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whosnext00's Madden Sliders 15... Rated "E" for Everyone... PRO Version

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Old 11-19-2014, 02:29 PM   #33
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Re: whosnext00's Madden Sliders 15... Rated "E" for Everyone... PRO Version

I wouldn't change the run game at all...I consistently ran at a high average cause i ran trap plays about 97% of the time, and there really is no stopping them without user controlling on defense...The issue is the pass completions; still with human it is hard to complete short passes, that should be high completion passes under the West Coast offense theory...With a lower CPU QB Acc. it just seems that Romo checked down faster; 77 seemed fine...The OPI & DPI set at 15 seems good for at least more testing...I may set CPU QB Acc back to 77 and give that a run with the same teams here. The changing of the CPU interceptions slider seemed to work, but maybe dropping pass reaction to 50 from 100 was a bit much and 75 might be a nice middle? Thinking a Human QB Acc. of say 1 to 3 might balance things out...The majority of human completions came within the 2 min period of each half; so there seems to be a "come from behind" coding going on that boosts the losing team???? anyway, here is the box score -

Dallas Cowboys at Detroit Lions
Nov 19, 20141ST2ND3RD4THSCORE
Dallas Cowboys (0-0)14177038
Detroit Lions (0-0)770620
Team Stats Comparison
DALDET
Total Offense436375
Rushing Yards217176
Passing Yards219199
First Downs2321
Punt Return Yards1921
Kick Return Yards21137
Total Yards476526
Turnovers02
3rd Down Converstion7-119-13
4th Down Conversion0-00-1
2-Point Conversion0-00-1
Red Zone Touchdowns/Field Goals5-53-4
Penalties0-00-0
Posession Time35:5724:01
Dallas Cowboys
PASSINGC/AYDSTDINT
T.Romo27/3121920
RUSHINGATTYDSAVGTD
D.Murray20984.91
L.Dunbar15573.81
J.Randle34414.60
T.Romo11818.00
RECEIVINGRECYDSAVGTD
D.Bryant7689.70
J.Witten6488.00
C.Beasley34715.60
T.Williams2168.00
T.Benford2168.00
D.Harris252.51
BLOCKINGPANCAKESACK
T.Clutts40
Z.Martin20
J.Witten20
R.Leary10
T.Hills10
DEFENSETACKSACKINTTD
B.Church8000
J.Wilcox7000
R.McClain6000
J.Hamilton4000
B.Carr4010
J.Heath3000
T.Patmon1100
Detroit Lions
PASSINGC/AYDSTDINT
M.Stafford14/3520311
RUSHINGATTYDSAVGTD
R.Bush221235.51
J.Bell7537.51
RECEIVINGRECYDSAVGTD
C.Johnson79613.70
B.Pettigrew34113.61
C.Fuller22010.00
J.Ross12322.00
G.Tate12424.00
R.Bush000drop
BLOCKINGPANCAKESACK
D.Raiola10
L.Warlord10
DEFENSETACKSACKINTTD
G.Quin13000
T.Whitehead6000
J.Ihedigbo5000
D.Carey5000
I.Abdul-Quddus4000
D.Slay4000
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Old 11-19-2014, 03:25 PM   #34
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Re: whosnext00's Madden Sliders 15... Rated "E" for Everyone... PRO Version

So guys, I ended up not having as much time to test as I thought I would last night. But in my limited time I tried to get in at least one game. I plugged in the sliders, went into my Vikes CFM, imported the sliders and started a game against the Panthers. Well, lets just say I got murdered, completely destroyed. I'm thinking man, WTH, I can't even compete on Pro! Then I noticed I left the difficulty on All-Pro. Just a suggestion, do not try those sliders on All-Pro, they're brutal!

One thing I did notice, I think Fatigue needs to come down, at 90 I had everybody subbing, RBs, WRs, TEs, OL, DL, LBs, DBs, basically everyone but the QB. My WRs couldn't even make a complete series!
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Old 11-19-2014, 04:04 PM   #35
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Re: whosnext00's Madden Sliders 15... Rated "E" for Everyone... PRO Version

Starting a new Lions v Cowboys game....First series as the Lions, completed a curl, a drag and a slant route, then got intercepted on a slant route; QB Stafford is 4/6 44 yards and 1 int, with QB Acc at 1.... CPU Pass Reaction at 75 and CPU QB Acc back to 77...everything is according to the updates changed to the OP settings...

The INT came on a Curl/flat play versus a Cover 2 Man Under. Pass intended for the Split End.

Thinking CPU pass reaction at 100 helps the CPU passing game in regards to the deeper passes they attempt...I changed it from 50 to 75 and now back to 100 and the CPU's passing game opened up....Where at 50 it was shorter passes and nearly perfect completion rating through 3 quarters, Romo has made 2 incomplete passes in the first half with Pass Reaction for CPU back at 100...

thinking offsides and roughing the passes may have to go back to their original settings...I am using the same handful of defensive plays from the previous game, as the "Coach Suggestions" gives me, and I already have a sack and a hurry and tackle for loss on the RB in less time than the last 2 games i've played. essentially shutting down teh CPU Cowboys on 3rd down, so they are not as much a scoring threat at the newer settings.

conclusion - every setting back to their original settings and just put HUM QB Acc to 1...

Last edited by 4thQtrStre5S; 11-19-2014 at 05:36 PM.
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Old 11-19-2014, 05:58 PM   #36
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Re: whosnext00's Madden Sliders 15... Rated "E" for Everyone... PRO Version

Quote:
Originally Posted by 4thQtrStre5S
...Thinking that Hum QB accuracy just needs to be raised a hair, maybe to 3?
I've been rolling with it at 3 and really like what I'm seeing. Got hot with Roethlisberger and felt like I carved up, and he only had a 74% rate from 35 attempts. While that's good, if that's the top end of the scale, I think that's a great outcome. Meanwhile with that same 3 QBA setting, very next game, I struggled massively with Carr (Oakland) only completing 55% of my passes, and no big splash plays either. BIG difference between the two QB's, which is what I want. Another game I went 66% with Glennon.

Personally, I think 3 plays great, however I definitely wouldn't bump it any higher than that. I think 2-3 is perfect.
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Old 11-19-2014, 06:02 PM   #37
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Re: whosnext00's Madden Sliders 15... Rated "E" for Everyone... PRO Version

Quote:
Originally Posted by 4thQtrStre5S
Thinking CPU pass reaction at 100 helps the CPU passing game in regards to the deeper passes they attempt...I changed it from 50 to 75 and now back to 100 and the CPU's passing game opened up....Where at 50 it was shorter passes and nearly perfect completion rating through 3 quarters, Romo has made 2 incomplete passes in the first half with Pass Reaction for CPU back at 100...
I'm not sure about this. I had CPU reaction time at 44 and QBA at 55 and Mettenberger hit a beautiful looking 73 yard bomb to Wright vs my cover 3 defense. I've also noticed a few other deep plays by the CPU vs me, and I've never had their reaction time above 50, nor their QBA above 60.

Just my experiences...
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Old 11-19-2014, 06:18 PM   #38
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Re: whosnext00's Madden Sliders 15... Rated "E" for Everyone... PRO Version

Here are my results with the updated sliders - exceptions are I moved CPU QB Acc back to 77 after the 1st quarter, because there were too many quick check downs to the shortest route receiver. Also moved CPU Pass Reaction from 50 to 75 to 100 within the 1st half....Seems the penalty slider changes may have led to the 4 sacks I got, though I didn't control any defensive players. Romo was injured on a scramble and as the stats will show, no difference between Romo or Weeden; which is a typical Madden issue. I did move Human QB Acc to 1, and I believe that was reflected in the completion percentage...I am going to revert all sliders back to their original settings except for HUM QB Acc which I will put at 1, for my next game...WIll leave CPU INT's at 75 for one more game...keeping OPI & DPI at 15....So offsides and Roughing the Passer will revert back to their orig settings for next game.

Dallas Cowboys at Detroit Lions
Nov 19, 20141ST2ND3RD4THSCORE
Dallas Cowboys ()01001323
Detroit Lions ()737724
Team Stats Comparison
DALDET
Total Offense381468
Rushing Yards95211
Passing Yards286257
First Downs2029
Punt Return Yards1214
Kick Return Yards0141
Total Yards393623
Turnovers01
3rd Down Converstion6-146-12
4th Down Conversion1-11-1
2-Point Conversion0-00-0
Red Zone Touchdowns/Field Goals
Penalties0-01-1
Posession Time27:2032:40
Dallas Cowboys
PASSINGC/AYDSTDINT
B.Weeden11/1516010
T.Romo22/2815000
RUSHINGATTYDSAVGTD
D.Murray13715.41
L.Dunbar5173.40
T.Romo (inj on run)177.0inj
RECEIVINGRECYDSAVGTD
J.Witten5193.80
C.Beasley56613.20
T.Williams58116.20
G.Escobar5397.80
D.Murray461.50
D.Bryant3258.30
BLOCKINGPANCAKESACK
J.Witten10
T.Hills01
D.Murray01
R.Leary01
M.Bernadeau01
DEFENSETACKSACKINTTD
B.Church10000
R.McClain8000
O.Scandrick5000
B.Carr5000
J.Heath4000
B.Carter4000
S.Moore3010
Detroit Lions
PASSINGC/AYDSTDINT
M.Stafford21/3925711
RUSHINGATTYDSAVGTD
R.Bush241456.00
J.Bell14684.82
M.Stafford1-2-2.00
RECEIVINGRECYDSAVGTD
C.Johnson812015.00
B.Pettigrew4399.70
G.Tate3237.60
R.Bush284.00
J.Fauria24120.51
C.Fuller22613.00
BLOCKINGPANCAKESACK
B.Pettigrew20
R.Reiff10
DEFENSETACKSACKINTTD
J.Ihedigbo8100
G.Quin6000
M.Seisay5000
C.Vaughn5000
R.Mathis5000
T.Whitehead3000
J.Jones1100
G.Johnson1100
C.Mosley1100

Last edited by 4thQtrStre5S; 11-19-2014 at 09:39 PM.
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Old 11-19-2014, 08:07 PM   #39
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Re: whosnext00's Madden Sliders 15... Rated "E" for Everyone... PRO Version

gonna broadcast a game on twitch if anyone is interested.

http://www.twitch.tv/shadowthedemon

all settings are the same as in the OP (the ones updated today, none of the testing ones)
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Old 11-19-2014, 09:52 PM   #40
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Re: whosnext00's Madden Sliders 15... Rated "E" for Everyone... PRO Version

Here are the sliders I am using based off whosnext00's sliders....I believe it is within the penalty sliders that the balance may be found - the original penalty sliders made a very tough game against the CPU - the adjusted penalty sliders (in red in the OP), made for an easier human game; Thus I think the balance key lays in the Offsides, Intentional Grounding and Roughing the Passer sliders. With the newer penalty sliders I was intercepted less but sacked the CPU more...If I revert back to the original penalty sliders, leaving cpu QB acc @ 77 and INT @ 75, i still get intercepted, but sacks appear to go down...

HUMAN/CPU

(Offense) (250)
QB Accuracy: 1/77
Pass Blocking: 0/100
WR Catching: 0/44


Run Blocking: 0/75
Fumbles: 0/100

(Defense) (200)
Reaction Time: 0/100
Interceptions: 0/75
Pass Coverage: 0/100

Tackling: 0/100

(Special Teams) (250)
FG Power: 50/50
FG Accuracy: 30/30
Punt Power: 50/50
Punt Accuracy: 70/70
Kickoff Power: 60/60

(Universal Effects)
Injury: 51
Fatigue: 90
Threshold: 0 (65)
Game Speed: Normal
Quarter Length: 15 minutes
Min. Play Clock: 18 seconds
Skill Level: Pro

(PENALTIES) (550)
Offsides: 75 < - key in balancing the current game. (between 55 & 75?)
False Start: 35
Holding: 55
Facemask: 50
D.P.I.: 15 <- seems solid
O.P.I.: 15 <- seems solid
KR/PR: 50
Clipping: 50
I.Grounding: 65 < - key in balancing the current game (between 65-80?)
RTP: 80 < - key in balancing the current game. (between 50 & 80?)
RTK: 30

Last edited by 4thQtrStre5S; 11-19-2014 at 09:59 PM.
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