            • Jan 2008
            • 11623

            #395
            re: XCOM: Enemy Unknown

            WOW it is good to be back!!!!!! This game is SEXY! Easiest way to describe X-COM for those that never played it.

            Chess + War hammer (table top warfare) + playing GI Joes as a kid attacking your friends base = X-COM

            Its one part chess where every move needs to be calculated and thought out. Its two parts table top board game, where to move, what ability to use, and what line of sight do you have. Then it takes the joy toys had when we were little kids & the randomness of each "encounter" with the "bad guys".

            This will be hard to beat as my GOTY. That is until ARMA 3 is released

            Comment

            • ImTellinTim
              YNWA
              • Sep 2006
              • 33028

              #396
              re: XCOM: Enemy Unknown

              After reading some of the impressions here and seeing who the game was made by, I decided to pick this one up after work yesterday.

              I never played the original, so I threw it on easy to get my bearings. I'm officially hooked. I made a lot of mistakes but learned a lot from them. I'll probably restart this weekend on the normal level.

              I love that every decision and move you make has to have a purpose. I'm guessing that money and resource management is going to be a lot harder on the higher difficulty levels too. Can't wait to really get into it!

              Originally posted by Pappy Knuckles
              Just picked up XCOM and I had to go on adventure to get it. I went to two Gamestops and both of them were sold out.
              I had a similar experience. Best Buy was sold out - no problem - Gamestop is in the stripmall attached to Best Buy. Sold out there too. Luckily, the salesman at Gamestop called the other Gamestop and had them put aside their last PS3 copy for me so it didn't sell on my drive over. The salesman at Gamestop 2 said the demand for this game was terribly underestimated.
              Last edited by ImTellinTim; 10-12-2012, 09:05 AM.

              Comment

              • Boltman
                L.A. to S.D. to HI
                • Mar 2004
                • 18283

                #397
                Originally posted by Quint75
                Good Lord I loved the Jagged Alliance series. The spiritual successor to X-Com.
                I can't even begin to fathom how many hours I logged on JA back in the day. That and XCOM were two games I played a lot.

                Comment

                • Armor and Sword
                  The Lama
                  • Sep 2010
                  • 21801

                  #398
                  re: XCOM: Enemy Unknown

                  Well....it's official.

                  I am not playing anything else (save for my Show 11/12 seasons) but XCOM for at least the next 4-6 weeks.

                  GOTY.

                  Plain and simple.
                  Now Playing on PS5:
                  CFB 26 Hurricanes/Fresno State Year 2
                  MLB The Show 25 - 2025 Yankees Year 1
                  MLB The Show 25 1985 Yankees Year 1
                  Oblivion Remaster



                  Follow me on Twitch
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                  Comment

                  • Kearnzo
                    Banned
                    • Jul 2002
                    • 5963

                    #399
                    re: XCOM: Enemy Unknown

                    Man, there is SO much stuff to juggle at the home base. I'm scurrying to build as many satellites and satellite facilities as possible to tamper panic, but I just ran up against a LARGE spaceship, and realized my interceptors were grossly underpowered. So now I'm trying to research upgrades for that, while trying to better my equipment for my soldiers. I don't want to be underpowered in the field, as the enemies are getting tougher and tougher.

                    I literally can't put this game down. I live and die with every shot, and hold my breath hoping I can finish researching the next upgrade before another UFO is spotted.

                    Comment

                    • ImTellinTim
                      YNWA
                      • Sep 2006
                      • 33028

                      #400
                      re: XCOM: Enemy Unknown

                      I think I'm going to name my guys after hockey players to keep better track of them - trying to stick to the correct countries/types too when possible (Russian sniper = Alex Ovechkin). Yep, this is what I'm thinking about at work today.

                      Comment

                      • Armor and Sword
                        The Lama
                        • Sep 2010
                        • 21801

                        #401
                        re: XCOM: Enemy Unknown

                        Originally posted by ImTellinTim
                        I think I'm going to name my guys after hockey players to keep better track of them - trying to stick to the correct countries/types too when possible (Russian sniper = Alex Ovechkin). Yep, this is what I'm thinking about at work today.

                        Tell me about it. I am comprising rosters at work to name my troops. All kinds of ideas.

                        The game is crack. Skyrim did this to me for 200 hours. XCOM will too.
                        Now Playing on PS5:
                        CFB 26 Hurricanes/Fresno State Year 2
                        MLB The Show 25 - 2025 Yankees Year 1
                        MLB The Show 25 1985 Yankees Year 1
                        Oblivion Remaster



                        Follow me on Twitch
                        https://www.twitch.tv/armorandsword

                        Comment

                        • Knight165
                          *ll St*r
                          • Feb 2003
                          • 24964

                          #402
                          re: XCOM: Enemy Unknown

                          Originally posted by Kearnzo
                          Man, there is SO much stuff to juggle at the home base. I'm scurrying to build as many satellites and satellite facilities as possible to tamper panic, but I just ran up against a LARGE spaceship, and realized my interceptors were grossly underpowered. So now I'm trying to research upgrades for that, while trying to better my equipment for my soldiers. I don't want to be underpowered in the field, as the enemies are getting tougher and tougher.

                          I literally can't put this game down. I live and die with every shot, and hold my breath hoping I can finish researching the next upgrade before another UFO is spotted.
                          Really good part of the game IMO
                          I have 3 interceptors for the U.S. now and when a large spaceship came in...I scrambled the first one. When he was about 3/4 damaged I aborted his mission and sent the second interceptor scrambling. Two shots and a little damage to the interceptor and the ship came down.
                          Sent out my ground team and found some great tech to research.

                          What I'm doing now is sending out 1 sniper....2 support....1 medic(one of my support has a medkit as well though) and 1 assault. The second support carries the stun gun and I have managed to get 3 types of alien captured alive and researched.

                          Finally starting to use smoke grenades as well. One of those behemoths had to of my squad pinned down...both needing to reload on their next turn. Popped some smoke....he couldn't see them and missed them on his next turn. Flanked and got him. Good stuff.

                          Definitely on track for Game of the Year consideration.

                          Now we see what Ramone was so excited about!

                          M.K.
                          Knight165
                          All gave some. Some gave all. 343

                          Comment

                          • DukeC
                            Banned
                            • Jul 2011
                            • 5751

                            #403
                            re: XCOM: Enemy Unknown

                            Just....

                            Gotdammit.

                            Should have never popped into this thread. Now I have the urge to go get it now.

                            1 question before I decide on purchasing this game.

                            How similar is it to chess and what capabilities does it have online (as in multiplayer. Co-op or VS)?

                            Comment

                            • Pokes
                              Bearer of the curse
                              • Jul 2002
                              • 4538

                              #404
                              re: XCOM: Enemy Unknown

                              Just lost a major with 25 kills and 13 missions under her belt from a car exploding. Can only move forward.
                              Oklahoma State Cowboys 2011 Big XII Champions, 2012 Fiesta Bowl Champions

                              NCAA: Oklahoma State Cowboys - Michigan Wolverines
                              NFL: Houston Texans
                              NBA: Houston Rockets
                              MLB: Houston Astros
                              PSN: Kaiserwilson

                              Comment

                              • Knight165
                                *ll St*r
                                • Feb 2003
                                • 24964

                                #405
                                re: XCOM: Enemy Unknown

                                Originally posted by DukeC
                                Just....

                                Gotdammit.

                                Should have never popped into this thread. Now I have the urge to go get it now.

                                1 question before I decide on purchasing this game.

                                How similar is it to chess and what capabilities does it have online (as in multiplayer. Co-op or VS)?
                                If you don't go with a run-n-gun mentality(all the time)....it's got strategic elements like chess(albeit simpler in a sense)...
                                but...

                                I find that covering pieces(unit members) as you do in chess is important...especially on the higher levels and with larger threat missions.....having the right mix of units(medic to keep players alive)....and the actual strategy can give you the feeling of a chess match...you move...they move...you adjust...all the time having an underlying strategy.

                                I just completed a mission....and I finished off all the thin men.....floaters....and most of the greys.....and left the last one to be cornered. I was trying to get my unit with stun capabilities in close to get him alive. I did get close...right next to him...and his stun failed to work. He was dead meat if I didn't have the foresight to cover him with another support unit on the same turn.....
                                I didn't get him alive....but I didn't lose one of my squaddies.

                                M.K.
                                Knight165
                                All gave some. Some gave all. 343

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