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JaymeeAwesome's Realistic Game Stats Sliders (M15 CFM)

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Old 10-02-2014, 09:24 AM   #129
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Re: JaymeeAwesome's Realistic Game Stats Sliders (M15 CFM)

Quote:
Originally Posted by JaymeeAwesome
I'm 3-7 with these sliders. I love this set. I import every game.
So just to be clear, we set it up outside CFM then reimport before each game? I too have noticed crushing teams yet I lost my first two games. Loving the sliders overall though.
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Old 10-02-2014, 09:26 AM   #130
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Re: JaymeeAwesome's Realistic Game Stats Sliders (M15 CFM)

Quote:
Originally Posted by jets0610
Anyone try these sliders on All-Madden?
I have, makes it much more difficult for sure. From my small sample size the stats seem to be very good. Might restart my chise using AM.
Quote:
Originally Posted by JaymeeAwesome
Online for good sim stats.
Don't you have to subscribe to Playstation Plus for this?
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Old 10-02-2014, 02:49 PM   #131
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Re: JaymeeAwesome's Realistic Game Stats Sliders (M15 CFM)

Quote:
Originally Posted by mullhouse
So just to be clear, we set it up outside CFM then reimport before each game? I too have noticed crushing teams yet I lost my first two games. Loving the sliders overall though.
This has to be done!!! Franchise was lost, became too easy so I went out of the franchise, came back in, advanced the week, went to sliders page in cfm, hit x to reset values, once all at 50 I hit triangle to install jaymees sliders.

Played best game of madden ever, getting beat 24-20 to a bills team that ran 60 offensive plays, including two td drives of 12 plus plays. Can't believe it works.
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Old 10-02-2014, 05:03 PM   #132
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Re: JaymeeAwesome's Realistic Game Stats Sliders (M15 CFM)

Green Bay Packers at Detroit Lions
Jan 1, 1ST2ND3RD4THSCORE
Green Bay Packers7710024
Detroit Lions31471438
Team Stats Comparison
GNBDET
Total Offense2438
Rushing Yards335395
Passing Yards217175
First Downs1730
Punt Return Yards1112
Kick Return Yards139107
Total Yards485514
Turnovers41
3rd Down Converstion4-97-11
4th Down Conversion0-11-1
2-Point Conversion0-00-0
Red Zone Touchdowns/Field Goals3-05-1
Penalties6-782-23
Posession Time26:0932:46
Green Bay Packers
PASSINGC/AYDSTDINT
Stafford20/3518601
RUSHINGATTYDSAVGTD
Morris432024.64
Hillis2189.01
RECEIVINGRECYDSAVGTD
Tate55611.20
Fauria5499.80
Johnson4297.20
BLOCKINGPANCAKESACK
Fauria20
McKinnie10
Reiff01
DEFENSETACKSACKINTTD
Spikes6000
Ansah5200
Jammer5000
Webster4010
Ihedigbo4000
Flowers4010
Levy4100
Suh (1 ff, 1 fr)2200
Jones (1 ff)1100
KICK RETURNRETYDSAVGTD
Tate36822.60
Bush23919.50
PUNT RETURNRETYDSAVGTD
Bush2126.00
Detroit Lions
PASSINGC/AYDSTDINT
Rodgers27/3225812
RUSHINGATTYDSAVGTD
Lacy13655.01
Rodgers35016.61
RECEIVINGRECYDSAVGTD
Boykin7679.51
Nelson77711.00
Cobb56913.80
Bostick3103.30
BLOCKINGPANCAKESACK
Sherrod02
Tretter01
Tiller00
Lang01
DEFENSETACKSACKINTTD
Burnett13010
Clinton-Dix7000
Jones7000
Matthews5100
Hawk5000
Perry5000
KICK RETURNRETYDSAVGTD
Cobb24824.00
Hyde36020.00
Williams23115.50
PUNT RETURNRETYDSAVGTD
Cobb11111.00



Hi,

I've just played the above game with the below sliders (which is what I am currently using in an online Lions franchise. I've pasted these here because I am now going to repeat the exact same game using your sliders and then compare the result. Hopefully this will be useful.

Code:
LEAGUE
Instant Starter 	-	Off
Salary Cap		-	On
Skill Level 		-	All-Pro
Quarter Length		-	15 minutes 
(5 minutes for pre-season games)
Accelerated Clock	-	On
Minimum Play Clock	-	15 seconds
Game Speed		-	Slow
Player Progression	-	Every 4 weeks
Coach Firing		-	On
Gameplay Tuning	        -	On
Injury			-	On
Pre-existing injury	-	Off
Trade deadline 		-	On
Trade Type		-	Enable All
Relocation Settings	-	Normal
League Type		-	All
Play Call Style		-	Enhanced
Coin Toss 1st Choice	-	Kick
Coin Toss 2nd Choice	-	Against Wind
Strafe Assist		-	On
Pre-Snap Menu		-	On
Coaching Tips		-	On
Player Names		-	Pre-snap
Heat Seeker		-	On
Ball Hawk		-	On
Switch Assist		-	On
Camera			-	Zoom
Defensive Graphics	-	Full
Kick Aiming Arc		-	Off
Previous Play Info	-	On
Play Call Buttons	-	Triangle, Square, Cross
Camera Toggle		-	On
Tutorial Pop-ups	-	On
Fill Roster		-	Off
Re-Sign Players		-	Off
Progress Players	-	Off
Sign Free Agents	-	Off
Simulate Game Prep	-	Off
Code:
Options
Injuries		-	60
Fatigue			-	65
Threshold		-	10

Sliders				Player	CPU
QB Accuracy		-	20	20
Pass Blocking		-	60	100
WR Catching		-	60	60
Run Blocking		-	55	65
Fumbles		        -	20	20
Pass Defence Reaction	-	40	40
Interceptions		-	20	20
Pass Coverage		-	40	40
Tackling 		-	30	30
FG Power		-	50	50
FG Accuracy		-	40	40
Punt Power		-	45	45
Punt Accuracy		-	50	50
Kick Off Power		-	50	50

Penalties
Offside			-	5
False Start		-	100
Holding			-	100
Face Mask		-	55
Off Pass Interference	-	95
Def Pass Interference	-	5
Punt Catch Interfere	-	5
Clipping		-	55
Intentional Grounding	-	0
Roughing Passer	        -	5
Roughing Kicker		-	5
Code:
Auto Subs
QB Out 	- 0 	DT Out 	- 50
QB In 	- 3 	DT In 	- 55
RB Out 	- 78 	DE Out 	- 50
RB In 	- 82 	DE In 	- 55
WR Out - 30 	LB Out 	- 50
WR In 	- 45 	LB In 	- 55
TE Out 	- 35 	CB Out 	- 30
TE In 	- 40 	CB In 	- 35
OL Out 	- 20 	S Out 	- 30
OL In 	- 25 	S In 	- 35

Last edited by BritPitbull; 10-02-2014 at 05:20 PM.
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Old 10-02-2014, 06:48 PM   #133
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Re: JaymeeAwesome's Realistic Game Stats Sliders (M15 CFM)

Green Bay Packers at Detroit Lions
Jan 1, 1ST2ND3RD4THSCORE
Green Bay Packers ()0002222
Detroit Lions ()7107024
Team Stats Comparison
GNBDET
Total Offense285380
Rushing Yards83160
Passing Yards202220
First Downs1423
Punt Return Yards04
Kick Return Yards4275
Total Yards327459
Turnovers01
3rd Down Converstion3-79-13
4th Down Conversion0-00-0
2-Point Conversion2-30-0
Red Zone Touchdowns/Field Goals2-03-1
Penalties0-01-5
Posession Time20:1335:37
Green Bay Packers
PASSINGC/AYDSTDINT
Rodgers12/1717720
Flynn5/55110
RUSHINGATTYDSAVGTD
Lacy11686.10
Starks4102.50
Rodgers155.00
RECEIVINGRECYDSAVGTD
Cobb614824.61
Lacy3227.30
Nelson2147.00
Bostick2136.51
Boykin2115.51
BLOCKINGPANCAKESACK
Sherrod21
Tretter01
Lacy01
DEFENSETACKSACKINTTD
Hawk8000
Perry7000
Burnett6000
Hayward6000
Clinton-Dix5000
Boyd5000
Jones4000
Matthews4000
Neal4000
Williams3010
KICK RETURNRETYDSAVGTD
Cobb12121.00
Hyde12121.00
Detroit Lions
PASSINGC/AYDSTDINT
Stafford21/3022011
RUSHINGATTYDSAVGTD
Morris341374.01
Hillis4164.01
Bush199.00
RECEIVINGRECYDSAVGTD
Johnson67111.80
Fauria5469.21
Tate3299.60
Broyles23718.50
BLOCKINGPANCAKESACK
Fauria10
Brown10
Reiff10
Dahl10
DEFENSETACKSACKINTTD
Spikes7000
Quin6000
Levy3100
Ihedigbo3000
Suh3100
Jammer3200
Webster3000
KICK RETURNRETYDSAVGTD
Tate23919.50
Bush13333.00
PUNT RETURNRETYDSAVGTD
Bush144.00


Ok, and here is the game I have just played with your settings. Every setting was replicated including auto subs, game settings, penalties, etc.

My observations are:
I didn't enjoy this game as much. Firstly, I was utterly dominant. Running the ball was perhaps a little harder as the D's block shedding was quicker but I still moved the ball easily. Furthermore, passing is far easier and I was able to stand in the pocket and find receivers who weren't being marked well (I was not sacked once). Receiver often just sat down on their routes and would be open all day.

I started with a 15 play 78 yd drive and just about every possession went this way except for an interception where my WR was pressed on the line and I saw him fight free and so threw the ball to where he should have been going into his slant pattern, only to see him run north and the CB to pick the pass.

Packers had 50 snaps, I had 70. 120 (plus 5 punts and a FG = 126) is a tad low. The league average is 135.

Almost every throw by Rodgers was a short crossing route. He never went deep. The CPU playcalling was odd. They ran the ball once in the first half and then constantly in the 3rd quarter once they were down by 24. There were also no penalties in the game.

The thing I liked least about these sliders was the fact I was utterly dominant against a better team - but also that in the 4th quarter, Robo QB showed up, they scored 3 TDs and I could have ended up losing. I also didn't care for the fact that the short run off meant it was impossible to call audibles or motion receivers.

My view is that these aren't terrible but there's a lot better out there. That's just my opinion of course.
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Old 10-02-2014, 08:02 PM   #134
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Re: JaymeeAwesome's Realistic Game Stats Sliders (M15 CFM)

Quote:
Originally Posted by BritPitbull
Green Bay Packers at Detroit Lions
Jan 1, 1ST2ND3RD4THSCORE
Green Bay Packers ()0002222
Detroit Lions ()7107024
Team Stats Comparison
GNBDET
Total Offense285380
Rushing Yards83160
Passing Yards202220
First Downs1423
Punt Return Yards04
Kick Return Yards4275
Total Yards327459
Turnovers01
3rd Down Converstion3-79-13
4th Down Conversion0-00-0
2-Point Conversion2-30-0
Red Zone Touchdowns/Field Goals2-03-1
Penalties0-01-5
Posession Time20:1335:37
Green Bay Packers
PASSINGC/AYDSTDINT
Rodgers12/1717720
Flynn5/55110
RUSHINGATTYDSAVGTD
Lacy11686.10
Starks4102.50
Rodgers155.00
RECEIVINGRECYDSAVGTD
Cobb614824.61
Lacy3227.30
Nelson2147.00
Bostick2136.51
Boykin2115.51
BLOCKINGPANCAKESACK
Sherrod21
Tretter01
Lacy01
DEFENSETACKSACKINTTD
Hawk8000
Perry7000
Burnett6000
Hayward6000
Clinton-Dix5000
Boyd5000
Jones4000
Matthews4000
Neal4000
Williams3010
KICK RETURNRETYDSAVGTD
Cobb12121.00
Hyde12121.00
Detroit Lions
PASSINGC/AYDSTDINT
Stafford21/3022011
RUSHINGATTYDSAVGTD
Morris341374.01
Hillis4164.01
Bush199.00
RECEIVINGRECYDSAVGTD
Johnson67111.80
Fauria5469.21
Tate3299.60
Broyles23718.50
BLOCKINGPANCAKESACK
Fauria10
Brown10
Reiff10
Dahl10
DEFENSETACKSACKINTTD
Spikes7000
Quin6000
Levy3100
Ihedigbo3000
Suh3100
Jammer3200
Webster3000
KICK RETURNRETYDSAVGTD
Tate23919.50
Bush13333.00
PUNT RETURNRETYDSAVGTD
Bush144.00




Ok, and here is the game I have just played with your settings. Every setting was replicated including auto subs, game settings, penalties, etc.



My observations are:

I didn't enjoy this game as much. Firstly, I was utterly dominant. Running the ball was perhaps a little harder as the D's block shedding was quicker but I still moved the ball easily. Furthermore, passing is far easier and I was able to stand in the pocket and find receivers who weren't being marked well (I was not sacked once). Receiver often just sat down on their routes and would be open all day.



I started with a 15 play 78 yd drive and just about every possession went this way except for an interception where my WR was pressed on the line and I saw him fight free and so threw the ball to where he should have been going into his slant pattern, only to see him run north and the CB to pick the pass.



Packers had 50 snaps, I had 70. 120 (plus 5 punts and a FG = 126) is a tad low. The league average is 135.



Almost every throw by Rodgers was a short crossing route. He never went deep. The CPU playcalling was odd. They ran the ball once in the first half and then constantly in the 3rd quarter once they were down by 24. There were also no penalties in the game.



The thing I liked least about these sliders was the fact I was utterly dominant against a better team - but also that in the 4th quarter, Robo QB showed up, they scored 3 TDs and I could have ended up losing. I also didn't care for the fact that the short run off meant it was impossible to call audibles or motion receivers.



My view is that these aren't terrible but there's a lot better out there. That's just my opinion of course.

What you've described is what I see when I don't import sliders before every game. Did you make sure you configured these outside CFM and imported in?
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Old 10-03-2014, 02:31 AM   #135
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Re: JaymeeAwesome's Realistic Game Stats Sliders (M15 CFM)

Anybody else seeing a ton of sacks and pressure all game long when the CPU is on offense
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Old 10-03-2014, 07:50 AM   #136
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Re: JaymeeAwesome's Realistic Game Stats Sliders (M15 CFM)

Quote:
Originally Posted by Twitch922
Anybody else seeing a ton of sacks and pressure all game long when the CPU is on offense

Yes but these sliders minimize it as much as possible. Still average 4-5 sacks against the CPU per game, but without sliders it's much worse.
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