The Last of Us Part 2 (PS4)

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  • Brandwin
    Hall Of Fame
    • Jul 2002
    • 30621

    #376
    Re: The Last of Us Part 2 (PS4)

    Originally posted by dsallupinyaarea
    Spoiler
    Dang. I really enjoyed that part of the story. I get it that you may not. Might as well finish now though lol

    Comment

    • The Chef
      Moderator
      • Sep 2003
      • 13684

      #377
      Re: The Last of Us Part 2 (PS4)

      Originally posted by Brandwin
      Dang. I really enjoyed that part of the story. I get it that you may not. Might as well finish now though lol
      I'm nearly 30 hours in and just got to this part a couple hours back, its not as bad as some have said but the pacing of everything feels a little sloppy. I'll finish it out because I am enjoying the gameplay itself but I feel like the game would have been so much better had they changed the order in which we played as the different characters.

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      Comment

      • georgiafan
        Hall Of Fame
        • Jul 2002
        • 11053

        #378
        Re: The Last of Us Part 2 (PS4)

        Here is article about some early plans of the game from Neil who the more he talks the more I see he needs to lose his job

        Spoilers for the game

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        • YuNgWuN
          Pro
          • May 2003
          • 684

          #379
          Re: The Last of Us Part 2 (PS4)

          Originally posted by Junior Moe
          I agree with you 100%. It took me 5 or 6 attempts and being in lockdown for me to actually finish Horizon Zero Dawn. I see that Horizon is a good game, I'll grab the sequel on sale at some point I'm sure, but I just wasn't blown away by it, and that's ok.



          I saw that LoU2 had received something like 24,000 reviews in a matter of days; the original amassed about 9,500 reviews its entire 7 year life span. It's one thing to not like the game, the impetus for the entire story is gonna turn people off, and that's fair. The gameplay isn't a huge leap or anything. There's plenty to not like about the game. But to bomb the game, or try to spoiler it, or just to ruin for others the way some of these internet people have is too much.



          Then again, I wonder how many of those people are actually gamers and not just the internet mob. LoU2 passed Spiderman for best PS release ever and this after the story was leaked and the game got trashed for a month. I cant help but chuckle when I see youtubers or comments rant about the difference between the games metacritic and user review score and how thats proof of an agenda; but the actual sales after internet mob said they wouldn't buy it mean nothing.
          I still havent finished Horizon same with witcher 3... I actually dont even like most naughty dog games (last of us 1 being the exception).. so this one definitely hit me in a good way.

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          Last edited by YuNgWuN; 06-29-2020, 05:22 PM.
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          • peter42O
            MVP
            • May 2018
            • 1991

            #380
            Re: The Last of Us Part 2 (PS4)

            Originally posted by georgiafan
            Here is article about some early plans of the game from Neil who the more he talks the more I see he needs to lose his job

            Spoilers for the game

            https://www.ign.com/articles/the-las...s-role-changed

            I have believed that since Uncharted 4 that Druckmann needs to go. Straley and Hennig were always better in my opinion.

            Comment

            • JohnnytheSkin
              All Star
              • Jul 2003
              • 5914

              #381
              Re: The Last of Us Part 2 (PS4)

              I keep seeing all this hatred and disappointment and I just don't get it. I'm 3/4 of the way through and love it, even with the spoiler knowledge. I'm glad we got a different game and not just more of the same...wish more devs took risks instead of pallette swaps, repetition, and more of the same. That kind of entertainment can be enjoyable, but it's easy.

              Sent from my Pixel 4 XL using Tapatalk
              Last edited by JohnnytheSkin; 06-29-2020, 06:16 PM.
              I may not have gone where I intended to go, but I think I have ended up where I needed to be. - Douglas Adams

              Oh, sorry...I got distracted by the internet. - Scott Pilgrim

              Comment

              • YuNgWuN
                Pro
                • May 2003
                • 684

                #382
                Re: The Last of Us Part 2 (PS4)

                People talk about misleading but the reviews for this game are no better.. talking about the AI running the same tired routes LOL. ok then perhaps up the difficulty cause I have never watched better AI routes in my life.

                Little things like that make you wonder? You can hate the story and that's fine but don't make up stuff. I'm talking YouTube reviews not people on here.

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                Last edited by YuNgWuN; 06-29-2020, 07:24 PM.
                Handshakes at sunrise

                Comment

                • canes21
                  Hall Of Fame
                  • Sep 2008
                  • 22910

                  #383
                  Re: The Last of Us Part 2 (PS4)

                  It seems like the story leak was actually the best thing that could have happened to the game. It's led to the dismissal of a lot of criticism and has led to the game staying in the conversation consistently. From reading around various sites, it does seem like the community is definitely split on the game and if I had to say it leaned one way or the other, it seems to slightly lean towards the disappointed side. That doesn't really matter, though, as the game has received so much attention due to the leak and has sold an incredible amount and continues to sell. One thing I have definitely noticed is that many people who didn't buy at launch have basically dismissed all criticisms of the game because the narrative that was pushed is that all of the people complaining all had political agendas and half of them didn't even play the game.

                  All I know is that I haven't even played the game yet, but I doubt it will be as entertaining as reading all of the reactions from everyone who has played it and goes online to voice their opinions. Even here at OS it seems we have a very healthy split of those that loved it and those that don't even want to finish it or they did finish it and will never touch it again.
                  “No one is more hated than he who speaks the truth.”


                  ― Plato

                  Comment

                  • peter42O
                    MVP
                    • May 2018
                    • 1991

                    #384
                    Re: The Last of Us Part 2 (PS4)

                    The enemy AI was great on Moderate difficulty. Companion AI though is the complete opposite.

                    YouTuber wise, I have watched MBG, Dreamcast Guy, ACG and Skill Up's reviews. They all had the same complaints with the story and characters while praising everything else.

                    Funny thing is that after playing through TLOUP2, I actually have the urge to replay TLOUR for the 4th time which is saying something as I rarely replay games.

                    Oh well. Back to Desperados III.

                    Comment

                    • YuNgWuN
                      Pro
                      • May 2003
                      • 684

                      #385
                      Re: The Last of Us Part 2 (PS4)

                      Originally posted by peter42O
                      The enemy AI was great on Moderate difficulty. Companion AI though is the complete opposite.

                      YouTuber wise, I have watched MBG, Dreamcast Guy, ACG and Skill Up's reviews. They all had the same complaints with the story and characters while praising everything else.

                      Funny thing is that after playing through TLOUP2, I actually have the urge to replay TLOUR for the 4th time which is saying something as I rarely replay games.

                      Oh well. Back to Desperados III.
                      Companion ai wasnt nearly as bad as you are making it out to be. I played on hard not sure if that maybe plays into it. I will concede that the enemy ai not being able to see your partner can be a bit funny at times but oh well.

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                      Handshakes at sunrise

                      Comment

                      • Blzer
                        Resident film pundit
                        • Mar 2004
                        • 42515

                        #386
                        Re: The Last of Us Part 2 (PS4)

                        12 hours in. I'm sure I'm still "nowhere far" within this game, and it's a good feeling. I'm going to look back at some point and see how long it took me to finish the first game, but kudos to Naughty Dog for providing some duration in this title.

                        This game (and its predecessor) has always had this funny lack of balance for me where I can't craft things when I really need to, and then where I am stocked full on things that I can't craft enough of. It's not the game's fault, it's just the way that I go about playing. Sometimes I use stealth too much only to realize that if I just threw a couple of molotovs or laid some trap mines, I could get the job done and craft to leave open room to collect more stuff. All my items are always "full" and I'm kind of mad at myself for conserving way too much... until I finally need all of it, and then I'm wishing I could have it all again.

                        Companion AI has been interesting for me, so far. They'll help stealth kill if they have to kill the last person. Also, when they headshot somebody, distance doesn't seem to play a factor. I had my companion headshoot somebody about 200 feet away with a pistol like it was nothing. I'm just glad they can't be spotted when I'm behind a tree and they're wide open, haha.

                        This game closes off certain portions when you can't go back, and it upsets me when I miss a part not knowing that the next area I enter will close that previous spot off (because it's definitely not always obvious). I don't know if I missed a card to collect or something else that might contribute to trophies. I hope I wouldn't have to replay the entire game to go back to that point, and I can play specific chapters after the game is over just to seek out those locations again.
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                        Comment

                        • peter42O
                          MVP
                          • May 2018
                          • 1991

                          #387
                          Re: The Last of Us Part 2 (PS4)

                          Originally posted by YuNgWuN
                          Companion ai wasnt nearly as bad as you are making it out to be. I played on hard not sure if that maybe plays into it. I will concede that the enemy ai not being able to see your partner can be a bit funny at times but oh well.

                          It's not horrible but it's not great either. Every time I had a companion, they would stand up as opposed to being crouched or in cover like I was. They would get in my way repeatedly. And yeah, the enemy AI doesn't see your companion AI just like in the first game.

                          Comment

                          • YuNgWuN
                            Pro
                            • May 2003
                            • 684

                            #388
                            Re: The Last of Us Part 2 (PS4)

                            Originally posted by Blzer
                            12 hours in. I'm sure I'm still "nowhere far" within this game, and it's a good feeling. I'm going to look back at some point and see how long it took me to finish the first game, but kudos to Naughty Dog for providing some duration in this title.

                            This game (and its predecessor) has always had this funny lack of balance for me where I can't craft things when I really need to, and then where I am stocked full on things that I can't craft enough of. It's not the game's fault, it's just the way that I go about playing. Sometimes I use stealth too much only to realize that if I just threw a couple of molotovs or laid some trap mines, I could get the job done and craft to leave open room to collect more stuff. All my items are always "full" and I'm kind of mad at myself for conserving way too much... until I finally need all of it, and then I'm wishing I could have it all again.

                            Companion AI has been interesting for me, so far. They'll help stealth kill if they have to kill the last person. Also, when they headshot somebody, distance doesn't seem to play a factor. I had my companion headshoot somebody about 200 feet away with a pistol like it was nothing. I'm just glad they can't be spotted when I'm behind a tree and they're wide open, haha.

                            This game closes off certain portions when you can't go back, and it upsets me when I miss a part not knowing that the next area I enter will close that previous spot off (because it's definitely not always obvious). I don't know if I missed a card to collect or something else that might contribute to trophies. I hope I wouldn't have to replay the entire game to go back to that point, and I can play specific chapters after the game is over just to seek out those locations again.
                            Definitely dont like the closing off my previous part thing. I'm not done sometimes and trigger the next area.

                            Sent from my SM-A520W using Operation Sports mobile app
                            Handshakes at sunrise

                            Comment

                            • dsallupinyaarea
                              Rookie
                              • Jan 2009
                              • 2764

                              #389
                              Re: The Last of Us Part 2 (PS4)

                              The characters of the game wouldn't be exploring ruins for fun lol. It's very clear the world is a constant danger and the characters are exhausted from consistently pushing forward with minimal rest*. In that vein, it makes sense that the designers would close off old parts and keep things linear.









                              *
                              Spoiler
                              Last edited by dsallupinyaarea; 06-30-2020, 09:26 AM.
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                              • georgiafan
                                Hall Of Fame
                                • Jul 2002
                                • 11053

                                #390
                                Re: The Last of Us Part 2 (PS4)

                                What does everyone think about the role the infected/clickers play in the game compared to the 1st one ?

                                I don't think is considered a spoiler question
                                Retro Redemption - Starting over with a oldschool PowerBone Offense

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